Start of drill re-tiering / Animated drills / Fixed fracker bugs
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@@ -69,11 +69,11 @@ public class Recipes {
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//new Recipe(production, ProductionBlocks.stonedrill, stack(Item.stone, 12)),
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new Recipe(production, ProductionBlocks.irondrill, stack(Items.iron, 25)),
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new Recipe(production, ProductionBlocks.leaddrill, stack(Items.iron, 25)),
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new Recipe(production, ProductionBlocks.coaldrill, stack(Items.iron, 25), stack(Items.iron, 40)),
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new Recipe(production, ProductionBlocks.titaniumdrill, stack(Items.iron, 50), stack(Items.steel, 50)),
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new Recipe(production, ProductionBlocks.thoriumdrill, stack(Items.iron, 40), stack(Items.steel, 40)),
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new Recipe(production, ProductionBlocks.quartzextractor, stack(Items.titanium, 40), stack(Items.densealloy, 40)),
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//new Recipe(production, ProductionBlocks.leaddrill, stack(Items.iron, 25)),
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//new Recipe(production, ProductionBlocks.coaldrill, stack(Items.iron, 25), stack(Items.iron, 40)),
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//new Recipe(production, ProductionBlocks.titaniumdrill, stack(Items.iron, 50), stack(Items.steel, 50)),
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//new Recipe(production, ProductionBlocks.thoriumdrill, stack(Items.iron, 40), stack(Items.steel, 40)),
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//new Recipe(production, ProductionBlocks.quartzextractor, stack(Items.titanium, 40), stack(Items.densealloy, 40)),
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new Recipe(production, ProductionBlocks.cultivator, stack(Items.titanium, 40), stack(Items.densealloy, 40)),
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new Recipe(production, ProductionBlocks.laserdrill, stack(Items.titanium, 40), stack(Items.densealloy, 40)),
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new Recipe(production, ProductionBlocks.waterextractor, stack(Items.titanium, 40), stack(Items.densealloy, 40)),
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@@ -132,19 +132,16 @@ public class Blocks {
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rock = new Rock("rock") {{
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variants = 2;
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varyShadow = true;
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drops = new ItemStack(Items.stone, 3);
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}},
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icerock = new Rock("icerock") {{
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variants = 2;
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varyShadow = true;
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drops = new ItemStack(Items.stone, 3);
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}},
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blackrock = new Rock("blackrock") {{
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variants = 1;
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varyShadow = true;
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drops = new ItemStack(Items.stone, 3);
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}},
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dirtblock = new StaticBlock("dirtblock") {{
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@@ -93,7 +93,7 @@ public class ProductionBlocks {
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powerUse = 0.6f;
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pumpAmount = 0.06f;
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size = 3;
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liquidCapacity = 80f;
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liquidCapacity = 30f;
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}},
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cultivator = new Cultivator("cultivator") {{
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