Merge remote-tracking branch 'origin/master'

This commit is contained in:
Anuken
2021-10-11 10:30:44 -04:00
5 changed files with 36 additions and 26 deletions

View File

@@ -113,6 +113,7 @@ public class SaveIO{
public static void write(OutputStream os, StringMap tags){
try(DataOutputStream stream = new DataOutputStream(os)){
Events.fire(new SaveWriteEvent());
SaveVersion ver = getVersion();
stream.write(header);
@@ -122,8 +123,6 @@ public class SaveIO{
}else{
ver.write(stream, tags);
}
Events.fire(new SaveWriteEvent());
}catch(Throwable e){
throw new RuntimeException(e);
}

View File

@@ -10,6 +10,7 @@ import arc.util.*;
import arc.util.io.*;
import mindustry.annotations.Annotations.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.logic.*;
@@ -31,13 +32,16 @@ public class ForceProjector extends Block{
public float cooldownNormal = 1.75f;
public float cooldownLiquid = 1.5f;
public float cooldownBrokenBase = 0.35f;
public Effect absorbEffect = Fx.absorb;
public Effect shieldBreakEffect = Fx.shieldBreak;
public @Load("@-top") TextureRegion topRegion;
static ForceBuild paramEntity;
static Effect paramEffect;
static final Cons<Bullet> shieldConsumer = trait -> {
if(trait.team != paramEntity.team && trait.type.absorbable && Intersector.isInsideHexagon(paramEntity.x, paramEntity.y, paramEntity.realRadius() * 2f, trait.x(), trait.y())){
trait.absorb();
Fx.absorb.at(trait);
paramEffect.at(trait);
paramEntity.hit = 1f;
paramEntity.buildup += trait.damage();
}
@@ -153,7 +157,7 @@ public class ForceProjector extends Block{
if(buildup >= shieldHealth + phaseShieldBoost * phaseHeat && !broken){
broken = true;
buildup = shieldHealth;
Fx.shieldBreak.at(x, y, realRadius(), team.color);
shieldBreakEffect.at(x, y, realRadius(), team.color);
}
if(hit > 0f){
@@ -164,6 +168,7 @@ public class ForceProjector extends Block{
if(realRadius > 0 && !broken){
paramEntity = this;
paramEffect = absorbEffect;
Groups.bullet.intersect(x - realRadius, y - realRadius, realRadius * 2f, realRadius * 2f, shieldConsumer);
}
}