Added missing icons
This commit is contained in:
@@ -1,8 +1,10 @@
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package mindustry.ui;
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import arc.Core;
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import arc.scene.style.*;
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import arc.util.Strings;
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import arc.graphics.Color;
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import mindustry.gen.*;
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import mindustry.graphics.Pal;
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public class Links{
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@@ -10,17 +12,17 @@ public class Links{
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private static void createLinks(){
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links = new LinkEntry[]{
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new LinkEntry("discord", "https://discord.gg/mindustry", Color.valueOf("7289da")),
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new LinkEntry("changelog", "https://github.com/Anuken/Mindustry/releases", Pal.accent.cpy()),
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new LinkEntry("trello", "https://trello.com/b/aE2tcUwF", Color.valueOf("026aa7")),
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new LinkEntry("wiki", "https://mindustrygame.github.io/wiki/", Color.valueOf("0f142f")),
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new LinkEntry("feathub", "https://feathub.com/Anuken/Mindustry/", Color.valueOf("ebebeb")),
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new LinkEntry("reddit", "https://www.reddit.com/r/Mindustry/", Color.valueOf("ee593b")),
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new LinkEntry("itch.io", "https://anuke.itch.io/mindustry", Color.valueOf("fa5c5c")),
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new LinkEntry("google-play", "https://play.google.com/store/apps/details?id=io.anuke.mindustry", Color.valueOf("689f38")),
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new LinkEntry("f-droid", "https://f-droid.org/packages/io.anuke.mindustry/", Color.valueOf("026aa7")),
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new LinkEntry("github", "https://github.com/Anuken/Mindustry/", Color.valueOf("24292e")),
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new LinkEntry("dev-builds", "https://github.com/Anuken/MindustryBuilds", Color.valueOf("fafbfc"))
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new LinkEntry("discord", "https://discord.gg/mindustry", Icon.discord, Color.valueOf("7289da")),
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new LinkEntry("changelog", "https://github.com/Anuken/Mindustry/releases", Icon.list, Pal.accent.cpy()),
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new LinkEntry("trello", "https://trello.com/b/aE2tcUwF", Icon.trello, Color.valueOf("026aa7")),
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new LinkEntry("wiki", "https://mindustrygame.github.io/wiki/", Icon.book, Color.valueOf("0f142f")),
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new LinkEntry("feathub", "https://feathub.com/Anuken/Mindustry/", Icon.add, Color.valueOf("ebebeb")),
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new LinkEntry("reddit", "https://www.reddit.com/r/Mindustry/", Icon.redditAlien, Color.valueOf("ee593b")),
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new LinkEntry("itch.io", "https://anuke.itch.io/mindustry", Icon.itchio, Color.valueOf("fa5c5c")),
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new LinkEntry("google-play", "https://play.google.com/store/apps/details?id=io.anuke.mindustry", Icon.googleplay, Color.valueOf("689f38")),
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new LinkEntry("f-droid", "https://f-droid.org/packages/io.anuke.mindustry/", Icon.android, Color.valueOf("026aa7")),
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new LinkEntry("github", "https://github.com/Anuken/Mindustry/", Icon.github, Color.valueOf("24292e")),
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new LinkEntry("dev-builds", "https://github.com/Anuken/MindustryBuilds", Icon.githubSquare, Color.valueOf("fafbfc"))
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};
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}
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@@ -35,12 +37,14 @@ public class Links{
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public static class LinkEntry{
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public final String name, title, description, link;
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public final Color color;
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public final Drawable icon;
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public LinkEntry(String name, String link, Color color){
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public LinkEntry(String name, String link, Drawable icon, Color color){
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this.name = name;
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this.color = color;
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this.description = Core.bundle.getNotNull("link." + name + ".description");
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this.link = link;
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this.icon = icon;
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String title = Core.bundle.getOrNull("link." + name + ".title");
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this.title = title != null ? title : Strings.capitalize(name.replace("-", " "));
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@@ -55,7 +55,7 @@ public class AboutDialog extends FloatingDialog{
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table.table(i -> {
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i.background(Tex.buttonEdge3);
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i.addImage(Core.atlas.drawable("icon-" + link.name));
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i.addImage(link.icon);
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}).size(h - 5, h);
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table.table(inset -> {
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@@ -106,7 +106,7 @@ public class MenuFragment extends Fragment{
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join = new MobileButton(Icon.add, "$joingame", () -> checkPlay(ui.join::show)),
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editor = new MobileButton(Icon.terrain, "$editor", () -> checkPlay(ui.maps::show)),
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tools = new MobileButton(Icon.settings, "$settings", ui.settings::show),
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mods = new MobileButton(Icon.box, "$mods", ui.mods::show),
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mods = new MobileButton(Icon.fileText, "$mods", ui.mods::show),
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donate = new MobileButton(Icon.link, "$website", () -> Core.net.openURI("https://anuke.itch.io/mindustry")),
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exit = new MobileButton(Icon.exit, "$quit", () -> Core.app.exit());
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@@ -172,7 +172,7 @@ public class MenuFragment extends Fragment{
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new Buttoni("$tutorial", Icon.info, () -> checkPlay(control::playTutorial))
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),
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new Buttoni("$editor", Icon.terrain, () -> checkPlay(ui.maps::show)), steam ? new Buttoni("$workshop", Icon.save, platform::openWorkshop) : null,
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new Buttoni(Core.bundle.get("mods") + "\n" + Core.bundle.get("mods.alpha"), Icon.box, ui.mods::show),
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new Buttoni(Core.bundle.get("mods") + "\n" + Core.bundle.get("mods.alpha"), Icon.fileText, ui.mods::show),
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//not enough space for this button
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//new Buttoni("$schematics", Icon.paste, ui.schematics::show),
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new Buttoni("$settings", Icon.settings, ui.settings::show),
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@@ -202,15 +202,13 @@ public class PlacementFragment extends Fragment{
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blockTable.row();
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}
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ImageButton button = blockTable.addImageButton(Icon.lock, Styles.selecti, () -> {
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ImageButton button = blockTable.addImageButton(new TextureRegionDrawable(block.icon(Cicon.medium)), Styles.selecti, () -> {
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if(unlocked(block)){
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control.input.block = control.input.block == block ? null : block;
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selectedBlocks.put(currentCategory, control.input.block);
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}
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}).size(46f).group(group).name("block-" + block.name).get();
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button.getStyle().imageUp = new TextureRegionDrawable(block.icon(Cicon.medium));
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button.update(() -> { //color unplacable things gray
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TileEntity core = player.getClosestCore();
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Color color = state.rules.infiniteResources || (core != null && (core.items.has(block.requirements, state.rules.buildCostMultiplier) || state.rules.infiniteResources)) ? Color.white : Color.gray;
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