WIP campaign difficulty dialog

This commit is contained in:
Anuken
2024-09-13 17:58:11 -04:00
parent efb86724a1
commit d8eabece7c
15 changed files with 204 additions and 29 deletions

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@@ -197,6 +197,7 @@ campaign.select = Select Starting Campaign
campaign.none = [lightgray]Select a planet to start on.\nThis can be switched at any time.
campaign.erekir = Newer, more polished content. Mostly linear campaign progression.\n\nMore difficult. Higher quality maps and overall experience.
campaign.serpulo = Older content; the classic experience. More open-ended, more content.\n\nPotentially unbalanced maps and campaign mechanics. Less polished.
campaign.difficulty = Difficulty
completed = [accent]Researched
techtree = Tech Tree
techtree.select = Tech Tree Selection
@@ -800,6 +801,11 @@ threat.high = High
threat.extreme = Extreme
threat.eradication = Eradication
difficulty.easy = Easy
difficulty.normal = Normal
difficulty.hard = Hard
difficulty.eradication = Eradication
planets = Planets
planet.serpulo.name = Serpulo
@@ -1172,12 +1178,6 @@ setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling
setting.uiscale.description = Restart required to apply changes.
setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = Training
setting.difficulty.easy = Easy
setting.difficulty.normal = Normal
setting.difficulty.hard = Hard
setting.difficulty.insane = Insane
setting.difficulty.name = Difficulty:
setting.screenshake.name = Screen Shake
setting.bloomintensity.name = Bloom Intensity
setting.bloomblur.name = Bloom Blur
@@ -1397,6 +1397,8 @@ rules.title.teams = Teams
rules.title.planet = Planet
rules.lighting = Lighting
rules.fog = Fog of War
rules.invasions = Enemy Sector Invasions
rules.showspawns = Show Enemy Spawns
rules.fire = Fire
rules.anyenv = <Any>
rules.explosions = Block/Unit Explosion Damage