Block explosion damage rule
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@@ -38,6 +38,8 @@ public class Rules{
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public boolean canGameOver = true;
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/** Whether reactors can explode and damage other blocks. */
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public boolean reactorExplosions = true;
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/** Whether friendly explosions can occur and set fire/damage other blocks. */
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public boolean damageExplosions = true;
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/** Whether units use and require ammo. */
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public boolean unitAmmo = false;
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/** How fast unit pads build units. */
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