Small sprite tweaks & bugfixes
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@@ -1066,6 +1066,7 @@ public class UnitTypes implements ContentList{
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rotateSpeed = 3.3f;
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immunities = ObjectSet.with(StatusEffects.wet);
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trailLength = 20;
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rotateShooting = false;
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armor = 2f;
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@@ -1121,6 +1122,7 @@ public class UnitTypes implements ContentList{
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trailX = 5.5f;
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trailY = -4f;
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trailScl = 1.9f;
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rotateShooting = false;
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abilities.add(new StatusFieldAbility(StatusEffects.overclock, 60f * 6, 60f * 6f, 60f));
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@@ -1157,6 +1159,7 @@ public class UnitTypes implements ContentList{
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hitsize = 14f;
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armor = 6f;
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immunities = ObjectSet.with(StatusEffects.wet);
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rotateShooting = false;
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trailLength = 22;
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trailX = 7f;
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