WIP descriptions

This commit is contained in:
Anuken
2022-08-29 12:08:12 -04:00
parent cef63bae3a
commit d7f4b15d3d
5 changed files with 127 additions and 9 deletions

View File

@@ -2566,8 +2566,8 @@ public class Blocks{
itemDuration = 60f * 3f;
itemCapacity = 10;
explosionRadius = 5;
explosionDamage = 500;
explosionRadius = 7;
explosionDamage = 1000;
explodeEffect = new MultiEffect(Fx.bigShockwave, new WrapEffect(Fx.titanSmoke, Liquids.neoplasm.color), Fx.neoplasmSplat);
explodeSound = Sounds.largeExplosion;
@@ -4842,10 +4842,11 @@ public class Blocks{
outlineColor = Pal.darkOutline;
size = 5;
envEnabled |= Env.space;
warmupMaintainTime = 30f;
reload = 100f;
recoil = 2f;
range = 300;
shootCone = 10f;
shootCone = 30f;
scaledHealth = 350;
rotateSpeed = 1.5f;
@@ -4871,7 +4872,7 @@ public class Blocks{
loopSound = Sounds.spellLoop;
loopSoundVolume = 1.3f;
shootType = new FlakBulletType(8f, 80f){{
shootType = new FlakBulletType(8f, 70f){{
sprite = "missile-large";
lifetime = 45f;
@@ -4908,7 +4909,7 @@ public class Blocks{
flakInterval = 20f;
despawnShake = 3f;
fragBullet = new LaserBulletType(90f){{
fragBullet = new LaserBulletType(65f){{
colors = new Color[]{haloColor.cpy().a(0.4f), haloColor, Color.white};
buildingDamageMultiplier = 0.25f;
width = 19f;
@@ -5167,6 +5168,7 @@ public class Blocks{
velocityRnd = 0.15f;
heatRequirement = 90f;
maxHeatEfficiency = 2f;
warmupMaintainTime = 30f;
consumePower(10f);
shoot = new ShootSummon(0f, 0f, circleRad, 48f);