WIP campaign difficulty dialog
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15
core/src/mindustry/game/CampaignRules.java
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15
core/src/mindustry/game/CampaignRules.java
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package mindustry.game;
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public class CampaignRules{
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public Difficulty difficulty = Difficulty.normal;
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public boolean fog;
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public boolean showSpawns;
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public boolean sectorInvasion;
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public void apply(Rules rules){
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rules.staticFog = rules.fog = fog;
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rules.showSpawns = showSpawns;
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rules.teams.get(rules.waveTeam).blockHealthMultiplier = difficulty.enemyHealthMultiplier;
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rules.teams.get(rules.waveTeam).unitHealthMultiplier = difficulty.enemyHealthMultiplier;
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}
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}
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