Partial conversion done

This commit is contained in:
Anuken
2018-01-04 23:46:22 -05:00
parent d6f3e2a31f
commit d9c15a8599
28 changed files with 141 additions and 173 deletions

View File

@@ -243,9 +243,9 @@ public class Control extends Module{
for(Block block : Block.getAllBlocks()){
block.onReset();
}
ui.updateItems();
ui.updateWeapons();
ui.hudfrag.updateItems();
ui.weaponfrag.updateWeapons();
}
public void play(){
@@ -264,8 +264,8 @@ public class Control extends Module{
if(mode.infiniteResources){
Arrays.fill(items, 999999999);
}
ui.updateItems();
ui.hudfrag.updateItems();
GameState.set(State.playing);
}
@@ -293,7 +293,7 @@ public class Control extends Module{
}
public void playMap(Map map){
Vars.ui.showLoading();
ui.loadfrag.show();
saves.resetSave();
Timers.run(16, ()->{
@@ -302,7 +302,7 @@ public class Control extends Module{
play();
});
Timers.run(18, ()-> ui.hideLoading());
Timers.run(18, ()-> ui.loadfrag.hide());
}
public GameMode getMode(){
@@ -403,7 +403,7 @@ public class Control extends Module{
}
Effects.effect(Fx.coreexplosion, core.worldx(), core.worldy());
Timers.run(60, ()-> ui.showRestart());
Timers.run(60, ()-> ui.restart.show());
}
float waveSpacing(){
@@ -602,23 +602,23 @@ public class Control extends Module{
}
if(shouldUpdateItems && (Timers.get("updateItems", 8) || GameState.is(State.paused))){
ui.updateItems();
ui.hudfrag.updateItems();
shouldUpdateItems = false;
}
if(!GameState.is(State.menu)){
input.update();
if(Inputs.keyTap("pause") && !ui.isGameOver() && !Net.active() && (GameState.is(State.paused) || GameState.is(State.playing))){
if(Inputs.keyTap("pause") && !ui.restart.isShown() && !Net.active() && (GameState.is(State.paused) || GameState.is(State.playing))){
GameState.set(GameState.is(State.playing) ? State.paused : State.playing);
}
if(Inputs.keyTap("menu")){
if(GameState.is(State.paused)){
ui.hideMenu();
ui.menu.hide();
GameState.set(State.playing);
}else if (!ui.isGameOver()){
ui.showMenu();
}else if (!ui.restart.isShown()){
ui.menu.show();
GameState.set(State.paused);
}
}
@@ -634,7 +634,7 @@ public class Control extends Module{
player.heal();
player.add();
Effects.sound("respawn");
ui.fadeRespawn(false);
ui.hudfrag.fadeRespawn(false);
}
}

View File

@@ -46,9 +46,10 @@ public class NetClient extends Module {
connecting = true;
gotEntities = false;
kicked = false;
Gdx.app.postRunnable(() -> {
Vars.ui.hideLoading();
Vars.ui.showLoading("$text.connecting.data");
Vars.ui.loadfrag.hide();
Vars.ui.loadfrag.show("$text.connecting.data");
});
ConnectPacket c = new ConnectPacket();
@@ -59,7 +60,7 @@ public class NetClient extends Module {
Timers.runTask(dataTimeout, () -> {
if(!gotEntities){
Gdx.app.error("Mindustry", "Failed to load data!");
Vars.ui.hideLoading();
Vars.ui.loadfrag.hide();
Net.disconnect();
}
});
@@ -69,9 +70,7 @@ public class NetClient extends Module {
if(kicked) return;
Gdx.app.postRunnable(() -> {
Timers.runFor(3f, () -> {
Vars.ui.hideLoading();
});
Timers.runFor(3f, Vars.ui.loadfrag::hide);
GameState.set(State.menu);
@@ -96,8 +95,8 @@ public class NetClient extends Module {
GameState.set(State.playing);
connecting = false;
Vars.ui.hideLoading();
Vars.ui.hideJoinGame();
Vars.ui.loadfrag.hide();
Vars.ui.join.hide();
});
});
@@ -170,9 +169,7 @@ public class NetClient extends Module {
Timers.resetTime(packet.time + (float)(TimeUtils.timeSinceMillis(packet.timestamp) / 1000.0 * 60.0));
Gdx.app.postRunnable(() -> {
Vars.ui.updateItems();
});
Gdx.app.postRunnable(Vars.ui.hudfrag::updateItems);
});
Net.handle(EnemySpawnPacket.class, spawn -> {
@@ -199,7 +196,7 @@ public class NetClient extends Module {
//TODO shoot effects for enemies, clientside as well as serverside
BulletType type = (BulletType) BaseBulletType.getByID(packet.type);
Entity owner = Vars.control.enemyGroup.getByID(packet.owner);
Bullet bullet = new Bullet(type, owner, packet.x, packet.y, packet.angle).add();
new Bullet(type, owner, packet.x, packet.y, packet.angle).add();
});
Net.handle(BlockDestroyPacket.class, packet -> {
@@ -217,7 +214,6 @@ public class NetClient extends Module {
});
Net.handle(BlockSyncPacket.class, packet -> {
//TODO implementation, load data...
DataInputStream stream = new DataInputStream(packet.stream);
try{
@@ -247,13 +243,9 @@ public class NetClient extends Module {
}
});
Net.handle(Player.class, player -> {
player.add();
});
Net.handle(Player.class, Player::add);
Net.handle(ChatPacket.class, packet -> {
Gdx.app.postRunnable(() -> Vars.ui.addChatMessage(packet.name, packet.text));
});
Net.handle(ChatPacket.class, packet -> Gdx.app.postRunnable(() -> Vars.ui.chatfrag.addMessage(packet.name, packet.text)));
Net.handle(KickPacket.class, packet -> {
kicked = true;
@@ -280,7 +272,7 @@ public class NetClient extends Module {
Net.send(packet, SendMode.tcp);
if(Net.server()){
Vars.ui.addChatMessage(Vars.player.name, packet.text);
Vars.ui.chatfrag.addMessage(packet.text, Vars.player.name);
}
}
@@ -314,7 +306,7 @@ public class NetClient extends Module {
if(Timers.get("syncPlayer", playerSyncTime)){
PositionPacket packet = new PositionPacket();
packet.data = Vars.player.getInterpolator().type.write(Vars.player);
Net.send(packet, SendMode.udp); //TODO udp instead?
Net.send(packet, SendMode.udp);
}
}
}

View File

@@ -1,7 +1,6 @@
package io.anuke.mindustry.core;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.utils.IntArray;
import com.badlogic.gdx.utils.IntMap;
import com.badlogic.gdx.utils.TimeUtils;
@@ -22,7 +21,6 @@ import io.anuke.mindustry.resource.Weapon;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.ucore.UCore;
import io.anuke.ucore.core.Effects.Effect;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.entities.Entity;
import io.anuke.ucore.modules.Module;
@@ -42,9 +40,7 @@ public class NetServer extends Module{
public NetServer(){
Net.handleServer(Connect.class, connect -> {
UCore.log("Connection found: " + connect.addressTCP);
});
Net.handleServer(Connect.class, connect -> UCore.log("Connection found: " + connect.addressTCP));
Net.handleServer(ConnectPacket.class, packet -> {
int id = Net.getLastConnection();
@@ -68,14 +64,11 @@ public class NetServer extends Module{
UCore.log("Packed " + outc.size() + " COMPRESSED bytes of data.");
//TODO compress and uncompress when sending
data.stream = new ByteArrayInputStream(outc.toByteArray());
Net.sendStream(id, data);
Gdx.app.postRunnable(() -> {
Vars.ui.showInfo("$text.server.connected");
EntityDataPacket dp = new EntityDataPacket();
Player player = new Player();
@@ -94,6 +87,8 @@ public class NetServer extends Module{
Net.sendExcept(id, player, SendMode.tcp);
Net.sendTo(id, dp, SendMode.tcp);
Vars.ui.showInfo(Bundles.format("text.server.connected", packet.name));
});
});
@@ -162,17 +157,6 @@ public class NetServer extends Module{
});
}
//TODO decide whether to use effects
public void sendEffect(Effect effect, Color color, float x, float y, float rotation){
EffectPacket packet = new EffectPacket();
packet.id = effect.id;
packet.color = Color.rgba8888(color);
packet.x = x;
packet.y = y;
packet.rotation = rotation;
Net.send(packet, SendMode.udp);
}
public void handleBullet(BulletType type, Entity owner, float x, float y, float angle, short damage){
BulletPacket packet = new BulletPacket();
packet.x = x;
@@ -281,8 +265,6 @@ public class NetServer extends Module{
int h = 12;
sendBlockSync(id, x, y, w, h);
}
//TODO sync to each player entity
}
}
@@ -322,8 +304,6 @@ public class NetServer extends Module{
throw new RuntimeException(e);
}
//TODO finish
packet.stream = new ByteArrayInputStream(bs.toByteArray());
Net.sendStream(client, packet);

View File

@@ -38,7 +38,6 @@ import static io.anuke.ucore.core.Core.batch;
import static io.anuke.ucore.core.Core.camera;
public class Renderer extends RendererModule{
private final static int chunksize = 32;
private final static float shieldHitDuration = 18f;
public Surface shadowSurface, shieldSurface, indicatorSurface;
@@ -101,7 +100,7 @@ public class Renderer extends RendererModule{
//TODO identify the source of this bug
if(control.core == null){
ui.showGameError();
ui.showError("$text.error.crashmessage");
GameState.set(State.menu);
return;
}
@@ -352,13 +351,13 @@ public class Renderer extends RendererModule{
if(input.breakMode == PlaceMode.holdDelete)
input.breakMode.draw(tilex, tiley, 0, 0);
}else if(input.breakMode.delete && control.input.drawPlace() && input.recipe == null){ //TODO test!
}else if(input.breakMode.delete && control.input.drawPlace() && input.recipe == null){
input.breakMode.draw(control.input.getBlockX(), control.input.getBlockY(),
control.input.getBlockEndX(), control.input.getBlockEndY());
}
if(Vars.ui.getTools().confirming){
ToolFragment t = Vars.ui.getTools();
if(Vars.ui.toolfrag.confirming){
ToolFragment t = Vars.ui.toolfrag;
PlaceMode.areaDelete.draw(t.px, t.py, t.px2, t.py2);
}

View File

@@ -36,8 +36,7 @@ public class Tutorial{
}
public void buildUI(table table){
//TODO maybe align it to the bottom?
table.atop();
new table("pane"){{
@@ -395,7 +394,7 @@ public class Tutorial{
void onSwitch(){
if(!Vars.control.getWeapons().contains(Weapon.multigun, true)){
Vars.control.getWeapons().add(Weapon.multigun);
Vars.ui.updateWeapons();
Vars.ui.weaponfrag.updateWeapons();
}
}
},

View File

@@ -15,6 +15,7 @@ import io.anuke.ucore.function.Consumer;
import io.anuke.ucore.function.Listenable;
import io.anuke.ucore.modules.SceneModule;
import io.anuke.ucore.scene.Skin;
import io.anuke.ucore.scene.actions.Actions;
import io.anuke.ucore.scene.builders.build;
import io.anuke.ucore.scene.ui.Dialog;
import io.anuke.ucore.scene.ui.TextField;
@@ -26,7 +27,7 @@ import static io.anuke.mindustry.Vars.control;
import static io.anuke.ucore.scene.actions.Actions.*;
public class UI extends SceneModule{
public Dialog about, restart, levels, upgrades, load, discord, join, menu, prefs, keys, editor;
public Dialog about, restart, levels, upgrades, load, discord, join, menu, prefs, keys, editor, host;
public final MenuFragment menufrag = new MenuFragment();
public final ToolFragment toolfrag = new ToolFragment();
@@ -37,6 +38,7 @@ public class UI extends SceneModule{
public final PlayerListFragment listfrag = new PlayerListFragment();
public final BackgroundFragment backfrag = new BackgroundFragment();
public final LoadingFragment loadfrag = new LoadingFragment();
public final BlockConfigFragment configfrag = new BlockConfigFragment();
public UI() {
Dialog.setShowAction(()-> sequence(
@@ -126,16 +128,18 @@ public class UI extends SceneModule{
load = new LoadDialog();
upgrades = new UpgradeDialog();
levels = new LevelDialog();
prefs = new MindustrySettingsDialog();
prefs = new SettingsMenuDialog();
menu = new MenuDialog();
keys = new MindustryKeybindDialog();
keys = new ControlsDialog();
about = new AboutDialog();
host = new HostDialog();
build.begin(scene);
backfrag.build();
weaponfrag.build();
hudfrag.build();
configfrag.build();
menufrag.build();
placefrag.build();
toolfrag.build();
@@ -165,6 +169,10 @@ public class UI extends SceneModule{
showTextInput(title, text, def, (field, c) -> true, confirmed);
}
public void showInfo(String info){
scene.table().add("[accent]" + info).padBottom(Gdx.graphics.getHeight()/2+100f).get().getParent().actions(Actions.fadeOut(4f), Actions.removeActor());
}
public void showError(String text){
new Dialog("$text.error.title", "dialog"){{
content().margin(15).add(text);

View File

@@ -104,7 +104,7 @@ public class World extends Module{
public Tile tile(int x, int y){
if(tiles == null){
ui.showGameError();
ui.showError("$text.error.crashmessage");
GameState.set(State.menu);
return null;
}

View File

@@ -70,7 +70,7 @@ public class Player extends DestructibleEntity implements Syncable{
//TODO respawning doesn't work for multiplayer
if(isLocal) {
Vars.control.setRespawnTime(respawnduration);
ui.fadeRespawn(true);
ui.hudfrag.fadeRespawn(true);
}else{
Timers.run(respawnduration, () -> {
heal();

View File

@@ -11,7 +11,6 @@ import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.types.Configurable;
import io.anuke.ucore.core.Graphics;
import io.anuke.ucore.core.Inputs;
import io.anuke.ucore.core.Settings;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.scene.ui.layout.Unit;
import io.anuke.ucore.scene.utils.Cursors;
@@ -58,8 +57,7 @@ public class AndroidInput extends InputHandler{
@Override
public boolean touchDown(int screenX, int screenY, int pointer, int button){
if(ui.hasMouse()) return false;
ui.hideTooltip();
lmousex = screenX;
lmousey = screenY;
@@ -77,9 +75,9 @@ public class AndroidInput extends InputHandler{
if(cursor != null && !ui.hasMouse(screenX, screenY)){
Tile linked = cursor.isLinked() ? cursor.getLinked() : cursor;
if(linked != null && linked.block() instanceof Configurable){
ui.showConfig(linked);
}else if(!ui.hasConfigMouse()){
ui.hideConfig();
ui.configfrag.showConfig(linked);
}else if(!ui.configfrag.hasConfigMouse()){
ui.configfrag.hideConfig();
}
}
}
@@ -117,7 +115,6 @@ public class AndroidInput extends InputHandler{
public void update(){
enableHold = breakMode == PlaceMode.holdDelete;
float scl = Settings.getInt("sensitivity")/100f * Unit.dp.scl(1f);
float xa = Inputs.getAxis("move_x");
float ya = Inputs.getAxis("move_y");
if(Math.abs(xa) < Vars.controllerMin) xa = 0;

View File

@@ -81,7 +81,7 @@ public class DesktopInput extends InputHandler{
for(int i = 1; i <= 6 && i <= control.getWeapons().size; i ++){
if(Inputs.keyTap("weapon_" + i)){
player.weapon = control.getWeapons().get(i - 1);
ui.updateWeapons();
ui.weaponfrag.updateWeapons();
}
}
@@ -90,14 +90,14 @@ public class DesktopInput extends InputHandler{
if(Inputs.keyTap("select") && cursor != null && !ui.hasMouse()){
Tile linked = cursor.isLinked() ? cursor.getLinked() : cursor;
if(linked != null && linked.block() instanceof Configurable){
ui.showConfig(linked);
}else if(!ui.hasConfigMouse()){
ui.hideConfig();
ui.configfrag.showConfig(linked);
}else if(!ui.configfrag.hasConfigMouse()){
ui.configfrag.hideConfig();
}
}
if(Inputs.keyTap("break")){
ui.hideConfig();
ui.configfrag.hideConfig();
}
if(Inputs.keyRelease("break")){

View File

@@ -92,6 +92,7 @@ public class Maps implements Disposable{
saveCustomMap(map);
Vars.ui.reloadLevels();
//TODO reload map dialog
}
public void saveMaps(Array<Map> array, FileHandle file){

View File

@@ -68,7 +68,7 @@ public class Save13 extends SaveFileVersion {
Vars.control.addWeapon(Weapon.values()[stream.readByte()]);
}
Vars.ui.updateWeapons();
Vars.ui.weaponfrag.updateWeapons();
//inventory
@@ -82,7 +82,7 @@ public class Save13 extends SaveFileVersion {
Vars.control.getItems()[item.id] = amount;
}
Vars.ui.updateItems();
Vars.ui.hudfrag.updateItems();
//enemies

View File

@@ -1,12 +1,9 @@
package io.anuke.mindustry.mapeditor;
import java.util.Arrays;
import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.graphics.Texture;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.ui.dialogs.FileChooser;
import io.anuke.mindustry.world.Block;
@@ -19,12 +16,17 @@ import io.anuke.ucore.core.Core;
import io.anuke.ucore.core.Draw;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.graphics.Pixmaps;
import io.anuke.ucore.scene.builders.*;
import io.anuke.ucore.scene.builders.build;
import io.anuke.ucore.scene.builders.imagebutton;
import io.anuke.ucore.scene.builders.label;
import io.anuke.ucore.scene.builders.table;
import io.anuke.ucore.scene.ui.*;
import io.anuke.ucore.scene.ui.layout.Table;
import io.anuke.ucore.util.Bundles;
import io.anuke.ucore.util.Strings;
import java.util.Arrays;
public class MapEditorDialog extends Dialog{
private MapEditor editor;
private MapView view;
@@ -39,11 +41,12 @@ public class MapEditorDialog extends Dialog{
public MapEditorDialog(){
super("$text.mapeditor", "dialog");
editor = new MapEditor();
dialog = new MapGenerateDialog(editor);
view = new MapView(editor);
openFile = new FileChooser("$text.loadimage", FileChooser.pngFilter, true, file -> {
Vars.ui.showLoading();
Vars.ui.loadfrag.show();
Timers.run(3f, () -> {
try{
Pixmap pixmap = new Pixmap(file);
@@ -57,7 +60,7 @@ public class MapEditorDialog extends Dialog{
Vars.ui.showError(Bundles.format("text.editor.errorimageload", Strings.parseException(e, false)));
e.printStackTrace();
}
Vars.ui.hideLoading();
Vars.ui.loadfrag.hide();
});
});
@@ -66,7 +69,7 @@ public class MapEditorDialog extends Dialog{
file = file.parent().child(file.nameWithoutExtension() + ".png");
}
FileHandle result = file;
Vars.ui.showLoading();
Vars.ui.loadfrag.show();
Timers.run(3f, () -> {
try{
Pixmaps.write(editor.pixmap(), result);
@@ -74,13 +77,13 @@ public class MapEditorDialog extends Dialog{
Vars.ui.showError(Bundles.format("text.editor.errorimagesave", Strings.parseException(e, false)));
if(!Vars.android) e.printStackTrace();
}
Vars.ui.hideLoading();
Vars.ui.loadfrag.hide();
});
});
loadDialog = new MapLoadDialog(map -> {
saveDialog.setFieldText(map.name);
Vars.ui.showLoading();
Vars.ui.loadfrag.show();
Timers.run(3f, () -> {
Map copy = new Map();
@@ -89,7 +92,7 @@ public class MapEditorDialog extends Dialog{
copy.pixmap = Pixmaps.copy(map.pixmap);
copy.texture = new Texture(copy.pixmap);
editor.beginEdit(copy);
Vars.ui.hideLoading();
Vars.ui.loadfrag.hide();
view.clearStack();
});
});
@@ -97,28 +100,28 @@ public class MapEditorDialog extends Dialog{
resizeDialog = new MapResizeDialog(editor, (x, y) -> {
Pixmap pix = editor.pixmap();
if(!(pix.getWidth() == x && pix.getHeight() == y)){
Vars.ui.showLoading();
Vars.ui.loadfrag.show();
Timers.run(10f, ()->{
editor.resize(x, y);
view.clearStack();
Vars.ui.hideLoading();
Vars.ui.loadfrag.hide();
});
}
});
saveDialog = new MapSaveDialog(name -> {
Vars.ui.showLoading();
Vars.ui.loadfrag.show();
if(verifyMap()){
saved = true;
editor.getMap().name = name;
Timers.run(10f, () -> {
Vars.world.maps().saveAndReload(editor.getMap(), editor.pixmap());
loadDialog.rebuild();
Vars.ui.hideLoading();
Vars.ui.loadfrag.hide();
view.clearStack();
});
}else{
Vars.ui.hideLoading();
Vars.ui.loadfrag.hide();
}
});

View File

@@ -7,9 +7,9 @@ import com.badlogic.gdx.utils.Align;
import io.anuke.ucore.scene.ui.Image;
import io.anuke.ucore.scene.ui.KeybindDialog;
public class MindustryKeybindDialog extends KeybindDialog{
public class ControlsDialog extends KeybindDialog{
public MindustryKeybindDialog(){
public ControlsDialog(){
setDialog();
setFillParent(true);

View File

@@ -1,6 +1,14 @@
package io.anuke.mindustry.ui.dialogs;
public class HostDialog {
import io.anuke.ucore.scene.ui.Dialog;
//TODO
public class HostDialog extends Dialog{
public HostDialog(){
super("$text.hostserver", "dialog");
}
/*
showTextInput("$text.hostserver", "$text.server.port", Vars.port + "", new DigitsOnlyFilter(), text -> {
int result = Strings.parseInt(text);

View File

@@ -105,7 +105,7 @@ public class JoinDialog extends FloatingDialog {
}
void connect(String ip, int port){
Vars.ui.showLoading("$text.connecting");
Vars.ui.loadfrag.show("$text.connecting");
Timers.runTask(2f, () -> {
try{
@@ -128,7 +128,7 @@ public class JoinDialog extends FloatingDialog {
error = Strings.parseException(e, false);
}
Vars.ui.showError(Bundles.format("text.connectfail", error));
Vars.ui.hideLoading();
Vars.ui.loadfrag.hide();
e.printStackTrace();
}

View File

@@ -161,18 +161,18 @@ public class LoadDialog extends FloatingDialog{
public void modifyButton(TextButton button, SaveSlot slot){
button.clicked(() -> {
if(!button.childrenPressed()){
Vars.ui.showLoading();
Vars.ui.loadfrag.show();
Timers.runTask(3f, () -> {
Vars.ui.hideLoading();
Vars.ui.loadfrag.hide();
hide();
try{
slot.load();
GameState.set(State.playing);
Vars.ui.hideMenu();
Vars.ui.menu.hide();
}catch(Exception e){
e.printStackTrace();
Vars.ui.hideMenu();
Vars.ui.menu.hide();
GameState.set(State.menu);
Vars.control.reset();
Vars.ui.showError("$text.save.corrupted");

View File

@@ -41,9 +41,7 @@ public class MenuDialog extends FloatingDialog{
});
content().row();
content().addButton("$text.settings", () -> {
ui.showPrefs();
});
content().addButton("$text.settings", ui.prefs::show);
content().row();
content().addButton("$text.savegame", () -> {
@@ -61,7 +59,7 @@ public class MenuDialog extends FloatingDialog{
if(Vars.world.getMap().custom){
ui.showError("$text.nohost");
}else {
ui.showHostServer();
ui.host.show();
}
}).disabled(b -> Net.active());
@@ -89,19 +87,19 @@ public class MenuDialog extends FloatingDialog{
GameState.set(State.playing);
}).text("$text.back").padTop(4f);
new imagebutton("icon-tools", isize, () -> ui.showPrefs()).text("$text.settings").padTop(4f);
new imagebutton("icon-tools", isize, ui.prefs::show).text("$text.settings").padTop(4f);
new imagebutton("icon-save", isize, ()-> save.show()).text("$text.save").padTop(4f);
new imagebutton("icon-save", isize, save::show).text("$text.save").padTop(4f);
content().row();
new imagebutton("icon-load", isize, () -> load.show()).text("$text.load").padTop(4f).disabled(Net.active());
new imagebutton("icon-load", isize, load::show).text("$text.load").padTop(4f).disabled(Net.active());
new imagebutton("icon-host", isize, () -> {
if(Vars.world.getMap().custom){
ui.showError("$text.nohost");
}else {
ui.showHostServer();
ui.host.show();
}
}).text("$text.host")
.disabled(b -> Net.active()).padTop(4f);
@@ -128,15 +126,14 @@ public class MenuDialog extends FloatingDialog{
if(Vars.control.getSaves().getCurrent() == null ||
!Vars.control.getSaves().getCurrent().isAutosave()) return;
Vars.ui.showLoading("$text.saveload");
Vars.ui.loadfrag.show("$text.saveload");
Timers.runTask(5f, () -> {
Vars.ui.hideLoading();
Vars.ui.loadfrag.hide();
try{
Vars.control.getSaves().getCurrent().save();
}catch(Throwable e){
e = (e.getCause() == null ? e : e.getCause());
Vars.ui.showError("[orange]"+ Bundles.get("text.savefail")+"\n[white]" + ClassReflection.getSimpleName(e.getClass()) + ": " + e.getMessage() + "\n" + "at " + e.getStackTrace()[0].getFileName() + ":" + e.getStackTrace()[0].getLineNumber());
}
});

View File

@@ -20,12 +20,12 @@ public class SaveDialog extends LoadDialog{
}
slots.row();
slots.addImageTextButton("$text.save.new", "icon-add", "clear", 14*3, () -> {
slots.addImageTextButton("$text.save.new", "icon-add", "clear", 14*3, () ->
Vars.ui.showTextInput("$text.save", "$text.save.newslot", "", text -> {
Vars.control.getSaves().addSave(text);
setup();
});
}).fillX().margin(10f).minWidth(300f).height(70f).pad(4f).padRight(-4);
})
).fillX().margin(10f).minWidth(300f).height(70f).pad(4f).padRight(-4);
}
@Override
@@ -33,19 +33,17 @@ public class SaveDialog extends LoadDialog{
button.clicked(() -> {
if(button.childrenPressed()) return;
Vars.ui.showConfirm("$text.overwrite", "$text.save.overwrite", () -> {
save(slot);
});
Vars.ui.showConfirm("$text.overwrite", "$text.save.overwrite", () -> save(slot));
});
}
void save(SaveSlot slot){
Vars.ui.showLoading("$text.saveload");
Vars.ui.loadfrag.show("$text.saveload");
Timers.runTask(5f, () -> {
hide();
Vars.ui.hideLoading();
Vars.ui.loadfrag.hide();
try{
slot.save();
}catch(Throwable e){

View File

@@ -20,7 +20,7 @@ import io.anuke.ucore.util.Mathf;
import static io.anuke.mindustry.Vars.renderer;
public class MindustrySettingsDialog extends SettingsDialog{
public class SettingsMenuDialog extends SettingsDialog{
public SettingsTable graphics;
public SettingsTable game;
public SettingsTable sound;
@@ -30,7 +30,7 @@ public class MindustrySettingsDialog extends SettingsDialog{
private boolean built = false;
private boolean wasPaused;
public MindustrySettingsDialog(){
public SettingsMenuDialog(){
setStyle(Core.skin.get("dialog", WindowStyle.class));
hidden(()->{

View File

@@ -1,10 +1,7 @@
package io.anuke.mindustry.ui.dialogs;
import static io.anuke.mindustry.Vars.*;
import com.badlogic.gdx.graphics.Color;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.core.GameState;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.resource.ItemStack;
@@ -17,6 +14,9 @@ import io.anuke.ucore.scene.ui.TextButton;
import io.anuke.ucore.scene.ui.Tooltip;
import io.anuke.ucore.scene.ui.layout.Table;
import static io.anuke.mindustry.Vars.control;
import static io.anuke.mindustry.Vars.ui;
public class UpgradeDialog extends FloatingDialog{
boolean wasPaused = false;
@@ -58,7 +58,7 @@ public class UpgradeDialog extends FloatingDialog{
if(control.hasWeapon(weapon)){
button.setDisabled(true);
button.setColor(Color.GRAY);
}else if(!Vars.control.hasItems(weapon.requirements)){
}else if(!control.hasItems(weapon.requirements)){
button.setDisabled(true);
}else{
button.setDisabled(false);
@@ -92,7 +92,7 @@ public class UpgradeDialog extends FloatingDialog{
ItemStack[] req = weapon.requirements;
for(ItemStack s : req){
int amount = Math.min(Vars.control.getAmount(s.item), s.amount);
int amount = Math.min(control.getAmount(s.item), s.amount);
reqtable.addImage(Draw.region("icon-" + s.item.name)).padRight(3).size(8*2);
reqtable.add(
(amount >= s.amount ? "" : "[RED]")
@@ -114,7 +114,7 @@ public class UpgradeDialog extends FloatingDialog{
run.listen();
Tooltip tip = new Tooltip(tiptable, run);
Tooltip<Table> tip = new Tooltip<>(tiptable, run);
tip.setInstant(true);
@@ -123,9 +123,9 @@ public class UpgradeDialog extends FloatingDialog{
button.clicked(()->{
if(button.isDisabled()) return;
Vars.control.removeItems(weapon.requirements);
control.removeItems(weapon.requirements);
control.addWeapon(weapon);
ui.updateWeapons();
ui.weaponfrag.updateWeapons();
run.listen();
Effects.sound("purchase");
});

View File

@@ -41,9 +41,7 @@ public class HudFragment implements Fragment{
defaults().size(dsize).left();
float isize = 40;
menu = new imagebutton("icon-menu", isize, ()->{
ui.showMenu();
}).get();
menu = new imagebutton("icon-menu", isize, ui.menu::show).get();
flip = new imagebutton("icon-arrow-up", isize, ()->{
if(wavetable.getActions().size != 0) return;

View File

@@ -25,26 +25,26 @@ public class MenuFragment implements Fragment{
float scale = 4f;
defaults().size(100*scale, 21*scale).pad(-10f);
add(new MenuButton("$text.play", group, ui::showLevels));
add(new MenuButton("$text.play", group, ui.levels::show));
row();
if(!gwt){
add(new MenuButton("$text.joingame", group, ui::showJoinGame));
add(new MenuButton("$text.joingame", group, ui.join::show));
row();
}
add(new MenuButton("$text.tutorial", group, ()-> control.playMap(world.maps().getMap("tutorial"))));
row();
add(new MenuButton("$text.loadgame", group, ui::showLoadGame));
add(new MenuButton("$text.loadgame", group, ui.load::show));
row();
if(!gwt){
add(new MenuButton("$text.editor", group, ui::showEditor));
add(new MenuButton("$text.editor", group, ui.editor::show));
row();
}
add(new MenuButton("$text.settings", group, ui::showPrefs));
add(new MenuButton("$text.settings", group, ui.prefs::show));
row();
if(!gwt){
@@ -61,25 +61,23 @@ public class MenuFragment implements Fragment{
defaults().size(120f).pad(5);
float isize = 14f*4;
new imagebutton("icon-play-2", isize, () -> ui.showLevels()).text("$text.play").padTop(4f);
new imagebutton("icon-play-2", isize, ui.levels::show).text("$text.play").padTop(4f);
new imagebutton("icon-tutorial", isize, () -> control.playMap(world.maps().getMap("tutorial"))).text("$text.tutorial").padTop(4f);
new imagebutton("icon-load", isize, () -> ui.showLoadGame()).text("$text.load").padTop(4f);
new imagebutton("icon-load", isize, ui.load::show).text("$text.load").padTop(4f);
new imagebutton("icon-add", isize, () -> ui.showJoinGame()).text("$text.joingame").padTop(4f);
new imagebutton("icon-add", isize, ui.join::show).text("$text.joingame").padTop(4f);
row();
new imagebutton("icon-editor", isize, () -> ui.showEditor()).text("$text.editor").padTop(4f);
new imagebutton("icon-editor", isize, ui.editor::show).text("$text.editor").padTop(4f);
new imagebutton("icon-tools", isize, () -> ui.showPrefs()).text("$text.settings").padTop(4f);
new imagebutton("icon-tools", isize, ui.prefs::show).text("$text.settings").padTop(4f);
new imagebutton("icon-info", isize, () -> ui.showAbout()).text("$text.about.button").padTop(4f);
new imagebutton("icon-info", isize, ui.about::show).text("$text.about.button").padTop(4f);
new imagebutton("icon-donate", isize, () -> {
Mindustry.platforms.openDonations();
}).text("$text.donate").padTop(4f);
new imagebutton("icon-donate", isize, Mindustry.platforms::openDonations).text("$text.donate").padTop(4f);
visible(()->GameState.is(State.menu));
}}.end();
@@ -90,14 +88,10 @@ public class MenuFragment implements Fragment{
new table(){{
atop().aright();
if(Mindustry.hasDiscord){
new imagebutton("icon-discord", 30f, ()->{
ui.showDiscord();
}).margin(14);
new imagebutton("icon-discord", 30f, ui.discord::show).margin(14);
}
if(!Vars.android) {
new imagebutton("icon-info", 30f, () -> {
ui.showAbout();
}).margin(14);
new imagebutton("icon-info", 30f, ui.about::show).margin(14);
}
}}.end().visible(()->GameState.is(State.menu));
}

View File

@@ -35,7 +35,7 @@ public class PlayerListFragment implements Fragment{
}
});
visible(() -> Inputs.keyDown("player_list") && Net.active() && !GameState.is(State.menu)); //TODO move elsewhere?
visible(() -> Inputs.keyDown("player_list") && Net.active() && !GameState.is(State.menu));
}}.end();
rebuild();

View File

@@ -1,7 +1,5 @@
package io.anuke.mindustry.ui.fragments;
import static io.anuke.mindustry.Vars.*;
import io.anuke.mindustry.core.GameState;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.resource.Weapon;
@@ -12,6 +10,8 @@ import io.anuke.ucore.scene.ui.ImageButton;
import io.anuke.ucore.scene.ui.Tooltip;
import io.anuke.ucore.scene.ui.layout.Table;
import static io.anuke.mindustry.Vars.*;
public class WeaponFragment implements Fragment{
Table weapontable;
@@ -64,11 +64,8 @@ public class WeaponFragment implements Fragment{
tip.setInstant(true);
button.addListener(tip);
}
weapontable.addImageButton("icon-menu", 8*4, ()->{
ui.showUpgrades();
});
weapontable.addImageButton("icon-menu", 8*4, ui.weaponfrag::updateWeapons);
}
}

View File

@@ -1,13 +1,10 @@
package io.anuke.mindustry.world.blocks.types.distribution;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.types.production.Generator;
public class PowerLaser extends Generator{
public float powerAmount = 0.03f;
public Color color = Color.valueOf("e54135");
public PowerLaser(String name) {

View File

@@ -43,7 +43,7 @@ public class Generator extends PowerBlock{
if(hasLasers){
list.add("[powerinfo]Laser tile range: " + laserRange);
list.add("[powerinfo]Max power transfer/second: " + Strings.toFixed(powerSpeed * 2, 2));
list.add("[powerinfo]Max power transfer/second: " + Strings.toFixed(powerSpeed * 60, 2));
}
if(explosive){