Compile fix
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@@ -87,7 +87,6 @@ public class Recipes implements ContentList{
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//CRAFTING
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//smelting
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new Recipe(crafting, CraftingBlocks.smelter, new ItemStack(Items.copper, 100));
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new Recipe(crafting, CraftingBlocks.arcsmelter, new ItemStack(Items.copper, 110), new ItemStack(Items.densealloy, 70), new ItemStack(Items.lead, 50));
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new Recipe(crafting, CraftingBlocks.siliconsmelter, new ItemStack(Items.copper, 60), new ItemStack(Items.lead, 50));
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@@ -180,7 +179,7 @@ public class Recipes implements ContentList{
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new Recipe(units, UnitBlocks.commandCenter, new ItemStack(Items.lead, 100), new ItemStack(Items.densealloy, 100), new ItemStack(Items.silicon, 200));
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//LIQUIDS
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new Recipe(liquid, LiquidBlocks.conduit, new ItemStack(Items.lead, 1)).setDependencies(CraftingBlocks.smelter);
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new Recipe(liquid, LiquidBlocks.conduit, new ItemStack(Items.lead, 1));
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new Recipe(liquid, LiquidBlocks.pulseConduit, new ItemStack(Items.titanium, 1), new ItemStack(Items.lead, 1));
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new Recipe(liquid, LiquidBlocks.phaseConduit, new ItemStack(Items.phasefabric, 10), new ItemStack(Items.silicon, 15), new ItemStack(Items.lead, 20), new ItemStack(Items.titanium, 20));
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@@ -189,7 +188,7 @@ public class Recipes implements ContentList{
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new Recipe(liquid, LiquidBlocks.liquidJunction, new ItemStack(Items.titanium, 4), new ItemStack(Items.lead, 4));
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new Recipe(liquid, LiquidBlocks.bridgeConduit, new ItemStack(Items.titanium, 8), new ItemStack(Items.lead, 8));
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new Recipe(liquid, LiquidBlocks.mechanicalPump, new ItemStack(Items.copper, 30), new ItemStack(Items.lead, 20)).setDependencies(CraftingBlocks.smelter);
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new Recipe(liquid, LiquidBlocks.mechanicalPump, new ItemStack(Items.copper, 30), new ItemStack(Items.lead, 20));
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new Recipe(liquid, LiquidBlocks.rotaryPump, new ItemStack(Items.copper, 140), new ItemStack(Items.lead, 100), new ItemStack(Items.silicon, 40), new ItemStack(Items.titanium, 70));
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new Recipe(liquid, LiquidBlocks.thermalPump, new ItemStack(Items.copper, 160), new ItemStack(Items.lead, 130), new ItemStack(Items.silicon, 60), new ItemStack(Items.titanium, 80), new ItemStack(Items.thorium, 70));
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}
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@@ -2,7 +2,6 @@ package io.anuke.mindustry.maps;
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import com.badlogic.gdx.utils.Array;
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import io.anuke.mindustry.content.Items;
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import io.anuke.mindustry.content.blocks.CraftingBlocks;
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import io.anuke.mindustry.content.blocks.ProductionBlocks;
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import io.anuke.mindustry.content.blocks.StorageBlocks;
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import io.anuke.mindustry.content.blocks.UnitBlocks;
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@@ -97,7 +96,7 @@ public class TutorialSector{
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new ItemMission(Items.copper, 100),
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new ItemMission(Items.lead, 50),
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new BlockMission(CraftingBlocks.smelter),
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// new BlockMission(CraftingBlocks.smelter),
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new ItemMission(Items.densealloy, 10),
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new WaveMission(5)
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);
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@@ -23,7 +23,7 @@ import java.io.IOException;
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import static io.anuke.mindustry.Vars.*;
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public class Conveyor extends Block{
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private static final float itemSpace = 0.135f * 2.2f;
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private static final float itemSpace = 0.135f * 4f;
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private static final float offsetScl = 128f * 3f;
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private static final float minmove = 1f / (Short.MAX_VALUE - 2);
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private static ItemPos drawpos = new ItemPos();
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@@ -35,7 +35,6 @@ public class Conveyor extends Block{
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private TextureRegion[][] regions = new TextureRegion[7][4];
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protected float speed = 0f;
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protected float carryCapacity = 8f;
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protected Conveyor(String name){
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super(name);
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