From da47d97cd044bf53ee2572afa6956fc6c520e3d8 Mon Sep 17 00:00:00 2001 From: Anuken Date: Sat, 3 Nov 2018 09:28:47 -0400 Subject: [PATCH] Removed unused descriptions / Re-ordered all files --- core/assets/bundles/bundle.properties | 7 +- core/assets/bundles/bundle_de.properties | 360 ++++++++++------ core/assets/bundles/bundle_es.properties | 358 ++++++++++------ core/assets/bundles/bundle_fr.properties | 361 +++++++++++------ core/assets/bundles/bundle_fr_BE.properties | 354 ++++++++++------ core/assets/bundles/bundle_in_ID.properties | 362 +++++++++++------ core/assets/bundles/bundle_ita.properties | 362 +++++++++++------ core/assets/bundles/bundle_ko.properties | 149 ++++--- core/assets/bundles/bundle_pl.properties | 370 +++++++++-------- core/assets/bundles/bundle_pt_BR.properties | 360 ++++++++++------ core/assets/bundles/bundle_ru.properties | 383 +++++++++--------- core/assets/bundles/bundle_tk.properties | 358 ++++++++++------ core/assets/bundles/bundle_tr.properties | 346 ++++++++++------ core/assets/bundles/bundle_uk_UA.properties | 365 +++++++++-------- core/assets/bundles/bundle_zh_CN.properties | 204 +++++++--- core/assets/bundles/bundle_zh_TW.properties | 242 ++++++++--- .../io/anuke/mindustry/BundleLauncher.java | 9 +- 17 files changed, 3068 insertions(+), 1882 deletions(-) diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index 7f4a153beb..1f342c4348 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -574,7 +574,6 @@ block.liquidsource.name = Liquid Source block.powervoid.name = Power Void block.powerinfinite.name = Power Infinite block.unloader.name = Unloader -block.sortedunloader.name = Sorted Unloader block.vault.name = Vault block.wave.name = Wave block.swarmer.name = Swarmer @@ -770,6 +769,12 @@ block.thermal-pump.description = The ultimate pump. Three times as fast as a mec block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. block.distributor.description = An advanced router which splits items to up to 7 other directions equally. block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. +block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech. +block.itemsource.description = Infinitely outputs items. Sandbox only. +block.liquidsource.description = Infinitely outputs liquids. Sandbox only. +block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only. +block.powerinfinite.description = Infinitely outputs power. Sandbox only. +block.powervoid.description = Voids all power inputted into it. Sandbox only. liquid.water.description = Commonly used for cooling machines and waste processing. liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets. liquid.oil.description = Can be burnt, exploded or used as a coolant. diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index 5749131584..802864d25d 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -1,6 +1,6 @@ -text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) +text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!) text.credits = Danksagungen -text.discord = Trete dem Mindustry Discord bei\! +text.discord = Trete dem Mindustry Discord bei! text.link.discord.description = Der offizielle Mindustry Discord Chatroom text.link.github.description = Spiel Source Code text.link.dev-builds.description = Entwicklungs- Builds (instabil) @@ -8,27 +8,27 @@ text.link.trello.description = Offizielles Trello Board für geplante Features text.link.itch.io.description = itch.io Seite mit downloads und der Web-Version des Spiels text.link.google-play.description = Google Play store listing text.link.wiki.description = offizelles Mindustry wiki -text.linkfail = Fehler beim Öffnen des Links\!\nThe URL wurde in die Zwischenablage kopiert. -text.editor.web = Die Web-Version unterstützt den Editor nicht\!\nLade das Spiel herunter um ihn zu benutzen. -text.web.unsupported = Die Web-Version unterstützt den editor nicht\! Lade das Spiel herunter um ihn zu benutzen. +text.linkfail = Fehler beim Öffnen des Links!\nThe URL wurde in die Zwischenablage kopiert. +text.editor.web = Die Web-Version unterstützt den Editor nicht!\nLade das Spiel herunter um ihn zu benutzen. +text.web.unsupported = Die Web-Version unterstützt den editor nicht! Lade das Spiel herunter um ihn zu benutzen. text.gameover = Der Kern wurde zerstört. -text.gameover.pvp = Das[accent] {0}[] Team ist Siegreich\! +text.gameover.pvp = Das[accent] {0}[] Team ist Siegreich! text.sector.gameover = Du hast diesen Sektor verloren. Erneuter Einsatz? text.sector.retry = Erneut Versuchen -text.highscore = [YELLOW] Neuer Highscore\! +text.highscore = [YELLOW] Neuer Highscore! text.wave.lasted = Du hast es bis Welle[accent]{0}[] ausgehalten. -text.level.highscore = High Score\: [accent] {0} +text.level.highscore = High Score: [accent] {0} text.level.delete.title = Löschen bestätigen text.map.delete = Bist du sicher das du die Karte "[orange]{0}[]" löschen möchtest? text.level.select = Level Auswahl -text.level.mode = Spielmodus\: +text.level.mode = Spielmodus: text.construction.desktop = Die Desktop Steuerung wurde geändert.\n Zum deselektieren eines Blocks oder das Bauen abzubrechen benutze die [accent] Space Taste[]. text.construction.title = Block Konstruktions-Anleitung text.construction = You've just selected [accent]block construction mode[].\n\nTo begin placing, simply tap a valid location near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Shift the selection[] by holding and dragging any block in the selection.\n- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel construction or selection[] by pressing the X at the bottom left. text.deconstruction.title = Block Dekonstructions Anleitung text.deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left. text.showagain = Zeige die nächste Session nicht nochmal -text.coreattack = < Der Kern wird angegriffen\! > +text.coreattack = < Der Kern wird angegriffen! > text.unlocks = Freigeschaltet text.savegame = Spiel speichern text.loadgame = Spiel laden @@ -36,19 +36,19 @@ text.joingame = Spiel beitreten text.addplayers = Hinzufügen/Entfernen von Spielern text.customgame = Custom Game text.sectors = Sektoren -text.sector = Ausgewählter Sektor\: [LIGHT_GRAY]{0} -text.sector.time = Zeit\: [LIGHT_GRAY]{0} +text.sector = Ausgewählter Sektor: [LIGHT_GRAY]{0} +text.sector.time = Zeit: [LIGHT_GRAY]{0} text.sector.deploy = Einsatz text.sector.abandon = Aufgeben -text.sector.abandon.confirm = Bist du sicher das du allen Fortschritt in diesem Sektor aufgeben willst?\n Diese Aktion kann nicht Rückgängig gemacht werden\! +text.sector.abandon.confirm = Bist du sicher das du allen Fortschritt in diesem Sektor aufgeben willst?\n Diese Aktion kann nicht Rückgängig gemacht werden! text.sector.resume = Fortsetzen text.sector.locked = [scarlet][[Unvollständig] text.sector.unexplored = [accent][[Unerforscht] -text.missions = Missionen\:[LIGHT_GRAY] {0} -text.mission = Mission\:[LIGHT_GRAY] {0} -text.mission.main = Haupt Mission\:[LIGHT_GRAY] {0} +text.missions = Missionen:[LIGHT_GRAY] {0} +text.mission = Mission:[LIGHT_GRAY] {0} +text.mission.main = Haupt Mission:[LIGHT_GRAY] {0} text.mission.info = Mission Info -text.mission.complete = Mission erfolgreich\! +text.mission.complete = Mission erfolgreich! text.mission.complete.body = Sektor {0},{1} wurde erobert. text.mission.wave = Überlebe [accent]{0}[] Wellen. text.mission.wave.enemies = Überlebe[accent] {0}/{1} []Wellen\n{2} Gegner @@ -56,12 +56,12 @@ text.mission.wave.enemy = Überlebe[accent] {0}/{1} []Wellen\n{2} Gegner text.mission.wave.menu = Überlebe[accent] {0} []Wellen text.mission.battle = Zerstöre die gegnerische Basis. text.mission.resource.menu = Erlange {0} x{1} -text.mission.resource = Sammele {0}\:\n[accent]{1}/{2}[] +text.mission.resource = Sammele {0}:\n[accent]{1}/{2}[] text.mission.block = Erstelle {0} text.mission.unit = Erstelle {0} Einheiten text.mission.command = Sende Command {0} an Einheiten text.mission.linknode = Verbinde Power Knoten -text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} +text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0} text.mission.mech = Wechsele zu Mech[accent] {0}[] text.mission.create = Platziere[accent] {0}[] text.none = @@ -70,29 +70,29 @@ text.quit = Verlassen text.maps = Karten text.continue = Weiter text.nextmission = Nächste Mission -text.maps.none = [LIGHT_GRAY]Keine Karten gefunden\! +text.maps.none = [LIGHT_GRAY]Keine Karten gefunden! text.about.button = Info -text.name = Name\: -text.unlocked = Neuen Block freigeschaltet\! -text.unlocked.plural = Neue Blöcke freigeschaltet\! +text.name = Name: +text.filename = File Name: +text.unlocked = Neuen Block freigeschaltet! +text.unlocked.plural = Neue Blöcke freigeschaltet! text.players = {0} Spieler online text.players.single = {0} Spieler online -text.server.mismatch = Paketfehler\: Mögliche Client / Server-Version stimmt nicht überein. Stell sicher, dass du und der Host die neueste Version von Mindustry haben\! text.server.closing = [accent]Schließe den Server... -text.server.kicked.kick = Du wurdest vom Server gekickt\! +text.server.kicked.kick = Du wurdest vom Server gekickt! text.server.kicked.serverClose = Server geschlossen. text.server.kicked.sectorComplete = Sektor komplett. text.server.kicked.sectorComplete.text = Deine Mission ist abgeschlossen.\nDer Server wird nun in einen neuen Sektor wechseln. -text.server.kicked.clientOutdated = Veralteter Client\! Aktualisiere dein Spiel\! -text.server.kicked.serverOutdated = Veralteter Server\! Bitte den Host um ein Update\! +text.server.kicked.clientOutdated = Veralteter Client! Aktualisiere dein Spiel! +text.server.kicked.serverOutdated = Veralteter Server! Bitte den Host um ein Update! text.server.kicked.banned = Du wurdest vom Server verbannt. text.server.kicked.recentKick = Du wurdest gerade gekickt.\nWarte bevor du dich wieder verbindest. text.server.kicked.nameInUse = Da ist bereits ein Spieler \nmit diesem Namen auf dem Server. text.server.kicked.nameEmpty = Dein Name muss zumindest ein Buchstaben oder eine Zahl enthalten. -text.server.kicked.idInUse = Du bist bereits auf dem Server\! Anmeldungen mit zwei Accounts sind nicht gestattet. +text.server.kicked.idInUse = Du bist bereits auf dem Server! Anmeldungen mit zwei Accounts sind nicht gestattet. text.server.kicked.customClient = Der Server akzeptiert keine Custom Builds von Mindustry. Lade dir die offizielle Version herunter. -text.host.info = Der [accent]host[] Knopf startet einen Server auf den Ports [scarlet]6567[] und [scarlet]6568.[]\nJeder im gleichen [LIGHT_GRAY]W-Lan oder lokalem Netzwerk[] sollte deinen Server in seiner Server Liste sehen können.\n\nWenn du Leuten die Verbindung über IP ermöglichen willst, benötigst du [accent]Port-Forwarding[].\n\n[LIGHT_GRAY]Hinweis\: Falls es Probleme mit der Verbindung im Netzwerk gibt, stell sicher das Mindustry in deinen Firewall Einstellungen Zugriff auf das lokale Netzwerk hat. -text.join.info = Hier kannst du eine [accent]Server IP[] eingeben um dich zu verbinden oder Server im [accent]lokalem Netzwerk[] entdecken und dich mit ihnen verbinden.\nSowohl Spielen über das lokale Netzwerk als auch Spielen über das Internet werden unterstützt.\n\n[LIGHT_GRAY]Hinweis\: Es gibt keine globale Server Liste; Wenn du dich mit jemand per IP verbinden willst musst du den Host nach seiner IP fragen. +text.host.info = Der [accent]host[] Knopf startet einen Server auf den Ports [scarlet]6567[] und [scarlet]6568.[]\nJeder im gleichen [LIGHT_GRAY]W-Lan oder lokalem Netzwerk[] sollte deinen Server in seiner Server Liste sehen können.\n\nWenn du Leuten die Verbindung über IP ermöglichen willst, benötigst du [accent]Port-Forwarding[].\n\n[LIGHT_GRAY]Hinweis: Falls es Probleme mit der Verbindung im Netzwerk gibt, stell sicher das Mindustry in deinen Firewall Einstellungen Zugriff auf das lokale Netzwerk hat. +text.join.info = Hier kannst du eine [accent]Server IP[] eingeben um dich zu verbinden oder Server im [accent]lokalem Netzwerk[] entdecken und dich mit ihnen verbinden.\nSowohl Spielen über das lokale Netzwerk als auch Spielen über das Internet werden unterstützt.\n\n[LIGHT_GRAY]Hinweis: Es gibt keine globale Server Liste; Wenn du dich mit jemand per IP verbinden willst musst du den Host nach seiner IP fragen. text.hostserver = Server hosten text.hostserver.mobile = Host\nGame text.host = Host @@ -100,31 +100,31 @@ text.hosting = [accent] Server wird geöffnet... text.hosts.refresh = Aktualisieren text.hosts.discovering = Suche nach LAN-Spielen text.server.refreshing = Server wird aktualisiert -text.hosts.none = [lightgray] Keine LAN Spiele gefunden\! +text.hosts.none = [lightgray] Keine LAN Spiele gefunden! text.host.invalid = [scarlet] Kann keine Verbindung zum Host herstellen. text.trace = Trace Player -text.trace.playername = Player name\: [accent]{0} -text.trace.ip = IP\: [accent]{0} -text.trace.id = Unique ID\: [accent]{0} -text.trace.android = Android Client\: [accent]{0} -text.trace.modclient = Custom Client\: [accent]{0} -text.trace.totalblocksbroken = Total blocks broken\: [accent]{0} -text.trace.structureblocksbroken = Structure blocks broken\: [accent]{0} -text.trace.lastblockbroken = Last block broken\: [accent]{0} -text.trace.totalblocksplaced = Total blocks placed\: [accent]{0} -text.trace.lastblockplaced = Last block placed\: [accent]{0} -text.invalidid = Invalid client ID\! Submit a bug report. +text.trace.playername = Player name: [accent]{0} +text.trace.ip = IP: [accent]{0} +text.trace.id = Unique ID: [accent]{0} +text.trace.android = Android Client: [accent]{0} +text.trace.modclient = Custom Client: [accent]{0} +text.trace.totalblocksbroken = Total blocks broken: [accent]{0} +text.trace.structureblocksbroken = Structure blocks broken: [accent]{0} +text.trace.lastblockbroken = Last block broken: [accent]{0} +text.trace.totalblocksplaced = Total blocks placed: [accent]{0} +text.trace.lastblockplaced = Last block placed: [accent]{0} +text.invalidid = Invalid client ID! Submit a bug report. text.server.bans = Bans -text.server.bans.none = Keine gebannten Spieler gefunden\! +text.server.bans.none = Keine gebannten Spieler gefunden! text.server.admins = Admins -text.server.admins.none = Keine Admins gefunden\! +text.server.admins.none = Keine Admins gefunden! text.server.add = Server hinzufügen text.server.delete = Bist du dir sicher das du diesen Server löschen möchtest? -text.server.hostname = Host\: {0} +text.server.hostname = Host: {0} text.server.edit = Server bearbeiten -text.server.outdated = [crimson]Veralteter Server\![] -text.server.outdated.client = [crimson]Veralteter Client\![] -text.server.version = [lightgray]Version\: {0} +text.server.outdated = [crimson]Veralteter Server![] +text.server.outdated.client = [crimson]Veralteter Client![] +text.server.version = [lightgray]Version: {0} text.server.custombuild = [yellow]Custom Build text.confirmban = Bist du sicher das du diesen Spieler verbannen möchtest? text.confirmkick = Bist du sicher das du diesen Spieler kicken willst? @@ -132,46 +132,45 @@ text.confirmunban = Bist du sicher, dass du die Verbannung des Spielers rückgä text.confirmadmin = Bist du sicher, dass du diesen Spieler zu einem Admin machen möchtest? text.confirmunadmin = Bis du sicher, dass dieser Spieler kein Admin mehr sein soll? text.joingame.title = Spiel beitreten -text.joingame.ip = IP\: +text.joingame.ip = IP: text.disconnect = Verbindung unterbrochen. -text.disconnect.data = Fehler beim Laden der Welt Daten\! +text.disconnect.data = Fehler beim Laden der Welt Daten! text.connecting = [accent] Verbindet... text.connecting.data = [accent] Welt Daten werden geladen... -text.connectfail = [crimson] Verbindung zum Server konnte nicht hergestellt werden\: [orange]{0} -text.server.port = Port\: -text.server.addressinuse = Adresse bereits in Benutzung\! -text.server.invalidport = Falscher Port\! -text.server.error = [crimson] Fehler beim Hosten des Servers\: [orange] {0} +text.server.port = Port: +text.server.addressinuse = Adresse bereits in Benutzung! +text.server.invalidport = Falscher Port! +text.server.error = [crimson] Fehler beim Hosten des Servers: [orange] {0} text.save.old = This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release. text.save.new = Neuer Spielstand text.save.overwrite = Möchten du diesen Spielstand wirklich überschreiben? text.overwrite = Überschreiben -text.save.none = Keine Spielstände gefunden\! +text.save.none = Keine Spielstände gefunden! text.saveload = [accent] Speichern ... -text.savefail = Fehler beim Speichern des Spiels\! +text.savefail = Fehler beim Speichern des Spiels! text.save.delete.confirm = Möchtest du diesen Spielstand wirklich löschen? text.save.delete = Löschen text.save.export = Spielstand exportieren -text.save.import.invalid = [orange] Dieser Spielstand ist ungültig\! -text.save.import.fail = [crimson] Spielstand konnte nicht importiert werden\: [orange] {0} -text.save.export.fail = [crimson] Spielstand konnte nicht exportiert werden\: [orange] {0} +text.save.import.invalid = [orange] Dieser Spielstand ist ungültig! +text.save.import.fail = [crimson] Spielstand konnte nicht importiert werden: [orange] {0} +text.save.export.fail = [crimson] Spielstand konnte nicht exportiert werden: [orange] {0} text.save.import = Spielstand importieren -text.save.newslot = Name speichern\: +text.save.newslot = Name speichern: text.save.rename = Umbenennen text.save.rename.text = Neuer Name text.selectslot = Wähle einen Spielstand text.slot = [accent] Platz {0} -text.save.corrupted = [orange] Datei beschädigt oder ungültig\! +text.save.corrupted = [orange] Datei beschädigt oder ungültig! text.sector.corrupted = [orange]Ein Spielstand für diesen Sektor wurde nicht gefunden.\nEin neuer Spielstand wurde erstellt. text.empty = text.on = An text.off = Aus -text.save.autosave = Automatisches Speichern\: {0} -text.save.map = Karte\: {0} -text.save.wave = Welle\: {0} -text.save.difficulty = Schwierigkeitsgrad\: {0} -text.save.date = Zuletzt gespeichert\: {0} -text.save.playtime = Spielzeit\: {0} +text.save.autosave = Automatisches Speichern: {0} +text.save.map = Karte: {0} +text.save.wave = Welle: {0} +text.save.difficulty = Schwierigkeitsgrad: {0} +text.save.date = Zuletzt gespeichert: {0} +text.save.playtime = Spielzeit: {0} text.confirm = Bestätigen text.delete = Löschen text.ok = OK @@ -183,9 +182,9 @@ text.back = Zurück text.quit.confirm = Willst du wirklich aufhören? text.changelog.title = Changelog text.changelog.loading = Lade Changelog... -text.changelog.error.android = [orange]Beachte\: Das Changelog funktioniert manchmal nicht auf Android 4.4 (und älter)\!\nDies resultiert aus einem Android bug. +text.changelog.error.android = [orange]Beachte: Das Changelog funktioniert manchmal nicht auf Android 4.4 (und älter)!\nDies resultiert aus einem Android bug. text.changelog.error.ios = [orange]Das Changelog wird aktuell nicht von IOS unterstützt. -text.changelog.error = [scarlet]Fehler beim Laden des Changelog\!\nPrüfe deine Internet Verbindung. +text.changelog.error = [scarlet]Fehler beim Laden des Changelog!\nPrüfe deine Internet Verbindung. text.changelog.current = [yellow][[Current version] text.changelog.latest = [orange][[Latest version] text.loading = [accent] Wird geladen ... @@ -201,33 +200,32 @@ text.saveimage = Bild speichern text.unknown = Unbekannt text.custom = Custom text.builtin = Built-In -text.map.delete.confirm = Bist du sicher das du diese Karte löschen willst? Die Aktion kann nicht rückgänig gemacht werden\! +text.map.delete.confirm = Bist du sicher das du diese Karte löschen willst? Die Aktion kann nicht rückgänig gemacht werden! text.map.random = [accent]Zufällige Karte -text.map.nospawn = Diese Karte hat keine Kerne in denen die Spieler beginnen können\! Füge einen [ROYAL]blue[] Kern zu dieser Karte im Editor hinzu. -text.map.nospawn.pvp = Diese Karte hat keine gegnerischen Kerne wo Gegner starten könnten\! Füge über den Editor [SCARLET] rote[] Kerne zu dieser Karte hinzu. -text.map.invalid = Fehler beim Laden der Karte\: Beschädigtes oder invalide Karten Datei. +text.map.nospawn = Diese Karte hat keine Kerne in denen die Spieler beginnen können! Füge einen [ROYAL]blue[] Kern zu dieser Karte im Editor hinzu. +text.map.nospawn.pvp = Diese Karte hat keine gegnerischen Kerne wo Gegner starten könnten! Füge über den Editor [SCARLET] rote[] Kerne zu dieser Karte hinzu. +text.map.invalid = Fehler beim Laden der Karte: Beschädigtes oder invalide Karten Datei. text.editor.brush = Pinsel text.editor.slope = \\ text.editor.openin = Öffne im Editor text.editor.oregen = Erze generieren -text.editor.oregen.info = Erze generiert\: +text.editor.oregen.info = Erze generiert: text.editor.mapinfo = Karten Info -text.editor.author = Author\: -text.editor.description = Beschreibung\: -text.editor.name = Name\: +text.editor.author = Author: +text.editor.description = Beschreibung: +text.editor.name = Name: text.editor.teams = Teams text.editor.elevation = Höhe -text.editor.badsize = [orange]Ungültige Bildabmessungen\! [] Gültige Kartenabmessungen\: {0} -text.editor.errorimageload = Fehler beim Laden des Bildes\: [orange] {0} -text.editor.errorimagesave = Fehler beim Speichern des Bildes\: [orange] {0} +text.editor.errorimageload = Fehler beim Laden des Bildes: [orange] {0} +text.editor.errorimagesave = Fehler beim Speichern des Bildes: [orange] {0} text.editor.generate = Generieren text.editor.resize = Grösse\nanpassen text.editor.loadmap = Karte\nladen text.editor.savemap = Karte\nspeichern -text.editor.saved = Gespeichert\! -text.editor.save.noname = Deine Karte hat keinen Namen\! Setze einen Namen im [accent]Karten Info[] Menu. -text.editor.save.overwrite = Deine Karte überschreibt eine built-in Karte\! Wähle einen anderen Karten Namen im [accent]'Karten info'[] Menu. -text.editor.import.exists = [scarlet]Fehler beim Import\:[] Ein built-in Karte namens '{0}' existiert bereits\! +text.editor.saved = Gespeichert! +text.editor.save.noname = Deine Karte hat keinen Namen! Setze einen Namen im [accent]Karten Info[] Menu. +text.editor.save.overwrite = Deine Karte überschreibt eine built-in Karte! Wähle einen anderen Karten Namen im [accent]'Karten info'[] Menu. +text.editor.import.exists = [scarlet]Fehler beim Import:[] Ein built-in Karte namens '{0}' existiert bereits! text.editor.import = Import... text.editor.importmap = Importiere Karte text.editor.importmap.description = Importiere von einer bestehende Karte @@ -245,24 +243,31 @@ text.editor.saveimage = Bild\nspeichern text.editor.unsaved = [crimson] Du hast Änderungen nicht gespeichert [] Möchtest du wirklich aufhören? text.editor.resizemap = Grösse der Karte ändern text.editor.mapname = Karten Name -text.editor.overwrite = [accent] Warnung\! Dies überschreibt eine vorhandene Karte. -text.editor.overwrite.confirm = [scarlet]Warnung\![] Eine Karte mit diesem Namen existiert bereits. Bist du sicher das du sie überschreiben willst? -text.editor.selectmap = Wähle eine Karte zum Laden\: -text.width = Breite\: -text.height = Höhe\: +text.editor.overwrite = [accent] Warnung! Dies überschreibt eine vorhandene Karte. +text.editor.overwrite.confirm = [scarlet]Warnung![] Eine Karte mit diesem Namen existiert bereits. Bist du sicher das du sie überschreiben willst? +text.editor.selectmap = Wähle eine Karte zum Laden: +text.width = Breite: +text.height = Höhe: text.menu = Menü text.play = Spielen text.load = Laden text.save = Speichern -text.fps = FPS\: {0} -text.tps = TPS\: {0} -text.ping = Ping\: {0}ms +text.fps = FPS: {0} +text.tps = TPS: {0} +text.ping = Ping: {0}ms text.language.restart = Bitte Starte dein Spiel neu, damit die Sprach-Einstellung aktiv werden. text.settings = Einstellungen text.tutorial = Tutorial text.editor = Editor text.mapeditor = Karten Editor text.donate = Spenden +text.connectfail = [crimson] Verbindung zum Server konnte nicht hergestellt werden: [orange]{0} +text.error.unreachable = Server unreachable. +text.error.invalidaddress = Invalid address. +text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! +text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! +text.error.alreadyconnected = Already connected. +text.error.any = Unkown network error. text.settings.language = Sprache text.settings.reset = Auf Standard zurücksetzen text.settings.rebind = Zuweisen @@ -271,8 +276,8 @@ text.settings.game = Spiel text.settings.sound = Audio text.settings.graphics = Grafiken text.settings.cleardata = Spieldaten zurücksetzen... -text.settings.clear.confirm = Bist du sicher das du die Spieldaten zurücksetzen willst?\n Diese Aktion kann nicht rückgänig gemacht werden\! -text.settings.clearall.confirm = [scarlet]Warnung\![]\nDas wird jegliche Spieldaten zurücksetzen inklusive Speicherstände, Karten, Freischaltungen und Tastenbelegungen.\n Nachdem du 'OK' drückst wird alles zurückgesetzt und das Spiel schließt sich automatisch. +text.settings.clear.confirm = Bist du sicher das du die Spieldaten zurücksetzen willst?\n Diese Aktion kann nicht rückgänig gemacht werden! +text.settings.clearall.confirm = [scarlet]Warnung![]\nDas wird jegliche Spieldaten zurücksetzen inklusive Speicherstände, Karten, Freischaltungen und Tastenbelegungen.\n Nachdem du 'OK' drückst wird alles zurückgesetzt und das Spiel schließt sich automatisch. text.settings.clearsectors = Sektoren zurücksetzen text.settings.clearunlocks = Freischaltungen zurücksetzen text.settings.clearall = Alles zurücksetzen @@ -281,8 +286,8 @@ text.yes = Ja text.no = Nein text.info.title = [accent]Info text.error.title = [crimson] Ein Fehler ist aufgetreten -text.error.crashtitle = Ein Fehler ist aufgetreten\! -text.blocks.blockinfo = Blockinfo\: +text.error.crashtitle = Ein Fehler ist aufgetreten! +text.blocks.blockinfo = Blockinfo: text.blocks.powercapacity = Power Kapazität text.blocks.powershot = Power / Schuss text.blocks.targetsair = Visiert Luft Einheiten an @@ -314,7 +319,7 @@ text.blocks.coolant = Kühlmittel text.blocks.coolantuse = Kühlmittel Verwendung text.blocks.inputliquidfuel = Flüssigkraftstoff text.blocks.liquidfueluse = Flüssigkraftstoff Benutzung -text.blocks.explosive = Hochexplosiv\! +text.blocks.explosive = Hochexplosiv! text.blocks.health = Lebenspunkte text.blocks.inaccuracy = Ungenauigkeit text.blocks.shots = Schüsse @@ -348,10 +353,8 @@ setting.difficulty.easy = Leicht setting.difficulty.normal = Normal setting.difficulty.hard = Schwer setting.difficulty.insane = Unmöglich -setting.difficulty.purge = Auslöschung setting.difficulty.name = Schwierigkeit setting.screenshake.name = Bildschirm wackeln -setting.indicators.name = Feind Indikatoren setting.effects.name = Effekte anzeigen setting.sensitivity.name = Kontroller Empfindlichkeit setting.saveinterval.name = Autosave Häufigkeit @@ -361,7 +364,6 @@ setting.multithread.name = Multithreading setting.fps.name = Zeige FPS setting.vsync.name = VSync setting.lasers.name = Zeige Powerlaser -setting.healthbars.name = Zeige Objekt Lebensbalken setting.minimap.name = Zeige die Minimap setting.musicvol.name = Musiklautstärke setting.mutemusic.name = Musik stummschalten @@ -403,7 +405,7 @@ mode.waves.description = Der Normale Modus. Begrenzte Ressourcen und automatisch mode.sandbox.name = Sandkasten mode.sandbox.description = unendliche Ressourcen und kein Timer für Wellen. mode.custom.warning = Beachte das Blöcke auch in Eigenen Spielen nicht verwendet werden können, solange sie nicht in den Sektoren freigespielt wurden.\n\n[LIGHT_GRAY]Solange ein Block nicht freigeschaltet wurde, ist er nicht sichtbar. -mode.custom.warning.read = Nur um sicherzugehen das du es gelesen hast\:\n[scarlet]FREISCHALTUNGEN in Eigenen Spielen übertragen sich NICHT in Sektoren oder andere Modis\!\n\n[LIGHT_GRAY](Ich wünschte der Hinweis wäre nicht notwendig, aber offensichtlich ist es das)[] +mode.custom.warning.read = Nur um sicherzugehen das du es gelesen hast:\n[scarlet]FREISCHALTUNGEN in Eigenen Spielen übertragen sich NICHT in Sektoren oder andere Modis!\n\n[LIGHT_GRAY](Ich wünschte der Hinweis wäre nicht notwendig, aber offensichtlich ist es das)[] mode.freebuild.name = Freier Bau mode.freebuild.description = begrenzte Ressourcen und kein Timer für Wellen. mode.pvp.name = PvP @@ -431,8 +433,10 @@ item.silicon.name = Silizium item.silicon.description = Ein sehr nützlicher Halbleiter. Findet Anwendung in Solar Anlagen und komplexer Elektronik. item.plastanium.name = Plastanium item.plastanium.description = Ein leichtes dehnbares Material welches in Flugzeugen und Splittermunition verwendet wird. -item.phase-matter.name = Phase Materie +item.phase-fabric.name = Phase Fabric +item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. item.surge-alloy.name = Gewalzte Legierung +item.surge-alloy.description = An advanced alloy with unique electrical properties. item.biomatter.name = Biomasse item.biomatter.description = Ein Klumpen organischer Brei. Wird für die Umwandlung in Öl oder als grundliegender Kraftstoff verwendet. item.sand.name = Sand @@ -474,28 +478,28 @@ mech.trident-ship.weapon = Bomb Bay mech.glaive-ship.name = Glaive mech.glaive-ship.description = Ein großes gut gepanzertes Gunship. Ausgerüstet mit einer Brand Waffe. Gute Beschleunigung und maximal Geschwindigkeit. mech.glaive-ship.weapon = Flame Repeater -text.item.explosiveness = [LIGHT_GRAY]Explosivität\: {0} -text.item.flammability = [LIGHT_GRAY]Entflammbarkeit\: {0} -text.item.radioactivity = [LIGHT_GRAY]Radioaktivität\: {0} -text.item.fluxiness = [LIGHT_GRAY]Fluss Power\: {0} -text.unit.health = [LIGHT_GRAY]Gesundheit\: {0} -text.unit.speed = [LIGHT_GRAY]Geschwindigkeit\: {0} -text.mech.weapon = [LIGHT_GRAY]Waffe\: {0} -text.mech.armor = [LIGHT_GRAY]Rüstung\: {0} -text.mech.itemcapacity = [LIGHT_GRAY]Gegenstands Kapazität\: {0} -text.mech.minespeed = [LIGHT_GRAY]Mining Geschwindigkeit\: {0} -text.mech.minepower = [LIGHT_GRAY]Mining Power\: {0} -text.mech.ability = [LIGHT_GRAY]Fähigkeit\: {0} -text.liquid.heatcapacity = [LIGHT_GRAY]Hitze Kapazität\: {0} -text.liquid.viscosity = [LIGHT_GRAY]Viskosität\: {0} -text.liquid.temperature = [LIGHT_GRAY]Temperatur\: {0} +text.item.explosiveness = [LIGHT_GRAY]Explosivität: {0} +text.item.flammability = [LIGHT_GRAY]Entflammbarkeit: {0} +text.item.radioactivity = [LIGHT_GRAY]Radioaktivität: {0} +text.item.fluxiness = [LIGHT_GRAY]Fluss Power: {0} +text.unit.health = [LIGHT_GRAY]Gesundheit: {0} +text.unit.speed = [LIGHT_GRAY]Geschwindigkeit: {0} +text.mech.weapon = [LIGHT_GRAY]Waffe: {0} +text.mech.armor = [LIGHT_GRAY]Rüstung: {0} +text.mech.itemcapacity = [LIGHT_GRAY]Gegenstands Kapazität: {0} +text.mech.minespeed = [LIGHT_GRAY]Mining Geschwindigkeit: {0} +text.mech.minepower = [LIGHT_GRAY]Mining Power: {0} +text.mech.ability = [LIGHT_GRAY]Fähigkeit: {0} +text.liquid.heatcapacity = [LIGHT_GRAY]Hitze Kapazität: {0} +text.liquid.viscosity = [LIGHT_GRAY]Viskosität: {0} +text.liquid.temperature = [LIGHT_GRAY]Temperatur: {0} block.spawn.name = Gegner Spawn block.core.name = Kern block.metalfloor.name = Metal Boden block.deepwater.name = Tiefes Wasser block.water.name = Wasser block.lava.name = Lava -block.oil.name = Öl +block.tar.name = Tar block.blackstone.name = Schwarzer Stein block.stone.name = Stein block.dirt.name = Dreck @@ -525,15 +529,11 @@ block.conveyor.name = Förderband block.titanium-conveyor.name = Titanium Transportband block.junction.name = Kreuzung block.router.name = Verteiler -block.router.description = Teilt Gegenstände in alle 4 Richtungen. Kann ebenfalls Gegenstände puffern. block.distributor.name = Verteiler -block.distributor.description = Ein Teiler der Gegenstände in 8 Richtungen teilen kann. block.sorter.name = Sortierer block.sorter.description = Sortiert Gegenstände. Wenn ein Gegenstand der Auswahl entspricht darf er vorbei. Andernfalls wird er links oder rechts ausgegeben. block.overflow-gate.name = Overflow Gate block.overflow-gate.description = Eine Kombination aus Splitter und router der nur Gegenstände nach links oder rechts ausgibt falls der Weg gerade aus blockiert ist. -block.bridgeconveyor.name = Transportband Brücke -block.bridgeconveyor.description = Ein Transportband welches über Blöcke gehen kann. Insgesamt maximal zwei Blöcke hoch. block.smelter.name = Schmelzer block.arc-smelter.name = Lichtbogen Schmelzer block.silicon-smelter.name = Silizium Schmelzer @@ -572,7 +572,6 @@ block.liquidsource.name = Flüssigkeits-Quelle block.powervoid.name = Power Void block.powerinfinite.name = Power Unendlich block.unloader.name = Entlader -block.sortedunloader.name = Sortierender Entlader block.vault.name = Tresor block.wave.name = Welle block.swarmer.name = Swarmer @@ -649,7 +648,7 @@ unit.revenant.description = Eine schwere Laser Platform. tutorial.begin = Deine Mission ist es den [LIGHT_GRAY]Gegner[] auszurotten.\n\n Beginne damit [accent] Kupfer abzubauen[]. Beginne in dem du auf ein Kupfer Vorkommen nahe deines Kerns klickst. tutorial.drill = Manuelles Abbauen von Ressourcen ist ineffizient.\n[accent]Bohrer[] können automatisch abbauen.\n Platziere einen auf einem Kupfer Vorkommen. tutorial.conveyor = [accent]Transportbänder[] werden dazu benutzt Gegenstände zum Kern zu transportieren.\n Erstelle eine Reihe von Transportbändern zum Kern. -tutorial.morecopper = Du brauchst [accent]mehr Kupfer[]\!\n\nEntweder du baust es manuell ab, oder du platzierst weitere Bohrer. +tutorial.morecopper = Du brauchst [accent]mehr Kupfer[]!\n\nEntweder du baust es manuell ab, oder du platzierst weitere Bohrer. tutorial.turret = Wir benötigen Verteidigung gegen den [LIGHT_GRAY] Gegner[].\n Baue einen Duo Turm nahe deiner Basis. tutorial.drillturret = Der Duo Turm benötigt[accent] Kupfer[] als Munition. Platziere einen Bohrer neben dem Turm, um ihn mit Kupfer zu versorgen. tutorial.waves = Der [LIGHT_GRAY] Gegner[] greift an.\n\nVerteidige deinen Kern 2 Wellen lang. Bau mehr Türme. @@ -667,3 +666,114 @@ tutorial.daggerfactory = Konstruiere eine Dagger Mech Fabrik.\n\n Diese wird ver tutorial.router = Fabriken benötigen Ressourcen um zu funktionieren.\n Platziere ein Router um Gegenstände auf Transportbändern aufzuteilen. tutorial.dagger = Verbinde die Fabrik mit einem Power Knoten. Wenn alle Voraussetzungen gegeben sind, beginnt die Fabrik Mechs zu konstruieren.\n\n Platziere mehr Bohrer und Transportbänder um die Versorgung der Fabrik zu sichern. tutorial.battle = Der[LIGHT_GRAY] Gegner[] hat seinen Kern offenbart.\nZerstöre ihn mit deiner Einheit und den Dagger Mechs. +block.core.description = The most important building in the game. +block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. +block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. +block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies. +block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles. +block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. +block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. +block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. +block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles. +block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker. +block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. +block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. +block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. +block.mend-projector.description = Periodically heals buildings in its vicinity. +block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. +block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. +block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. +block.duo.description = A small, cheap turret. +block.arc.description = A small turret which shoots electricity in a random arc towards the enemy. +block.hail.description = A small artillery turret. +block.lancer.description = A medium-sized turret which shoots charged electricity beams. +block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles. +block.salvo.description = A medium-sized turret which fires shots in salvos. +block.swarmer.description = A medium-sized turret which shoots burst missiles. +block.ripple.description = A large artillery turret which fires several shots simultaneously. +block.cyclone.description = A large rapid fire turret. +block.fuse.description = A large turret which shoots powerful short-range beams. +block.spectre.description = A large turret which shoots two powerful bullets at once. +block.meltdown.description = A large turret which shoots powerful long-range beams. +block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable. +block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. +block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. +block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. +block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. +block.smelter.description = Burns coal for smelting copper and lead into dense alloy. +block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source. +block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon. +block.plastanium-compressor.description = Produces plastanium from oil and titanium. +block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. +block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. +block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. +block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. +block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. +block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. +block.solidifer.description = Cools lava to stone at a fast pace. +block.melter.description = Heats up stone to very high temperatures to obtain lava. +block.incinerator.description = Gets rid of any excess item or liquid. +block.biomattercompressor.description = Compresses biomatter in order to retrieve oil. +block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone. +block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power. +block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. +block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. +block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. +block.battery-large.description = Stores much more power than a regular battery. +block.combustion-generator.description = Generates power by burning oil or flammable materials. +block.turbine-generator.description = More efficient than a combustion generator, but requires additional water. +block.thermal-generator.description = Generates a large amount of power from lava. +block.solar-panel.description = Provides a small amount of power from the sun. +block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. +block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. +block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. +block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader. +block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container. +block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault. +block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. +block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. +block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. +block.blast-drill.description = The ultimate drill. Requires large amounts of power. +block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. +block.cultivator.description = Cultivates the soil with water in order to obtain biomatter. +block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. +block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it. +block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. +block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. +block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. +block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. +block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. +block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. +block.spirit-factory.description = Produces light drones which mine ore and repair blocks. +block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. +block.wraith-factory.description = Produces fast, hit-and-run interceptor units. +block.ghoul-factory.description = Produces heavy carpet bombers. +block.dagger-factory.description = Produces basic ground units. +block.titan-factory.description = Produces advanced, armored ground units. +block.fortress-factory.description = Produces heavy artillery ground units. +block.revenant-factory.description = Produces heavy laser ground units. +block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. +block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported. +block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. +block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. +block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. +block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. +block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. +block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. +block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. +block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. +block.rotary-pump.description = An advanced pump which doubles up speed by using power. +block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava. +block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. +block.distributor.description = An advanced router which splits items to up to 7 other directions equally. +block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. +block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech. +block.itemsource.description = Infinitely outputs items. Sandbox only. +block.liquidsource.description = Infinitely outputs liquids. Sandbox only. +block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only. +block.powerinfinite.description = Infinitely outputs power. Sandbox only. +block.powervoid.description = Voids all power inputted into it. Sandbox only. +liquid.water.description = Commonly used for cooling machines and waste processing. +liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets. +liquid.oil.description = Can be burnt, exploded or used as a coolant. +liquid.cryofluid.description = The most efficient liquid for cooling things down. diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index 411478e3ef..54aca5e19f 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -1,6 +1,6 @@ -text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) +text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!) text.credits = Créditos -text.discord = ¡Únete al Discord de Mindustry\! +text.discord = ¡Únete al Discord de Mindustry! text.link.discord.description = La sala oficial del Discord de Mindustry text.link.github.description = Código fuente del juego text.link.dev-builds.description = Versiones de desarrollo inestable @@ -8,27 +8,27 @@ text.link.trello.description = Tablero de Trello oficial para las característic text.link.itch.io.description = itch.io es la página donde podes descargar las versiones para PC y web text.link.google-play.description = Ficha en la Google Play Store text.link.wiki.description = wiki oficial de Mindustry -text.linkfail = ¡Error al abrir el enlace\!\nLa URL ha sido copiada a su portapapeles. -text.editor.web = ¡La versión web no es compatible con el editor\!\nDescargue el juego para usarlo. -text.web.unsupported = ¡La versión web no soporta esta característica\! Descarga el juego para poder usarla. +text.linkfail = ¡Error al abrir el enlace!\nLa URL ha sido copiada a su portapapeles. +text.editor.web = ¡La versión web no es compatible con el editor!\nDescargue el juego para usarlo. +text.web.unsupported = ¡La versión web no soporta esta característica! Descarga el juego para poder usarla. text.gameover = Tu núcleo ha sido destruido. -text.gameover.pvp = El equipo[accent] {0}[] ha ganado\! +text.gameover.pvp = El equipo[accent] {0}[] ha ganado! text.sector.gameover = Este sector ha sido perdido. ¿Re-instaurar? text.sector.retry = Reintentar -text.highscore = [accent]¡Nueva mejor puntuación\! +text.highscore = [accent]¡Nueva mejor puntuación! text.wave.lasted = Duraste hasta la ronda [accent]{0}[]. -text.level.highscore = Puntuación màs alta\: [accent]{0} +text.level.highscore = Puntuación màs alta: [accent]{0} text.level.delete.title = Confirmar Eliminación text.map.delete = ¿Estás seguro que quieres borrar el mapa "[orange]{0}[]"? text.level.select = Selección de nivel -text.level.mode = Modo de juego\: +text.level.mode = Modo de juego: text.construction.desktop = Los controles de la versión de escritorio han cambiado.\nPara deseleccionar un bloque o dejar de construir, [accent]usa la barra espaciadora[]. text.construction.title = Guía de Construcción de Bloques text.construction = Acaba de seleccionar el [accent]modo de construcción de bloques[].\n\nPara empezar a colocar, simplemente presione en una localización valida cerca de su nave.\nCuando haya terminado de seleccionar algunos bloques, presiona la casilla para confirmar, y su nave empezara a construirlos.\n\n- [accent]Remueve bloques[] de tu selección presionando en ellos.\n- [accent]Cambia tu selección de lugar[] manteniendo y arrastrando cualquier bloque en la selección.\n- [accent]Coloca bloques en línea[] presionando y manteniendo en un espacio vacío, y arrastrando hacia cualquier dirección.\n- [accent]Cancela la construcción o selección[] presionando la X abajo a la izquierda. text.deconstruction.title = Guía de Deconstrucción de Bloques text.deconstruction = Acaba de seleccionar el [accent]modo de deconstrucción de bloques[].\n\nPara empezar a destruir, simplemente presione en un bloque cercano a su nave.\nCuando haya terminado de seleccionar algunos bloques, presiona la casilla para confirmar, y su nave empezara a de-construirlos.\n\n- [accent]Remueve bloques[] de tu selección presionando en ellos.\n- [accent]Remueve bloques en un area[] presionando y manteniendo en un espacio vacío, y arrastrando hacia cualquier dirección.\n- [accent]Cancela la deconstrucción o selección[] presionando la X abajo a la izquierda. text.showagain = No mostrar devuelta en la próxima sesión -text.coreattack = < ¡El núcleo está bajo ataque\! > +text.coreattack = < ¡El núcleo está bajo ataque! > text.unlocks = Desbloqueos text.savegame = Guardar Partida text.loadgame = Cargar Partida @@ -36,19 +36,19 @@ text.joingame = Unirse a la Partida text.addplayers = Agregar/Remover Jugadores text.customgame = Partida personalizada text.sectors = Sectores -text.sector = Sector\: [LIGHT_GRAY]{0} -text.sector.time = Tiempo\: [LIGHT_GRAY]{0} +text.sector = Sector: [LIGHT_GRAY]{0} +text.sector.time = Tiempo: [LIGHT_GRAY]{0} text.sector.deploy = Desplegar text.sector.abandon = Abandonar -text.sector.abandon.confirm = ¿Definitivamente quieres abandonar todo el progreso hecho en este sector?\nEsto no se puede deshacer\! +text.sector.abandon.confirm = ¿Definitivamente quieres abandonar todo el progreso hecho en este sector?\nEsto no se puede deshacer! text.sector.resume = Resumir text.sector.locked = [scarlet][[Incompleto] text.sector.unexplored = [accent][[Inexplorado] -text.missions = Missions\:[LIGHT_GRAY] {0} -text.mission = Misión\:[LIGHT_GRAY] {0} -text.mission.main = Misión Principal\:[LIGHT_GRAY] {0} +text.missions = Missions:[LIGHT_GRAY] {0} +text.mission = Misión:[LIGHT_GRAY] {0} +text.mission.main = Misión Principal:[LIGHT_GRAY] {0} text.mission.info = Información de la Misión -text.mission.complete = ¡Misión completada\! +text.mission.complete = ¡Misión completada! text.mission.complete.body = El Sector {0},{1} ha sido conquistado. text.mission.wave = Sobrevive [accent]{0}[] hordas. text.mission.wave.enemies = Sobrevive[accent] {0}/{1} []hordas\n{2} Enemigas @@ -61,7 +61,7 @@ text.mission.block = Crear {0} text.mission.unit = Crear {0} Unit text.mission.command = Enviar Comando {0} A Las Unidades text.mission.linknode = Link Power Node -text.mission.display = [accent]Misión\:\n[LIGHT_GRAY]{0} +text.mission.display = [accent]Misión:\n[LIGHT_GRAY]{0} text.mission.mech = Cambiar a mech[accent] {0}[] text.mission.create = Crear[accent] {0}[] text.none = @@ -70,29 +70,29 @@ text.quit = Salir text.maps = Mapas text.continue = Continuar text.nextmission = Próxima Misión -text.maps.none = [LIGHT_GRAY]¡No se han encontrado mapas\! +text.maps.none = [LIGHT_GRAY]¡No se han encontrado mapas! text.about.button = Acerca de -text.name = Nombre\: -text.unlocked = ¡Nuevo Bloque Desbloqueado\! -text.unlocked.plural = ¡Nuevos Bloques Desbloqueados\! +text.name = Nombre: +text.filename = File Name: +text.unlocked = ¡Nuevo Bloque Desbloqueado! +text.unlocked.plural = ¡Nuevos Bloques Desbloqueados! text.players = {0} jugadores online text.players.single = {0} jugador online -text.server.mismatch = Error de paquete\: posiblemente versión incompatible de cliente/servidor.\n¡Asegurate de que tu y el anfitrión tengan\nla última versión de Mindustry\! text.server.closing = [accent]Cerrando servidor... -text.server.kicked.kick = ¡Has sido kickeado del servidor\! +text.server.kicked.kick = ¡Has sido kickeado del servidor! text.server.kicked.serverClose = El servidor ha cerrado. text.server.kicked.sectorComplete = Sector completado. text.server.kicked.sectorComplete.text = Tu misión ha sido completada.\nEl servidor ahora continuara con el próximo sector. -text.server.kicked.clientOutdated = ¡Cliente desactualizado\! ¡Actualiza tu juego\! -text.server.kicked.serverOutdated = ¡Servidor desactualizado\! ¡Pídele al anfitrión que lo actualice\! +text.server.kicked.clientOutdated = ¡Cliente desactualizado! ¡Actualiza tu juego! +text.server.kicked.serverOutdated = ¡Servidor desactualizado! ¡Pídele al anfitrión que lo actualice! text.server.kicked.banned = Has sido baneado del servidor. text.server.kicked.recentKick = Has sido kickeado recientemente.\nEspera para poder conectarte devuelta. text.server.kicked.nameInUse = Ya hay alguien con ese nombre\nen el servidor. text.server.kicked.nameEmpty = Tu nombre debe por lo menos contener un carácter o número. -text.server.kicked.idInUse = ¡Ya estás en el servidor\! Conectarse con dos cuentas no está permitido. +text.server.kicked.idInUse = ¡Ya estás en el servidor! Conectarse con dos cuentas no está permitido. text.server.kicked.customClient = Este servidor no soporta versiones personalizadas. Descarga una versión oficial. -text.host.info = El botón [accent]hostear[] hostea un servidor en el puerto [scarlet]6567[]. \nCualquier persona en la misma [LIGHT_GRAY]wifi o red local[] debería poder ver tu servidor en la lista de servidores.\n\nSi quieres que cualquier persona se pueda conectar de cualquier lugar por IP, la [accent]asignación de puertos[] es requerida.\n\n[LIGHT_GRAY]Nota\: Si alguien experimenta problemas conectándose a tu partida LAN, asegúrate de permitir a Mindustry acceso a tu red local mediante la configuración de tu firewall. -text.join.info = Acá, tu puedes escribir la [accent]IP de un servidor[] para conectarte, o para descubrir servidores de [accent]red local[] para conectarte.\nLAN y WAN es soportado para jugar en multijugador.\n\n[LIGHT_GRAY]Nota\: No hay lista automática global de servidores; si quieres conectarte por IP, tendrás que preguntarle al anfitrión por la IP. +text.host.info = El botón [accent]hostear[] hostea un servidor en el puerto [scarlet]6567[]. \nCualquier persona en la misma [LIGHT_GRAY]wifi o red local[] debería poder ver tu servidor en la lista de servidores.\n\nSi quieres que cualquier persona se pueda conectar de cualquier lugar por IP, la [accent]asignación de puertos[] es requerida.\n\n[LIGHT_GRAY]Nota: Si alguien experimenta problemas conectándose a tu partida LAN, asegúrate de permitir a Mindustry acceso a tu red local mediante la configuración de tu firewall. +text.join.info = Acá, tu puedes escribir la [accent]IP de un servidor[] para conectarte, o para descubrir servidores de [accent]red local[] para conectarte.\nLAN y WAN es soportado para jugar en multijugador.\n\n[LIGHT_GRAY]Nota: No hay lista automática global de servidores; si quieres conectarte por IP, tendrás que preguntarle al anfitrión por la IP. text.hostserver = Hostear Servidor text.hostserver.mobile = Hostear\nJuego text.host = Hostear @@ -100,31 +100,31 @@ text.hosting = [accent]Abriendo servidor... text.hosts.refresh = Actualizar text.hosts.discovering = Descubrir partidas LAN text.server.refreshing = Actualizando servidor -text.hosts.none = [lightgray]¡No se han encontrado partidas LAN\! +text.hosts.none = [lightgray]¡No se han encontrado partidas LAN! text.host.invalid = [scarlet]No se ha podido conectar al anfitrión text.trace = Rastrear Jugador -text.trace.playername = Nombre de jugador\: [accent]{0} -text.trace.ip = IP\: [accent]{0} -text.trace.id = ID Única\: [accent]{0} -text.trace.android = Cliente de Android\: [accent]{0} -text.trace.modclient = Cliente Personalizado\: [accent]{0} -text.trace.totalblocksbroken = Total de bloques removidos\: [accent]{0} -text.trace.structureblocksbroken = Bloques de estructura removidos\: [accent]{0} -text.trace.lastblockbroken = Último bloque removido\: [accent]{0} -text.trace.totalblocksplaced = Total de bloques colocados\: [accent]{0} -text.trace.lastblockplaced = Último bloque colocado\: [accent]{0} -text.invalidid = ¡ID de cliente invalida\! Envía un informe del error. +text.trace.playername = Nombre de jugador: [accent]{0} +text.trace.ip = IP: [accent]{0} +text.trace.id = ID Única: [accent]{0} +text.trace.android = Cliente de Android: [accent]{0} +text.trace.modclient = Cliente Personalizado: [accent]{0} +text.trace.totalblocksbroken = Total de bloques removidos: [accent]{0} +text.trace.structureblocksbroken = Bloques de estructura removidos: [accent]{0} +text.trace.lastblockbroken = Último bloque removido: [accent]{0} +text.trace.totalblocksplaced = Total de bloques colocados: [accent]{0} +text.trace.lastblockplaced = Último bloque colocado: [accent]{0} +text.invalidid = ¡ID de cliente invalida! Envía un informe del error. text.server.bans = Bans -text.server.bans.none = ¡Ningún usuario ha sido baneado\! +text.server.bans.none = ¡Ningún usuario ha sido baneado! text.server.admins = Admins -text.server.admins.none = ¡Ningún admin ha sido encontrado\! +text.server.admins.none = ¡Ningún admin ha sido encontrado! text.server.add = Agregar Servidor text.server.delete = ¿Estás seguro que quieres borrar este servidor? -text.server.hostname = Anfitrión\: {0} +text.server.hostname = Anfitrión: {0} text.server.edit = Editar Servidor -text.server.outdated = [crimson]¡Servidor desactualizado\![] -text.server.outdated.client = [crimson]¡Cliente desactualizado\![] -text.server.version = [lightgray]Versión\: {0} +text.server.outdated = [crimson]¡Servidor desactualizado![] +text.server.outdated.client = [crimson]¡Cliente desactualizado![] +text.server.version = [lightgray]Versión: {0} text.server.custombuild = [yellow]Versión personalizada text.confirmban = ¿Estás seguro que quieres banear este jugador? text.confirmkick = Are you sure you want to kick this player? @@ -132,46 +132,45 @@ text.confirmunban = ¿Estás seguro que quieres desbanear este jugador? text.confirmadmin = ¿Estás seguro que quieres hacer admin a este jugador? text.confirmunadmin = ¿Estás seguro que quieres remover como admin a este jugador? text.joingame.title = Unirse a la partida -text.joingame.ip = IP\: +text.joingame.ip = IP: text.disconnect = Desconectado. -text.disconnect.data = ¡Se ha fallado la carga de datos del mundo\! +text.disconnect.data = ¡Se ha fallado la carga de datos del mundo! text.connecting = [accent]Conectando... text.connecting.data = [accent]Cargando datos del mundo... -text.connectfail = [crimson]Ha fallado la conexión con el servidor\: [orange]{0} -text.server.port = Puerto\: -text.server.addressinuse = ¡La dirección está en uso\! -text.server.invalidport = ¡El número de puerto es invalido\! -text.server.error = [crimson]Error hosteando el servidor\: [orange]{0} +text.server.port = Puerto: +text.server.addressinuse = ¡La dirección está en uso! +text.server.invalidport = ¡El número de puerto es invalido! +text.server.error = [crimson]Error hosteando el servidor: [orange]{0} text.save.old = Este punto de guardado es para una versión más antigua de este juego, y ya no puede ser usada.\n\n[LIGHT_GRAY]Guardados con retrocompatibilidad serán completamente implementados en la versión 4.0. text.save.new = Nuevo Punto de Guardado text.save.overwrite = ¿Estás seguro que quieres sobrescribir\neste punto de guardado? text.overwrite = Sobrescribir -text.save.none = ¡No se ha encontrado ningún punto de guardado\! +text.save.none = ¡No se ha encontrado ningún punto de guardado! text.saveload = [accent]Guardando... -text.savefail = ¡No se ha podido guardar la partida\! +text.savefail = ¡No se ha podido guardar la partida! text.save.delete.confirm = ¿Estás seguro que quieres borrar este punto de guardado? text.save.delete = Borrar text.save.export = Exportar Punto de Guardado -text.save.import.invalid = [orange]¡Este punto de guardado es invalido\! -text.save.import.fail = [crimson]Se ha fallado la importación del punto de guardado\: [orange]{0} -text.save.export.fail = [crimson]Se ha fallado la exportación del punto de guardado\: [orange]{0} +text.save.import.invalid = [orange]¡Este punto de guardado es invalido! +text.save.import.fail = [crimson]Se ha fallado la importación del punto de guardado: [orange]{0} +text.save.export.fail = [crimson]Se ha fallado la exportación del punto de guardado: [orange]{0} text.save.import = Importar Punto de Guardado -text.save.newslot = Nombre del Punto de Guardado\: +text.save.newslot = Nombre del Punto de Guardado: text.save.rename = Renombrar -text.save.rename.text = Nuevo nombre\: +text.save.rename.text = Nuevo nombre: text.selectslot = Selecciona un Punto de Guardado. text.slot = [accent]Casilla {0} -text.save.corrupted = [orange]El punto de guardado está corrupto o es invalido\!\nSi acabas de actualizar el juego, esto debe ser probablemente un cambio en el formato de guardado y [scarlet]no[] un error. +text.save.corrupted = [orange]El punto de guardado está corrupto o es invalido!\nSi acabas de actualizar el juego, esto debe ser probablemente un cambio en el formato de guardado y [scarlet]no[] un error. text.sector.corrupted = [orange]El punto de guardado de este sector fue encontrado, pero su carga ha fallado.\nUn nuevo punto ha sido creado. text.empty = text.on = Encendido text.off = Apagado -text.save.autosave = Auto-guardado\: {0} -text.save.map = Mapa\: {0} +text.save.autosave = Auto-guardado: {0} +text.save.map = Mapa: {0} text.save.wave = Horda {0} -text.save.difficulty = Dificultad\: {0} -text.save.date = Ultima vez guardado\: {0} -text.save.playtime = Tiempo de juego\: {0} +text.save.difficulty = Dificultad: {0} +text.save.date = Ultima vez guardado: {0} +text.save.playtime = Tiempo de juego: {0} text.confirm = Confirmar text.delete = Borrar text.ok = OK @@ -183,9 +182,9 @@ text.back = Atras text.quit.confirm = ¿Estás seguro que quieres salir de la partida? text.changelog.title = Registro de Parches text.changelog.loading = Consiguiendo el registro de parches... -text.changelog.error.android = [orange]¡Nota que el registro de parches a veces no funciona en Android 4.4 o inferior\!\nEsto es por un error de Android interno. +text.changelog.error.android = [orange]¡Nota que el registro de parches a veces no funciona en Android 4.4 o inferior!\nEsto es por un error de Android interno. text.changelog.error.ios = [orange]El registro de parches no es actualmente soportado por iOS. -text.changelog.error = [scarlet]¡Error consiguiendo el registro de parches\!\nChequeá tu conexión a Internet. +text.changelog.error = [scarlet]¡Error consiguiendo el registro de parches!\nChequeá tu conexión a Internet. text.changelog.current = [yellow][[Versión actual] text.changelog.latest = [orange][[Última version] text.loading = [accent]Cargando... @@ -201,33 +200,32 @@ text.saveimage = Guardar Imagen text.unknown = Desconocido text.custom = Personalizado text.builtin = Incorporado -text.map.delete.confirm = ¿Estás seguro que quieres borrar este mapa? ¡Recuerda que está acción no puede ser descartada\! +text.map.delete.confirm = ¿Estás seguro que quieres borrar este mapa? ¡Recuerda que está acción no puede ser descartada! text.map.random = [accent]Mapa Aleatorio -text.map.nospawn = ¡Este mapa no tiene ningún núcleo en el cual pueda meter al jugador\! Agrega un núcleo [ROYAL]azul[] al mapa con el editor. -text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor. -text.map.invalid = Error cargando el mapa\: corrupto o archivo invalido. +text.map.nospawn = ¡Este mapa no tiene ningún núcleo en el cual pueda meter al jugador! Agrega un núcleo [ROYAL]azul[] al mapa con el editor. +text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor. +text.map.invalid = Error cargando el mapa: corrupto o archivo invalido. text.editor.brush = Pincel text.editor.slope = \\ text.editor.openin = Abrir en el Editor text.editor.oregen = Generación de Minerales -text.editor.oregen.info = Generación de Minerales\: +text.editor.oregen.info = Generación de Minerales: text.editor.mapinfo = Info del Mapa -text.editor.author = Autor\: -text.editor.description = Descripción\: -text.editor.name = Nombre\: +text.editor.author = Autor: +text.editor.description = Descripción: +text.editor.name = Nombre: text.editor.teams = Equipos text.editor.elevation = Elevación -text.editor.badsize = [orange]¡La dimensión de la imagen es invalida\![]\nDimensiones validas para el mapa\: {0} -text.editor.errorimageload = Error cargando el archivo\:\n[orange]{0} -text.editor.errorimagesave = Error guardando el archivo\:\n[orange]{0} +text.editor.errorimageload = Error cargando el archivo:\n[orange]{0} +text.editor.errorimagesave = Error guardando el archivo:\n[orange]{0} text.editor.generate = Generar text.editor.resize = Cambiar Tamaño text.editor.loadmap = Cargar Mapa text.editor.savemap = Guardar Mapa -text.editor.saved = ¡Guardado\! -text.editor.save.noname = ¡Tu mapa no tiene un nombre\! Pon uno en el menu 'Info del Mapa'. -text.editor.save.overwrite = ¡Tu mapa sobrescribe uno ya incorporado\! Elige un nombre diferente en el menu 'Info del Mapa'. -text.editor.import.exists = [scarlet]¡No se ha podido importar\:[] un mapa incorporado con el nombre '{0}' ya existe\! +text.editor.saved = ¡Guardado! +text.editor.save.noname = ¡Tu mapa no tiene un nombre! Pon uno en el menu 'Info del Mapa'. +text.editor.save.overwrite = ¡Tu mapa sobrescribe uno ya incorporado! Elige un nombre diferente en el menu 'Info del Mapa'. +text.editor.import.exists = [scarlet]¡No se ha podido importar:[] un mapa incorporado con el nombre '{0}' ya existe! text.editor.import = Importar... text.editor.importmap = Importar Mapa text.editor.importmap.description = Importar un mapa ya existente @@ -242,27 +240,34 @@ text.editor.exportimage = Exportar Imagen del Terreno text.editor.exportimage.description = Exportar archivo de imagen del mapa text.editor.loadimage = Importar Terreno text.editor.saveimage = Exportar Terreno -text.editor.unsaved = [scarlet]¡Tienes cambios sin guardar\![]\n¿Estás seguro que quieres salir? +text.editor.unsaved = [scarlet]¡Tienes cambios sin guardar![]\n¿Estás seguro que quieres salir? text.editor.resizemap = Cambiar Tamaño del Mapa -text.editor.mapname = Nombre del Mapa\: -text.editor.overwrite = [accent]¡Advertencia\!\nEsto sobrescribe un mapa ya existente. -text.editor.overwrite.confirm = [scarlet]¡Advertencia\![] Un mapa con ese nombre ya existe. ¿Estás seguro que quieres sobrescribirlo? -text.editor.selectmap = Selecciona un mapa para cargar\: -text.width = Ancho\: -text.height = Altura\: +text.editor.mapname = Nombre del Mapa: +text.editor.overwrite = [accent]¡Advertencia!\nEsto sobrescribe un mapa ya existente. +text.editor.overwrite.confirm = [scarlet]¡Advertencia![] Un mapa con ese nombre ya existe. ¿Estás seguro que quieres sobrescribirlo? +text.editor.selectmap = Selecciona un mapa para cargar: +text.width = Ancho: +text.height = Altura: text.menu = Menu text.play = Jugar text.load = Cargar text.save = Guardar -text.fps = FPS\: {0} -text.tps = TPS\: {0} -text.ping = Ping\: {0}ms +text.fps = FPS: {0} +text.tps = TPS: {0} +text.ping = Ping: {0}ms text.language.restart = Por favor reinicie el juego para que los cambios del lenguaje surgan efecto. text.settings = Ajustes text.tutorial = Tutorial text.editor = Editor text.mapeditor = Editor de Mapa text.donate = Donar +text.connectfail = [crimson]Ha fallado la conexión con el servidor: [orange]{0} +text.error.unreachable = Server unreachable. +text.error.invalidaddress = Invalid address. +text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! +text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! +text.error.alreadyconnected = Already connected. +text.error.any = Unkown network error. text.settings.language = Languaje text.settings.reset = Reiniciar por los de defecto text.settings.rebind = Reasignar @@ -271,8 +276,8 @@ text.settings.game = Juego text.settings.sound = Sonido text.settings.graphics = Gráficos text.settings.cleardata = Limpiar Datos del Juego... -text.settings.clear.confirm = ¿Estas seguro de querer limpiar estos datos?\nEsta accion no puede deshacerse\! -text.settings.clearall.confirm = [scarlet]ADVERTENCIA\![]\nEsto va a eliminar todos tus datos, incluyendo saves, mapas, desbloqueos y keybinds.\nUna vez presiones 'ok' el juego va a borrrar todos tus datos y a salir del juego automáticamente. +text.settings.clear.confirm = ¿Estas seguro de querer limpiar estos datos?\nEsta accion no puede deshacerse! +text.settings.clearall.confirm = [scarlet]ADVERTENCIA![]\nEsto va a eliminar todos tus datos, incluyendo saves, mapas, desbloqueos y keybinds.\nUna vez presiones 'ok' el juego va a borrrar todos tus datos y a salir del juego automáticamente. text.settings.clearsectors = Limpiar Sectores text.settings.clearunlocks = Limpiar Desbloqueos text.settings.clearall = Limpiar Todo @@ -314,7 +319,7 @@ text.blocks.coolant = Refrigerante text.blocks.coolantuse = Uso del Refrigerante text.blocks.inputliquidfuel = Combustible Líquido text.blocks.liquidfueluse = Uso del Combustible Líquido -text.blocks.explosive = ¡Altamente Explosivo\! +text.blocks.explosive = ¡Altamente Explosivo! text.blocks.health = Vida text.blocks.inaccuracy = Imprecisión text.blocks.shots = Disparos @@ -348,10 +353,8 @@ setting.difficulty.easy = fácil setting.difficulty.normal = normal setting.difficulty.hard = difícil setting.difficulty.insane = locura -setting.difficulty.purge = purgar -setting.difficulty.name = Dificultad\: +setting.difficulty.name = Dificultad: setting.screenshake.name = Movimiento de la Pantalla -setting.indicators.name = Indicador de Enemigos setting.effects.name = Mostrar Efectos setting.sensitivity.name = Sensibilidad del Control setting.saveinterval.name = Intervalo del Auto-guardado @@ -361,7 +364,6 @@ setting.multithread.name = Multihilo setting.fps.name = Mostrar FPS setting.vsync.name = VSync setting.lasers.name = Mostrar Energía de los Lasers -setting.healthbars.name = Mostrar la barra de Vida de las Entidades setting.minimap.name = Mostrar Minimapa setting.musicvol.name = Volumen de la Musica setting.mutemusic.name = Mutear Musica @@ -403,7 +405,7 @@ mode.waves.description = el modo normal. con recursos limitados y entrada de hor mode.sandbox.name = sandbox mode.sandbox.description = recursos ilimitados y no hay temporizador para las hordas. mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear. -mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) +mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) mode.freebuild.name = construcción libre mode.freebuild.description = recursos limitados y no hay temporizador para las hordas. mode.pvp.name = PvP @@ -431,8 +433,10 @@ item.silicon.name = Silicona item.silicon.description = Un semiconductor muy útil, se usa para paneles solares y muchos electrónicos complejos. item.plastanium.name = Plastanio item.plastanium.description = Un material dúctil, ligero usado en aeronaves y proyectiles de fragmentación. -item.phase-matter.name = Materia de Fase +item.phase-fabric.name = Phase Fabric +item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. item.surge-alloy.name = Surge Alloy +item.surge-alloy.description = An advanced alloy with unique electrical properties. item.biomatter.name = Biomateria item.biomatter.description = Una bola de restos orgánicos; usado para convertirlo a petróleo o combustible básico. item.sand.name = Arena @@ -474,28 +478,28 @@ mech.trident-ship.weapon = Bomb Bay mech.glaive-ship.name = Glaive mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed. mech.glaive-ship.weapon = Flame Repeater -text.item.explosiveness = [LIGHT_GRAY]Explosividad\: {0} -text.item.flammability = [LIGHT_GRAY]Inflamabilidad\: {0} -text.item.radioactivity = [LIGHT_GRAY]Radioactividad\: {0} -text.item.fluxiness = [LIGHT_GRAY]Poder como Fundente\: {0} -text.unit.health = [LIGHT_GRAY]Vida\: {0} -text.unit.speed = [LIGHT_GRAY]Velocidad\: {0} -text.mech.weapon = [LIGHT_GRAY]Weapon\: {0} -text.mech.armor = [LIGHT_GRAY]Armor\: {0} -text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity\: {0} -text.mech.minespeed = [LIGHT_GRAY]Mining Speed\: {0} -text.mech.minepower = [LIGHT_GRAY]Mining Power\: {0} -text.mech.ability = [LIGHT_GRAY]Ability\: {0} -text.liquid.heatcapacity = [LIGHT_GRAY]Capacidad Térmica\: {0} -text.liquid.viscosity = [LIGHT_GRAY]Viscosidad\: {0} -text.liquid.temperature = [LIGHT_GRAY]Temperatura\: {0} +text.item.explosiveness = [LIGHT_GRAY]Explosividad: {0} +text.item.flammability = [LIGHT_GRAY]Inflamabilidad: {0} +text.item.radioactivity = [LIGHT_GRAY]Radioactividad: {0} +text.item.fluxiness = [LIGHT_GRAY]Poder como Fundente: {0} +text.unit.health = [LIGHT_GRAY]Vida: {0} +text.unit.speed = [LIGHT_GRAY]Velocidad: {0} +text.mech.weapon = [LIGHT_GRAY]Weapon: {0} +text.mech.armor = [LIGHT_GRAY]Armor: {0} +text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0} +text.mech.minespeed = [LIGHT_GRAY]Mining Speed: {0} +text.mech.minepower = [LIGHT_GRAY]Mining Power: {0} +text.mech.ability = [LIGHT_GRAY]Ability: {0} +text.liquid.heatcapacity = [LIGHT_GRAY]Capacidad Térmica: {0} +text.liquid.viscosity = [LIGHT_GRAY]Viscosidad: {0} +text.liquid.temperature = [LIGHT_GRAY]Temperatura: {0} block.spawn.name = Enemy Spawn block.core.name = Core block.metalfloor.name = Metal Floor block.deepwater.name = aguas profundas block.water.name = agua block.lava.name = lava -block.oil.name = petróleo +block.tar.name = Tar block.blackstone.name = piedra negra block.stone.name = piedra block.dirt.name = tierra @@ -525,15 +529,11 @@ block.conveyor.name = Cinta Transportadora block.titanium-conveyor.name = Cinta Transportadora de Titanio block.junction.name = Cruce block.router.name = Enrutador -block.router.description = Separa los objetos en las 4 direcciones. Puede guardar objetos en un buffer. block.distributor.name = Distribuidor -block.distributor.description = Un separador que puede separar en 8 direcciones. block.sorter.name = Clasificador block.sorter.description = Clasifica objetos. Si un objeto es igual a uno seleccionado, va a pasar. O si no, el objeto saldrá en la izquierda y la derecha. block.overflow-gate.name = Compuerta de Desborde block.overflow-gate.description = Un enrutador que solo saca por la izquierda y la derecha si la cinta del frente está llena. -block.bridgeconveyor.name = Puente Transportador -block.bridgeconveyor.description = Una cinta transportadora que puede estar arriba de otros bloques, para un máximo de dos bloques. block.smelter.name = Horno de Fundición block.arc-smelter.name = Horno de Arco Eléctrico block.silicon-smelter.name = Horno para Silicona @@ -572,7 +572,6 @@ block.liquidsource.name = Líquido Fuente block.powervoid.name = Energía Vacía block.powerinfinite.name = Energía Infinita block.unloader.name = Descargador -block.sortedunloader.name = Descargador Clasificado block.vault.name = Bóveda block.wave.name = Horda block.swarmer.name = Enjambredor @@ -667,3 +666,114 @@ tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. +block.core.description = The most important building in the game. +block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. +block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. +block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies. +block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles. +block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. +block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. +block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. +block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles. +block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker. +block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. +block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. +block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. +block.mend-projector.description = Periodically heals buildings in its vicinity. +block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. +block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. +block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. +block.duo.description = A small, cheap turret. +block.arc.description = A small turret which shoots electricity in a random arc towards the enemy. +block.hail.description = A small artillery turret. +block.lancer.description = A medium-sized turret which shoots charged electricity beams. +block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles. +block.salvo.description = A medium-sized turret which fires shots in salvos. +block.swarmer.description = A medium-sized turret which shoots burst missiles. +block.ripple.description = A large artillery turret which fires several shots simultaneously. +block.cyclone.description = A large rapid fire turret. +block.fuse.description = A large turret which shoots powerful short-range beams. +block.spectre.description = A large turret which shoots two powerful bullets at once. +block.meltdown.description = A large turret which shoots powerful long-range beams. +block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable. +block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. +block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. +block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. +block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. +block.smelter.description = Burns coal for smelting copper and lead into dense alloy. +block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source. +block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon. +block.plastanium-compressor.description = Produces plastanium from oil and titanium. +block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. +block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. +block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. +block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. +block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. +block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. +block.solidifer.description = Cools lava to stone at a fast pace. +block.melter.description = Heats up stone to very high temperatures to obtain lava. +block.incinerator.description = Gets rid of any excess item or liquid. +block.biomattercompressor.description = Compresses biomatter in order to retrieve oil. +block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone. +block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power. +block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. +block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. +block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. +block.battery-large.description = Stores much more power than a regular battery. +block.combustion-generator.description = Generates power by burning oil or flammable materials. +block.turbine-generator.description = More efficient than a combustion generator, but requires additional water. +block.thermal-generator.description = Generates a large amount of power from lava. +block.solar-panel.description = Provides a small amount of power from the sun. +block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. +block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. +block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. +block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader. +block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container. +block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault. +block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. +block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. +block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. +block.blast-drill.description = The ultimate drill. Requires large amounts of power. +block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. +block.cultivator.description = Cultivates the soil with water in order to obtain biomatter. +block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. +block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it. +block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. +block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. +block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. +block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. +block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. +block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. +block.spirit-factory.description = Produces light drones which mine ore and repair blocks. +block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. +block.wraith-factory.description = Produces fast, hit-and-run interceptor units. +block.ghoul-factory.description = Produces heavy carpet bombers. +block.dagger-factory.description = Produces basic ground units. +block.titan-factory.description = Produces advanced, armored ground units. +block.fortress-factory.description = Produces heavy artillery ground units. +block.revenant-factory.description = Produces heavy laser ground units. +block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. +block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported. +block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. +block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. +block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. +block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. +block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. +block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. +block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. +block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. +block.rotary-pump.description = An advanced pump which doubles up speed by using power. +block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava. +block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. +block.distributor.description = An advanced router which splits items to up to 7 other directions equally. +block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. +block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech. +block.itemsource.description = Infinitely outputs items. Sandbox only. +block.liquidsource.description = Infinitely outputs liquids. Sandbox only. +block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only. +block.powerinfinite.description = Infinitely outputs power. Sandbox only. +block.powervoid.description = Voids all power inputted into it. Sandbox only. +liquid.water.description = Commonly used for cooling machines and waste processing. +liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets. +liquid.oil.description = Can be burnt, exploded or used as a coolant. +liquid.cryofluid.description = The most efficient liquid for cooling things down. diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index ee0c50c2e1..8909042239 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -1,4 +1,4 @@ -text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) +text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!) text.credits = Crédits text.discord = Rejoignez le discord de Mindustry text.link.discord.description = Le discord officiel de mindustry @@ -8,20 +8,20 @@ text.link.trello.description = Trello officiel pour les futurs ajouts . text.link.itch.io.description = page itch.io avec le lien du téléchargement pour PC et la version web . text.link.google-play.description = listing par le store google play text.link.wiki.description = wiki officiel de mindustry . -text.linkfail = Failed to open link\!\nThe URL has been copied to your cliboard. -text.editor.web = The web version does not support the editor\!\nDownload the game to use it. -text.web.unsupported = La version web ne supporte pas cette fonction \! Téléchargez le jeu pour l'utiliser. +text.linkfail = Failed to open link!\nThe URL has been copied to your cliboard. +text.editor.web = The web version does not support the editor!\nDownload the game to use it. +text.web.unsupported = La version web ne supporte pas cette fonction ! Téléchargez le jeu pour l'utiliser. text.gameover = Partie terminée. -text.gameover.pvp = L'équipe [accent] {0}[] a gagnée \! +text.gameover.pvp = L'équipe [accent] {0}[] a gagnée ! text.sector.gameover = Ce secteur a été perdu. Réessayer? text.sector.retry = Réessayer -text.highscore = [YELLOW]Nouveau meilleur score\! +text.highscore = [YELLOW]Nouveau meilleur score! text.wave.lasted = Vous avez survécu jusqu'à la vague [accent]{0}[]. -text.level.highscore = Meilleur score\: [accent]{0} +text.level.highscore = Meilleur score: [accent]{0} text.level.delete.title = Confirmer text.map.delete = Êtes-vous sûr de supprimer cette carte"[orange]{0}[]"? text.level.select = Sélection de niveau -text.level.mode = Mode de jeu \: +text.level.mode = Mode de jeu : text.construction.desktop = Pour désélectionner un bloc ou arrêter de construire, appuyer sur [accent]espace[]. text.construction.title = Guide de construction des blocs text.construction = Vous venez de sélectionner le mode [accent]construction de blocs[].\n\nPour commencez à placer des blocs, appuyez simplement sur un emplacement valide proche de votre vaisseau.\nUne fois que vous avez sélectionné quelques emplacements, Appuyez sur le bouton valider pour confirmer, et votre vaisseau commencera à construire.\n\n- [accent]Enlevez des blocs[] de votre sélection en appuyant dessus.\n- [accent]Déplacez la sélection[] en restant appuyé puis en déplaçant n'importe quel bloc de la sélection.\n- [accent]Placez les blocs en ligne[] En restant appuyé sur un espace vide, puis en étirant dans une direction.\n- [accent]Annulez la construction ou la sélection[] en appuyant sur le X en bas à droite. @@ -36,19 +36,19 @@ text.joingame = Rejoindre une partie text.addplayers = Ajouter/Enlever des joueurs text.customgame = Partie personnalisée text.sectors = Secteurs -text.sector = Secteur\: [LIGHT_GRAY]{0} -text.sector.time = Temps\: [LIGHT_GRAY]{0} +text.sector = Secteur: [LIGHT_GRAY]{0} +text.sector.time = Temps: [LIGHT_GRAY]{0} text.sector.deploy = Se déployer text.sector.abandon = Abandonner -text.sector.abandon.confirm = Êtes-vous sûr d'abandonner ce secteur ?\nCe choix ne peut être annulé\! +text.sector.abandon.confirm = Êtes-vous sûr d'abandonner ce secteur ?\nCe choix ne peut être annulé! text.sector.resume = Reprendre text.sector.locked = [scarlet][[Incomplet] text.sector.unexplored = [accent][[Inexploré] -text.missions = Missions\:[LIGHT_GRAY] {0} -text.mission = Mission\:[LIGHT_GRAY] {0} -text.mission.main = Main Mission\:[LIGHT_GRAY] {0} +text.missions = Missions:[LIGHT_GRAY] {0} +text.mission = Mission:[LIGHT_GRAY] {0} +text.mission.main = Main Mission:[LIGHT_GRAY] {0} text.mission.info = Infos sur la Mission -text.mission.complete = Mission terminée\! +text.mission.complete = Mission terminée! text.mission.complete.body = Le secteur {0},{1} a été conquis. text.mission.wave = Survivez à[accent] {0}/{1} []vague\nLa vague commence dans {2} text.mission.wave.enemies = Survivez à[accent] {0}/{1} []vagues\n{2} Ennemis @@ -56,12 +56,12 @@ text.mission.wave.enemy = Survivez à[accent] {0}/{1} []vagues\n{2} Ennemi text.mission.wave.menu = Survivez à[accent] {0} []vagues text.mission.battle = Détruisez la base ennemie text.mission.resource.menu = Obtenez {0} x{1} -text.mission.resource = Obtenez {0}\:\n[accent]{1}/{2}[] +text.mission.resource = Obtenez {0}:\n[accent]{1}/{2}[] text.mission.block = Créez {0} text.mission.unit = Créez {0} unités text.mission.command = Envoyer une commande à {0} unités text.mission.linknode = Reliez un transmetteur -text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} +text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0} text.mission.mech = Équiper ce mécha[accent] {0}[] text.mission.create = Créez[accent] {0}[] text.none = @@ -70,29 +70,29 @@ text.quit = Quitter text.maps = Cartes text.continue = Continuer text.nextmission = Prochaine mission -text.maps.none = [LIGHT_GRAY]Aucune carte trouvée\! +text.maps.none = [LIGHT_GRAY]Aucune carte trouvée! text.about.button = À propos -text.name = Nom\: -text.unlocked = Nouveau bloc débloqué\! -text.unlocked.plural = Nouveaux blocs débloqués\! +text.name = Nom: +text.filename = File Name: +text.unlocked = Nouveau bloc débloqué! +text.unlocked.plural = Nouveaux blocs débloqués! text.players = {0} joueurs en ligne text.players.single = {0} joueur en ligne -text.server.mismatch = Erreur de paquet \: incompatibilité possible de version client/serveur. Assurez-vous que vous et l'hôte avez la dernière version de Mindustry\! text.server.closing = [accent]Fermeture du serveur... -text.server.kicked.kick = Vous avez été expulsé du serveur\! +text.server.kicked.kick = Vous avez été expulsé du serveur! text.server.kicked.serverClose = Server closed. text.server.kicked.sectorComplete = Secteur terminé. text.server.kicked.sectorComplete.text = Votre mission est complète .\nLe serveur va maintenant aller au prochain secteur . -text.server.kicked.clientOutdated = Client dépassé\! Mettez à jour votre jeu\! -text.server.kicked.serverOutdated = Serveur dépassé\! Demandez à l'hôte de le mettre à jour\! +text.server.kicked.clientOutdated = Client dépassé! Mettez à jour votre jeu! +text.server.kicked.serverOutdated = Serveur dépassé! Demandez à l'hôte de le mettre à jour! text.server.kicked.banned = Vous êtes banni sur ce serveur. text.server.kicked.recentKick = Vous avez été expulsé récemment.\nAttendez avant de vous connecter à nouveau. text.server.kicked.nameInUse = Il y a déjà quelqu'un avec ce nom\nsur ce serveur. text.server.kicked.nameEmpty = Votre nom doit contenir au moins une lettre ou un chiffre. -text.server.kicked.idInUse = Vous êtes déjà sur ce serveur \! Se connecter avec deux comptes n'est pas permis \! +text.server.kicked.idInUse = Vous êtes déjà sur ce serveur ! Se connecter avec deux comptes n'est pas permis ! text.server.kicked.customClient = Ce serveur ne supporte pas les versions personnalisées (Custom builds). Téléchargez une version officielle. -text.host.info = Le bouton [accent]Héberger[] héberge un serveur sur le port [scarlet]6567[]. \nN'importe qui sur le même [LIGHT_GRAY]wifi ou réseau local []devrait voir votre serveur sur leur liste des serveurs.\n\nSi vous voulez que les gens puissent s'y connecter de partout à l'aide de votre IP, [accent]le transfert de port (port forwarding)[] est demandé.\n\n[LIGHT_GRAY]Note\: Si quelqu'un a des problèmes de connexion à votre partie LAN, vérifiez que vous avez autorisé l'accès à Mindustry sur votre réseau local dans les paramètres de votre pare-feu. -text.join.info = Ici vous pouvez entrez [accent]l'IP d'un serveur []pour s'y connecter, ou découvrir un serveur en [accent]réseau local[].\nLe multijoueur en LAN ainsi qu'en WAN est supporté.\n\n[LIGHT_GRAY]Note\: Il n'y a pas de liste de serveurs globaux automatiques; Si vous voulez vous connectez à quelqu'un par IP, il faudra d'abord demander à l'hébergeur leur IP. +text.host.info = Le bouton [accent]Héberger[] héberge un serveur sur le port [scarlet]6567[]. \nN'importe qui sur le même [LIGHT_GRAY]wifi ou réseau local []devrait voir votre serveur sur leur liste des serveurs.\n\nSi vous voulez que les gens puissent s'y connecter de partout à l'aide de votre IP, [accent]le transfert de port (port forwarding)[] est demandé.\n\n[LIGHT_GRAY]Note: Si quelqu'un a des problèmes de connexion à votre partie LAN, vérifiez que vous avez autorisé l'accès à Mindustry sur votre réseau local dans les paramètres de votre pare-feu. +text.join.info = Ici vous pouvez entrez [accent]l'IP d'un serveur []pour s'y connecter, ou découvrir un serveur en [accent]réseau local[].\nLe multijoueur en LAN ainsi qu'en WAN est supporté.\n\n[LIGHT_GRAY]Note: Il n'y a pas de liste de serveurs globaux automatiques; Si vous voulez vous connectez à quelqu'un par IP, il faudra d'abord demander à l'hébergeur leur IP. text.hostserver = Héberger une partie text.hostserver.mobile = Héberger\nune partie text.host = Héberger @@ -100,31 +100,31 @@ text.hosting = [accent]Ouverture du serveur... text.hosts.refresh = Actualiser text.hosts.discovering = Découverte de jeux en LAN text.server.refreshing = Actualisation du serveur -text.hosts.none = [lightgray]Aucun jeu en LAN trouvé\! +text.hosts.none = [lightgray]Aucun jeu en LAN trouvé! text.host.invalid = [scarlet]Impossible de se connecter à l'hôte. text.trace = Suivre le joueur -text.trace.playername = Nom du joueur \: [accent]{0} -text.trace.ip = IP\: [accent]{0} -text.trace.id = ID Unique \: [accent]{0} -text.trace.android = Client Android \: [accent]{0} -text.trace.modclient = Client personnalisé\: [accent]{0} -text.trace.totalblocksbroken = Total de blocs détruits\: [accent]{0} -text.trace.structureblocksbroken = Structure de blocs détruites \: [accent]{0} -text.trace.lastblockbroken = Dernier bloc détruit\: [accent]{0} -text.trace.totalblocksplaced = Total de blocs placés\: [accent]{0} -text.trace.lastblockplaced = Dernier bloc placé\: [accent]{0} -text.invalidid = text.invalidid\=ID du client invalide\! Soumettre un rapport d'erreur +text.trace.playername = Nom du joueur : [accent]{0} +text.trace.ip = IP: [accent]{0} +text.trace.id = ID Unique : [accent]{0} +text.trace.android = Client Android : [accent]{0} +text.trace.modclient = Client personnalisé: [accent]{0} +text.trace.totalblocksbroken = Total de blocs détruits: [accent]{0} +text.trace.structureblocksbroken = Structure de blocs détruites : [accent]{0} +text.trace.lastblockbroken = Dernier bloc détruit: [accent]{0} +text.trace.totalblocksplaced = Total de blocs placés: [accent]{0} +text.trace.lastblockplaced = Dernier bloc placé: [accent]{0} +text.invalidid = text.invalidid=ID du client invalide! Soumettre un rapport d'erreur text.server.bans = Bannis -text.server.bans.none = Aucun joueur banni trouvé\! +text.server.bans.none = Aucun joueur banni trouvé! text.server.admins = Administrateurs -text.server.admins.none = Pas d'administrateurs trouvés\! +text.server.admins.none = Pas d'administrateurs trouvés! text.server.add = Ajouter un serveur text.server.delete = Êtes-vous sûr de supprimer ce serveur ? -text.server.hostname = Héberger\: {0} +text.server.hostname = Héberger: {0} text.server.edit = Modifier le serveur -text.server.outdated = [crimson]Serveur obsolète\![] -text.server.outdated.client = [crimson]Client obsolète\![] -text.server.version = [lightgray]Version\: {0} {1} +text.server.outdated = [crimson]Serveur obsolète![] +text.server.outdated.client = [crimson]Client obsolète![] +text.server.version = [lightgray]Version: {0} {1} text.server.custombuild = [yellow]Version personnalisée text.confirmban = Êtes-vous sûr de bannir ce joueur? text.confirmkick = Êtes-vous sûr d'expulser ce joueur? @@ -132,46 +132,45 @@ text.confirmunban = Êtes-vous sûr de réintégrer ce joueur ? text.confirmadmin = Êtes-vous sûr de faire de ce joueur un administrateur? text.confirmunadmin = Êtes-vous sûr d'enlever le statut d'administrateur à ce joueur? text.joingame.title = Rejoindre une partie -text.joingame.ip = IP\: +text.joingame.ip = IP: text.disconnect = Déconnecté. -text.disconnect.data = Les données du monde n'ont pas pu être chargées \! +text.disconnect.data = Les données du monde n'ont pas pu être chargées ! text.connecting = [accent]Connexion... text.connecting.data = [accent]Chargement des données du monde... -text.connectfail = [crimson]Échec de la connexion au serveur \: [orange]{0} -text.server.port = Port\: -text.server.addressinuse = Addresse déjà utilisée\! -text.server.invalidport = numéro de port invalide\! -text.server.error = [crimson]Erreur d'hébergement\: [orange]{0} +text.server.port = Port: +text.server.addressinuse = Addresse déjà utilisée! +text.server.invalidport = numéro de port invalide! +text.server.error = [crimson]Erreur d'hébergement: [orange]{0} text.save.old = Cette sayvegarde provient d'une ancienne version du jeu, et ne peut plus être utilisée.\n\n[LIGHT_GRAY]la compabilité des anciennes sauvegardes sera bientôt ajoutée dans la version 4.0 stable. text.save.new = Nouvelle sauvegarde text.save.overwrite = Êtes-vous sûr d'écraser\ncette sauvegarde ? text.overwrite = Écraser -text.save.none = Aucune sauvegarde trouvée \! +text.save.none = Aucune sauvegarde trouvée ! text.saveload = [accent]Sauvegarde... -text.savefail = Échec de la sauvegarde\! +text.savefail = Échec de la sauvegarde! text.save.delete.confirm = Êtes-vous sûr de supprimer cette sauvegarde? text.save.delete = supprimer text.save.export = Exporter une\nSauvegarde -text.save.import.invalid = [orange]Cette sauvegarde est invalide\! -text.save.import.fail = [crimson]L'importation de la sauvegarde\na échoué\: [orange]{0} +text.save.import.invalid = [orange]Cette sauvegarde est invalide! +text.save.import.fail = [crimson]L'importation de la sauvegarde\na échoué: [orange]{0} text.save.export.fail = [crimson]L'exportation de la sauvegarde\na échoué [orange]{0} text.save.import = Importer une sauvegarde -text.save.newslot = Nom de la sauvegarde\: +text.save.newslot = Nom de la sauvegarde: text.save.rename = Renommer -text.save.rename.text = Nouveau nom\: +text.save.rename.text = Nouveau nom: text.selectslot = Sélectionner une sauvegarde. text.slot = [accent]Emplacement {0} -text.save.corrupted = [orange]Fichier de sauvegarde corrompu ou invalide\!\nSi vous venez de mettre à jour votre jeu, c'est probablement dû à un changement du format de sauvegarde et [scarlet]non[] un bug. +text.save.corrupted = [orange]Fichier de sauvegarde corrompu ou invalide!\nSi vous venez de mettre à jour votre jeu, c'est probablement dû à un changement du format de sauvegarde et [scarlet]non[] un bug. text.sector.corrupted = [orange]Une sauvegarde pour ce secteur a été trouvé, mais son chargement a raté.\nUne nouvelle sauvegarde a été créé. text.empty = text.on = On text.off = Off -text.save.autosave = Sauvegarde automatique\: {0} -text.save.map = Carte\: {0} +text.save.autosave = Sauvegarde automatique: {0} +text.save.map = Carte: {0} text.save.wave = Vague {0} -text.save.difficulty = Difficulté\: {0} -text.save.date = Dernière sauvegarde\: {0} -text.save.playtime = Temps de jeu\: {0} +text.save.difficulty = Difficulté: {0} +text.save.date = Dernière sauvegarde: {0} +text.save.playtime = Temps de jeu: {0} text.confirm = Confirmer text.delete = Supprimer text.ok = OK @@ -183,9 +182,9 @@ text.back = Retour text.quit.confirm = Êtes-vous sûr de partir? text.changelog.title = Notes de mise à jour text.changelog.loading = Récupération des notes de mise à jour... -text.changelog.error.android = [orange]Remarquez que les notes de mise à jour peuvent ne pas marcher sur Android 4.4 et inférieur\!\nC'est dû à un bug interne d'Android . +text.changelog.error.android = [orange]Remarquez que les notes de mise à jour peuvent ne pas marcher sur Android 4.4 et inférieur!\nC'est dû à un bug interne d'Android . text.changelog.error.ios = [orange]Les notes de mise à jour ne sont pas suppporté sur iOS. -text.changelog.error = [scarlet]Erreur lors de la récupération des notes de mises à jour\!\nVérifiez votre connexion internet. +text.changelog.error = [scarlet]Erreur lors de la récupération des notes de mises à jour!\nVérifiez votre connexion internet. text.changelog.current = [yellow][[Version actuelle] text.changelog.latest = [orange][[Dernière version] text.loading = [accent]Chargement... @@ -201,33 +200,32 @@ text.saveimage = Sauvegarder l'image text.unknown = Inconnu text.custom = Personnalisé text.builtin = Pré-fait -text.map.delete.confirm = Êtes-vous sûr de supprimer cette carte? Cette action ne peut pas être défaite\! +text.map.delete.confirm = Êtes-vous sûr de supprimer cette carte? Cette action ne peut pas être défaite! text.map.random = [accent]Carte aléatoire -text.map.nospawn = Cette carte n'a pas de base pour que le joueur y apparaisse\! Ajouter une [ROYAL]base bleue[] sur cette carte dans l'éditeur. -text.map.nospawn.pvp = Cette carte n'a pas de base ennemies pour qu'un joueur ennemi y apparaisse\! Ajouter au moins une [SCARLET]Base rouge[] sur cette carte dans l'éditeur. -text.map.invalid = Erreur lors du chargement de la carte\: carte corrompue ou invalide. +text.map.nospawn = Cette carte n'a pas de base pour que le joueur y apparaisse! Ajouter une [ROYAL]base bleue[] sur cette carte dans l'éditeur. +text.map.nospawn.pvp = Cette carte n'a pas de base ennemies pour qu'un joueur ennemi y apparaisse! Ajouter au moins une [SCARLET]Base rouge[] sur cette carte dans l'éditeur. +text.map.invalid = Erreur lors du chargement de la carte: carte corrompue ou invalide. text.editor.brush = Pinceau text.editor.slope = \\ text.editor.openin = Ouvrir dans l'éditeur text.editor.oregen = Génération de minerais -text.editor.oregen.info = Génération de minerais\: +text.editor.oregen.info = Génération de minerais: text.editor.mapinfo = Info de la carte -text.editor.author = Auteur\: -text.editor.description = Description\: -text.editor.name = Nom\: +text.editor.author = Auteur: +text.editor.description = Description: +text.editor.name = Nom: text.editor.teams = Équipe text.editor.elevation = Élevation -text.editor.badsize = [orange]Dimensions de l'image invalide\![]\nDimensions valides de carte\: {0} -text.editor.errorimageload = Erreur lors du chargement du fichier\:\n[orange]{0} -text.editor.errorimagesave = Erreur lors de la sauvegarde du fichier\:\n[orange]{0} +text.editor.errorimageload = Erreur lors du chargement du fichier:\n[orange]{0} +text.editor.errorimagesave = Erreur lors de la sauvegarde du fichier:\n[orange]{0} text.editor.generate = Générer text.editor.resize = Redimensionner text.editor.loadmap = Charger une carte text.editor.savemap = Sauvegarder une carte -text.editor.saved = Sauvegardé\! -text.editor.save.noname = Votre carte n'a pas de nom \! Définissez-en un sur le menu 'info de la carte'. -text.editor.save.overwrite = Votre carte réécrit une carte préfaite\! Choisissez un nom différent dans le menu 'info de la carte' . -text.editor.import.exists = [scarlet]Importation impossible \:[] Une carte préfaite nommé '{0}' existe déjà\! +text.editor.saved = Sauvegardé! +text.editor.save.noname = Votre carte n'a pas de nom ! Définissez-en un sur le menu 'info de la carte'. +text.editor.save.overwrite = Votre carte réécrit une carte préfaite! Choisissez un nom différent dans le menu 'info de la carte' . +text.editor.import.exists = [scarlet]Importation impossible :[] Une carte préfaite nommé '{0}' existe déjà! text.editor.import = Importation... text.editor.importmap = Importer une carte text.editor.importmap.description = Importer une carte existante @@ -242,27 +240,34 @@ text.editor.exportimage = Exporter l'image du terrain text.editor.exportimage.description = Exporter une image de la carte text.editor.loadimage = Importer le terrain text.editor.saveimage = Exportr le terrain -text.editor.unsaved = [scarlet]Vous avez des changements non sauvegardés \![]\nÊtes-vous sûr de partir +text.editor.unsaved = [scarlet]Vous avez des changements non sauvegardés ![]\nÊtes-vous sûr de partir text.editor.resizemap = Redimensionner\nla carte -text.editor.mapname = Nom de la carte²\: -text.editor.overwrite = [accent]Attention \!\nCeci réécrit une carte existante . -text.editor.overwrite.confirm = [scarlet]Attention \![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire? -text.editor.selectmap = Séléctionnez une carte\: -text.width = Largeur\: -text.height = Hauteur\: +text.editor.mapname = Nom de la carte²: +text.editor.overwrite = [accent]Attention !\nCeci réécrit une carte existante . +text.editor.overwrite.confirm = [scarlet]Attention ![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire? +text.editor.selectmap = Séléctionnez une carte: +text.width = Largeur: +text.height = Hauteur: text.menu = Menu text.play = Jouer text.load = Charger text.save = Sauvegarder -text.fps = FPS\: {0} -text.tps = TPS\: {0} -text.ping = Ping\: {0}ms +text.fps = FPS: {0} +text.tps = TPS: {0} +text.ping = Ping: {0}ms text.language.restart = Veuillez redémarrez votre jeu pour le changement de langage prenne effet. text.settings = Paramètres text.tutorial = Tutoriel text.editor = Éditeur text.mapeditor = Éditeur de carte text.donate = Faire un\ndon +text.connectfail = [crimson]Échec de la connexion au serveur : [orange]{0} +text.error.unreachable = Server unreachable. +text.error.invalidaddress = Invalid address. +text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! +text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! +text.error.alreadyconnected = Already connected. +text.error.any = Unkown network error. text.settings.language = Langage text.settings.reset = Valeur par défaut. text.settings.rebind = Réatttribuer @@ -271,8 +276,8 @@ text.settings.game = Jeu text.settings.sound = Son text.settings.graphics = Graphiques text.settings.cleardata = Effacer les données du jeu... -text.settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\nCe qui est fait ne peut être défait \! -text.settings.clearall.confirm = [scarlet]ATTENTION\![]\nCet action effacera toutes les données , incluant les sauvegarges, les cartes, les déblocages et la configuration des touches.\nUne fois que vous aurez pressé 'ok' le jeu effacera toutes les données et se fermera. +text.settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\nCe qui est fait ne peut être défait ! +text.settings.clearall.confirm = [scarlet]ATTENTION![]\nCet action effacera toutes les données , incluant les sauvegarges, les cartes, les déblocages et la configuration des touches.\nUne fois que vous aurez pressé 'ok' le jeu effacera toutes les données et se fermera. text.settings.clearsectors = Effacer les données des secteurs text.settings.clearunlocks = Effacer les déblocages text.settings.clearall = Tout effacer @@ -314,7 +319,7 @@ text.blocks.coolant = Liquide de refroidissement text.blocks.coolantuse = Quantité de liquide de refroidissement utilisée text.blocks.inputliquidfuel = Carburant liquide text.blocks.liquidfueluse = Quantité de carburant liquide utilisé -text.blocks.explosive = Hautement explosif\! +text.blocks.explosive = Hautement explosif! text.blocks.health = Santé text.blocks.inaccuracy = Précision text.blocks.shots = Tir @@ -348,20 +353,17 @@ setting.difficulty.easy = facile setting.difficulty.normal = normal setting.difficulty.hard = difficile setting.difficulty.insane = Extreme -setting.difficulty.purge = Purge -setting.difficulty.name = Difficulté\: +setting.difficulty.name = Difficulté: setting.screenshake.name = Tremblement d'écran -setting.indicators.name = Indicateurs ennemis setting.effects.name = Montrer les effets setting.sensitivity.name = Sensibilité de la manette setting.saveinterval.name = Intervalle des sauvegardes auto setting.seconds = {0} secondes setting.fullscreen.name = Plein écran -setting.multithread.name = Multithreading [scarlet] (instable\!) +setting.multithread.name = Multithreading [scarlet] (instable!) setting.fps.name = Afficher FPS setting.vsync.name = VSync setting.lasers.name = Afficher les rayons des lasers -setting.healthbars.name = Afficher les barres de santé des entités setting.minimap.name = montrer la minimap setting.musicvol.name = volume de la musique setting.mutemusic.name = Couper la musique @@ -403,7 +405,7 @@ mode.waves.description = le mode de jeu normal. Ressource limitée et vagues d'e mode.sandbox.name = bac à sable mode.sandbox.description = Ressources infinies et pas de timer pour les vagues. mode.custom.warning = Notez que les blocs débloqués en partie personnalisées ne sont pas conservés pour les secteurs.\n\n[LIGHT_GRAY]En mode bac à sable, seul les blocs débloqués en mode secteur peuvent être utilisés. -mode.custom.warning.read = Simplement pour vérifier que vous l'avez lu \:\n[scarlet]CE QUI EST DEBLOQUE LORS DES PARITES PERSONNALISEES NE L'EST POUR LES SECTEURS OU LES AUTRES MODES DE JEU\!\n\n[LIGHT_GRAY](J'aurais souhaité que ce ne soit pas nécessaire, mais ça a l'air de l'être ) +mode.custom.warning.read = Simplement pour vérifier que vous l'avez lu :\n[scarlet]CE QUI EST DEBLOQUE LORS DES PARITES PERSONNALISEES NE L'EST POUR LES SECTEURS OU LES AUTRES MODES DE JEU!\n\n[LIGHT_GRAY](J'aurais souhaité que ce ne soit pas nécessaire, mais ça a l'air de l'être ) mode.freebuild.name = construction libre mode.freebuild.description = Ressource limitée et pas de timer pour les vagues. mode.pvp.name = JcJ @@ -424,15 +426,17 @@ item.coal.description = Un carburant commun et facile à obtenir. item.dense-alloy.name = Alliage lourd item.dense-alloy.description = Un alliage résistant fait de plomb et de cuivre. Utilisé dans les blocs de transports avancés et les foreuses de haut niveau. item.titanium.name = Titane -item.titanium.description = Un métal rare super-léger largement utilisé dans le transport de liquides et d'objets ainsi que dans les foreuses de haut-niveau et l'aviation .item.thorium.name\=Thorium +item.titanium.description = Un métal rare super-léger largement utilisé dans le transport de liquides et d'objets ainsi que dans les foreuses de haut-niveau et l'aviation .item.thorium.name=Thorium item.thorium.name = Thorium item.thorium.description = Un métal dense, et radioactif utilisé comme support structurel et comme carburant nucléaire. item.silicon.name = Silicone -item.silicon.description=Un matériau semi-conducteur extrêmement utile, avec des utilisations dans les panneaux solaires et beaucoup d'autre composants électroniques complexes. +item.silicon.description = Un matériau semi-conducteur extrêmement utile, avec des utilisations dans les panneaux solaires et beaucoup d'autre composants électroniques complexes. item.plastanium.name = Plastanium item.plastanium.description = Un matériau léger et docile utilisé dans l'aviation avancée et dans les munitions à fragmentation. -item.phase-matter.name = Matière phasée +item.phase-fabric.name = Phase Fabric +item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. item.surge-alloy.name = alliage superchargé +item.surge-alloy.description = An advanced alloy with unique electrical properties. item.biomatter.name = Biomasse item.biomatter.description = Un mélange de matières organiques; utilisé pour la transformation en huile ou en tant que carburant de base. item.sand.name = Sable @@ -474,28 +478,28 @@ mech.trident-ship.weapon = Largage de bombe mech.glaive-ship.name = Glaive mech.glaive-ship.description = Un grand vaisseau de combat cuirassé . Equipé avec un fusil automatique à munitions incendiaires . Il a aussi une bonne accéleration ainsi qu'une bonne Vitesse maximale. mech.glaive-ship.weapon = Fusil automatique incendiaire -text.item.explosiveness = [LIGHT_GRAY]Explosivité\: {0} -text.item.flammability = [LIGHT_GRAY]Inflammabilité\: {0} -text.item.radioactivity = [LIGHT_GRAY]Radioactivité\: {0} -text.item.fluxiness = [LIGHT_GRAY]Flux de Puissance\: {0} -text.unit.health = [LIGHT_GRAY]Health\: {0} -text.unit.speed = [LIGHT_GRAY]Speed\: {0} -text.mech.weapon = [LIGHT_GRAY]Arme\: {0} -text.mech.armor = [LIGHT_GRAY]Armure\: {0} -text.mech.itemcapacity = [LIGHT_GRAY]Capacité de stockage\: {0} -text.mech.minespeed = [LIGHT_GRAY]Vitesse de minage\: {0} -text.mech.minepower = [LIGHT_GRAY]Puissance du minage\: {0} -text.mech.ability = [LIGHT_GRAY]Compétence\: {0} -text.liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique\: {0} -text.liquid.viscosity = [LIGHT_GRAY]Viscosité\: {0} -text.liquid.temperature = [LIGHT_GRAY]Température\: {0} +text.item.explosiveness = [LIGHT_GRAY]Explosivité: {0} +text.item.flammability = [LIGHT_GRAY]Inflammabilité: {0} +text.item.radioactivity = [LIGHT_GRAY]Radioactivité: {0} +text.item.fluxiness = [LIGHT_GRAY]Flux de Puissance: {0} +text.unit.health = [LIGHT_GRAY]Health: {0} +text.unit.speed = [LIGHT_GRAY]Speed: {0} +text.mech.weapon = [LIGHT_GRAY]Arme: {0} +text.mech.armor = [LIGHT_GRAY]Armure: {0} +text.mech.itemcapacity = [LIGHT_GRAY]Capacité de stockage: {0} +text.mech.minespeed = [LIGHT_GRAY]Vitesse de minage: {0} +text.mech.minepower = [LIGHT_GRAY]Puissance du minage: {0} +text.mech.ability = [LIGHT_GRAY]Compétence: {0} +text.liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique: {0} +text.liquid.viscosity = [LIGHT_GRAY]Viscosité: {0} +text.liquid.temperature = [LIGHT_GRAY]Température: {0} block.spawn.name = Générateur d'ennemi block.core.name = Base block.metalfloor.name = Sol en métal block.deepwater.name = eau profonde block.water.name = eau block.lava.name = lave -block.oil.name = pétrole +block.tar.name = Tar block.blackstone.name = roche sombre block.stone.name = roche block.dirt.name = terre @@ -525,15 +529,11 @@ block.conveyor.name = Convoyeur block.titanium-conveyor.name = Convoyeur en titane block.junction.name = Jonction block.router.name = [accent]routeur[] -block.router.description = Distribue les articles dans les 4 directions. Le seul et l'unique. block.distributor.name = Distributeur -block.distributor.description = C'est un bloc qui peut envoyer les articles dans 8 directions. block.sorter.name = Sorteur block.sorter.description = Trie les articles. Si un article rcorrespond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite. block.overflow-gate.name = Barrière de Débordement block.overflow-gate.description = C'est la combinaison entre un Routeur et un Diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué. -block.bridgeconveyor.name = Pont -block.bridgeconveyor.description = C'est un convoyeur qui peut passer par-dessus les blocs, jusqu'à deux blocs de distance. block.smelter.name = Fonderie d'alliage lourd block.arc-smelter.name = Fonderie d'alliage lourd électrique block.silicon-smelter.name = Fonderie de Silicone @@ -572,7 +572,6 @@ block.liquidsource.name = Source de liquide block.powervoid.name = absorbeur énergétique block.powerinfinite.name = Puissance infinie block.unloader.name = Déchargeur -block.sortedunloader.name = Déchargeur-trieur block.vault.name = Coffre-Fort block.wave.name = Vague block.swarmer.name = Essaim @@ -667,4 +666,114 @@ tutorial.daggerfactory = Construire [accent]une usine de "Poignards" []est recom tutorial.router = Les usines ont besoin de ressources pour fonctionner.\nCréez un routeur pour séparer les objets. tutorial.dagger = Reliez des transmetteurs énergétiques à l'usine.\nUne fois que les conditions seront remplies , un mécha sera créé.\nConstruisez autant de foreuses, de générateurs et de tapis roulants que nécessaire. tutorial.battle = [LIGHT_GRAY]L'Ennemi[] a révélé sa base .\nDétruisez la avec votre unité et des méchas "Poignard". -block.bridge-conveyor.description = C'est un convoyeur qui peut passer par-dessus les blocs, jusqu'à deux blocs de distance. +block.core.description = The most important building in the game. +block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. +block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. +block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies. +block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles. +block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. +block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. +block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. +block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles. +block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker. +block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. +block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. +block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. +block.mend-projector.description = Periodically heals buildings in its vicinity. +block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. +block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. +block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. +block.duo.description = A small, cheap turret. +block.arc.description = A small turret which shoots electricity in a random arc towards the enemy. +block.hail.description = A small artillery turret. +block.lancer.description = A medium-sized turret which shoots charged electricity beams. +block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles. +block.salvo.description = A medium-sized turret which fires shots in salvos. +block.swarmer.description = A medium-sized turret which shoots burst missiles. +block.ripple.description = A large artillery turret which fires several shots simultaneously. +block.cyclone.description = A large rapid fire turret. +block.fuse.description = A large turret which shoots powerful short-range beams. +block.spectre.description = A large turret which shoots two powerful bullets at once. +block.meltdown.description = A large turret which shoots powerful long-range beams. +block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable. +block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. +block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. +block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. +block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. +block.smelter.description = Burns coal for smelting copper and lead into dense alloy. +block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source. +block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon. +block.plastanium-compressor.description = Produces plastanium from oil and titanium. +block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. +block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. +block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. +block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. +block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. +block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. +block.solidifer.description = Cools lava to stone at a fast pace. +block.melter.description = Heats up stone to very high temperatures to obtain lava. +block.incinerator.description = Gets rid of any excess item or liquid. +block.biomattercompressor.description = Compresses biomatter in order to retrieve oil. +block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone. +block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power. +block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. +block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. +block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. +block.battery-large.description = Stores much more power than a regular battery. +block.combustion-generator.description = Generates power by burning oil or flammable materials. +block.turbine-generator.description = More efficient than a combustion generator, but requires additional water. +block.thermal-generator.description = Generates a large amount of power from lava. +block.solar-panel.description = Provides a small amount of power from the sun. +block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. +block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. +block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. +block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader. +block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container. +block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault. +block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. +block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. +block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. +block.blast-drill.description = The ultimate drill. Requires large amounts of power. +block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. +block.cultivator.description = Cultivates the soil with water in order to obtain biomatter. +block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. +block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it. +block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. +block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. +block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. +block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. +block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. +block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. +block.spirit-factory.description = Produces light drones which mine ore and repair blocks. +block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. +block.wraith-factory.description = Produces fast, hit-and-run interceptor units. +block.ghoul-factory.description = Produces heavy carpet bombers. +block.dagger-factory.description = Produces basic ground units. +block.titan-factory.description = Produces advanced, armored ground units. +block.fortress-factory.description = Produces heavy artillery ground units. +block.revenant-factory.description = Produces heavy laser ground units. +block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. +block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported. +block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. +block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. +block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. +block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. +block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. +block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. +block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. +block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. +block.rotary-pump.description = An advanced pump which doubles up speed by using power. +block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava. +block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. +block.distributor.description = An advanced router which splits items to up to 7 other directions equally. +block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. +block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech. +block.itemsource.description = Infinitely outputs items. Sandbox only. +block.liquidsource.description = Infinitely outputs liquids. Sandbox only. +block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only. +block.powerinfinite.description = Infinitely outputs power. Sandbox only. +block.powervoid.description = Voids all power inputted into it. Sandbox only. +liquid.water.description = Commonly used for cooling machines and waste processing. +liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets. +liquid.oil.description = Can be burnt, exploded or used as a coolant. +liquid.cryofluid.description = The most efficient liquid for cooling things down. diff --git a/core/assets/bundles/bundle_fr_BE.properties b/core/assets/bundles/bundle_fr_BE.properties index 0c736b2329..cc6418fa38 100644 --- a/core/assets/bundles/bundle_fr_BE.properties +++ b/core/assets/bundles/bundle_fr_BE.properties @@ -1,6 +1,6 @@ -text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) +text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!) text.credits = Crédits -text.discord = Rejoignez le discord de Mindustry \! +text.discord = Rejoignez le discord de Mindustry ! text.link.discord.description = Le discord officiel de Mindustry text.link.github.description = Code source du jeu text.link.dev-builds.description = Versions instables de développement @@ -8,20 +8,20 @@ text.link.trello.description = Planning Trello officiel pour les fonctionnalité text.link.itch.io.description = Page web itch.io avec les versions ordinateurs téléchargeables et la version web text.link.google-play.description = Page Google Play Store du jeu text.link.wiki.description = Wiki officiel de Mindustry -text.linkfail = L'ouverture du lien a échoué\!\nL'URL a été copiée dans votre presse-papier. -text.editor.web = La version web ne prend pas en charge l'éditeur \!\nTéléchargez le jeu pour l'utiliser. -text.web.unsupported = La version web ne prend pas en charge cette fonctionnalité \! Téléchargez le jeu pour l'utiliser. +text.linkfail = L'ouverture du lien a échoué!\nL'URL a été copiée dans votre presse-papier. +text.editor.web = La version web ne prend pas en charge l'éditeur !\nTéléchargez le jeu pour l'utiliser. +text.web.unsupported = La version web ne prend pas en charge cette fonctionnalité ! Téléchargez le jeu pour l'utiliser. text.gameover = Le base a été détruit. -text.gameover.pvp = L'équipe[accent] {0}[] a gagnée \! +text.gameover.pvp = L'équipe[accent] {0}[] a gagnée ! text.sector.gameover = Ce secteur a été perdu. Réessayer ? text.sector.retry = Réessayer -text.highscore = [accent]Nouveau meilleur score \! +text.highscore = [accent]Nouveau meilleur score ! text.wave.lasted = Tu as survécu jusqu'à la vagues [accent]{0}[]. -text.level.highscore = Meilleur score\: [accent]{0} +text.level.highscore = Meilleur score: [accent]{0} text.level.delete.title = Confirmer text.map.delete = Êtes-vous sûr de vouloir supprimer cette carte ?"[orange]{0}[]"? text.level.select = Sélection de niveau -text.level.mode = Mode de jeu\: +text.level.mode = Mode de jeu: text.construction.desktop = Désélectionner un bloc ou arrêter la construction, [accent]utiliser la touche espace[]. text.construction.title = Guide de construction de blocs text.construction = Vous venez de sélectionner le mode [accent]construction de blocs[].\n\nPour commencez à placer des blocs, appuyez simplement sur un emplacement valide proche de votre vaisseau.\nUne fois que vous avez sélectionné quelques emplacements, Appuyez sur le bouton valider pour confirmer, et votre vaisseau commencera à construire.\n\n- [accent]Enlevez des blocs[] de votre sélection en appuyant dessus.\n- [accent]Déplacez la sélection[] en restant appuyé puis en déplaçant n'importe quel bloc de la sélection.\n- [accent]Placez les blocs en ligne[] En restant appuyé sur un espace vide, puis en étirant dans une direction.\n- [accent]Annulez la construction ou la sélection[] en appuyant sur le X en bas à droite. @@ -36,19 +36,19 @@ text.joingame = Rejoindre la partie text.addplayers = Ajouter/Enlever des joueurs text.customgame = Partie personnalisée text.sectors = Secteurs -text.sector = Secteur sélectionné\: [LIGHT_GRAY]{0} -text.sector.time = Temps\: [LIGHT_GRAY]{0} +text.sector = Secteur sélectionné: [LIGHT_GRAY]{0} +text.sector.time = Temps: [LIGHT_GRAY]{0} text.sector.deploy = Déployer text.sector.abandon = Abandonner -text.sector.abandon.confirm = Êtes-vous sûr de vouloir abandonner tout progrès dans ce secteur?\nCette action ne peut être annulée\! +text.sector.abandon.confirm = Êtes-vous sûr de vouloir abandonner tout progrès dans ce secteur?\nCette action ne peut être annulée! text.sector.resume = Reprendre text.sector.locked = [scarlet][[Incomplet] text.sector.unexplored = [accent][[Inexploré] -text.missions = Missions\:[LIGHT_GRAY] {0} -text.mission = Mission\:[LIGHT_GRAY] {0} -text.mission.main = Mission principale\:[LIGHT_GRAY] {0} +text.missions = Missions:[LIGHT_GRAY] {0} +text.mission = Mission:[LIGHT_GRAY] {0} +text.mission.main = Mission principale:[LIGHT_GRAY] {0} text.mission.info = Mission info -text.mission.complete = Mission terminée \! +text.mission.complete = Mission terminée ! text.mission.complete.body = Le secteur {0},{1} a été conquis. text.mission.wave = Survivez[accent] {0}/{1} []vagues\nProchaine vague dans {2} text.mission.wave.enemies = Survivez[accent] {0}/{1} []vagues\n{2} Ennemis @@ -56,12 +56,12 @@ text.mission.wave.enemy = Survivez[accent] {0}/{1} []vagues\n{2} Ennemi text.mission.wave.menu = Survivez[accent] {0} []vagues text.mission.battle = Détruire la base ennemie. text.mission.resource.menu = Obtenez {0} x{1} -text.mission.resource = Obtain {0}\:\n[accent]{1}/{2}[] +text.mission.resource = Obtain {0}:\n[accent]{1}/{2}[] text.mission.block = Créez {0} text.mission.unit = Créez {0} unité text.mission.command = Envoyer une commande à {0} unités text.mission.linknode = Reliez le transmetteur énergétique -text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} +text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0} text.mission.mech = Changer de mécha[accent] {0}[] text.mission.create = Créez[accent] {0}[] text.none = @@ -70,29 +70,29 @@ text.quit = Quitter text.maps = Cartes text.continue = Continue text.nextmission = Prochaine Mission -text.maps.none = [LIGHT_GRAY]Aucune carte trouvée\! +text.maps.none = [LIGHT_GRAY]Aucune carte trouvée! text.about.button = À propos -text.name = Nom\: -text.unlocked = Nouveau bloc debloqué\! -text.unlocked.plural = Nouveaux blocs débloqués\! +text.name = Nom: +text.filename = File Name: +text.unlocked = Nouveau bloc debloqué! +text.unlocked.plural = Nouveaux blocs débloqués! text.players = {0} joueurs en ligne text.players.single = {0} joueur en ligne -text.server.mismatch = Erreur de paquet\: possible d'incompatibilité de version client/serveur. Assurez-vous que vous et l'hôte avez la dernière version de Mindustry \! text.server.closing = [accent]Fermeture du serveur ... -text.server.kicked.kick = Vous avez été expulsé du serveur \! +text.server.kicked.kick = Vous avez été expulsé du serveur ! text.server.kicked.serverClose = Serveur fermé. text.server.kicked.sectorComplete = Secteur terminée. text.server.kicked.sectorComplete.text = Votre mission est complète.\nLe serveur va maintenant passer au prochain secteur. -text.server.kicked.clientOutdated = Client dépassé\! Mettez à jour votre jeu \! -text.server.kicked.serverOutdated = Serveur dépassé\! Demandez à l'hôte de le mettre à jour \! +text.server.kicked.clientOutdated = Client dépassé! Mettez à jour votre jeu ! +text.server.kicked.serverOutdated = Serveur dépassé! Demandez à l'hôte de le mettre à jour ! text.server.kicked.banned = Vous êtes banni de ce serveur. text.server.kicked.recentKick = Vous avez été expulsé récemment.\nAttendez avant de vous connecter à nouveau. text.server.kicked.nameInUse = Il y a déjà quelqu'un avec ce nom\nsur ce serveur. text.server.kicked.nameEmpty = Votre nom doit contenir au moins une lettre ou un chiffre. -text.server.kicked.idInUse = Vous êtes déjà sur ce serveur \! Se connecter avec deux comptes n'est pas permis \! +text.server.kicked.idInUse = Vous êtes déjà sur ce serveur ! Se connecter avec deux comptes n'est pas permis ! text.server.kicked.customClient = Ce serveur ne supporte pas les versions personnalisées (Custom builds). Télécharger une version officielle. -text.host.info = Le bouton [accent]héberger[] héberge un serveur sur les ports [scarlet]6567[] et [scarlet]6568.[]\nN'importe qui sur le même [LIGHT_GRAY]réseau wifi ou local[] devrait pouvoir voir votre serveur dans sa liste de serveurs.\n\nSi vous voulez que les gens puissent se connecter de n'importe où grâce à l'IP, [accent]rediriger les ports[] est requis.\n\n[LIGHT_GRAY]Note\:Si quelqu'un éprouve des difficultés à se connecter à votre partie LAN, assurez-vous que vous avez autorisé Mindustry à accéder à votre réseau local dans les paramètres de votre pare-feu. -text.join.info = Ici, vous pouvez entrer l' [accent]IP d'un serveur[] pour s'y connecter, ou découvrir les serveurs[accent]sur votre réseau local[] pour s'y connecter.\nLes parties multijoueur LAN et WAN sont toutes deux supportées.\n\n[LIGHT_GRAY]Note\: Aucune liste globale des serveurs n'est génerée automatiquement\: si vous voulez vous connecter à un serveur par IP, vous devrez demander l'IP à l'hébergeur. +text.host.info = Le bouton [accent]héberger[] héberge un serveur sur les ports [scarlet]6567[] et [scarlet]6568.[]\nN'importe qui sur le même [LIGHT_GRAY]réseau wifi ou local[] devrait pouvoir voir votre serveur dans sa liste de serveurs.\n\nSi vous voulez que les gens puissent se connecter de n'importe où grâce à l'IP, [accent]rediriger les ports[] est requis.\n\n[LIGHT_GRAY]Note:Si quelqu'un éprouve des difficultés à se connecter à votre partie LAN, assurez-vous que vous avez autorisé Mindustry à accéder à votre réseau local dans les paramètres de votre pare-feu. +text.join.info = Ici, vous pouvez entrer l' [accent]IP d'un serveur[] pour s'y connecter, ou découvrir les serveurs[accent]sur votre réseau local[] pour s'y connecter.\nLes parties multijoueur LAN et WAN sont toutes deux supportées.\n\n[LIGHT_GRAY]Note: Aucune liste globale des serveurs n'est génerée automatiquement: si vous voulez vous connecter à un serveur par IP, vous devrez demander l'IP à l'hébergeur. text.hostserver = Héberger un serveur text.hostserver.mobile = Héberger\nUne partie text.host = Héberger @@ -100,31 +100,31 @@ text.hosting = [accent]Ouverture du serveur ... text.hosts.refresh = Actualiser text.hosts.discovering = Recherche de parties en LAN text.server.refreshing = Actualisation du serveur -text.hosts.none = [lightgray]Aucun jeu en LAN trouvé \! +text.hosts.none = [lightgray]Aucun jeu en LAN trouvé ! text.host.invalid = [scarlet]Impossible de se\nconnecter à l'hôte. text.trace = Suivre le joueur -text.trace.playername = Nom du joueur\: [accent]{0} -text.trace.ip = IP\: [accent]{0} -text.trace.id = ID Unique\: [accent]{0} -text.trace.android = Client Android\: [accent]{0} -text.trace.modclient = Client personnalisé\: [accent]{0} -text.trace.totalblocksbroken = Total des blocs détruits\: [accent]{0} -text.trace.structureblocksbroken = Structure de blocs détruites\: [accent]{0} -text.trace.lastblockbroken = Dernier bloc détruit\: [accent]{0} -text.trace.totalblocksplaced = Total de blocs placés\: [accent]{0} -text.trace.lastblockplaced = Dernier bloc placé\: [accent]{0} -text.invalidid = ID client invalide \! Soumettre un rapport de bug +text.trace.playername = Nom du joueur: [accent]{0} +text.trace.ip = IP: [accent]{0} +text.trace.id = ID Unique: [accent]{0} +text.trace.android = Client Android: [accent]{0} +text.trace.modclient = Client personnalisé: [accent]{0} +text.trace.totalblocksbroken = Total des blocs détruits: [accent]{0} +text.trace.structureblocksbroken = Structure de blocs détruites: [accent]{0} +text.trace.lastblockbroken = Dernier bloc détruit: [accent]{0} +text.trace.totalblocksplaced = Total de blocs placés: [accent]{0} +text.trace.lastblockplaced = Dernier bloc placé: [accent]{0} +text.invalidid = ID client invalide ! Soumettre un rapport de bug text.server.bans = Bannis -text.server.bans.none = Aucun joueurs bannis trouvés \! +text.server.bans.none = Aucun joueurs bannis trouvés ! text.server.admins = Administrateurs -text.server.admins.none = Aucun administrateurs trouvé \! +text.server.admins.none = Aucun administrateurs trouvé ! text.server.add = Ajouter un serveur text.server.delete = Êtes-vous sûr de vouloir supprimer ce serveur ? -text.server.hostname = Hôte\: {0} +text.server.hostname = Hôte: {0} text.server.edit = Modifier le serveur -text.server.outdated = [crimson]Serveur obsolète \![] -text.server.outdated.client = [crimson]Client obsolète \![] -text.server.version = [lightgray]Version\: {0} {1} +text.server.outdated = [crimson]Serveur obsolète ![] +text.server.outdated.client = [crimson]Client obsolète ![] +text.server.version = [lightgray]Version: {0} {1} text.server.custombuild = [yellow]Version personnalisée text.confirmban = Êtes-vous sûr de vouloir bannir ce joueur ? text.confirmkick = Êtes-vous sûr de vouloir expulser ce joueur? @@ -132,46 +132,45 @@ text.confirmunban = Êtes-vous sûr de vouloir annuler le ban de ce joueur ? text.confirmadmin = Êtes-vous sûr de vouloir faire de ce joueur un administrateur ? text.confirmunadmin = Êtes-vous sûr de vouloir supprimer le statut d'administrateur de ce joueur ? text.joingame.title = Rejoindre une partie -text.joingame.ip = IP\: +text.joingame.ip = IP: text.disconnect = Déconnecté. -text.disconnect.data = Les données du monde n'ont pas pu être chargées \! +text.disconnect.data = Les données du monde n'ont pas pu être chargées ! text.connecting = [accent]Connexion... text.connecting.data = [accent]Chargement des données du monde... -text.connectfail = [crimson]Échec de la connexion au serveur\: [orange]{0} -text.server.port = Port\: -text.server.addressinuse = Adresse déjà utilisée \! -text.server.invalidport = Numéro de port incorrect \! -text.server.error = [crimson]Erreur lors de l'hébergement du serveur\: [orange]{0} +text.server.port = Port: +text.server.addressinuse = Adresse déjà utilisée ! +text.server.invalidport = Numéro de port incorrect ! +text.server.error = [crimson]Erreur lors de l'hébergement du serveur: [orange]{0} text.save.old = Cette sauvegarde correspond à une ancienne version du jeu et ne peut donc plus être utilisée.\n\n[LIGHT_GRAY]La rétrocompatibilité des sauvegardes va être implémentée dans la version finale de la 4.0. text.save.new = Nouvelle sauvegarde text.save.overwrite = Êtes-vous sûr de vouloir\nécraser cette sauvegarde ? text.overwrite = Écraser -text.save.none = Aucune sauvegarde trouvée \! +text.save.none = Aucune sauvegarde trouvée ! text.saveload = [accent]Sauvegarde... -text.savefail = Échec de la sauvegarde \! +text.savefail = Échec de la sauvegarde ! text.save.delete.confirm = Êtes-vous sûr de supprimer cette sauvegarde ? text.save.delete = Supprimer text.save.export = Exporter une\nSauvegarde -text.save.import.invalid = [orange]Cette sauvegarde est invalide\! -text.save.import.fail = [crimson]L'importation de la sauvegarde\na échoué\: [orange]{0} -text.save.export.fail = [crimson]L'exportation de la sauvegarde\na échoué\: [orange]{0} +text.save.import.invalid = [orange]Cette sauvegarde est invalide! +text.save.import.fail = [crimson]L'importation de la sauvegarde\na échoué: [orange]{0} +text.save.export.fail = [crimson]L'exportation de la sauvegarde\na échoué: [orange]{0} text.save.import = Importer une sauvegarde -text.save.newslot = Nom de la sauvegarde\: +text.save.newslot = Nom de la sauvegarde: text.save.rename = Renommer -text.save.rename.text = Nouveau nom\: +text.save.rename.text = Nouveau nom: text.selectslot = Sélectionnez une sauvegarde. text.slot = [accent]Emplacement {0} -text.save.corrupted = [orange]Fichier de sauvegarde corrompu ou invalide\!\nSi vous venez de mettre à jour votre jeu, c'est probablement dû à un changement du format de sauvegarde et [scarlet]non[] un bug. +text.save.corrupted = [orange]Fichier de sauvegarde corrompu ou invalide!\nSi vous venez de mettre à jour votre jeu, c'est probablement dû à un changement du format de sauvegarde et [scarlet]non[] un bug. text.sector.corrupted = [orange]Une sauvegarde pour ce secteur a été trouvé, mais son chargement a raté.\nUne nouvelle sauvegarde a été créé. text.empty = text.on = Allumer text.off = Éteint text.save.autosave = Sauvegarde automatique {0} -text.save.map = Carte\: {0} +text.save.map = Carte: {0} text.save.wave = Vague {0} -text.save.difficulty = Difficulté\: {0} -text.save.date = Dernière sauvegarde\: {0} -text.save.playtime = Temps de jeu\: {0} +text.save.difficulty = Difficulté: {0} +text.save.date = Dernière sauvegarde: {0} +text.save.playtime = Temps de jeu: {0} text.confirm = Confirmer text.delete = Supprimer text.ok = OK @@ -183,9 +182,9 @@ text.back = Retour text.quit.confirm = Êtes-vous sûr de vouloir quitter? text.changelog.title = Notes de mise à jour text.changelog.loading = Récupération des notes de mise à jour... -text.changelog.error.android = [orange]Notez que les notes de mise à jour ne marchent pas, certaines fois, sur Android 4.4 et versions antérieures\!\nCeci est dû à un bug interne à Android. +text.changelog.error.android = [orange]Notez que les notes de mise à jour ne marchent pas, certaines fois, sur Android 4.4 et versions antérieures!\nCeci est dû à un bug interne à Android. text.changelog.error.ios = [orange]Les notes de mise à jour ne sont actuellement pas supportée sur IOS. -text.changelog.error = [scarlet]Erreur lors de la récupération des notes de mises à jour\!\nVérifiez votre connexion internet. +text.changelog.error = [scarlet]Erreur lors de la récupération des notes de mises à jour!\nVérifiez votre connexion internet. text.changelog.current = [yellow][[Version actuelle] text.changelog.latest = [orange][[Dernière version] text.loading = [accent]Chargement... @@ -201,33 +200,32 @@ text.saveimage = Sauvegarder l'image text.unknown = Inconnu text.custom = Personnalisé text.builtin = Pré-fait -text.map.delete.confirm = Êtes-vous sûr de vouloir effacer cette carte ? Cette action est irréversible \! +text.map.delete.confirm = Êtes-vous sûr de vouloir effacer cette carte ? Cette action est irréversible ! text.map.random = [accent]Carte aléatoire -text.map.nospawn = Cette carte ne possède pas de base pour que le joueur puisse apparaître \!Ajouter un [ROYAL]base bleue[] sur cette carte dans l'éditeur. -text.map.nospawn.pvp = Cette carte ne contient aucune base ennemi dans lequel le joueur apparaît\!\nAjoutez des bases[SCARLET] rouge[] à cette carte dans l'éditeur. -text.map.invalid = Erreur lors du chargement de la carte\: carte corrompue ou invalide. +text.map.nospawn = Cette carte ne possède pas de base pour que le joueur puisse apparaître !Ajouter un [ROYAL]base bleue[] sur cette carte dans l'éditeur. +text.map.nospawn.pvp = Cette carte ne contient aucune base ennemi dans lequel le joueur apparaît!\nAjoutez des bases[SCARLET] rouge[] à cette carte dans l'éditeur. +text.map.invalid = Erreur lors du chargement de la carte: carte corrompue ou invalide. text.editor.brush = Pinceau text.editor.slope = \\ text.editor.openin = Ouvrir dans l'éditeur text.editor.oregen = Génération des minerais -text.editor.oregen.info = Génération de minerais\: +text.editor.oregen.info = Génération de minerais: text.editor.mapinfo = Infos sur la carte -text.editor.author = Auteur\: -text.editor.description = Description\: -text.editor.name = Nom\: +text.editor.author = Auteur: +text.editor.description = Description: +text.editor.name = Nom: text.editor.teams = Équipes text.editor.elevation = Élévation -text.editor.badsize = [orange]Dimensions de l'image invalide\![]\nDimensions valides de carte\: {0} -text.editor.errorimageload = Erreur lors du chargement du fichier image\:\n[orange]{0} -text.editor.errorimagesave = Erreur lors de la sauvegarde du fichier image\:\n[orange]{0} +text.editor.errorimageload = Erreur lors du chargement du fichier image:\n[orange]{0} +text.editor.errorimagesave = Erreur lors de la sauvegarde du fichier image:\n[orange]{0} text.editor.generate = Générer text.editor.resize = Redimensionner text.editor.loadmap = Charger une carte text.editor.savemap = Sauvegarder une carte -text.editor.saved = Sauvegardé \! -text.editor.save.noname = Votre carte ne possède pas de nom \! Ajouter en un dans le menu 'Infos sur la carte'. -text.editor.save.overwrite = Une carte posséde déjà ce nom \! Choisissez un nom différent dans le menu 'Infos sur la carte'. -text.editor.import.exists = [scarlet]Importation impossible \:[] Une carte nommé '{0}' existe déjà\! +text.editor.saved = Sauvegardé ! +text.editor.save.noname = Votre carte ne possède pas de nom ! Ajouter en un dans le menu 'Infos sur la carte'. +text.editor.save.overwrite = Une carte posséde déjà ce nom ! Choisissez un nom différent dans le menu 'Infos sur la carte'. +text.editor.import.exists = [scarlet]Importation impossible :[] Une carte nommé '{0}' existe déjà! text.editor.import = Importation... text.editor.importmap = Importer une carte text.editor.importmap.description = Importer une carte déjà existante @@ -242,27 +240,34 @@ text.editor.exportimage = Exporter l'image du terrain text.editor.exportimage.description = Exporter la carte sous forme d'image text.editor.loadimage = Importer le terrain text.editor.saveimage = Exportr le terrain -text.editor.unsaved = [scarlet] Vous avez des changements non sauvegardés \![] Êtes-vous sûr de vouloir quitter ? +text.editor.unsaved = [scarlet] Vous avez des changements non sauvegardés ![] Êtes-vous sûr de vouloir quitter ? text.editor.resizemap = Redimensionner\nla carte -text.editor.mapname = Nom de la carte\: -text.editor.overwrite = [accent]Attention\!\nCela écrasera une carte existante. -text.editor.overwrite.confirm = [scarlet]Attention \![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire? -text.editor.selectmap = Sélectionnez une carte à charger\: -text.width = Largeur\: -text.height = Hauteur\: +text.editor.mapname = Nom de la carte: +text.editor.overwrite = [accent]Attention!\nCela écrasera une carte existante. +text.editor.overwrite.confirm = [scarlet]Attention ![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire? +text.editor.selectmap = Sélectionnez une carte à charger: +text.width = Largeur: +text.height = Hauteur: text.menu = Menu text.play = Jouer text.load = Charger text.save = Sauvegarder -text.fps = FPS\: {0} -text.tps = TPS\: {0} -text.ping = Ping\: {0}ms +text.fps = FPS: {0} +text.tps = TPS: {0} +text.ping = Ping: {0}ms text.language.restart = Veuillez redémarrez votre jeu pour le changement de langage prenne effet. text.settings = Paramètres text.tutorial = Tutoriel text.editor = Éditeur text.mapeditor = Éditeur de carte text.donate = Faire un\ndon +text.connectfail = [crimson]Échec de la connexion au serveur: [orange]{0} +text.error.unreachable = Server unreachable. +text.error.invalidaddress = Invalid address. +text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! +text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! +text.error.alreadyconnected = Already connected. +text.error.any = Unkown network error. text.settings.language = Langage text.settings.reset = Valeur par défaut. text.settings.rebind = Réatttribuer @@ -272,7 +277,7 @@ text.settings.sound = Son text.settings.graphics = Graphiques text.settings.cleardata = Effacer les données du jeu... text.settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\n[scarlet]Ceci est irréversible -text.settings.clearall.confirm = [scarlet]ATTENTION\![]\nCet action effacera toutes les données , incluant les sauvegarges, les cartes, les déblocages et la configuration des touches.\nUne fois que vous aurez pressé 'Ok' le jeu effacera toutes les données et se fermera. +text.settings.clearall.confirm = [scarlet]ATTENTION![]\nCet action effacera toutes les données , incluant les sauvegarges, les cartes, les déblocages et la configuration des touches.\nUne fois que vous aurez pressé 'Ok' le jeu effacera toutes les données et se fermera. text.settings.clearsectors = Éffacer les données des secteurs text.settings.clearunlocks = Éffacer les déblocages text.settings.clearall = Tout effacer @@ -314,7 +319,7 @@ text.blocks.coolant = Liquide de refroidissement text.blocks.coolantuse = Quantité de liquide de refroidissement utilisé text.blocks.inputliquidfuel = Carburant liquide text.blocks.liquidfueluse = Quantité de carburant liquide utilisé -text.blocks.explosive = Hautement explosif \! +text.blocks.explosive = Hautement explosif ! text.blocks.health = Santé text.blocks.inaccuracy = Précision text.blocks.shots = Tirs @@ -348,10 +353,8 @@ setting.difficulty.easy = Facile setting.difficulty.normal = Normal setting.difficulty.hard = Difficile setting.difficulty.insane = Êxtreme -setting.difficulty.purge = Purge -setting.difficulty.name = Difficulté\: +setting.difficulty.name = Difficulté: setting.screenshake.name = Tremblement d'écran -setting.indicators.name = Indicateurs ennemis setting.effects.name = Montrer les effets setting.sensitivity.name = Contôle de la sensibilité setting.saveinterval.name = Intervalle des sauvegardes auto @@ -361,7 +364,6 @@ setting.multithread.name = Multithreading setting.fps.name = Afficher FPS setting.vsync.name = VSync setting.lasers.name = Afficher les rayons des lasers -setting.healthbars.name = Afficher les barres de santé des entités setting.minimap.name = Montrer la minimap setting.musicvol.name = Volume de la musique setting.mutemusic.name = Couper la musique @@ -403,11 +405,11 @@ mode.waves.description = Le mode normal. Ressources limitées et vagues déclenc mode.sandbox.name = Bac à sable mode.sandbox.description = Ressources infinies et pas de compte à rebours pour les vagues. mode.custom.warning = Notez que les blocs débloqués en partie personnalisées ne sont pas conservés pour les secteurs.\n\n[LIGHT_GRAY]En mode bac à sable, seul les blocs débloqués en mode secteur peuvent être utilisés. -mode.custom.warning.read = Juste pour vous assurer que vous l'avez lu\:\n[scarlet]Les déverrouillages dans les jeux personnalisés ne sont pas transférés aux secteurs ou à d'autres modes\!\n\n[LIGHT_GRAY](J'aimerais que ce ne soit pas nécessaire, mais apparemment c'est le cas) +mode.custom.warning.read = Juste pour vous assurer que vous l'avez lu:\n[scarlet]Les déverrouillages dans les jeux personnalisés ne sont pas transférés aux secteurs ou à d'autres modes!\n\n[LIGHT_GRAY](J'aimerais que ce ne soit pas nécessaire, mais apparemment c'est le cas) mode.freebuild.name = Construction libre mode.freebuild.description = Ressources limitées et pas de compte à rebours pour les vagues. mode.pvp.name = PvP -mode.pvp.description = Lutter contre d'autres joueurs pour gagner \! +mode.pvp.description = Lutter contre d'autres joueurs pour gagner ! content.item.name = Objets content.liquid.name = Liquides content.unit.name = Unités @@ -431,8 +433,10 @@ item.silicon.name = Silicone item.silicon.description = Un matériau semi-conducteur extrêmement utile, avec des utilisations dans les panneaux solaires et beaucoup d'autre composants électroniques complexes. item.plastanium.name = Plastanium item.plastanium.description = Un matériau léger et docile utilisé dans l'aviation avancée et dans les munitions à fragmentation. -item.phase-matter.name = Matière phasée +item.phase-fabric.name = Phase Fabric +item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. item.surge-alloy.name = Alliage superchargé +item.surge-alloy.description = An advanced alloy with unique electrical properties. item.biomatter.name = Biomasse item.biomatter.description = Un mélange de matières organiques; utilisé pour la transformation en pétrole ou en tant que carburant de base. item.sand.name = Sable @@ -474,28 +478,28 @@ mech.trident-ship.weapon = Largage de bombe mech.glaive-ship.name = Glaive mech.glaive-ship.description = Un grand vaisseau de combat cuirassé. Equipé avec un fusil automatique à munitions incendiaires. Il a aussi une bonne accéleration ainsi qu'une bonne vitesse maximale. mech.glaive-ship.weapon = Fusil automatique incendiaire -text.item.explosiveness = [LIGHT_GRAY]Explosivité\: {0} -text.item.flammability = [LIGHT_GRAY]Inflammabilité\: {0} -text.item.radioactivity = [LIGHT_GRAY]Radioactivité\: {0} -text.item.fluxiness = [LIGHT_GRAY]Flux de Puissance\: {0} -text.unit.health = [LIGHT_GRAY]Santé\: {0} -text.unit.speed = [LIGHT_GRAY]Vitesse\: {0} -text.mech.weapon = [LIGHT_GRAY]Arme\: {0} -text.mech.armor = [LIGHT_GRAY]Armure\: {0} -text.mech.itemcapacity = [LIGHT_GRAY]Capacité de stockage\: {0} -text.mech.minespeed = [LIGHT_GRAY]Vitesse de minage\: {0} -text.mech.minepower = [LIGHT_GRAY]Puissance du minage\: {0} -text.mech.ability = [LIGHT_GRAY]Compétence\: {0} +text.item.explosiveness = [LIGHT_GRAY]Explosivité: {0} +text.item.flammability = [LIGHT_GRAY]Inflammabilité: {0} +text.item.radioactivity = [LIGHT_GRAY]Radioactivité: {0} +text.item.fluxiness = [LIGHT_GRAY]Flux de Puissance: {0} +text.unit.health = [LIGHT_GRAY]Santé: {0} +text.unit.speed = [LIGHT_GRAY]Vitesse: {0} +text.mech.weapon = [LIGHT_GRAY]Arme: {0} +text.mech.armor = [LIGHT_GRAY]Armure: {0} +text.mech.itemcapacity = [LIGHT_GRAY]Capacité de stockage: {0} +text.mech.minespeed = [LIGHT_GRAY]Vitesse de minage: {0} +text.mech.minepower = [LIGHT_GRAY]Puissance du minage: {0} +text.mech.ability = [LIGHT_GRAY]Compétence: {0} text.liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique {0} -text.liquid.viscosity = [LIGHT_GRAY]Viscosité\: {0} -text.liquid.temperature = [LIGHT_GRAY]Température\: {0} +text.liquid.viscosity = [LIGHT_GRAY]Viscosité: {0} +text.liquid.temperature = [LIGHT_GRAY]Température: {0} block.spawn.name = Générateur d'ennemi block.core.name = Base block.metalfloor.name = Sol en métal block.deepwater.name = Eau profonde block.water.name = Eau block.lava.name = Lave -block.oil.name = Pétrole +block.tar.name = Tar block.blackstone.name = Roche sombre block.stone.name = Roche block.dirt.name = Terre @@ -525,15 +529,11 @@ block.conveyor.name = Transporteur block.titanium-conveyor.name = Transporteur en titane block.junction.name = Junction block.router.name = Routeur -block.router.description = Distribue les articles dans les 4 directions. block.distributor.name = [accent]Distributeur[] -block.distributor.description = C'est un Diviseur qui peut envoyer les articles dans 8 directions. Le seul, pas comme certain. block.sorter.name = Trieur block.sorter.description = Trie les articles. Si un article correspond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite. block.overflow-gate.name = Barrière de Débordement block.overflow-gate.description = C'est la combinaison entre un Routeur et un Diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué. -block.bridgeconveyor.name = Pont Transporteur -block.bridgeconveyor.description = C'est un Transporteur qui peut passer par-dessus les blocs, jusqu'à deux blocs de distance. block.smelter.name = Fonderie d'alliage lourd block.arc-smelter.name = Fonderie d'alliage lourd électrique block.silicon-smelter.name = Fonderie de Silicone @@ -572,7 +572,6 @@ block.liquidsource.name = Source de liquide block.powervoid.name = Absorbeur énergétique block.powerinfinite.name = Puissance infinie block.unloader.name = Déchargeur -block.sortedunloader.name = Déchargeur-trieur block.vault.name = Coffre-Fort block.wave.name = Vague block.swarmer.name = Essaim @@ -667,3 +666,114 @@ tutorial.daggerfactory = Construire [accent]une usine de "Poignards" []est recom tutorial.router = Les usines ont besoin de ressources pour fonctionner.\nCréez un routeur pour séparer les objets. tutorial.dagger = Reliez des transmetteurs énergétiques à l'usine.\nUne fois que les conditions seront remplies , un mécha sera créé.\nConstruisez autant de foreuses, de générateurs et de tapis roulants que nécessaire. tutorial.battle = [LIGHT_GRAY]L'Ennemi[] a révélé sa base .\nDétruisez la avec votre unité et des méchas "Poignard". +block.core.description = The most important building in the game. +block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. +block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. +block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies. +block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles. +block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. +block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. +block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. +block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles. +block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker. +block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. +block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. +block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. +block.mend-projector.description = Periodically heals buildings in its vicinity. +block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. +block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. +block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. +block.duo.description = A small, cheap turret. +block.arc.description = A small turret which shoots electricity in a random arc towards the enemy. +block.hail.description = A small artillery turret. +block.lancer.description = A medium-sized turret which shoots charged electricity beams. +block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles. +block.salvo.description = A medium-sized turret which fires shots in salvos. +block.swarmer.description = A medium-sized turret which shoots burst missiles. +block.ripple.description = A large artillery turret which fires several shots simultaneously. +block.cyclone.description = A large rapid fire turret. +block.fuse.description = A large turret which shoots powerful short-range beams. +block.spectre.description = A large turret which shoots two powerful bullets at once. +block.meltdown.description = A large turret which shoots powerful long-range beams. +block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable. +block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. +block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. +block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. +block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. +block.smelter.description = Burns coal for smelting copper and lead into dense alloy. +block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source. +block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon. +block.plastanium-compressor.description = Produces plastanium from oil and titanium. +block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. +block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. +block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. +block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. +block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. +block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. +block.solidifer.description = Cools lava to stone at a fast pace. +block.melter.description = Heats up stone to very high temperatures to obtain lava. +block.incinerator.description = Gets rid of any excess item or liquid. +block.biomattercompressor.description = Compresses biomatter in order to retrieve oil. +block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone. +block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power. +block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. +block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. +block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. +block.battery-large.description = Stores much more power than a regular battery. +block.combustion-generator.description = Generates power by burning oil or flammable materials. +block.turbine-generator.description = More efficient than a combustion generator, but requires additional water. +block.thermal-generator.description = Generates a large amount of power from lava. +block.solar-panel.description = Provides a small amount of power from the sun. +block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. +block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. +block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. +block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader. +block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container. +block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault. +block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. +block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. +block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. +block.blast-drill.description = The ultimate drill. Requires large amounts of power. +block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. +block.cultivator.description = Cultivates the soil with water in order to obtain biomatter. +block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. +block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it. +block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. +block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. +block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. +block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. +block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. +block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. +block.spirit-factory.description = Produces light drones which mine ore and repair blocks. +block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. +block.wraith-factory.description = Produces fast, hit-and-run interceptor units. +block.ghoul-factory.description = Produces heavy carpet bombers. +block.dagger-factory.description = Produces basic ground units. +block.titan-factory.description = Produces advanced, armored ground units. +block.fortress-factory.description = Produces heavy artillery ground units. +block.revenant-factory.description = Produces heavy laser ground units. +block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. +block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported. +block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. +block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. +block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. +block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. +block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. +block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. +block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. +block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. +block.rotary-pump.description = An advanced pump which doubles up speed by using power. +block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava. +block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. +block.distributor.description = An advanced router which splits items to up to 7 other directions equally. +block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. +block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech. +block.itemsource.description = Infinitely outputs items. Sandbox only. +block.liquidsource.description = Infinitely outputs liquids. Sandbox only. +block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only. +block.powerinfinite.description = Infinitely outputs power. Sandbox only. +block.powervoid.description = Voids all power inputted into it. Sandbox only. +liquid.water.description = Commonly used for cooling machines and waste processing. +liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets. +liquid.oil.description = Can be burnt, exploded or used as a coolant. +liquid.cryofluid.description = The most efficient liquid for cooling things down. diff --git a/core/assets/bundles/bundle_in_ID.properties b/core/assets/bundles/bundle_in_ID.properties index ac89d6cc1a..f05d39c4ae 100644 --- a/core/assets/bundles/bundle_in_ID.properties +++ b/core/assets/bundles/bundle_in_ID.properties @@ -1,6 +1,6 @@ -text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) +text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!) text.credits = Credits -text.discord = Bergabunglah dengan Discord Mindustry\! +text.discord = Bergabunglah dengan Discord Mindustry! text.link.discord.description = the official Mindustry discord chatroom text.link.github.description = Game source code text.link.dev-builds.description = Unstable development builds @@ -8,27 +8,27 @@ text.link.trello.description = Official trello board for planned features text.link.itch.io.description = itch.io page with PC downloads and web version text.link.google-play.description = Google Play store listing text.link.wiki.description = official Mindustry wiki -text.linkfail = Failed to open link\!\nThe URL has been copied to your cliboard. -text.editor.web = The web version does not support the editor\!\nDownload the game to use it. -text.web.unsupported = The web version does not support this feature\! Download the game to use it. +text.linkfail = Failed to open link!\nThe URL has been copied to your cliboard. +text.editor.web = The web version does not support the editor!\nDownload the game to use it. +text.web.unsupported = The web version does not support this feature! Download the game to use it. text.gameover = Intinya hancur. -text.gameover.pvp = The[accent] {0}[] team is victorious\! +text.gameover.pvp = The[accent] {0}[] team is victorious! text.sector.gameover = This sector has been lost. Re-deploy? text.sector.retry = Retry -text.highscore = [YELLOW]Rekor baru\! +text.highscore = [YELLOW]Rekor baru! text.wave.lasted = You lasted until wave [accent]{0}[]. -text.level.highscore = Skor Tinggi\: [accent]{0} +text.level.highscore = Skor Tinggi: [accent]{0} text.level.delete.title = Konfirmasi Hapus text.map.delete = Are you sure you want to delete the map "[orange]{0}[]"? text.level.select = Pilih Level -text.level.mode = Modus permainan\: +text.level.mode = Modus permainan: text.construction.desktop = Desktop controls have been changed.\nTo deselect a block or stop building, [accent]use space[]. text.construction.title = Block Construction Guide text.construction = You've just selected [accent]block construction mode[].\n\nTo begin placing, simply tap a valid location near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Shift the selection[] by holding and dragging any block in the selection.\n- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel construction or selection[] by pressing the X at the bottom left. text.deconstruction.title = Block Deconstruction Guide text.deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left. text.showagain = Don't show again next session -text.coreattack = < Core is under attack\! > +text.coreattack = < Core is under attack! > text.unlocks = Unlocks text.savegame = Simpan Permainan text.loadgame = Lanjutkan @@ -36,19 +36,19 @@ text.joingame = Bermain Bersama text.addplayers = Add/Remove Players text.customgame = Custom Game text.sectors = Sectors -text.sector = Selected Sector\: [LIGHT_GRAY]{0} -text.sector.time = Time\: [LIGHT_GRAY]{0} +text.sector = Selected Sector: [LIGHT_GRAY]{0} +text.sector.time = Time: [LIGHT_GRAY]{0} text.sector.deploy = Deploy text.sector.abandon = Abandon -text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone\! +text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone! text.sector.resume = Resume text.sector.locked = [scarlet][[Incomplete] text.sector.unexplored = [accent][[Unexplored] -text.missions = Missions\:[LIGHT_GRAY] {0} -text.mission = Mission\:[LIGHT_GRAY] {0} -text.mission.main = Main Mission\:[LIGHT_GRAY] {0} +text.missions = Missions:[LIGHT_GRAY] {0} +text.mission = Mission:[LIGHT_GRAY] {0} +text.mission.main = Main Mission:[LIGHT_GRAY] {0} text.mission.info = Mission Info -text.mission.complete = Mission complete\! +text.mission.complete = Mission complete! text.mission.complete.body = Sector {0},{1} has been conquered. text.mission.wave = Survive [accent]{0}[] waves. text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies @@ -56,12 +56,12 @@ text.mission.wave.enemy = Survive[accent] {0}/{1} []waves\n{2} Enemy text.mission.wave.menu = Survive[accent] {0} []waves text.mission.battle = Destroy the enemy base. text.mission.resource.menu = Obtain {0} x{1} -text.mission.resource = Obtain {0}\:\n[accent]{1}/{2}[] +text.mission.resource = Obtain {0}:\n[accent]{1}/{2}[] text.mission.block = Create {0} text.mission.unit = Create {0} Unit text.mission.command = Send Command {0} To Units text.mission.linknode = Link Power Node -text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} +text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0} text.mission.mech = Switch to mech[accent] {0}[] text.mission.create = Create[accent] {0}[] text.none = @@ -70,29 +70,29 @@ text.quit = Keluar text.maps = Maps text.continue = Continue text.nextmission = Next Mission -text.maps.none = [LIGHT_GRAY]No maps found\! +text.maps.none = [LIGHT_GRAY]No maps found! text.about.button = Tentang -text.name = Nama\: -text.unlocked = New Block Unlocked\! -text.unlocked.plural = New Blocks Unlocked\! +text.name = Nama: +text.filename = File Name: +text.unlocked = New Block Unlocked! +text.unlocked.plural = New Blocks Unlocked! text.players = {0} pemain online text.players.single = {0} pemain online -text.server.mismatch = Kesalahan paket\: kemungkinan versi client / server tidak sesuai.\nPastikan Anda dan host memiliki versi terbaru Mindustry\! text.server.closing = [accent]Menutup server... -text.server.kicked.kick = Anda telah dikeluarkan dari server\! +text.server.kicked.kick = Anda telah dikeluarkan dari server! text.server.kicked.serverClose = Server closed. text.server.kicked.sectorComplete = Sector completed. text.server.kicked.sectorComplete.text = Your mission is complete.\nThe server will now continue at the next sector. -text.server.kicked.clientOutdated = Client versi lama\! Update game Anda\! -text.server.kicked.serverOutdated = Server versi lama\! Tanyakan host untuk mengupdate\! +text.server.kicked.clientOutdated = Client versi lama! Update game Anda! +text.server.kicked.serverOutdated = Server versi lama! Tanyakan host untuk mengupdate! text.server.kicked.banned = You are banned on this server. text.server.kicked.recentKick = You have been kicked recently.\nWait before connecting again. text.server.kicked.nameInUse = There is someone with that name\nalready on this server. text.server.kicked.nameEmpty = Your name must contain at least one character or number. -text.server.kicked.idInUse = You are already on this server\! Connecting with two accounts is not permitted. +text.server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted. text.server.kicked.customClient = This server does not support custom builds. Download an official version. -text.host.info = The [accent]host[] button hosts a server on ports [scarlet]6567[] and [scarlet]6568.[]\nAnybody on the same [LIGHT_GRAY]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[LIGHT_GRAY]Note\: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. -text.join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note\: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP. +text.host.info = The [accent]host[] button hosts a server on ports [scarlet]6567[] and [scarlet]6568.[]\nAnybody on the same [LIGHT_GRAY]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[LIGHT_GRAY]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. +text.join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP. text.hostserver = Host Server text.hostserver.mobile = Host\nGame text.host = Host @@ -100,31 +100,31 @@ text.hosting = [accent]Membuka server... text.hosts.refresh = Segarkan text.hosts.discovering = Mencari game LAN text.server.refreshing = Menyegarkan server -text.hosts.none = [lightgray]Tidak ada game LAN yang ditemukan\! +text.hosts.none = [lightgray]Tidak ada game LAN yang ditemukan! text.host.invalid = [scarlet]Tidak dapat terhubung ke host. text.trace = Trace Player -text.trace.playername = Player name\: [accent]{0} -text.trace.ip = IP\: [accent]{0} -text.trace.id = Unique ID\: [accent]{0} -text.trace.android = Android Client\: [accent]{0} -text.trace.modclient = Custom Client\: [accent]{0} -text.trace.totalblocksbroken = Total blocks broken\: [accent]{0} -text.trace.structureblocksbroken = Structure blocks broken\: [accent]{0} -text.trace.lastblockbroken = Last block broken\: [accent]{0} -text.trace.totalblocksplaced = Total blocks placed\: [accent]{0} -text.trace.lastblockplaced = Last block placed\: [accent]{0} -text.invalidid = Invalid client ID\! Submit a bug report. +text.trace.playername = Player name: [accent]{0} +text.trace.ip = IP: [accent]{0} +text.trace.id = Unique ID: [accent]{0} +text.trace.android = Android Client: [accent]{0} +text.trace.modclient = Custom Client: [accent]{0} +text.trace.totalblocksbroken = Total blocks broken: [accent]{0} +text.trace.structureblocksbroken = Structure blocks broken: [accent]{0} +text.trace.lastblockbroken = Last block broken: [accent]{0} +text.trace.totalblocksplaced = Total blocks placed: [accent]{0} +text.trace.lastblockplaced = Last block placed: [accent]{0} +text.invalidid = Invalid client ID! Submit a bug report. text.server.bans = Bans -text.server.bans.none = No banned players found\! +text.server.bans.none = No banned players found! text.server.admins = Admins -text.server.admins.none = No admins found\! +text.server.admins.none = No admins found! text.server.add = Tambahkan Server text.server.delete = Yakin ingin menghapus server ini? -text.server.hostname = Host\: {0} +text.server.hostname = Host: {0} text.server.edit = Sunting Server -text.server.outdated = [crimson]Outdated Server\![] -text.server.outdated.client = [crimson]Outdated Client\![] -text.server.version = [lightgray]Version\: {0} +text.server.outdated = [crimson]Outdated Server![] +text.server.outdated.client = [crimson]Outdated Client![] +text.server.version = [lightgray]Version: {0} text.server.custombuild = [yellow]Custom Build text.confirmban = Are you sure you want to ban this player? text.confirmkick = Are you sure you want to kick this player? @@ -132,46 +132,45 @@ text.confirmunban = Are you sure you want to unban this player? text.confirmadmin = Are you sure you want to make this player an admin? text.confirmunadmin = Are you sure you want to remove admin status from this player? text.joingame.title = Bermain Bersama -text.joingame.ip = IP\: +text.joingame.ip = IP: text.disconnect = Sambungan terputus. -text.disconnect.data = Failed to load world data\! +text.disconnect.data = Failed to load world data! text.connecting = [accent]Menghubungkan... text.connecting.data = [accent]Memuat data level... -text.connectfail = [crimson]Gagal terhubung ke server\: [orange]{0} -text.server.port = Port\: -text.server.addressinuse = Alamat sudah di pakai\! -text.server.invalidport = Nomor port salah\! -text.server.error = [crimson]Kesalahan server hosting\: [orange]{0} +text.server.port = Port: +text.server.addressinuse = Alamat sudah di pakai! +text.server.invalidport = Nomor port salah! +text.server.error = [crimson]Kesalahan server hosting: [orange]{0} text.save.old = This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release. text.save.new = Simpan Baru text.save.overwrite = Yakin ingin mengganti slot simpan ini? text.overwrite = Ganti -text.save.none = Tidak ada simpanan ditemukan\! +text.save.none = Tidak ada simpanan ditemukan! text.saveload = [accent]Menyimpan... -text.savefail = Gagal menyimpan game\! +text.savefail = Gagal menyimpan game! text.save.delete.confirm = Yakin ingin menghapus save ini? text.save.delete = Hapus text.save.export = Ekspor Simpanan -text.save.import.invalid = [orange]Simpanan ini tidak valid\! -text.save.import.fail = [crimson]Gagal mengimpor\: [orange]{0} -text.save.export.fail = [crimson]Gagal mengekspor save\: [orange]{0} +text.save.import.invalid = [orange]Simpanan ini tidak valid! +text.save.import.fail = [crimson]Gagal mengimpor: [orange]{0} +text.save.export.fail = [crimson]Gagal mengekspor save: [orange]{0} text.save.import = Impor Simpanan -text.save.newslot = Nama simpanan\: +text.save.newslot = Nama simpanan: text.save.rename = Ganti nama -text.save.rename.text = Nama baru\: +text.save.rename.text = Nama baru: text.selectslot = Pilih simpanan. text.slot = [accent]Slot{0} -text.save.corrupted = [orange]Simpanan rusak atau tidak valid\! +text.save.corrupted = [orange]Simpanan rusak atau tidak valid! text.sector.corrupted = [orange]A save file for this sector was found, but loading failed.\nA new one has been created. text.empty = text.on = Hidup text.off = Mati -text.save.autosave = Simpan otomatis\: {0} -text.save.map = Peta\: {0} +text.save.autosave = Simpan otomatis: {0} +text.save.map = Peta: {0} text.save.wave = Gelombang {0} -text.save.difficulty = Difficulty\: {0} -text.save.date = Terakhir Disimpan\: {0} -text.save.playtime = Playtime\: {0} +text.save.difficulty = Difficulty: {0} +text.save.date = Terakhir Disimpan: {0} +text.save.playtime = Playtime: {0} text.confirm = Konfirmasi text.delete = Hapus text.ok = OK @@ -183,9 +182,9 @@ text.back = Kembali text.quit.confirm = Anda yakin ingin berhenti? text.changelog.title = Changelog text.changelog.loading = Getting changelog... -text.changelog.error.android = [orange]Note that the changelog sometimes does not work on Android 4.4 and below\!\nThis is due to an internal Android bug. +text.changelog.error.android = [orange]Note that the changelog sometimes does not work on Android 4.4 and below!\nThis is due to an internal Android bug. text.changelog.error.ios = [orange]The changelog is currently not supported in iOS. -text.changelog.error = [scarlet]Error getting changelog\!\nCheck your internet connection. +text.changelog.error = [scarlet]Error getting changelog!\nCheck your internet connection. text.changelog.current = [yellow][[Current version] text.changelog.latest = [orange][[Latest version] text.loading = [accent]Memuat... @@ -201,33 +200,32 @@ text.saveimage = Simpan Gambar text.unknown = Unknown text.custom = Custom text.builtin = Built-In -text.map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone\! +text.map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone! text.map.random = [accent]Random Map -text.map.nospawn = This map does not have any cores for the player to spawn in\! Add a [ROYAL]blue[] core to this map in the editor. -text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor. -text.map.invalid = Error loading map\: corrupted or invalid map file. +text.map.nospawn = This map does not have any cores for the player to spawn in! Add a [ROYAL]blue[] core to this map in the editor. +text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor. +text.map.invalid = Error loading map: corrupted or invalid map file. text.editor.brush = Brush text.editor.slope = \\ text.editor.openin = Open In Editor text.editor.oregen = Ore Generation -text.editor.oregen.info = Ore Generation\: +text.editor.oregen.info = Ore Generation: text.editor.mapinfo = Map Info -text.editor.author = Author\: -text.editor.description = Description\: -text.editor.name = Name\: +text.editor.author = Author: +text.editor.description = Description: +text.editor.name = Name: text.editor.teams = Teams text.editor.elevation = Elevation -text.editor.badsize = [orange]Dimensi gambar tidak valid\![]\nDimensi peta yang valid\: {0} -text.editor.errorimageload = Kesalahan saat memuat file gambar\:\n[orange]{0} -text.editor.errorimagesave = Kesalahan saat menyimpan file gambar\:\n[orange]{0} +text.editor.errorimageload = Kesalahan saat memuat file gambar:\n[orange]{0} +text.editor.errorimagesave = Kesalahan saat menyimpan file gambar:\n[orange]{0} text.editor.generate = Hasilkan text.editor.resize = Ubah ukuran text.editor.loadmap = Buka Peta text.editor.savemap = Simpan Peta -text.editor.saved = Saved\! -text.editor.save.noname = Your map does not have a name\! Set one in the 'map info' menu. -text.editor.save.overwrite = Your map overwrites a built-in map\! Pick a different name in the 'map info' menu. -text.editor.import.exists = [scarlet]Unable to import\:[] a built-in map named '{0}' already exists\! +text.editor.saved = Saved! +text.editor.save.noname = Your map does not have a name! Set one in the 'map info' menu. +text.editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu. +text.editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists! text.editor.import = Import... text.editor.importmap = Import Map text.editor.importmap.description = Import an already existing map @@ -242,27 +240,34 @@ text.editor.exportimage = Export Terrain Image text.editor.exportimage.description = Export a map image file text.editor.loadimage = Buka Gambar text.editor.saveimage = Simpan Gambar -text.editor.unsaved = [scarlet]Anda memiliki perubahan yang belum disimpan\![]\nYakin ingin keluar? +text.editor.unsaved = [scarlet]Anda memiliki perubahan yang belum disimpan![]\nYakin ingin keluar? text.editor.resizemap = Ubah ukuran peta -text.editor.mapname = Nama Peta\: -text.editor.overwrite = [accent]Peringatan\!\nIni akan mengganti peta yang ada. -text.editor.overwrite.confirm = [scarlet]Warning\![] A map with this name already exists. Are you sure you want to overwrite it? -text.editor.selectmap = Pilih peta yang akan dimuat\: -text.width = Lebar\: -text.height = Tinggi\: +text.editor.mapname = Nama Peta: +text.editor.overwrite = [accent]Peringatan!\nIni akan mengganti peta yang ada. +text.editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it? +text.editor.selectmap = Pilih peta yang akan dimuat: +text.width = Lebar: +text.height = Tinggi: text.menu = Menu text.play = Main text.load = Buka text.save = Simpan -text.fps = FPS\: {0} -text.tps = TPS\: {0} -text.ping = Ping\: {0}ms +text.fps = FPS: {0} +text.tps = TPS: {0} +text.ping = Ping: {0}ms text.language.restart = Silakan mulai ulang permainan Anda agar pengaturan bahasa mulai berlaku. text.settings = Pengaturan text.tutorial = Tutorial text.editor = Pengedit text.mapeditor = Pengedit Peta text.donate = Sumbangkan +text.connectfail = [crimson]Gagal terhubung ke server: [orange]{0} +text.error.unreachable = Server unreachable. +text.error.invalidaddress = Invalid address. +text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! +text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! +text.error.alreadyconnected = Already connected. +text.error.any = Unkown network error. text.settings.language = Bahasa text.settings.reset = Atur ulang ke Default text.settings.rebind = Rebind @@ -271,8 +276,8 @@ text.settings.game = Permainan text.settings.sound = Suara text.settings.graphics = Grafis text.settings.cleardata = Clear Game Data... -text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone\! -text.settings.clearall.confirm = [scarlet]WARNING\![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. +text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone! +text.settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. text.settings.clearsectors = Clear Sectors text.settings.clearunlocks = Clear Unlocks text.settings.clearall = Clear All @@ -314,7 +319,7 @@ text.blocks.coolant = Coolant text.blocks.coolantuse = Coolant Use text.blocks.inputliquidfuel = Fuel Liquid text.blocks.liquidfueluse = Liquid Fuel Use -text.blocks.explosive = Mudah meledak\! +text.blocks.explosive = Mudah meledak! text.blocks.health = Darah text.blocks.inaccuracy = Ketidaktelitian text.blocks.shots = Tembakan @@ -348,10 +353,8 @@ setting.difficulty.easy = mudah setting.difficulty.normal = normal setting.difficulty.hard = sulit setting.difficulty.insane = sangat susah -setting.difficulty.purge = paling susah -setting.difficulty.name = Kesulitan\: +setting.difficulty.name = Kesulitan: setting.screenshake.name = Layar Bergoyang -setting.indicators.name = Indikator Musuh setting.effects.name = Efek Tampilan setting.sensitivity.name = Sensitivitas Pengendali setting.saveinterval.name = Waktu Simpan Otomatis @@ -361,7 +364,6 @@ setting.multithread.name = Multithreading setting.fps.name = Tunjukkan FPS setting.vsync.name = VSync setting.lasers.name = Tampilkan Laser Tenaga -setting.healthbars.name = Tampilkan Bar Darah Entitas setting.minimap.name = Show Minimap setting.musicvol.name = Volume Musik setting.mutemusic.name = Bisukan Musik @@ -403,7 +405,7 @@ mode.waves.description = the normal mode. limited resources and automatic incomi mode.sandbox.name = sandbox mode.sandbox.description = infinite resources and no timer for waves. mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear. -mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) +mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) mode.freebuild.name = freebuild mode.freebuild.description = limited resources and no timer for waves. mode.pvp.name = PvP @@ -431,8 +433,10 @@ item.silicon.name = Silicon item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics. item.plastanium.name = Plastanium item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition. -item.phase-matter.name = Phase Matter +item.phase-fabric.name = Phase Fabric +item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. item.surge-alloy.name = Surge Alloy +item.surge-alloy.description = An advanced alloy with unique electrical properties. item.biomatter.name = Biomatter item.biomatter.description = A clump of organic mush; used for conversion into oil or as a basic fuel. item.sand.name = pasir @@ -474,28 +478,28 @@ mech.trident-ship.weapon = Bomb Bay mech.glaive-ship.name = Glaive mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed. mech.glaive-ship.weapon = Flame Repeater -text.item.explosiveness = [LIGHT_GRAY]Explosiveness\: {0} -text.item.flammability = [LIGHT_GRAY]Flammability\: {0} -text.item.radioactivity = [LIGHT_GRAY]Radioactivity\: {0} -text.item.fluxiness = [LIGHT_GRAY]Flux Power\: {0} -text.unit.health = [LIGHT_GRAY]Health\: {0} -text.unit.speed = [LIGHT_GRAY]Speed\: {0} -text.mech.weapon = [LIGHT_GRAY]Weapon\: {0} -text.mech.armor = [LIGHT_GRAY]Armor\: {0} -text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity\: {0} -text.mech.minespeed = [LIGHT_GRAY]Mining Speed\: {0} -text.mech.minepower = [LIGHT_GRAY]Mining Power\: {0} -text.mech.ability = [LIGHT_GRAY]Ability\: {0} -text.liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity\: {0} -text.liquid.viscosity = [LIGHT_GRAY]Viscosity\: {0} -text.liquid.temperature = [LIGHT_GRAY]Temperature\: {0} +text.item.explosiveness = [LIGHT_GRAY]Explosiveness: {0} +text.item.flammability = [LIGHT_GRAY]Flammability: {0} +text.item.radioactivity = [LIGHT_GRAY]Radioactivity: {0} +text.item.fluxiness = [LIGHT_GRAY]Flux Power: {0} +text.unit.health = [LIGHT_GRAY]Health: {0} +text.unit.speed = [LIGHT_GRAY]Speed: {0} +text.mech.weapon = [LIGHT_GRAY]Weapon: {0} +text.mech.armor = [LIGHT_GRAY]Armor: {0} +text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0} +text.mech.minespeed = [LIGHT_GRAY]Mining Speed: {0} +text.mech.minepower = [LIGHT_GRAY]Mining Power: {0} +text.mech.ability = [LIGHT_GRAY]Ability: {0} +text.liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0} +text.liquid.viscosity = [LIGHT_GRAY]Viscosity: {0} +text.liquid.temperature = [LIGHT_GRAY]Temperature: {0} block.spawn.name = Enemy Spawn block.core.name = Core block.metalfloor.name = Metal Floor block.deepwater.name = deepwater block.water.name = water block.lava.name = lava -block.oil.name = oil +block.tar.name = Tar block.blackstone.name = blackstone block.stone.name = stone block.dirt.name = dirt @@ -525,15 +529,11 @@ block.conveyor.name = konveyor block.titanium-conveyor.name = Titanium Conveyor block.junction.name = persimpangan jalan block.router.name = router -block.router.description = Splits items into all 4 directions. Can store items as a buffer. block.distributor.name = Distributor -block.distributor.description = A splitter that can split items into 8 directions. block.sorter.name = penyortir block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right. block.overflow-gate.name = Overflow Gate block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked. -block.bridgeconveyor.name = Bridge Conveyor -block.bridgeconveyor.description = A conveyor that can go over other blocks, for up to two total blocks. block.smelter.name = peleburan block.arc-smelter.name = Arc Smelter block.silicon-smelter.name = Silicon Smelter @@ -572,7 +572,6 @@ block.liquidsource.name = Liquid Source block.powervoid.name = Power Void block.powerinfinite.name = Power Infinite block.unloader.name = Unloader -block.sortedunloader.name = Sorted Unloader block.vault.name = Vault block.wave.name = Wave block.swarmer.name = Swarmer @@ -666,4 +665,115 @@ tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the product tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. -tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. \ No newline at end of file +tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. +block.core.description = The most important building in the game. +block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. +block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. +block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies. +block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles. +block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. +block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. +block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. +block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles. +block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker. +block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. +block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. +block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. +block.mend-projector.description = Periodically heals buildings in its vicinity. +block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. +block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. +block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. +block.duo.description = A small, cheap turret. +block.arc.description = A small turret which shoots electricity in a random arc towards the enemy. +block.hail.description = A small artillery turret. +block.lancer.description = A medium-sized turret which shoots charged electricity beams. +block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles. +block.salvo.description = A medium-sized turret which fires shots in salvos. +block.swarmer.description = A medium-sized turret which shoots burst missiles. +block.ripple.description = A large artillery turret which fires several shots simultaneously. +block.cyclone.description = A large rapid fire turret. +block.fuse.description = A large turret which shoots powerful short-range beams. +block.spectre.description = A large turret which shoots two powerful bullets at once. +block.meltdown.description = A large turret which shoots powerful long-range beams. +block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable. +block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. +block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. +block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. +block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. +block.smelter.description = Burns coal for smelting copper and lead into dense alloy. +block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source. +block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon. +block.plastanium-compressor.description = Produces plastanium from oil and titanium. +block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. +block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. +block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. +block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. +block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. +block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. +block.solidifer.description = Cools lava to stone at a fast pace. +block.melter.description = Heats up stone to very high temperatures to obtain lava. +block.incinerator.description = Gets rid of any excess item or liquid. +block.biomattercompressor.description = Compresses biomatter in order to retrieve oil. +block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone. +block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power. +block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. +block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. +block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. +block.battery-large.description = Stores much more power than a regular battery. +block.combustion-generator.description = Generates power by burning oil or flammable materials. +block.turbine-generator.description = More efficient than a combustion generator, but requires additional water. +block.thermal-generator.description = Generates a large amount of power from lava. +block.solar-panel.description = Provides a small amount of power from the sun. +block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. +block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. +block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. +block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader. +block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container. +block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault. +block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. +block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. +block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. +block.blast-drill.description = The ultimate drill. Requires large amounts of power. +block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. +block.cultivator.description = Cultivates the soil with water in order to obtain biomatter. +block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. +block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it. +block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. +block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. +block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. +block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. +block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. +block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. +block.spirit-factory.description = Produces light drones which mine ore and repair blocks. +block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. +block.wraith-factory.description = Produces fast, hit-and-run interceptor units. +block.ghoul-factory.description = Produces heavy carpet bombers. +block.dagger-factory.description = Produces basic ground units. +block.titan-factory.description = Produces advanced, armored ground units. +block.fortress-factory.description = Produces heavy artillery ground units. +block.revenant-factory.description = Produces heavy laser ground units. +block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. +block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported. +block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. +block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. +block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. +block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. +block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. +block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. +block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. +block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. +block.rotary-pump.description = An advanced pump which doubles up speed by using power. +block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava. +block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. +block.distributor.description = An advanced router which splits items to up to 7 other directions equally. +block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. +block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech. +block.itemsource.description = Infinitely outputs items. Sandbox only. +block.liquidsource.description = Infinitely outputs liquids. Sandbox only. +block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only. +block.powerinfinite.description = Infinitely outputs power. Sandbox only. +block.powervoid.description = Voids all power inputted into it. Sandbox only. +liquid.water.description = Commonly used for cooling machines and waste processing. +liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets. +liquid.oil.description = Can be burnt, exploded or used as a coolant. +liquid.cryofluid.description = The most efficient liquid for cooling things down. diff --git a/core/assets/bundles/bundle_ita.properties b/core/assets/bundles/bundle_ita.properties index 16c74cbf9c..bd2cc789bc 100644 --- a/core/assets/bundles/bundle_ita.properties +++ b/core/assets/bundles/bundle_ita.properties @@ -1,6 +1,6 @@ -text.credits.text = Creato da [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](Nel caso non te ne sia accorto, la traduzione del gioco non è completa.\n Chi di dovere sta lavorando più velocemente possibile per completarla\!) +text.credits.text = Creato da [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](Nel caso non te ne sia accorto, la traduzione del gioco non è completa.\n Chi di dovere sta lavorando più velocemente possibile per completarla!) text.credits = Crediti -text.discord = Unisciti sul server discord di mindustry\! +text.discord = Unisciti sul server discord di mindustry! text.link.discord.description = la chatroom ufficiale del server discord di Mindustry text.link.github.description = Codice sorgente del gioco text.link.dev-builds.description = Build di sviluppo versioni instabili @@ -8,27 +8,27 @@ text.link.trello.description = Scheda ufficiale trello per funzionalità pianifi text.link.itch.io.description = pagina di itch.io con download per PC e versione web text.link.google-play.description = Elenco di Google Play Store text.link.wiki.description = wiki ufficiale di Mindustry -text.linkfail = Impossibile aprire il link\! L'URL è stato copiato nella tua bacheca. -text.editor.web = La versione web non supporta l'editor\! Scarica il gioco per usarlo. -text.web.unsupported = La vcersione web non supporta questa funzione\! Sacrica il gioco per utilizzarla. +text.linkfail = Impossibile aprire il link! L'URL è stato copiato nella tua bacheca. +text.editor.web = La versione web non supporta l'editor! Scarica il gioco per usarlo. +text.web.unsupported = La vcersione web non supporta questa funzione! Sacrica il gioco per utilizzarla. text.gameover = Il nucleo è stato distrutto. -text.gameover.pvp = The[accent] {0}[] team is victorious\! +text.gameover.pvp = The[accent] {0}[] team is victorious! text.sector.gameover = Hai perso questo settore. Attaccare di nuovo? text.sector.retry = Riprova -text.highscore = [YELLOW]Nuovo record\! +text.highscore = [YELLOW]Nuovo record! text.wave.lasted = Sei sopravvissuto fino all'onda [accent]{0}[]. -text.level.highscore = Miglior punteggio\: [accent]{0} +text.level.highscore = Miglior punteggio: [accent]{0} text.level.delete.title = Conferma Eliminazione text.map.delete = Sei sicuro di voler eliminare questa mappa"[orange]{0}[]"? text.level.select = Selezione del livello -text.level.mode = Modalità di gioco\: +text.level.mode = Modalità di gioco: text.construction.desktop = Desktop controls have been changed.\nTo deselect a block or stop building, [accent]use space[]. text.construction.title = Guida blocchi da costruzione text.construction = Hai appena selezzionato la [accent]modalità di distruzione blocchi[].\n\nPer iniziare a piazzare, clicca in intorno appa tua navicella\nUna volta che sei soddisfatto del posizionamento, premi il conferma(✔), e la tua navicella inizierà a costruire il tutto.\n\n- [accentRimuovi i blocck[] dalla selezione cliccandoci sopra.\n- [accent]Sposta la selezione[] tenendo premuto e trascinando il tutto sullo schermo\n- [accent]Piazza i blocchi in linea[] Tenendo premuto nel punto d'inizio e poi trascinando il tutto nella direzione desiderata.\n- [accent]Cancella la selezione[] premendo la X in basso a sinistra. text.deconstruction.title = Guida distruzione blocchi text.deconstruction = Hai appena selezionato la [accent]modalità di distruzione [].\n\nPer iniziare a distruggere, premi sui blocchi interessati.\n Poi premi conferma(✔), e la tua navicella inizierà A INIZIARE\n\n- [accent]Rimuovi i blocchi[] dalla tua selezione cliccandoci sopra.\n- [accent]Per rimuovere più blocchi in un area[] tieni premuto in un punto, poi trascina in modo da selexionare ciò che ti interessa.\n- [accent]Cancella la distruzione[] premendo la X in basso a sinistra. text.showagain = non mostrare più -text.coreattack = < Il nucleo è sotto attacco\! > +text.coreattack = < Il nucleo è sotto attacco! > text.unlocks = Sblocchi text.savegame = Salva text.loadgame = Carica @@ -36,19 +36,19 @@ text.joingame = Unisciti al gioco text.addplayers = Aggiungi/rimuovi giocatori text.customgame = Gioco personalizzato text.sectors = Settori -text.sector = Settori Selezionati\: [LIGHT_GRAY]{0} -text.sector.time = Tempo\: [LIGHT_GRAY]{0} +text.sector = Settori Selezionati: [LIGHT_GRAY]{0} +text.sector.time = Tempo: [LIGHT_GRAY]{0} text.sector.deploy = Schiera text.sector.abandon = Abandon -text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone\! +text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone! text.sector.resume = Riprendi text.sector.locked = [scarlet][[Incomplete] text.sector.unexplored = [accent][[Unexplored] -text.missions = Missions\:[LIGHT_GRAY] {0} -text.mission = Mission\:[LIGHT_GRAY] {0} -text.mission.main = Main Mission\:[LIGHT_GRAY] {0} +text.missions = Missions:[LIGHT_GRAY] {0} +text.mission = Mission:[LIGHT_GRAY] {0} +text.mission.main = Main Mission:[LIGHT_GRAY] {0} text.mission.info = Mission Info -text.mission.complete = Missione completata\! +text.mission.complete = Missione completata! text.mission.complete.body = Il settore {0},{1} è stato conquistato. text.mission.wave = Sopravvivi a [accent]{0}[] onda/e. text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies @@ -61,7 +61,7 @@ text.mission.block = Create {0} text.mission.unit = Create {0} Unit text.mission.command = Send Command {0} To Units text.mission.linknode = Link Power Node -text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} +text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0} text.mission.mech = Switch to mech[accent] {0}[] text.mission.create = Create[accent] {0}[] text.none = @@ -70,29 +70,29 @@ text.quit = Esci text.maps = Mappe text.continue = Continua text.nextmission = Missione successiva -text.maps.none = [LIGHT_GRAY]Nessuna mappa trovata\! +text.maps.none = [LIGHT_GRAY]Nessuna mappa trovata! text.about.button = Info -text.name = Nome\: -text.unlocked = Nuovo blocco scoperto\! -text.unlocked.plural = Nuovi blocchi scoperti\! +text.name = Nome: +text.filename = File Name: +text.unlocked = Nuovo blocco scoperto! +text.unlocked.plural = Nuovi blocchi scoperti! text.players = {0} giocatori online text.players.single = {0} giocatori online -text.server.mismatch = Errore nel pacchetto\: possibile discrepanza nella versione client / server. Assicurati che tu e l'host abbiate l'ultima versione di Mindustry\! text.server.closing = [accent]Chiusura server ... -text.server.kicked.kick = Sei stato cacciato dal server\! +text.server.kicked.kick = Sei stato cacciato dal server! text.server.kicked.serverClose = Server chiuso. text.server.kicked.sectorComplete = Settore completato. text.server.kicked.sectorComplete.text = La tua misione è completata.\nOra il server continuerà al settore successivo. -text.server.kicked.clientOutdated = Versione del client obsoleta\! Aggiorna il tuo gioco\! -text.server.kicked.serverOutdated = Server obsoleto\! Chiedi all'host di aggiornare\! +text.server.kicked.clientOutdated = Versione del client obsoleta! Aggiorna il tuo gioco! +text.server.kicked.serverOutdated = Server obsoleto! Chiedi all'host di aggiornare! text.server.kicked.banned = Sei bannato da questo server. text.server.kicked.recentKick = Sei stato cacciato di recente.\nAspetta prima di riconnetterti. text.server.kicked.nameInUse = C'è già qualcuno con il tuo nome\nsu questo server. text.server.kicked.nameEmpty = Il tuo nome deve contenere almeno un carattere. -text.server.kicked.idInUse = Sei già su questo server\! Non è permesso connettersi con due account. +text.server.kicked.idInUse = Sei già su questo server! Non è permesso connettersi con due account. text.server.kicked.customClient = Questo server non supporta le build personalizzate. Scarica la versione ufficiale dal sito. -text.host.info = Il pulsante [accent]hos [] ospita un server sulle porte [scarlet]6567[] e [scarlet]656.[] Chiunque sulla stessa [LIGHT_GRAY]connessione wifi o rete locale[] dovrebbe essere in grado di vedere il proprio server nel proprio elenco server.\n\n Se vuoi che le persone siano in grado di connettersi ovunque tramite IP, è richiesto il [accent]port forwarding[]. \n\n[LIGHT_GRAY]Nota\: se qualcuno sta riscontrando problemi durante la connessione al gioco LAN, assicurati di aver consentito a Mindustry di accedere alla rete locale nelle impostazioni del firewall. -text.join.info = Qui è possibile inserire un [accent]IP del server[] a cui connettersi, o scoprire [accento]un server sulla rete locale[] disponibile.\n Sono supportati sia il multiplayer LAN che WAN. \n\n[LIGHT_GRAY]Nota\: non esiste un elenco di server globali automatici; se si desidera connettersi a qualcuno tramite IP, è necessario chiedere all'host il proprio IP. +text.host.info = Il pulsante [accent]hos [] ospita un server sulle porte [scarlet]6567[] e [scarlet]656.[] Chiunque sulla stessa [LIGHT_GRAY]connessione wifi o rete locale[] dovrebbe essere in grado di vedere il proprio server nel proprio elenco server.\n\n Se vuoi che le persone siano in grado di connettersi ovunque tramite IP, è richiesto il [accent]port forwarding[]. \n\n[LIGHT_GRAY]Nota: se qualcuno sta riscontrando problemi durante la connessione al gioco LAN, assicurati di aver consentito a Mindustry di accedere alla rete locale nelle impostazioni del firewall. +text.join.info = Qui è possibile inserire un [accent]IP del server[] a cui connettersi, o scoprire [accento]un server sulla rete locale[] disponibile.\n Sono supportati sia il multiplayer LAN che WAN. \n\n[LIGHT_GRAY]Nota: non esiste un elenco di server globali automatici; se si desidera connettersi a qualcuno tramite IP, è necessario chiedere all'host il proprio IP. text.hostserver = Host Server text.hostserver.mobile = Host\nGame text.host = Host @@ -100,31 +100,31 @@ text.hosting = [accent] Apertura del server ... text.hosts.refresh = Aggiorna text.hosts.discovering = Ricerca partite LAN text.server.refreshing = Aggiornamento del server -text.hosts.none = [lightgray]Nessuna partita LAN trovata\! +text.hosts.none = [lightgray]Nessuna partita LAN trovata! text.host.invalid = [scarlet]Impossibile connettersi all'host. text.trace = Trace Player -text.trace.playername = Nome del giocatore\: [accent]{0} -text.trace.ip = IP\: [accent]{0} -text.trace.id = ID univoco\: [accent]{0} -text.trace.android = Client Android\: [accent] {0} -text.trace.modclient = Client personalizzato\: [accent]{0} -text.trace.totalblocksbroken = Totale blocchi distrutti\: [accent]{0} -text.trace.structureblocksbroken = Blocchi strutturali distrutti\: [accent]{0} -text.trace.lastblockbroken = Ultimo blocco distrutto\: [accent]{0} -text.trace.totalblocksplaced = Totale blocchi posizionati\: [accent]{0} -text.trace.lastblockplaced = Ultimo blocco posizionato\: [accent]{0} -text.invalidid = ID client non valido\! Invia una segnalazione di bug. +text.trace.playername = Nome del giocatore: [accent]{0} +text.trace.ip = IP: [accent]{0} +text.trace.id = ID univoco: [accent]{0} +text.trace.android = Client Android: [accent] {0} +text.trace.modclient = Client personalizzato: [accent]{0} +text.trace.totalblocksbroken = Totale blocchi distrutti: [accent]{0} +text.trace.structureblocksbroken = Blocchi strutturali distrutti: [accent]{0} +text.trace.lastblockbroken = Ultimo blocco distrutto: [accent]{0} +text.trace.totalblocksplaced = Totale blocchi posizionati: [accent]{0} +text.trace.lastblockplaced = Ultimo blocco posizionato: [accent]{0} +text.invalidid = ID client non valido! Invia una segnalazione di bug. text.server.bans = Lista Ban -text.server.bans.none = Nessun giocatore bandito trovato\! Finora tutto liscio. +text.server.bans.none = Nessun giocatore bandito trovato! Finora tutto liscio. text.server.admins = Amministratori -text.server.admins.none = Nessun amministratore trovato\! +text.server.admins.none = Nessun amministratore trovato! text.server.add = Aggiungi server text.server.delete = Sei sicuro di voler eliminare questo server? -text.server.hostname = Host\: {0} +text.server.hostname = Host: {0} text.server.edit = Modifica server -text.server.outdated = [crimson]Server obsoleto\![] -text.server.outdated.client = [crimson]Client obsoleto\![] -text.server.version = [lightgray]Versione\: {0} +text.server.outdated = [crimson]Server obsoleto![] +text.server.outdated.client = [crimson]Client obsoleto![] +text.server.version = [lightgray]Versione: {0} text.server.custombuild = [yellow] Costruzione personalizzata text.confirmban = Sei sicuro di voler bandire questo giocatore? text.confirmkick = Are you sure you want to kick this player? @@ -132,46 +132,45 @@ text.confirmunban = Sei sicuro di voler riammettere questo giocatore? text.confirmadmin = Sei sicuro di voler rendere questo giocatore un amministratore? text.confirmunadmin = Sei sicuro di voler rimuovere lo stato di amministratore da questo giocatore? text.joingame.title = Unisciti alla Partita -text.joingame.ip = IP\: +text.joingame.ip = IP: text.disconnect = Disconnesso. -text.disconnect.data = Il mondo non si vuole caricare, mi dispiace\! +text.disconnect.data = Il mondo non si vuole caricare, mi dispiace! text.connecting = [accent]Connessione in corso ... text.connecting.data = [accent]Caricamento dei dati del mondo ... -text.connectfail = [crimson] Impossibile connettersi al server\: [orange] {0} -text.server.port = Porta\: -text.server.addressinuse = Indirizzo già in uso\! -text.server.invalidport = Numero di porta non valido\! -text.server.error = [crimson]Errore nell'hosting del server\: [orange] {0} +text.server.port = Porta: +text.server.addressinuse = Indirizzo già in uso! +text.server.invalidport = Numero di porta non valido! +text.server.error = [crimson]Errore nell'hosting del server: [orange] {0} text.save.old = Questo salvataggio è per una versione precedente di mindustry e non può attualmente essere utilizzato .\n\n[LIGHT_GRAY]La cvompatibilità con i salvataggi precedenti verrà abilitata nella versione definitiva di mindustry 4.0. text.save.new = Nuovo Salvataggio text.save.overwrite = Sei sicuro di voler sovrascrivere questo salvataggio? text.overwrite = Sovrascrivi -text.save.none = Nessun salvataggio trovato\! +text.save.none = Nessun salvataggio trovato! text.saveload = [Accent]Salvataggio ... -text.savefail = Salvataggio del gioco non riuscito\! +text.savefail = Salvataggio del gioco non riuscito! text.save.delete.confirm = Sei sicuro di voler eliminare questo salvataggio? text.save.delete = Elimina text.save.export = Esporta Salvataggio -text.save.import.invalid = [orange]Questo salvataggio non è valido\! -text.save.import.fail = [crimson]Impossibile importare salvataggio\: [orange]{0} -text.save.export.fail = [crimson]Impossibile esportare il salvataggio\: [orange]{0} +text.save.import.invalid = [orange]Questo salvataggio non è valido! +text.save.import.fail = [crimson]Impossibile importare salvataggio: [orange]{0} +text.save.export.fail = [crimson]Impossibile esportare il salvataggio: [orange]{0} text.save.import = Importa Salvataggio -text.save.newslot = Salva nome\: +text.save.newslot = Salva nome: text.save.rename = Rinomina -text.save.rename.text = Nuovo nome\: +text.save.rename.text = Nuovo nome: text.selectslot = Seleziona un salvataggio. text.slot = [accent]Slot {0} -text.save.corrupted = [orang]Salvataggio corrotto o non valido\! +text.save.corrupted = [orang]Salvataggio corrotto o non valido! text.sector.corrupted = [orange]Un file per questo settore è stato trovato, ma è fallito il caricamnto.\nQuindi ne è stato creato uno nuovo. text.empty = text.on = On text.off = Off -text.save.autosave = Salvataggio automatico\: {0} -text.save.map = Mappa\: {0} -text.save.wave = Ondata\: {0} -text.save.difficulty = Difficoltà\: {0} -text.save.date = Ultimo salvataggio\: {0} -text.save.playtime = Tempo di gioco\: {0} +text.save.autosave = Salvataggio automatico: {0} +text.save.map = Mappa: {0} +text.save.wave = Ondata: {0} +text.save.difficulty = Difficoltà: {0} +text.save.date = Ultimo salvataggio: {0} +text.save.playtime = Tempo di gioco: {0} text.confirm = Conferma text.delete = Elimina text.ok = OK @@ -183,9 +182,9 @@ text.back = Indietro text.quit.confirm = Sei sicuro di voler uscire? text.changelog.title = Registro modifiche text.changelog.loading = Ottenendo il registro delle modifiche ... -text.changelog.error.android = [orange]Nota che il registro delle modifiche non funziona su Android 4.4 e versioni precedenti\! Ciò è dovuto a un bug interno di Android. +text.changelog.error.android = [orange]Nota che il registro delle modifiche non funziona su Android 4.4 e versioni precedenti! Ciò è dovuto a un bug interno di Android. text.changelog.error.ios = [orange]Il registro delle modifiche non è ancora supportato su IoS -text.changelog.error = [scarlet]Errore durante il recupero del registro delle modifiche\! Controlla la tua connessione Internet. +text.changelog.error = [scarlet]Errore durante il recupero del registro delle modifiche! Controlla la tua connessione Internet. text.changelog.current = [yellow][[Current version] text.changelog.latest = [orange][[Latest version] text.loading = [accent]Caricamento in corso ... @@ -201,33 +200,32 @@ text.saveimage = Salva Immagine text.unknown = Sconosciuto text.custom = Personalizzato text.builtin = Incluso -text.map.delete.confirm = Sei sicuro di voler eliminare questa mappa? Non potrai tornare indietro\! +text.map.delete.confirm = Sei sicuro di voler eliminare questa mappa? Non potrai tornare indietro! text.map.random = [accent]Mappa casuale -text.map.nospawn = Questa mappa non possiede un nucleo dove spawnare\! Aggiungine uno nell'editor. -text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor. -text.map.invalid = Errore nel caricamento della mappa\: file mappa corrotto o non valido. +text.map.nospawn = Questa mappa non possiede un nucleo dove spawnare! Aggiungine uno nell'editor. +text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor. +text.map.invalid = Errore nel caricamento della mappa: file mappa corrotto o non valido. text.editor.brush = Pennello text.editor.slope = \\ text.editor.openin = Apri nell'editor text.editor.oregen = Generazione dei minerali -text.editor.oregen.info = Generazione dei minerali\: +text.editor.oregen.info = Generazione dei minerali: text.editor.mapinfo = Informazioni mappa -text.editor.author = Autore\: -text.editor.description = Descrizione\: -text.editor.name = Nome\: +text.editor.author = Autore: +text.editor.description = Descrizione: +text.editor.name = Nome: text.editor.teams = Squadre text.editor.elevation = Elevazione -text.editor.badsize = [orange]Dimensioni dell'immagine non valide\![]\n Dimensioni della mappa valide\: {0} -text.editor.errorimageload = Errore durante il caricamento del file immagine\:\n [orange]{0} -text.editor.errorimagesave = Errore durante il salvataggio del file immagine\:\n [orange]{0} +text.editor.errorimageload = Errore durante il caricamento del file immagine:\n [orange]{0} +text.editor.errorimagesave = Errore durante il salvataggio del file immagine:\n [orange]{0} text.editor.generate = Genera text.editor.resize = Ridimensiona text.editor.loadmap = Carica\nmappa text.editor.savemap = Salva\nla mappa -text.editor.saved = Salvato\! -text.editor.save.noname = La tua mappa non ha un nome\! Impostane uno nelle informazioni della mappa. -text.editor.save.overwrite = La tua mappa sovrascrive quelle incluse\! Imposta un nome diverso nelle informazioni della mappa. -text.editor.import.exists = [scarlet]Impossibile importare\:[] esiste già una mappa chiamata '{0}' che non può essere svrascritta\! +text.editor.saved = Salvato! +text.editor.save.noname = La tua mappa non ha un nome! Impostane uno nelle informazioni della mappa. +text.editor.save.overwrite = La tua mappa sovrascrive quelle incluse! Imposta un nome diverso nelle informazioni della mappa. +text.editor.import.exists = [scarlet]Impossibile importare:[] esiste già una mappa chiamata '{0}' che non può essere svrascritta! text.editor.import = Importando... text.editor.importmap = Importa mappa text.editor.importmap.description = Importa mappa preesistente @@ -242,27 +240,34 @@ text.editor.exportimage = Esporta immagine terreno text.editor.exportimage.description = Esporta file immagine mappa text.editor.loadimage = Carica\nimmagine text.editor.saveimage = Salva\nImmagine -text.editor.unsaved = [scarlet]Hai modifiche non salvate\![]\nSei sicuro di voler uscire? +text.editor.unsaved = [scarlet]Hai modifiche non salvate![]\nSei sicuro di voler uscire? text.editor.resizemap = Ridimensiona la mappa -text.editor.mapname = Nome Mappa\: -text.editor.overwrite = [Accent]Attenzione\!\nQuesto sovrascrive una mappa esistente. -text.editor.overwrite.confirm = [scarlet]Attenzione\![] Una mappa con questo nome esiste già. Sei sicuro di volerla sovrascrivere? -text.editor.selectmap = Seleziona una mappa da caricare\: -text.width = Larghezza\: -text.height = Altezza\: +text.editor.mapname = Nome Mappa: +text.editor.overwrite = [Accent]Attenzione!\nQuesto sovrascrive una mappa esistente. +text.editor.overwrite.confirm = [scarlet]Attenzione![] Una mappa con questo nome esiste già. Sei sicuro di volerla sovrascrivere? +text.editor.selectmap = Seleziona una mappa da caricare: +text.width = Larghezza: +text.height = Altezza: text.menu = Menu text.play = Gioca text.load = Carica text.save = Salva -text.fps = FPS\: {0} -text.tps = TPS\: {0} -text.ping = Ping\: {0}ms +text.fps = FPS: {0} +text.tps = TPS: {0} +text.ping = Ping: {0}ms text.language.restart = Riavvia il gioco affinché il cambiamento della lingua abbia effetto. text.settings = Impostazioni text.tutorial = Tutorial text.editor = Editor text.mapeditor = Editor Mappe text.donate = Dona +text.connectfail = [crimson] Impossibile connettersi al server: [orange] {0} +text.error.unreachable = Server unreachable. +text.error.invalidaddress = Invalid address. +text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! +text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! +text.error.alreadyconnected = Already connected. +text.error.any = Unkown network error. text.settings.language = Lingua text.settings.reset = Resetta Alle Impostazioni Predefinite text.settings.rebind = Reinposta @@ -271,8 +276,8 @@ text.settings.game = Gioco text.settings.sound = Suono text.settings.graphics = Grafica text.settings.cleardata = Clear Game Data... -text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone\! -text.settings.clearall.confirm = [scarlet]WARNING\![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. +text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone! +text.settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. text.settings.clearsectors = Clear Sectors text.settings.clearunlocks = Clear Unlocks text.settings.clearall = Clear All @@ -314,7 +319,7 @@ text.blocks.coolant = Refrigerante text.blocks.coolantuse = uso refrigerante text.blocks.inputliquidfuel = carburante liquido text.blocks.liquidfueluse = Utilizzo carburante liquido -text.blocks.explosive = Altamente esplosivo\! +text.blocks.explosive = Altamente esplosivo! text.blocks.health = Salute text.blocks.inaccuracy = Inaccuratezza text.blocks.shots = Colpi @@ -348,10 +353,8 @@ setting.difficulty.easy = facile setting.difficulty.normal = medio setting.difficulty.hard = difficile setting.difficulty.insane = folle -setting.difficulty.purge = epurazione -setting.difficulty.name = Difficoltà\: +setting.difficulty.name = Difficoltà: setting.screenshake.name = Movimento dello schermo -setting.indicators.name = Indicatori dei nemici setting.effects.name = Visualizza effetti setting.sensitivity.name = Sensibilità del controller setting.saveinterval.name = Intervallo di salvataggio automatico @@ -361,7 +364,6 @@ setting.multithread.name = multithreading setting.fps.name = Mostra FPS setting.vsync.name = VSync setting.lasers.name = Mostra Laser Energetici -setting.healthbars.name = Mostra la salute delle entità setting.minimap.name = Mostra minimappa setting.musicvol.name = Volume Musica setting.mutemusic.name = Silenzia musica @@ -403,7 +405,7 @@ mode.waves.description = modalità normale. risorse limitate e ondate automatich mode.sandbox.name = Sandbox mode.sandbox.description = risorse infinite e nessun timer per le ondate. mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear. -mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) +mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) mode.freebuild.name = freebuild mode.freebuild.description = risorse limitate e nessun timer per le ondate. mode.pvp.name = PvP @@ -431,8 +433,10 @@ item.silicon.name = Silicio item.silicon.description = Un semiconduttore molto utile che viene utilizzato nei pannelli solari e nei macchinari elettronici. item.plastanium.name = Plastaniu item.plastanium.description = Un materiale leggero e duttile, utilizzato nelle navi avanzete e come munizione. -item.phase-matter.name = Vaporizzatore di materia +item.phase-fabric.name = Phase Fabric +item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. item.surge-alloy.name = Surge Alloy +item.surge-alloy.description = An advanced alloy with unique electrical properties. item.biomatter.name = Biomateria item.biomatter.description = Materiale organico; Utilizzato per essere convertito in petrolio o carburante. item.sand.name = sabbia @@ -474,28 +478,28 @@ mech.trident-ship.weapon = Valle delle bombe mech.glaive-ship.name = Glaive mech.glaive-ship.description = Una grande e ben armata macchina da guerra. Equipaggiato con ripetitore di fiamma e con alta accellerazione e velocità massima. mech.glaive-ship.weapon = Ripetitore di fiamma -text.item.explosiveness = [LIGHT_GRAY]Esplosività\: {0} -text.item.flammability = [LIGHT_GRAY]Infiammabilità\: {0} -text.item.radioactivity = [LIGHT_GRAY]Radioattività\: {0} -text.item.fluxiness = [LIGHT_GRAY]Portata\: {0} -text.unit.health = [LIGHT_GRAY]Vita\: {0} -text.unit.speed = [LIGHT_GRAY]Velocità\: {0} -text.mech.weapon = [LIGHT_GRAY]Armi\: {0} -text.mech.armor = [LIGHT_GRAY]Protezione\: {0} -text.mech.itemcapacity = [LIGHT_GRAY]Capacità oggetti\: {0} -text.mech.minespeed = [LIGHT_GRAY]Velocità di scavo\: {0} -text.mech.minepower = [LIGHT_GRAY]Potenza di scavo\: {0} -text.mech.ability = [LIGHT_GRAY]Abilità\: {0} -text.liquid.heatcapacity = [LIGHT_GRAY]Capacità calorifica\: {0} -text.liquid.viscosity = [LIGHT_GRAY]Viscosità\: {0} -text.liquid.temperature = [LIGHT_GRAY]Temperatura\: {0} +text.item.explosiveness = [LIGHT_GRAY]Esplosività: {0} +text.item.flammability = [LIGHT_GRAY]Infiammabilità: {0} +text.item.radioactivity = [LIGHT_GRAY]Radioattività: {0} +text.item.fluxiness = [LIGHT_GRAY]Portata: {0} +text.unit.health = [LIGHT_GRAY]Vita: {0} +text.unit.speed = [LIGHT_GRAY]Velocità: {0} +text.mech.weapon = [LIGHT_GRAY]Armi: {0} +text.mech.armor = [LIGHT_GRAY]Protezione: {0} +text.mech.itemcapacity = [LIGHT_GRAY]Capacità oggetti: {0} +text.mech.minespeed = [LIGHT_GRAY]Velocità di scavo: {0} +text.mech.minepower = [LIGHT_GRAY]Potenza di scavo: {0} +text.mech.ability = [LIGHT_GRAY]Abilità: {0} +text.liquid.heatcapacity = [LIGHT_GRAY]Capacità calorifica: {0} +text.liquid.viscosity = [LIGHT_GRAY]Viscosità: {0} +text.liquid.temperature = [LIGHT_GRAY]Temperatura: {0} block.spawn.name = Enemy Spawn block.core.name = Nucleo block.metalfloor.name = Pavimento di ferro block.deepwater.name = acqua profonda block.water.name = acqua block.lava.name = lava -block.oil.name = petrolio +block.tar.name = Tar block.blackstone.name = pietra nera block.stone.name = pietra block.dirt.name = terra @@ -525,15 +529,11 @@ block.conveyor.name = trasportatore block.titanium-conveyor.name = Nastro trasportatore potenziato block.junction.name = Incrocio block.router.name = router -block.router.description = Divide gli oggetti in 4 direzioni. Ha inventario proprio che viente utilizzato per conservare provvisoriamente oggetti. block.distributor.name = Mega router -block.distributor.description = Un divisore che distribuisce oggetti su 8 lati. block.sorter.name = Filtro block.sorter.description = Divide gli oggetti. Se l'oggetto corrisponde a quello selezionato, Può passare. Altrimenti viene espulso sui lati. block.overflow-gate.name = splitter per eccesso block.overflow-gate.description = Una combinazione di un divisore e di un router , che distribuisce sui suoi lati se la via centrale è bloccata. -block.bridgeconveyor.name = Nastro trasportatore sopraelevato -block.bridgeconveyor.description = Un nastro trasportatore che può passare sopra i blocchi, al massimo due. block.smelter.name = fonderia block.arc-smelter.name = Fonderia ad arco block.silicon-smelter.name = Fonderia per silicio @@ -572,7 +572,6 @@ block.liquidsource.name = Sorgente liquida block.powervoid.name = Energia nulla block.powerinfinite.name = Energia infinita block.unloader.name = Scaricatore -block.sortedunloader.name = Scaricatore filtrato block.vault.name = Deposito block.wave.name = Idrogetto block.swarmer.name = Swarmer @@ -666,4 +665,115 @@ tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the product tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. -tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. \ No newline at end of file +tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. +block.core.description = The most important building in the game. +block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. +block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. +block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies. +block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles. +block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. +block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. +block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. +block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles. +block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker. +block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. +block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. +block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. +block.mend-projector.description = Periodically heals buildings in its vicinity. +block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. +block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. +block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. +block.duo.description = A small, cheap turret. +block.arc.description = A small turret which shoots electricity in a random arc towards the enemy. +block.hail.description = A small artillery turret. +block.lancer.description = A medium-sized turret which shoots charged electricity beams. +block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles. +block.salvo.description = A medium-sized turret which fires shots in salvos. +block.swarmer.description = A medium-sized turret which shoots burst missiles. +block.ripple.description = A large artillery turret which fires several shots simultaneously. +block.cyclone.description = A large rapid fire turret. +block.fuse.description = A large turret which shoots powerful short-range beams. +block.spectre.description = A large turret which shoots two powerful bullets at once. +block.meltdown.description = A large turret which shoots powerful long-range beams. +block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable. +block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. +block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. +block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. +block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. +block.smelter.description = Burns coal for smelting copper and lead into dense alloy. +block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source. +block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon. +block.plastanium-compressor.description = Produces plastanium from oil and titanium. +block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. +block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. +block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. +block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. +block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. +block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. +block.solidifer.description = Cools lava to stone at a fast pace. +block.melter.description = Heats up stone to very high temperatures to obtain lava. +block.incinerator.description = Gets rid of any excess item or liquid. +block.biomattercompressor.description = Compresses biomatter in order to retrieve oil. +block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone. +block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power. +block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. +block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. +block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. +block.battery-large.description = Stores much more power than a regular battery. +block.combustion-generator.description = Generates power by burning oil or flammable materials. +block.turbine-generator.description = More efficient than a combustion generator, but requires additional water. +block.thermal-generator.description = Generates a large amount of power from lava. +block.solar-panel.description = Provides a small amount of power from the sun. +block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. +block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. +block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. +block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader. +block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container. +block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault. +block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. +block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. +block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. +block.blast-drill.description = The ultimate drill. Requires large amounts of power. +block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. +block.cultivator.description = Cultivates the soil with water in order to obtain biomatter. +block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. +block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it. +block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. +block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. +block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. +block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. +block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. +block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. +block.spirit-factory.description = Produces light drones which mine ore and repair blocks. +block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. +block.wraith-factory.description = Produces fast, hit-and-run interceptor units. +block.ghoul-factory.description = Produces heavy carpet bombers. +block.dagger-factory.description = Produces basic ground units. +block.titan-factory.description = Produces advanced, armored ground units. +block.fortress-factory.description = Produces heavy artillery ground units. +block.revenant-factory.description = Produces heavy laser ground units. +block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. +block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported. +block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. +block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. +block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. +block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. +block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. +block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. +block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. +block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. +block.rotary-pump.description = An advanced pump which doubles up speed by using power. +block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava. +block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. +block.distributor.description = An advanced router which splits items to up to 7 other directions equally. +block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. +block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech. +block.itemsource.description = Infinitely outputs items. Sandbox only. +block.liquidsource.description = Infinitely outputs liquids. Sandbox only. +block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only. +block.powerinfinite.description = Infinitely outputs power. Sandbox only. +block.powervoid.description = Voids all power inputted into it. Sandbox only. +liquid.water.description = Commonly used for cooling machines and waste processing. +liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets. +liquid.oil.description = Can be burnt, exploded or used as a coolant. +liquid.cryofluid.description = The most efficient liquid for cooling things down. diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index 218bc80941..694274e5f0 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -73,11 +73,11 @@ text.nextmission = 다음 임무 text.maps.none = [LIGHT_GRAY]맵을 찾을 수 없습니다! text.about.button = 정보 text.name = 이름 : +text.filename = 파일 이름 : text.unlocked = 새 블록 잠금 해제됨 text.unlocked.plural = 잠금 해제 text.players = 현재 {0}명 접속중 text.players.single = 현재 {0}명만 있음. -text.server.mismatch = 클라이언트와 서버 버전이 일치하지 않습니다.\n자신이 서버를 호스트하거나 최신 버전을 사용 해 주세요! text.server.closing = [accent]서버 닫는중... text.server.kicked.kick = 서버에서 추방되었습니다! text.server.kicked.serverClose = 서버 종료됨. @@ -137,7 +137,6 @@ text.disconnect = 서버와 연결이 해제되었습니다. text.disconnect.data = 맵 데이터를 받아오는데 실패했습니다. text.connecting = [accent]연결중... text.connecting.data = [accent]맵 데이터 다운로드중... -text.connectfail = [crimson]{0}[orange] 서버에 연결하지 못했습니다.[] text.server.port = 포트 : text.server.addressinuse = 이 주소는 이미 사용중입니다! text.server.invalidport = 포트 번호가 잘못되었습니다. @@ -217,7 +216,6 @@ text.editor.description = 설명 : text.editor.name = 이름 : text.editor.teams = 팀 text.editor.elevation = 지형 높이 -text.editor.badsize = [orange]사진 크기가 잘못되었습니다![] 유효한 맵 크기 : {0} text.editor.errorimageload = [orange]{0}[] 파일을 불러오는데 오류가 발생했습니다. text.editor.errorimagesave = [orange]{0}[] 파일 저장중 오류가 발생했습니다. text.editor.generate = 생성 @@ -263,6 +261,13 @@ text.tutorial = 게임 방법 text.editor = 편집기 text.mapeditor = 맵 편집기 text.donate = 기부 +text.connectfail = [crimson]{0}[orange] 서버에 연결하지 못했습니다.[] +text.error.unreachable = Server unreachable. +text.error.invalidaddress = Invalid address. +text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! +text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! +text.error.alreadyconnected = 이미 접속중입니다. +text.error.any = Unkown network error. text.settings.language = 언어 text.settings.reset = 설정 초기화 text.settings.rebind = 키 재설정 @@ -280,11 +285,8 @@ text.paused = 일시 정지 text.yes = 예 text.no = 아니오 text.info.title = [accent]정보 - text.error.title = [crimson]오류가 발생했습니다. text.error.crashtitle = 오류가 발생했습니다. -text.error.alreadyconnected = 이미 접속중입니다. - text.blocks.blockinfo = 블록 정보 text.blocks.powercapacity = 최대 전력 용량 text.blocks.powershot = 1발당 전력 소모량 @@ -351,10 +353,8 @@ setting.difficulty.easy = 쉬움 setting.difficulty.normal = 보통 setting.difficulty.hard = 어려움 setting.difficulty.insane = 이걸 할수있을까? -setting.difficulty.purge = 위이이이잉 setting.difficulty.name = 난이도 : setting.screenshake.name = 화면 흔들기 -setting.indicators.name = 적 위치 표시 화살표 setting.effects.name = 화면 효과 setting.sensitivity.name = 컨트롤러 감도 setting.saveinterval.name = 자동저장 간격 @@ -364,7 +364,6 @@ setting.multithread.name = 멀티 스레드 setting.fps.name = FPS 표시 setting.vsync.name = VSync 활성화 setting.lasers.name = 파워 레이져 표시 -setting.healthbars.name = 몹 체력바 표시 setting.minimap.name = 미니맵 보기 setting.musicvol.name = 음악 크기 setting.mutemusic.name = 음소거 @@ -434,8 +433,8 @@ item.silicon.name = 실리콘 item.silicon.description = 매우 유용한 반도체로, 태양 전지판과 복잡한 전자 제품에 사용할 수 있습니다. item.plastanium.name = 플라스터늄 item.plastanium.description = 고급 항공기 및 분열 탄약에 사용되는 가벼운 연성 재료. -item.phase-matter.name = 메타 -item.phase-matter.description = 최고급 자원. 최상위 기체/비행기나 방어 건물등에 사용됩니다. +item.phase-fabric.name = Phase Fabric +item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. item.surge-alloy.name = 설금 item.surge-alloy.description = 주로 건물의 재료로 사용되는 자원입니다 item.biomatter.name = 바이오메터 @@ -530,15 +529,11 @@ block.conveyor.name = 컨베이어 block.titanium-conveyor.name = 티타늄 컨베이어 block.junction.name = 교차기 block.router.name = 분배기 -block.router.description = 아이템을 넣으면 다른 방향으로 아이템을 번갈아서 내보냅니다. block.distributor.name = 대형 분배기 -block.distributor.description = 아이템을 8방향으로 나눌 수 있는 대형 분배기. block.sorter.name = 필터 block.sorter.description = 아이템을 넣어서 필터에 설정된 아이템일 경우 바로 앞으로 통과하며, 그렇지 않을 경우 옆으로 통과합니다. block.overflow-gate.name = 오버플로 게이트 block.overflow-gate.description = 정면 경로가 차단된 경우 왼쪽과 오른쪽으로만 출력하는 복합 분배기입니다. -block.bridgeconveyor.name = 터널 -block.bridgeconveyor.description = 최대 4블록을 건너 뛰고 자원을 운반하게 해 주는 블록. block.smelter.name = 제련소 block.arc-smelter.name = 대형 제련소 block.silicon-smelter.name = 실리콘 제련소 @@ -577,7 +572,6 @@ block.liquidsource.name = 무한 액체공급 장치 block.powervoid.name = 방전장치 block.powerinfinite.name = 무한 전력공급 장치 block.unloader.name = 언로더 -block.sortedunloader.name = 정렬된 언로더 block.vault.name = 창고 block.wave.name = 파도 block.swarmer.name = 스웜 @@ -628,16 +622,13 @@ block.rtg-generator.name = 토륨 발전소 block.spectre.name = 스펙터 block.meltdown.name = 멜트다운 block.container.name = 컨테이너 - team.blue.name = 블루팀 team.red.name = 레드팀 team.orange.name = 오렌지팀 team.none.name = 공기팀 team.green.name = 그린팀 team.purple.name = 보라색팀 - unit.alpha-drone.name = 알파 드론 -unit.alpha-drone.description = unit.spirit.name = 스피릿 드론 unit.spirit.description = 기본 드론 유닛. 기본적으로 코어에서 1개가 스폰됩니다. 자동으로 채광하며 아이템을 수집하고, 블록을 수리합니다. unit.phantom.name = 팬텀 드론 @@ -654,7 +645,6 @@ unit.fortress.name = 포트리스 unit.fortress.description = 중포 지상 유닛. 높은 공격력과 체력을 가지고 있습니다. unit.revenant.name = 레비던트 unit.revenant.description = 대형 레이저를 발사하는 공중 유닛입니다. - tutorial.begin = 플레이어의 임무는 [LIGHT_GRAY]적군[]을 제거하는 것입니다.\n\n[accent]구리를 채광[]하는 것으로 시작합니다. 이것을 하기 위해 플레이어의 중심부 근처에 있는 구리 광맥을 누르세요. tutorial.drill = 수동으로 채광하는 것은 비효율 적입니다.\n[accent]드릴[]은 자동으로 채광 작업을 합니다.\n구리 광맥에 표시된 영역에 드릴을 하나를 놓으세요. tutorial.conveyor = [accent]컨베이어[]를 사용하여 아이템을 코어로 운반합니다.\n드릴에서 코어까지 컨베이어 라인을 만드세요. @@ -676,36 +666,51 @@ tutorial.daggerfactory = 이[accent] 디거 기체 공장[]은\n\n공격하는 tutorial.router = 공장을 작동시키기 위해 자원이 필요합니다.\n컨베이어에 운반되고 있는 자원을 분할할 분배기를 만드세요. tutorial.dagger = 전력 노드를 공장에 연결하세요.\n일단 요구 사항이 충족되면 기체 생산을 시작합니다.\n\n필요에 따라 드릴 및 발전기, 컨베이어를 더 많이 만들 수 있습니다. tutorial.battle = [LIGHT_GRAY]적[]의 코어가 드러났습니다.\n당신의 부대와 디거를 사용하여 파괴하세요. - -liquid.water.description = 유닛이 이 위를 지나가면 이동속도가 느려지고, 깊은 물에 빠지면 죽습니다. -liquid.lava.description = 유닛이 이 위를 지나가면 이동속도가 매우 느려지고, 지속적으로 데미지를 입습니다. -liquid.oil.description = 일부 조합 블록에서 사용되는 자원입니다. -liquid.cryofluid.description = 포탑 및 핵 발전소에서 사용되는 자원입니다. 누출시 폭발 및 방화의 위험성이 있습니다. - block.core.description = 게임에서 가장 중요한 건물입니다.\n파괴되면 게임이 끝납니다. block.copper-wall.description = 구리로 만든 벽. block.copper-wall-large.description = 구리로 만든 큰 벽. block.dense-alloy-wall.description = 합금으로 만든 벽. 구리벽보다 체력이 높습니다. block.dense-alloy-wall-large.description = 합금으로 만든 큰 벽. -block.phase-wall.description = 날라오는 모든 총알을 튕겨내고 데미지를 입는 특수한 벽입니다. -block.phase-wall-large.description = 메타로 제작한 큰 벽. 날라오는 총알을 모두 튕겨냅니다. block.thorium-wall.description = 토륨으로 만든 벽. block.thorium-wall-large.description = 토륨으로 만든 큰 벽. +block.phase-wall.description = 날라오는 모든 총알을 튕겨내고 데미지를 입는 특수한 벽입니다. +block.phase-wall-large.description = 메타로 제작한 큰 벽. 날라오는 총알을 모두 튕겨냅니다. +block.surge-wall.description = 데미지를 입으면 번개를 일으켜 대상에게 피해를 입히는 특수한 벽입니다. +block.surge-wall-large.description = 설금을 재료로 한 큰 벽.\n데미지를 입으면 번개를 일으켜 대상에게 피해를 입힙니다. block.door.description = 유닛이 지나갈 수 있도록 만든 문. 클릭하면 열고 닫습니다. block.door-large.description = 유닛이 자나갈 수 있도록 만든 큰 문. 클릭하면 열고 닫습니다. +block.mend-projector.description = 주위 건물을 치료하는 건물입니다. +block.overdrive-projector.description = 범위 내 모든 행동의 속도를 높여주는 보조형 방어 건물입니다. +block.force-projector.description = 보호막을 생성하는 건물입니다.\n기본적으로 전기만 있으면 작동하지만, 메타를 넣어 보호막의 범위를 크게 확장시킬 수 있습니다. +block.shock-mine.description = 적이 이 블록을 지나가면 전격 공격을 하는 함정형 방어 건물입니다. block.duo.description = 범용성을 가진 터렛.\n지상 및 공중공격을 하며, 초중반에 유용합니다. -block.scorch.description = 근거리 화염 방사기 터렛입니다.\n이 터렛에 가까이 있는 적들을 지져버립니다. +block.arc.description = 목표 방향으로 전격 공격을 하는 포탑입니다. block.hail.description = 장거리 지상 공격을 하는 터렛입니다.\n적이 오기 전에 쓸어버릴 수 있습니다. block.lancer.description = 중거리 레이져 포탑입니다.\n적을 관통하기 때문에 뭉쳐있는 적들에게 매우 효과적입니다. +block.wave.description = 적이 있는 자리에 액체를 뿌립니다.\n이 포탑을 활용하여 액체를 뿌린 곳에 불을 붙이거나 적을 느리게 할 수 있습니다. +block.salvo.description = 명중률이 높고, 3발씩 끊어 발사하는 포탑입니다. +block.swarmer.description = 4발씩 끊어 발사하고, 유도 미사일을 가진 포탑입니다. +block.ripple.description = 4개의 탄약으로 나눠 발사하여 명중률이 낮지만, 사거리가 매우 긴 포탑입니다. +block.cyclone.description = 낮은 명중률과 높은 RPM 을 가진 포탑입니다.\n탄약이 남아있는 한 멈추지 않고 계속 연사합니다. +block.fuse.description = 단거리에서 범위형 레이저를 발사하는 포탑입니다. +block.spectre.description = 높은 명중률과 RPM 을 가진 포탑입니다.\n탄약이 남아있는 한 멈추지 않고 계속 연사합니다. +block.meltdown.description = 목표를 따라 초대형 레이져를 발사하는 포탑입니다.\n뭉쳐있는 몹에게 매우 효과가 좋습니다. block.conveyor.description = 느린 속도로 자원을 수송할 수 있는 컨베이어. block.titanium-conveyor.description = 빠른 속도로 자원을 수송할 수 있는 컨베이어. +block.phase-conveyor.description = 자원을 순간이동 시켜 주는 컨베이어 입니다. block.junction.description = 컨베이어를 교차시켜 자원을 수송할 때 사용할 수 있는 블록입니다. +block.mass-driver.description = 자원을 받아서 다른 물질 이동기로 전달할 수 있는 블록입니다.\n엄청난 사거리를 가지고 있으며, 주로 컨베이어가 접근할 수 없는 곳에 유용하게 사용됩니다. block.smelter.description = 합금을 제작할 수 있는 건물입니다. block.arc-smelter.description = 합금을 제작할 수 있는 건물이지만, 이 건물은 석탄이 필요 없고 좀더 빠른 속도로 합금을 생산해낼 수 있습니다. block.silicon-smelter.description = 실리콘을 제작할 수 있는 건물입니다. +block.plastanium-compressor.description = 플라스터늄을 제조할 수 있는 건물입니다. block.phase-weaver.description = 메타를 제작할 수 있는 건물입니다. +block.alloy-smelter.description = 설금을 제작할 수 있는 건물입니다. block.pulverizer.description = 돌을 갈아서 모래로 만들 수 있는 건물입니다. +block.pyratite-mixer.description = 피라테를 제조할 수 있는 건물입니다. +block.blast-mixer.description = 화합물을 제조할 수 있는 건물입니다. block.cryofluidmixer.description = 냉각수를 제작할 수 있는 건물입니다. +block.solidifer.description = 용암을 돌로 만들 수 있는 건물입니다. block.melter.description = 돌로 용암을 만들 수 있는 건물입니다. block.incinerator.description = 불필요한 아이템을 소각시켜 줄 수 있는 건물입니다. block.biomattercompressor.description = 잔디밭에서 바이오메터를 추출할 수 있는 건물입니다. @@ -717,76 +722,58 @@ block.battery.description = 흔히 아는 충전식 배터리입니다.\n전력 block.battery-large.description = 일반 배터리보다 용량이 매우 커진 커진 배터리. block.combustion-generator.description = 석탄을 연료로 전기를 생산해내는 발전소 입니다. block.turbine-generator.description = 석탄 발전기보다 더 많은량의 전기를 생산하는 발전기입니다. +block.thermal-generator.description = 용암을 원료로 전력을 생산할 수 있는 발전소입니다. +block.solar-panel.description = 태양열을 받아 자기 스스로 전력을 생산하는 블록입니다. +block.solar-panel-large.description = 태양열을 받아 자기 스스로 전력을 생산하지만, 이 블록은 더 빨리 전력을 생산할 수 있습니다. +block.thorium-reactor.description = 토륨을 원료로 하는 핵 발전소 입니다.\n많은 전력을 생산하지만 엄청난 열을 발생시키기 때문에, 많은 량의 물 또는 냉각수가 있어야 터지지 않고 작동합니다. +block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. +block.unloader.description = 해당 창고 및 코어에서 자원을 빼내는데 사용됩니다. +block.container.description = 자원을 운반하기 위한 수송 블록입니다. +block.vault.description = 아이템을 임시로 저장할 수 있는 대형 창고 block.mechanical-drill.description = 구리로 제작할 수 있는 기본 드릴입니다. block.pneumatic-drill.description = 돌, 티타늄을 채광할 수 있는 고급 드릴입니다. block.laser-drill.description = 토륨을 채광할 수 있는 최고급 드릴입니다.\n전력과 물을 공급하여 빠른 속도로 채광할 수 있습니다. +block.blast-drill.description = 최상위 드릴입니다. 엄청난 양의 전력과 물을 소모하는 대신, 매우 빠른 속도로 채광합니다. block.water-extractor.description = 바닥에서 물을 추출하여 건물에 공급할 수 있는 건물입니다. block.cultivator.description = 잔디에서 바이오메터를 추출할 수 있는 건물입니다. -block.alpha-mech-pad.description = 알파 기체로 바꿀 수 있는 패드입니다. -block.dart-ship-pad.description = 다트 비행선으로 바꿀 수 있는 패드입니다. -block.delta-mech-pad.description = 델타 기체로 바꿀 수 있는 패드입니다. -block.javelin-ship-pad.description = 자비린 비행선으로 바꿀 수 있는 패드입니다. -block.trident-ship-pad.description = 삼지창 비행선으로 바꿀 수 있는 패드입니다. -block.glaive-ship-pad.description = 글레브 비행선으로 바꿀 수 있는 패드입니다. -block.omega-mech-pad.description = 오메가 기체로 바꿀 수 있는 패드 -block.tau-mech-pad.description = 타우 기체로 바꿀 수 있는 패드 -block.conduit.description = 일반 파이프. 액체가 지나갈 수 있도록 해 줍니다. -block.liquidrouter.description = 파이프에 공급되고 있는 액체를 다른 방향으로 보낼 수 있게 해 줍니다. -block.bridge-conduit.description = 다리와 다리 사이를 연결하여 액체가 지나갈 수 있게 해 줍니다.\n주로 다리 사이에 지나갈 수 없는 장애물이 있을 때 사용합니다. -block.mechanical-pump.description = 구리로 제작할 수 있는 기계식 물펌프입니다. -block.itemsource.description = 자원을 선택하면 그 자원이 무한하게 튀어나오는 블록입니다. -block.itemvoid.description = 아이템을 시공으로 빠트려 사라지게 만듭니다. -block.liquidsource.description = 무한한 액체를 출력해냅니다. -block.powervoid.description = 무한한 아이템을 출력해냅니다. -block.powerinfinite.description = 무한한 전력을 출력해냅니다. -block.unloader.description = 해당 창고 및 코어에서 자원을 빼내는데 사용됩니다. -block.sortedunloader.description = 알 수 없음. -block.vault.description = 아이템을 임시로 저장할 수 있는 대형 창고 -block.wave.description = 적이 있는 자리에 액체를 뿌립니다.\n이 포탑을 활용하여 액체를 뿌린 곳에 불을 붙이거나 적을 느리게 할 수 있습니다. -block.swarmer.description = 4발씩 끊어 발사하고, 유도 미사일을 가진 포탑입니다. -block.salvo.description = 명중률이 높고, 3발씩 끊어 발사하는 포탑입니다. -block.ripple.description = 4개의 탄약으로 나눠 발사하여 명중률이 낮지만, 사거리가 매우 긴 포탑입니다. -block.phase-conveyor.description = 자원을 순간이동 시켜 주는 컨베이어 입니다. -block.bridge-conveyor.description = 교차기와 다르게 이 블록은 사이에 있는 블록들을 건너 띄우고 자원들을 운반할 수 있습니다. 주로 언덕간 자원 수송에서 사용됩니다. -block.plastanium-compressor.description = 플라스터늄을 제조할 수 있는 건물입니다. -block.pyratite-mixer.description = 피라테를 제조할 수 있는 건물입니다. -block.blast-mixer.description = 화합물을 제조할 수 있는 건물입니다. -block.solidifer.description = 용암을 돌로 만들 수 있는 건물입니다. -block.solar-panel.description = 태양열을 받아 자기 스스로 전력을 생산하는 블록입니다. -block.solar-panel-large.description = 태양열을 받아 자기 스스로 전력을 생산하지만, 이 블록은 더 빨리 전력을 생산할 수 있습니다. block.oil-extractor.description = 기름을 추출 해 주는 건물. +block.dart-ship-pad.description = 다트 비행선으로 바꿀 수 있는 패드입니다. +block.trident-ship-pad.description = 삼지창 비행선으로 바꿀 수 있는 패드입니다. +block.javelin-ship-pad.description = 자비린 비행선으로 바꿀 수 있는 패드입니다. +block.glaive-ship-pad.description = 글레브 비행선으로 바꿀 수 있는 패드입니다. +block.tau-mech-pad.description = 타우 기체로 바꿀 수 있는 패드 +block.delta-mech-pad.description = 델타 기체로 바꿀 수 있는 패드입니다. +block.omega-mech-pad.description = 오메가 기체로 바꿀 수 있는 패드 block.spirit-factory.description = 스피릿 유닛을 생산하는 공장입니다. block.phantom-factory.description = 유닛 팬텀을 생산하는 공장입니다. block.wraith-factory.description = 유닛 유령 전투기를 소환하는 공장입니다. -block.fortress-factory.description = 포트리스를 생산하는 공장입니다. block.ghoul-factory.description = 구울 유닛을 생산하는 공장입니다. block.dagger-factory.description = 디거를 생산하는 공장입니다. block.titan-factory.description = 타이탄 유닛을 생산할 수 있는 공장 +block.fortress-factory.description = 포트리스를 생산하는 공장입니다. block.revenant-factory.description = 레비던트 유닛을 생산할 수 있는 공장 block.repair-point.description = 근처 유닛들을 수리하는 건물입니다. +block.command-center.description = 생산된 유닛들을 제어할 수 있는 건물입니다.\n첫번째 버튼은 적 기지로 공격하며, 두번째는 대기 상태, 세번째는 기지 근처를 돌며 정찰합니다. +block.conduit.description = 일반 파이프. 액체가 지나갈 수 있도록 해 줍니다. block.pulse-conduit.description = 티타늄으로 만들어 졌으며, 일반 파이프보다 액체 수용량이 높습니다. block.phase-conduit.description = 물을 먼거리로 순간이동 시켜 주는 장치입니다. block.liquid-router.description = 물펌프를 다른 방향으로 분배할 수 있게 하는 블럭입니다. block.liquid-tank.description = 액체 종류를 저장할 수 있는 물탱크 입니다. block.liquid-junction.description = 물펌프와 다른 물펌프를 서로 교차시키게 할 수 있는 블럭입니다. +block.bridge-conduit.description = 다리와 다리 사이를 연결하여 액체가 지나갈 수 있게 해 줍니다.\n주로 다리 사이에 지나갈 수 없는 장애물이 있을 때 사용합니다. +block.mechanical-pump.description = 구리로 제작할 수 있는 기계식 물펌프입니다. block.rotary-pump.description = 일반 물 펌프보다 더 빠른 속도로 물을 끌어올릴 수 있는 펌프입니다. -block.thorium-reactor.description = 토륨을 원료로 하는 핵 발전소 입니다.\n많은 전력을 생산하지만 엄청난 열을 발생시키기 때문에, 많은 량의 물 또는 냉각수가 있어야 터지지 않고 작동합니다. -block.command-center.description = 생산된 유닛들을 제어할 수 있는 건물입니다.\n첫번째 버튼은 적 기지로 공격하며, 두번째는 대기 상태, 세번째는 기지 근처를 돌며 정찰합니다. -block.mass-driver.description = 자원을 받아서 다른 물질 이동기로 전달할 수 있는 블록입니다.\n엄청난 사거리를 가지고 있으며, 주로 컨베이어가 접근할 수 없는 곳에 유용하게 사용됩니다. -block.blast-drill.description = 최상위 드릴입니다. 엄청난 양의 전력과 물을 소모하는 대신, 매우 빠른 속도로 채광합니다. block.thermal-pump.description = 용암 위에서 사용할 수 있는 펌프입니다. -block.thermal-generator.description = 용암을 원료로 전력을 생산할 수 있는 발전소입니다. -block.alloy-smelter.description = 설금을 제작할 수 있는 건물입니다. -block.mend-projector.description = 주위 건물을 치료하는 건물입니다. -block.surge-wall.description = 데미지를 입으면 번개를 일으켜 대상에게 피해를 입히는 특수한 벽입니다. -block.surge-wall-large.description = 설금을 재료로 한 큰 벽.\n데미지를 입으면 번개를 일으켜 대상에게 피해를 입힙니다. -block.cyclone.description = 낮은 명중률과 높은 RPM 을 가진 포탑입니다.\n탄약이 남아있는 한 멈추지 않고 계속 연사합니다. -block.fuse.description = 단거리에서 범위형 레이저를 발사하는 포탑입니다. -block.shock-mine.description = 적이 이 블록을 지나가면 전격 공격을 하는 함정형 방어 건물입니다. -block.overdrive-projector.description = 범위 내 모든 행동의 속도를 높여주는 보조형 방어 건물입니다. -block.force-projector.description = 보호막을 생성하는 건물입니다.\n기본적으로 전기만 있으면 작동하지만, 메타를 넣어 보호막의 범위를 크게 확장시킬 수 있습니다. -block.arc.description = 목표 방향으로 전격 공격을 하는 포탑입니다. -block.spectre.description = 높은 명중률과 RPM 을 가진 포탑입니다.\n탄약이 남아있는 한 멈추지 않고 계속 연사합니다. -block.meltdown.description = 목표를 따라 초대형 레이져를 발사하는 포탑입니다.\n뭉쳐있는 몹에게 매우 효과가 좋습니다. -block.container.description = 자원을 운반하기 위한 수송 블록입니다. -text.filename = 파일 이름 : +block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. +block.distributor.description = An advanced router which splits items to up to 7 other directions equally. +block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. +block.alpha-mech-pad.description = 알파 기체로 바꿀 수 있는 패드입니다. +block.itemsource.description = 자원을 선택하면 그 자원이 무한하게 튀어나오는 블록입니다. +block.liquidsource.description = 무한한 액체를 출력해냅니다. +block.itemvoid.description = 아이템을 시공으로 빠트려 사라지게 만듭니다. +block.powerinfinite.description = 무한한 전력을 출력해냅니다. +block.powervoid.description = 무한한 아이템을 출력해냅니다. +liquid.water.description = 유닛이 이 위를 지나가면 이동속도가 느려지고, 깊은 물에 빠지면 죽습니다. +liquid.lava.description = 유닛이 이 위를 지나가면 이동속도가 매우 느려지고, 지속적으로 데미지를 입습니다. +liquid.oil.description = 일부 조합 블록에서 사용되는 자원입니다. +liquid.cryofluid.description = 포탑 및 핵 발전소에서 사용되는 자원입니다. 누출시 폭발 및 방화의 위험성이 있습니다. diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index 113a06e791..49118d1bed 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -1,4 +1,4 @@ -text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) +text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!) text.credits = Zasłużeni text.discord = Odwiedź nasz serwer Discord text.link.discord.description = Oficjalny serwer Discord Mindustry @@ -8,27 +8,27 @@ text.link.trello.description = Oficjalna tablica Trello z planowanym funkcjami text.link.itch.io.description = Strona itch.io z oficjanymi wersjami do pobrania text.link.google-play.description = Google Play store listing text.link.wiki.description = Oficjana Wiki Mindustry -text.linkfail = Nie udało się otworzyć linku\!\nURL został skopiowany. -text.editor.web = Wersja przeglądarkowa nie wspomaga edytora map\!\nPobierz grę aby użyć edytora. -text.web.unsupported = Wersja przeglądarkowa nie wspomaga tej fukcji\!\nPobierz grę aby użyć tej funkcji. +text.linkfail = Nie udało się otworzyć linku!\nURL został skopiowany. +text.editor.web = Wersja przeglądarkowa nie wspomaga edytora map!\nPobierz grę aby użyć edytora. +text.web.unsupported = Wersja przeglądarkowa nie wspomaga tej fukcji!\nPobierz grę aby użyć tej funkcji. text.gameover = Rdzeń został zniszczony. -text.gameover.pvp = The[accent] {0}[] team is victorious\! +text.gameover.pvp = The[accent] {0}[] team is victorious! text.sector.gameover = This sector has been lost. Re-deploy? text.sector.retry = Retry -text.highscore = [YELLOW] Nowy rekord\! +text.highscore = [YELLOW] Nowy rekord! text.wave.lasted = You lasted until wave [accent]{0}[]. -text.level.highscore = Rekord\: [accent]{0} +text.level.highscore = Rekord: [accent]{0} text.level.delete.title = Potwierdź usuwanie text.map.delete = Jesteś pewny, że chcesz usunąć "[orange]{0}[]"? text.level.select = Wybrany poziom -text.level.mode = Tryb gry\: +text.level.mode = Tryb gry: text.construction.desktop = Desktop controls have been changed.\nTo deselect a block or stop building, [accent]use space[]. text.construction.title = Poradnik tworzenia bloków text.construction = Wybrałeś [accent]tryb tworzenia bloków[].\n\nAby zacząć stawiać bloki, po prostu kliknij na dostępne pole obok twojego statku.\nKiedy wybrałeś kilka bloków, kliknij ptaszek i twój statek zacznie budować bloki.\n\n- [accent]Anuluj bloki[] z twojej kolekcji przez klikanie ich(?).\n- [accent]Przesuwaj bloki w kolekcji[] przez przeciąganie ich w opowiednim kierunku.\n- [accent]Stawiaj bloki w lini[] przez kliknięcie w wybranym miejscu i przesuięcie palca.\n- [accent]Anuluj konstrukcję lub kolekcję [] przez kliknięcie X w lewym dolnym rogu. text.deconstruction.title = Poradnik niszczenia bloków text.deconstruction = Wybrałeś [accent]tryb niszczenia bloków[].\n\nAby zacząć niszczenie, po prostu kliknij na blok obok twojego statku.\nKiedy wybrałeś kilka bloków, kliknij ptaszek i twój statek zacznie niszczyć bloki.\n\n- [accent]Anuluj bloki[] z twojej kolekcji przez klikanie ich(?)\n- [accent]Usuwaj bloki na obszrze[] przez zaznacznie ich.\n- [accent]Anuluj niszcznie [] przez kliknięcie X w lewym dolnym rogu. text.showagain = Nie pokazuj tego więcej -text.coreattack = < Core is under attack\! > +text.coreattack = < Core is under attack! > text.unlocks = Lista przedmiotów text.savegame = Zapisz Grę text.loadgame = Wczytaj grę @@ -36,19 +36,19 @@ text.joingame = Gra wieloosobowa text.addplayers = Dodaj/Usuń graczy text.customgame = Własna Gra text.sectors = Sektory -text.sector = Wybrany Sektor\: [LIGHT_GRAY]{0} -text.sector.time = Czas\: [LIGHT_GRAY]{0} +text.sector = Wybrany Sektor: [LIGHT_GRAY]{0} +text.sector.time = Czas: [LIGHT_GRAY]{0} text.sector.deploy = Wejdź text.sector.abandon = Abandon -text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone\! +text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone! text.sector.resume = Wznów text.sector.locked = [scarlet][[Niegotowy] text.sector.unexplored = [accent][[Nieodkryty] -text.missions = Missions\:[LIGHT_GRAY] {0} -text.mission = Mission\:[LIGHT_GRAY] {0} -text.mission.main = Main Mission\:[LIGHT_GRAY] {0} +text.missions = Missions:[LIGHT_GRAY] {0} +text.mission = Mission:[LIGHT_GRAY] {0} +text.mission.main = Main Mission:[LIGHT_GRAY] {0} text.mission.info = Mission Info -text.mission.complete = Mission complete\! +text.mission.complete = Mission complete! text.mission.complete.body = Sector {0},{1} has been conquered. text.mission.wave = Survive [accent]{0}[] waves. text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies @@ -56,12 +56,12 @@ text.mission.wave.enemy = Survive[accent] {0}/{1} []waves\n{2} Enemy text.mission.wave.menu = Survive[accent] {0} []waves text.mission.battle = Destroy the enemy base. text.mission.resource.menu = Obtain {0} x{1} -text.mission.resource = Obtain {0}\:\n[accent]{1}/{2}[] +text.mission.resource = Obtain {0}:\n[accent]{1}/{2}[] text.mission.block = Create {0} text.mission.unit = Create {0} Unit text.mission.command = Send Command {0} To Units text.mission.linknode = Link Power Node -text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} +text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0} text.mission.mech = Switch to mech[accent] {0}[] text.mission.create = Create[accent] {0}[] text.none = @@ -70,29 +70,29 @@ text.quit = Wyjdź text.maps = Mapy text.continue = Continue text.nextmission = Next Mission -text.maps.none = [LIGHT_GRAY]Nie znaleziono żadnych map\! +text.maps.none = [LIGHT_GRAY]Nie znaleziono żadnych map! text.about.button = O grze -text.name = Nazwa\: -text.unlocked = Odblokowano nowy blok\! -text.unlocked.plural = Odblokowano nowe bloki\! +text.name = Nazwa: +text.filename = File Name: +text.unlocked = Odblokowano nowy blok! +text.unlocked.plural = Odblokowano nowe bloki! text.players = {0} graczy online text.players.single = {0} gracz online -text.server.mismatch = Błąd pakietu\: możliwa niezgodność wersji klienta/serwera.\nUpewnij się, że Ty i host macie najnowszą wersję Mindustry\! text.server.closing = [accent] Zamykanie serwera... -text.server.kicked.kick = Zostałeś wyrzucony z serwera\! +text.server.kicked.kick = Zostałeś wyrzucony z serwera! text.server.kicked.serverClose = Server closed. text.server.kicked.sectorComplete = Sector completed. text.server.kicked.sectorComplete.text = Your mission is complete.\nThe server will now continue at the next sector. -text.server.kicked.clientOutdated = Nieaktualna gra\! Zaktualizują ją\! -text.server.kicked.serverOutdated = Nieaktualny serwer\! +text.server.kicked.clientOutdated = Nieaktualna gra! Zaktualizują ją! +text.server.kicked.serverOutdated = Nieaktualny serwer! text.server.kicked.banned = Zostałeś zbanowany na tym serwerze. text.server.kicked.recentKick = Zostałeś niedawno wyrzucony.\nPoczekaj chwilę przed ponownym połączniem. text.server.kicked.nameInUse = Ta nazwa jest już zajęta na tym serwerze. text.server.kicked.nameEmpty = Nazwa musi zawierać przynajmniej 1 literę lub cyfrę. -text.server.kicked.idInUse = Jesteś już na serwerze\! Używanie tego samego konta na 2 urządzeniach jest zabronione. +text.server.kicked.idInUse = Jesteś już na serwerze! Używanie tego samego konta na 2 urządzeniach jest zabronione. text.server.kicked.customClient = Ten serwer nie wspomaga wersji deweloperskich. Pobierz oryginalną wersję. -text.host.info = Przycisk [accent]host[] hostuje serwer na porcie [scarlet]6567[] i [scarlet]6568.[]\nKtokolwiek z tym samym [LIGHT_GRAY]wifi lub hotspotem[] powinien zobaczyć twój serwer.\n\nJeśli chcesz, aby każdy z twoim IP mógł dołączyć, [accent]przekierowywanie portów[] jest potrzebne.\n\n[LIGHT_GRAY]Notka\:Jeśli ktokolwiek ma problem z dołączeniem do gry, upewnij się, że udostępniłeś Mindustry dostęp do sieci. -text.join.info = Tutaj możesz wpisać [accent]IP serwera[], aby dołączyć lub wyszukaj [accent]serwery wifi[], do których chcesz dołączyć .\nGra wieloosobowa na LAN i WAN jest wspomagana.\n\n[LIGHT_GRAY]Notka\: Nie ma automatycznej listy wszystkich serwerów; jeśli chcesz dołączyć przez IP, musisz zapytać się hosta o IP. +text.host.info = Przycisk [accent]host[] hostuje serwer na porcie [scarlet]6567[] i [scarlet]6568.[]\nKtokolwiek z tym samym [LIGHT_GRAY]wifi lub hotspotem[] powinien zobaczyć twój serwer.\n\nJeśli chcesz, aby każdy z twoim IP mógł dołączyć, [accent]przekierowywanie portów[] jest potrzebne.\n\n[LIGHT_GRAY]Notka:Jeśli ktokolwiek ma problem z dołączeniem do gry, upewnij się, że udostępniłeś Mindustry dostęp do sieci. +text.join.info = Tutaj możesz wpisać [accent]IP serwera[], aby dołączyć lub wyszukaj [accent]serwery wifi[], do których chcesz dołączyć .\nGra wieloosobowa na LAN i WAN jest wspomagana.\n\n[LIGHT_GRAY]Notka: Nie ma automatycznej listy wszystkich serwerów; jeśli chcesz dołączyć przez IP, musisz zapytać się hosta o IP. text.hostserver = Stwórz Serwer text.hostserver.mobile = Host\nGame text.host = Host @@ -100,31 +100,31 @@ text.hosting = [accent] Otwieranie serwera... text.hosts.refresh = Odśwież text.hosts.discovering = Wyszukiwanie gier w sieci LAN text.server.refreshing = Odświeżanie serwera -text.hosts.none = [lightgray] Brak serwerów w sieci LAN\! +text.hosts.none = [lightgray] Brak serwerów w sieci LAN! text.host.invalid = [scarlet] Nie można połączyć się z hostem. text.trace = Zlokalizuj gracza -text.trace.playername = Nazwa gracza\: [accent]{0} -text.trace.ip = IP\: [accent]{0} -text.trace.id = Wyjątkowae ID\: [accent]{0} -text.trace.android = Klient Androida\: [accent]{0} -text.trace.modclient = Zmodowany klient\: [accent]{0} -text.trace.totalblocksbroken = Łączna liczba zniszczonych bloków\: [accent]{0} -text.trace.structureblocksbroken = Zniszczone bloki struktur\: [accent]{0} -text.trace.lastblockbroken = Ostatni zniszczony blok\: [accent]{0} -text.trace.totalblocksplaced = Łączna liczba zbudowanych bloków\: [accent]{0} -text.trace.lastblockplaced = Ostatni postawiony blok\: [accent]{0} -text.invalidid = Złe ID klienta\! Udostępnij report błędu. +text.trace.playername = Nazwa gracza: [accent]{0} +text.trace.ip = IP: [accent]{0} +text.trace.id = Wyjątkowae ID: [accent]{0} +text.trace.android = Klient Androida: [accent]{0} +text.trace.modclient = Zmodowany klient: [accent]{0} +text.trace.totalblocksbroken = Łączna liczba zniszczonych bloków: [accent]{0} +text.trace.structureblocksbroken = Zniszczone bloki struktur: [accent]{0} +text.trace.lastblockbroken = Ostatni zniszczony blok: [accent]{0} +text.trace.totalblocksplaced = Łączna liczba zbudowanych bloków: [accent]{0} +text.trace.lastblockplaced = Ostatni postawiony blok: [accent]{0} +text.invalidid = Złe ID klienta! Udostępnij report błędu. text.server.bans = Bany -text.server.bans.none = Nie znaleziono zbanowanych osób\! +text.server.bans.none = Nie znaleziono zbanowanych osób! text.server.admins = Admini -text.server.admins.none = Nie znaleziono adminów\! +text.server.admins.none = Nie znaleziono adminów! text.server.add = Dodaj serwer text.server.delete = Czy na pewno chcesz usunąć ten serwer? -text.server.hostname = Host\: {0} +text.server.hostname = Host: {0} text.server.edit = Edytuj serwer -text.server.outdated = [crimson]Przestarzały serwer\![] -text.server.outdated.client = [crimson]Przestarzały klient\![] -text.server.version = [lightgray]Wersja\: {0} +text.server.outdated = [crimson]Przestarzały serwer![] +text.server.outdated.client = [crimson]Przestarzały klient![] +text.server.version = [lightgray]Wersja: {0} text.server.custombuild = [yellow]Zmodowany klient text.confirmban = Jesteś pewny, że chcesz zbanować tego gracza? text.confirmkick = Are you sure you want to kick this player? @@ -132,46 +132,45 @@ text.confirmunban = Jesteś pewny, że chcesz odbanować tego gracza? text.confirmadmin = Jesteś pewny, że chcesz dać rangę admina temu graczowi? text.confirmunadmin = Jesteś pewny, że chcesz zabrać rangę admina temu graczowi? text.joingame.title = Dołącz do gry -text.joingame.ip = IP\: +text.joingame.ip = IP: text.disconnect = Rozłączono. -text.disconnect.data = Nie udało się załadować mapy\! +text.disconnect.data = Nie udało się załadować mapy! text.connecting = [accent]Łączenie... text.connecting.data = [accent]Ładowanie danych świata... -text.connectfail = [crimson]Nie można połączyć się z serwerem\: [orange] {0} -text.server.port = Port\: -text.server.addressinuse = Adres jest już w użyciu\! +text.server.port = Port: +text.server.addressinuse = Adres jest już w użyciu! text.server.invalidport = Nieprawidłowy numer portu. -text.server.error = [crimson]Błąd hostowania serwera\: [orange] {0} +text.server.error = [crimson]Błąd hostowania serwera: [orange] {0} text.save.old = Ten zapis jest ze starej wersji i gra nie może go teraz wczytać.\n\n[LIGHT_GRAY]Wsparcie starych zapisów będzie w pełnej wersji 4.0. text.save.new = Nowy zapis text.save.overwrite = Czy na pewno chcesz nadpisać zapis gry? text.overwrite = Nadpisz -text.save.none = Nie znaleziono zapisów gry\! +text.save.none = Nie znaleziono zapisów gry! text.saveload = [accent]Zapisywanie... -text.savefail = Nie udało się zapisać gry\! +text.savefail = Nie udało się zapisać gry! text.save.delete.confirm = Czy na pewno chcesz usunąć ten zapis gry? text.save.delete = Usuń text.save.export = Eksportuj -text.save.import.invalid = [orange]Zapis gry jest niepoprawny\! -text.save.import.fail = [crimson]Nie udało się zaimportować zapisu\: [orange] {0} -text.save.export.fail = [crimson]Nie można wyeksportować zapisu\: [orange] {0} +text.save.import.invalid = [orange]Zapis gry jest niepoprawny! +text.save.import.fail = [crimson]Nie udało się zaimportować zapisu: [orange] {0} +text.save.export.fail = [crimson]Nie można wyeksportować zapisu: [orange] {0} text.save.import = Importuj -text.save.newslot = Zapisz nazwę\: +text.save.newslot = Zapisz nazwę: text.save.rename = Zmień nazwę text.save.rename.text = Zmień nazwę text.selectslot = Wybierz zapis. text.slot = [accent]Slot {0} -text.save.corrupted = [orange]Zapis gry jest uszkodzony lub nieprawidłowy\! +text.save.corrupted = [orange]Zapis gry jest uszkodzony lub nieprawidłowy! text.sector.corrupted = [orange]A save file for this sector was found, but loading failed.\nA new one has been created. text.empty = text.on = Włączone text.off = Wyłączone text.save.autosave = Zapisywanie automatyczne -text.save.map = Mapa\: {0} -text.save.wave = Fala\: {0} -text.save.difficulty = Poziom trudności\: {0} -text.save.date = Ostatnio zapisano\: {0} -text.save.playtime = Czas gry\: {0} +text.save.map = Mapa: {0} +text.save.wave = Fala: {0} +text.save.difficulty = Poziom trudności: {0} +text.save.date = Ostatnio zapisano: {0} +text.save.playtime = Czas gry: {0} text.confirm = Potwierdź text.delete = Usuń text.ok = Ok @@ -183,9 +182,9 @@ text.back = Wróć text.quit.confirm = Czy na pewno chcesz wyjść? text.changelog.title = Lista Zmian text.changelog.loading = Pobieranie listy zmian... -text.changelog.error.android = [orange]Notka\: lista zmian czasami nie działa na Androidzie 4.4 i w dół\!\nJest to spowodowane przez błąd Androida. +text.changelog.error.android = [orange]Notka: lista zmian czasami nie działa na Androidzie 4.4 i w dół!\nJest to spowodowane przez błąd Androida. text.changelog.error.ios = [orange]Lista zmian nie wspiera IOS. -text.changelog.error = [scarlet]Bład w pobieraniu listy zmian\!\nSprawdź połączenie z internetem. +text.changelog.error = [scarlet]Bład w pobieraniu listy zmian!\nSprawdź połączenie z internetem. text.changelog.current = [yellow][[Twoja wersja] text.changelog.latest = [orange][[Najnowsza wersja] text.loading = [accent]Ładowanie... @@ -203,31 +202,30 @@ text.custom = Własne text.builtin = Wbudowane text.map.delete.confirm = Jesteś pewny, że chcesz usunąć tę mapę? Nie będzie można jej przywrócić. text.map.random = [accent]Losowa mapa -text.map.nospawn = Ta mapa nie zawiera żadnego rdzenia\! Musisz dodać [ROYAL]niebieski[] rdzeń do tej mapy. -text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor. -text.map.invalid = Error loading map\: corrupted or invalid map file. +text.map.nospawn = Ta mapa nie zawiera żadnego rdzenia! Musisz dodać [ROYAL]niebieski[] rdzeń do tej mapy. +text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor. +text.map.invalid = Error loading map: corrupted or invalid map file. text.editor.brush = Pędzel text.editor.slope = \\ text.editor.openin = Otwórz w edytorze text.editor.oregen = Generacja złóż -text.editor.oregen.info = Generacja złóż\: +text.editor.oregen.info = Generacja złóż: text.editor.mapinfo = Informacje o mapie -text.editor.author = Autor\: -text.editor.description = Opis\: -text.editor.name = Nazwa\: +text.editor.author = Autor: +text.editor.description = Opis: +text.editor.name = Nazwa: text.editor.teams = Drużyny text.editor.elevation = Poziom terenu -text.editor.badsize = [orange]Nieprawidłowe wymiary obrazu\![]\nPoprawne wymiary\: {0} -text.editor.errorimageload = Błąd podczas ładowania pliku obrazu\: [orange]{0} -text.editor.errorimagesave = Błąd podczas zapisywania pliku obrazu\: [orange]{0} +text.editor.errorimageload = Błąd podczas ładowania pliku obrazu: [orange]{0} +text.editor.errorimagesave = Błąd podczas zapisywania pliku obrazu: [orange]{0} text.editor.generate = Generuj text.editor.resize = Zmień rozmiar text.editor.loadmap = Załaduj mapę text.editor.savemap = Zapisz mapę -text.editor.saved = Zapisano\! -text.editor.save.noname = Twoja mapa nie ma nazwy\! Ustaw ją w 'Informacjach o mapie'. -text.editor.save.overwrite = Ta mapa nadpisze wbudowaną mapę\! Ustaw inną nazwę w 'Informacjach o mapie'. -text.editor.import.exists = [scarlet]Nie można zaimportować\:[] istnieje już wbudowana mapa pod nazwą'{0}'\! +text.editor.saved = Zapisano! +text.editor.save.noname = Twoja mapa nie ma nazwy! Ustaw ją w 'Informacjach o mapie'. +text.editor.save.overwrite = Ta mapa nadpisze wbudowaną mapę! Ustaw inną nazwę w 'Informacjach o mapie'. +text.editor.import.exists = [scarlet]Nie można zaimportować:[] istnieje już wbudowana mapa pod nazwą'{0}'! text.editor.import = Importuj... text.editor.importmap = Importuj Mapę text.editor.importmap.description = Importuj istniejącą mapę @@ -242,27 +240,34 @@ text.editor.exportimage = Eksportuj Obraz Terenu text.editor.exportimage.description = Eksportuj plik obrazu terenu text.editor.loadimage = Załaduj obraz text.editor.saveimage = Zapisz obraz -text.editor.unsaved = [scarlet]Masz niezapisane zmiany\![]\nCzy na pewno chcesz wyjść? +text.editor.unsaved = [scarlet]Masz niezapisane zmiany![]\nCzy na pewno chcesz wyjść? text.editor.resizemap = Zmień rozmiar mapy -text.editor.mapname = Nazwa mapy\: -text.editor.overwrite = [accent]Uwaga\!\nSpowoduje to nadpisanie istniejącej mapy. -text.editor.overwrite.confirm = [scarlet]Uwaga\![] Mapa pod tą nazwą już istnieje. Jesteś pewny, że chcesz ją nadpisać? -text.editor.selectmap = Wybierz mapę do załadowania\: -text.width = Szerokość\: -text.height = Wysokość\: +text.editor.mapname = Nazwa mapy: +text.editor.overwrite = [accent]Uwaga!\nSpowoduje to nadpisanie istniejącej mapy. +text.editor.overwrite.confirm = [scarlet]Uwaga![] Mapa pod tą nazwą już istnieje. Jesteś pewny, że chcesz ją nadpisać? +text.editor.selectmap = Wybierz mapę do załadowania: +text.width = Szerokość: +text.height = Wysokość: text.menu = Menu text.play = Graj text.load = Wczytaj text.save = Zapisz -text.fps = FPS\: {0} -text.tps = TPS\: {0} -text.ping = Ping\: {0}ms +text.fps = FPS: {0} +text.tps = TPS: {0} +text.ping = Ping: {0}ms text.language.restart = Uruchom grę ponownie aby ustawiony język zaczął funkcjonować. text.settings = Ustawienia text.tutorial = Poradnik text.editor = Edytor text.mapeditor = Edytor map text.donate = Wspomóż nas +text.connectfail = [crimson]Nie można połączyć się z serwerem: [orange] {0} +text.error.unreachable = Server unreachable. +text.error.invalidaddress = Invalid address. +text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! +text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! +text.error.alreadyconnected = Already connected. +text.error.any = Unkown network error. text.settings.language = Język text.settings.reset = Przywróć domyślne text.settings.rebind = Zmień przyciski @@ -271,14 +276,14 @@ text.settings.game = Gra text.settings.sound = Dźwięk text.settings.graphics = Grafika text.settings.cleardata = Clear Game Data... -text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone\! -text.settings.clearall.confirm = [scarlet]WARNING\![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. +text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone! +text.settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. text.settings.clearsectors = Clear Sectors text.settings.clearunlocks = Clear Unlocks text.settings.clearall = Clear All text.paused = Wstrzymano -text.yes = Jasne\! -text.no = Nie ma mowy\! +text.yes = Jasne! +text.no = Nie ma mowy! text.info.title = [accent]Informacje text.error.title = [crimson]Wystąpił błąd text.error.crashtitle = Wystąpił błąd @@ -314,7 +319,7 @@ text.blocks.coolant = Płyn chłodzący text.blocks.coolantuse = Zużycie płynu chłodzącego text.blocks.inputliquidfuel = Paliwo text.blocks.liquidfueluse = Zużycie paliwa -text.blocks.explosive = Wysoce wybuchowy\! +text.blocks.explosive = Wysoce wybuchowy! text.blocks.health = Zdrowie text.blocks.inaccuracy = Niedokładność text.blocks.shots = Strzały @@ -348,10 +353,8 @@ setting.difficulty.easy = łatwy setting.difficulty.normal = normalny setting.difficulty.hard = trudny setting.difficulty.insane = szalony -setting.difficulty.purge = Czystka setting.difficulty.name = Poziom trudności setting.screenshake.name = Trzęsienie się ekranu -setting.indicators.name = Wskaźniki wroga setting.effects.name = Wyświetlanie efektów setting.sensitivity.name = Czułość kontrolera setting.saveinterval.name = Interwał automatycznego zapisywania @@ -361,7 +364,6 @@ setting.multithread.name = Wielowątkowość setting.fps.name = Widoczny licznik FPS setting.vsync.name = Synchronizacja pionowa setting.lasers.name = Pokaż lasery zasilające -setting.healthbars.name = Pokaż paski zdrowia jednostki setting.minimap.name = Pokaż Minimapę setting.musicvol.name = Głośność muzyki setting.mutemusic.name = Wycisz muzykę @@ -401,9 +403,9 @@ mode.text.help.title = Opis trybów mode.waves.name = Fale mode.waves.description = Normalny tryb. Normalne surowce i fale. mode.sandbox.name = sandbox -mode.sandbox.description = Nieskończone surowce i fale bez odliczania. Dla przedszkolaków\! +mode.sandbox.description = Nieskończone surowce i fale bez odliczania. Dla przedszkolaków! mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear. -mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) +mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) mode.freebuild.name = budowanie mode.freebuild.description = Normalne surowce i fale bez odliczania. mode.pvp.name = PvP @@ -424,21 +426,23 @@ item.coal.description = Zwykły i łatwo dostępny materiał energetyczny. item.dense-alloy.name = Dense Alloy item.dense-alloy.description = A tough alloy made with lead and copper. Used in advanced transportation blocks and high-tier drills. item.titanium.name = tytan -item.titanium.description = Rzadki i bardzo lekki materiał. Używany w bardzo zaawansowanym przewodnictwie, wiertłach i samolotach. Poczuj się jak Tytan\! +item.titanium.description = Rzadki i bardzo lekki materiał. Używany w bardzo zaawansowanym przewodnictwie, wiertłach i samolotach. Poczuj się jak Tytan! item.thorium.name = uran -item.thorium.description = Zwarty i radioaktywny materiał używany w struktucrach i paliwie nuklearnym. Nie trzymaj go w rękach\! +item.thorium.description = Zwarty i radioaktywny materiał używany w struktucrach i paliwie nuklearnym. Nie trzymaj go w rękach! item.silicon.name = Krzem item.silicon.description = Niesamowicie przydatny półprzewodnk uźywany w panelach słonecznych i skomplikowanej elektronice. Nie, w Dolinie Krzemowej już nie ma krzemu. item.plastanium.name = Plastan item.plastanium.description = Lekki i plastyczny materiał używany w amunicji odłamkowej i samolotach. Używany też w w klockach LEGO (Dlatego są niezniszczalne) -item.phase-matter.name = Materia Fazowa +item.phase-fabric.name = Phase Fabric +item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. item.surge-alloy.name = Niezwykły Stop +item.surge-alloy.description = An advanced alloy with unique electrical properties. item.biomatter.name = Biomateria -item.biomatter.description = Zbita organiczna papka używana jako materiał do ropy lub jako podstawowy materiał energetyczny. Wegańska\! +item.biomatter.description = Zbita organiczna papka używana jako materiał do ropy lub jako podstawowy materiał energetyczny. Wegańska! item.sand.name = piasek item.sand.description = Zwykły materiał używany pospolicie w przepalaniu, stopach i jako topnik. Dostanie piaskiem po oczach nie jest przyjemne. item.blast-compound.name = Wybuchowy związek -item.blast-compound.description = Lotny związek używany w pirotechnice. Może być używany jako materiał energetyczny, ale nie polecam. BOOOM\! +item.blast-compound.description = Lotny związek używany w pirotechnice. Może być używany jako materiał energetyczny, ale nie polecam. BOOOM! item.pyratite.name = Piratian item.pyratite.description = Niesamowicie palny związek używany w zbrojeniu. Nielegalny w 9 państwach. liquid.water.name = woda @@ -474,28 +478,28 @@ mech.trident-ship.weapon = Bomb Bay mech.glaive-ship.name = Glaive mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed. mech.glaive-ship.weapon = Flame Repeater -text.item.explosiveness = [LIGHT_GRAY]Wybuchowość\: {0} -text.item.flammability = [LIGHT_GRAY]Palność\: {0} -text.item.radioactivity = [LIGHT_GRAY]Promieniotwórczość\: {0} -text.item.fluxiness = [LIGHT_GRAY]Moc topnika\: {0} -text.unit.health = [LIGHT_GRAY]Health\: {0} -text.unit.speed = [LIGHT_GRAY]Speed\: {0} -text.mech.weapon = [LIGHT_GRAY]Weapon\: {0} -text.mech.armor = [LIGHT_GRAY]Armor\: {0} -text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity\: {0} -text.mech.minespeed = [LIGHT_GRAY]Mining Speed\: {0} -text.mech.minepower = [LIGHT_GRAY]Mining Power\: {0} -text.mech.ability = [LIGHT_GRAY]Ability\: {0} -text.liquid.heatcapacity = [LIGHT_GRAY]Wytrzymałość na przegrzewanie\: {0} -text.liquid.viscosity = [LIGHT_GRAY]Lepkość\: {0} -text.liquid.temperature = [LIGHT_GRAY]Temperatura\: {0} +text.item.explosiveness = [LIGHT_GRAY]Wybuchowość: {0} +text.item.flammability = [LIGHT_GRAY]Palność: {0} +text.item.radioactivity = [LIGHT_GRAY]Promieniotwórczość: {0} +text.item.fluxiness = [LIGHT_GRAY]Moc topnika: {0} +text.unit.health = [LIGHT_GRAY]Health: {0} +text.unit.speed = [LIGHT_GRAY]Speed: {0} +text.mech.weapon = [LIGHT_GRAY]Weapon: {0} +text.mech.armor = [LIGHT_GRAY]Armor: {0} +text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0} +text.mech.minespeed = [LIGHT_GRAY]Mining Speed: {0} +text.mech.minepower = [LIGHT_GRAY]Mining Power: {0} +text.mech.ability = [LIGHT_GRAY]Ability: {0} +text.liquid.heatcapacity = [LIGHT_GRAY]Wytrzymałość na przegrzewanie: {0} +text.liquid.viscosity = [LIGHT_GRAY]Lepkość: {0} +text.liquid.temperature = [LIGHT_GRAY]Temperatura: {0} block.spawn.name = Enemy Spawn block.core.name = Core block.metalfloor.name = Metal Floor block.deepwater.name = deepwater block.water.name = water block.lava.name = lava -block.oil.name = oil +block.tar.name = Tar block.blackstone.name = blackstone block.stone.name = stone block.dirt.name = dirt @@ -525,15 +529,11 @@ block.conveyor.name = Przenośnik block.titanium-conveyor.name = Tytanowy Transporter block.junction.name = Węzeł block.router.name = Rozdzielacz -block.router.description = żegnaj przyjacielu\! block.distributor.name = Dystrybutor -block.distributor.description = Rozdzielacz, który rozdziela przedmioty w 8 kierunkach. block.sorter.name = Sortownik block.sorter.description = Sortuje przedmioty. Jeśli przedmiot pasuje to przechodzi dalej, jeśli nie - to przechodzi na boki. block.overflow-gate.name = Brama Przeciwprzepełnieniowa block.overflow-gate.description = Rozdzielacz, który przerzuca przedmioty, kiedy główna droga jest przepełniona -block.bridgeconveyor.name = Most Transportowy -block.bridgeconveyor.description = Transporter, który może przejść nad blokami na odegłość 2 kratek block.smelter.name = Huta block.arc-smelter.name = Duża Huta block.silicon-smelter.name = Huta Krzemu @@ -572,7 +572,6 @@ block.liquidsource.name = DEBUG Źródło płynów block.powervoid.name = Power Void block.powerinfinite.name = DEBUG Nieskończony Prąd block.unloader.name = Wyciągacz -block.sortedunloader.name = Sortujący Wyciągacz block.vault.name = Magazyn block.wave.name = Działo Płynowe block.swarmer.name = Działo Rojowe @@ -667,34 +666,51 @@ tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. -liquid.water.description = -liquid.lava.description = -liquid.oil.description = -liquid.cryofluid.description = block.core.description = block.copper-wall.description = block.copper-wall-large.description = block.dense-alloy-wall.description = block.dense-alloy-wall-large.description = -block.phase-wall.description = -block.phase-wall-large.description = block.thorium-wall.description = block.thorium-wall-large.description = +block.phase-wall.description = +block.phase-wall-large.description = +block.surge-wall.description = +block.surge-wall-large.description = block.door.description = block.door-large.description = +block.mend-projector.description = +block.overdrive-projector.description = +block.force-projector.description = +block.shock-mine.description = block.duo.description = -block.scorch.description = +block.arc.description = block.hail.description = block.lancer.description = +block.wave.description = +block.salvo.description = +block.swarmer.description = +block.ripple.description = +block.cyclone.description = +block.fuse.description = +block.spectre.description = +block.meltdown.description = block.conveyor.description = block.titanium-conveyor.description = +block.phase-conveyor.description = block.junction.description = +block.mass-driver.description = block.smelter.description = block.arc-smelter.description = block.silicon-smelter.description = +block.plastanium-compressor.description = block.phase-weaver.description = +block.alloy-smelter.description = block.pulverizer.description = +block.pyratite-mixer.description = +block.blast-mixer.description = block.cryofluidmixer.description = +block.solidifer.description = block.melter.description = block.incinerator.description = block.biomattercompressor.description = @@ -706,76 +722,58 @@ block.battery.description = block.battery-large.description = block.combustion-generator.description = block.turbine-generator.description = +block.thermal-generator.description = +block.solar-panel.description = +block.solar-panel-large.description = +block.thorium-reactor.description = +block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. +block.unloader.description = +block.container.description = +block.vault.description = block.mechanical-drill.description = block.pneumatic-drill.description = block.laser-drill.description = +block.blast-drill.description = block.water-extractor.description = block.cultivator.description = -block.alpha-mech-pad.description = -block.dart-ship-pad.description = -block.delta-mech-pad.description = -block.javelin-ship-pad.description = -block.trident-ship-pad.description = -block.glaive-ship-pad.description = -block.omega-mech-pad.description = -block.tau-mech-pad.description = -block.conduit.description = -block.pulseconduit.description = -block.liquidrouter.description = -block.bridge-conduit.description = -block.mechanical-pump.description = -block.itemsource.description = -block.itemvoid.description = -block.liquidsource.description = -block.powervoid.description = -block.powerinfinite.description = -block.unloader.description = -block.sortedunloader.description = -block.vault.description = -block.wave.description = -block.swarmer.description = -block.salvo.description = -block.ripple.description = -block.phase-conveyor.description = -block.bridge-conveyor.description = -block.plastanium-compressor.description = -block.pyratite-mixer.description = -block.blast-mixer.description = -block.solidifer.description = -block.solar-panel.description = -block.solar-panel-large.description = block.oil-extractor.description = +block.dart-ship-pad.description = +block.trident-ship-pad.description = +block.javelin-ship-pad.description = +block.glaive-ship-pad.description = +block.tau-mech-pad.description = +block.delta-mech-pad.description = +block.omega-mech-pad.description = block.spirit-factory.description = block.phantom-factory.description = block.wraith-factory.description = -block.fortress-factory.description = block.ghoul-factory.description = block.dagger-factory.description = block.titan-factory.description = +block.fortress-factory.description = block.revenant-factory.description = block.repair-point.description = +block.command-center.description = +block.conduit.description = block.pulse-conduit.description = block.phase-conduit.description = block.liquid-router.description = block.liquid-tank.description = block.liquid-junction.description = +block.bridge-conduit.description = +block.mechanical-pump.description = block.rotary-pump.description = -block.thorium-reactor.description = -block.command-center.description = -block.mass-driver.description = -block.blast-drill.description = block.thermal-pump.description = -block.thermal-generator.description = -block.alloy-smelter.description = -block.mend-projector.description = -block.surge-wall.description = -block.surge-wall-large.description = -block.cyclone.description = -block.fuse.description = -block.shock-mine.description = -block.overdrive-projector.description = -block.force-projector.description = -block.arc.description = -block.spectre.description = -block.meltdown.description = -block.container.description = +block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. +block.distributor.description = An advanced router which splits items to up to 7 other directions equally. +block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. +block.alpha-mech-pad.description = +block.itemsource.description = +block.liquidsource.description = +block.itemvoid.description = +block.powerinfinite.description = +block.powervoid.description = +liquid.water.description = +liquid.lava.description = +liquid.oil.description = +liquid.cryofluid.description = diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index 444bbf090e..9211e33a7a 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -1,6 +1,6 @@ -text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) +text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!) text.credits = Creditos -text.discord = Junte-se ao Discord do Mindustry\! (Lá nós falamos em inglês) +text.discord = Junte-se ao Discord do Mindustry! (Lá nós falamos em inglês) text.link.discord.description = O discord oficial do Mindustry text.link.github.description = Game source code text.link.dev-builds.description = Desenvolvimentos Instaveis @@ -9,26 +9,26 @@ text.link.itch.io.description = Pagina da Itch.io com os Downloads text.link.google-play.description = Google Play store listing text.link.wiki.description = Wiki oficial do Mindustry text.linkfail = Falha ao abrir o link\nO Url foi copiado -text.editor.web = A versão web não suporta o editor\!\nBaixe o jogo para usar. -text.web.unsupported = A versão web não suporta este recurso\! Baixe o jogo para usar. +text.editor.web = A versão web não suporta o editor!\nBaixe o jogo para usar. +text.web.unsupported = A versão web não suporta este recurso! Baixe o jogo para usar. text.gameover = O núcleo foi destruído. -text.gameover.pvp = The[accent] {0}[] team is victorious\! -text.sector.gameover = Esse setor foi perdido\! Soltar Novamente? +text.gameover.pvp = The[accent] {0}[] team is victorious! +text.sector.gameover = Esse setor foi perdido! Soltar Novamente? text.sector.retry = Tentar novamente? -text.highscore = [YELLOW]Novo recorde\! +text.highscore = [YELLOW]Novo recorde! text.wave.lasted = Você sobreviveu até a onda [accent]{0}[]. -text.level.highscore = Melhor\npontuação\: [accent] {0} +text.level.highscore = Melhor\npontuação: [accent] {0} text.level.delete.title = Confirmar exclusão text.map.delete = Certeza que quer deletar o mapa "[orange]{0}[]"? text.level.select = Seleção de Fase -text.level.mode = Modo de Jogo\: +text.level.mode = Modo de Jogo: text.construction.desktop = Desktop controls have been changed.\nTo deselect a block or stop building, [accent]use space[]. text.construction.title = Guia de contrução de blocos text.construction = You've just selected [accent]block construction mode[].\n\nTo begin placing, simply tap a valid location near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Shift the selection[] by holding and dragging any block in the selection.\n- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel construction or selection[] by pressing the X at the bottom left. text.deconstruction.title = Block Deconstruction Guide text.deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left. text.showagain = Não mostrar na proxima sessão -text.coreattack = < A base está sobre ataque\! > +text.coreattack = < A base está sobre ataque! > text.unlocks = Desbloqueados text.savegame = Salvar Jogo text.loadgame = Carregar Jogo @@ -36,19 +36,19 @@ text.joingame = Entrar no Jogo text.addplayers = Adicionar/Remover Jogador text.customgame = Jogo Customizado text.sectors = Setores -text.sector = Setor Selecionado\: [LIGHT_GRAY]{0} -text.sector.time = Tempo\: [LIGHT_GRAY]{0} +text.sector = Setor Selecionado: [LIGHT_GRAY]{0} +text.sector.time = Tempo: [LIGHT_GRAY]{0} text.sector.deploy = Soltar text.sector.abandon = Abandon -text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone\! +text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone! text.sector.resume = Voltar text.sector.locked = [scarlet][[Incomplete] text.sector.unexplored = [accent][[Unexplored] -text.missions = Missions\:[LIGHT_GRAY] {0} -text.mission = Missão\:[LIGHT_GRAY] {0} -text.mission.main = Main Mission\:[LIGHT_GRAY] {0} +text.missions = Missions:[LIGHT_GRAY] {0} +text.mission = Missão:[LIGHT_GRAY] {0} +text.mission.main = Main Mission:[LIGHT_GRAY] {0} text.mission.info = Mission Info -text.mission.complete = Mission complete\! +text.mission.complete = Mission complete! text.mission.complete.body = Sector {0},{1} has been conquered. text.mission.wave = Sobrevive [accent]{0}[] Onda. text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies @@ -56,12 +56,12 @@ text.mission.wave.enemy = Survive[accent] {0}/{1} []waves\n{2} Enemy text.mission.wave.menu = Survive[accent] {0} []waves text.mission.battle = Destrua a base inimiga. text.mission.resource.menu = Obtain {0} x{1} -text.mission.resource = Obtain {0}\:\n[accent]{1}/{2}[] +text.mission.resource = Obtain {0}:\n[accent]{1}/{2}[] text.mission.block = Create {0} text.mission.unit = Create {0} Unit text.mission.command = Send Command {0} To Units text.mission.linknode = Link Power Node -text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} +text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0} text.mission.mech = Switch to mech[accent] {0}[] text.mission.create = Create[accent] {0}[] text.none = @@ -70,29 +70,29 @@ text.quit = Sair text.maps = Mapas text.continue = Continue text.nextmission = Próxima Missão -text.maps.none = [LIGHT_GRAY]Nenhum Mapa Encontrado\! +text.maps.none = [LIGHT_GRAY]Nenhum Mapa Encontrado! text.about.button = Sobre -text.name = Nome\: -text.unlocked = Novo bloco Desbloqueado\! -text.unlocked.plural = Novos Blocos desbloqueados\! +text.name = Nome: +text.filename = File Name: +text.unlocked = Novo bloco Desbloqueado! +text.unlocked.plural = Novos Blocos desbloqueados! text.players = {0} Jogadores Ativos text.players.single = {0} Jogador Ativo -text.server.mismatch = Packet error\: Versão do Cliente/Servidor Incompativel.\nTenha certeza Que Host tem\nA ultima versão de Mindustry\! text.server.closing = [accent]Fechando servidor... -text.server.kicked.kick = Voce foi expulso do servidor\! +text.server.kicked.kick = Voce foi expulso do servidor! text.server.kicked.serverClose = Server closed. text.server.kicked.sectorComplete = Sector completed. text.server.kicked.sectorComplete.text = Your mission is complete.\nThe server will now continue at the next sector. -text.server.kicked.clientOutdated = Cliente desatualizado\! Atualize seu jogo\! -text.server.kicked.serverOutdated = Servidor desatualiado\! Peca ao dono para atualizar\! +text.server.kicked.clientOutdated = Cliente desatualizado! Atualize seu jogo! +text.server.kicked.serverOutdated = Servidor desatualiado! Peca ao dono para atualizar! text.server.kicked.banned = Voce foi banido do servidor. text.server.kicked.recentKick = Voce foi banido recentemente.\nEspere para conectar de novo. text.server.kicked.nameInUse = Este nome ja esta sendo usado\nneste servidor. text.server.kicked.nameEmpty = Voce deve ter pelo menos uma letra ou numero. -text.server.kicked.idInUse = Voce ja esta neste servidor\! Conectar com duas contas não é permitido. +text.server.kicked.idInUse = Voce ja esta neste servidor! Conectar com duas contas não é permitido. text.server.kicked.customClient = Este servidor não suporta construções customizadas. Baixe a versão original. -text.host.info = The [accent]Hospedar[]Botão Hopeda um servidor no Host[scarlet]6567[] e [scarlet]6568.[]\nQualquer um no [LIGHT_GRAY]Wi-fi Ou Internet local[] Pode ver este servidor na lista de servidores.\n\nSe voce quer poder entrar em qualquer servidor em seu ip, [accent]port forwarding[] é requerido.\n\n[LIGHT_GRAY]Note\: Se alguem esta com problemas em conectar no seu servidor lan, Tenha certeza que deixou mindustry Acessar sua internet local nas configurações de firewall -text.join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note\: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP. +text.host.info = The [accent]Hospedar[]Botão Hopeda um servidor no Host[scarlet]6567[] e [scarlet]6568.[]\nQualquer um no [LIGHT_GRAY]Wi-fi Ou Internet local[] Pode ver este servidor na lista de servidores.\n\nSe voce quer poder entrar em qualquer servidor em seu ip, [accent]port forwarding[] é requerido.\n\n[LIGHT_GRAY]Note: Se alguem esta com problemas em conectar no seu servidor lan, Tenha certeza que deixou mindustry Acessar sua internet local nas configurações de firewall +text.join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP. text.hostserver = Hospedar servidor text.hostserver.mobile = Host\nGame text.host = Hospedar @@ -100,31 +100,31 @@ text.hosting = [accent]Abrindo server... text.hosts.refresh = atualizar text.hosts.discovering = Descobrindo jogos em lan text.server.refreshing = Atualizando servidor -text.hosts.none = [lightgray]Nenhum jogo lan encontrado\! +text.hosts.none = [lightgray]Nenhum jogo lan encontrado! text.host.invalid = [scarlet]Não foi possivel Hospedar. text.trace = Traçar jogador -text.trace.playername = Nome do jogador\: [accent]{0} -text.trace.ip = IP\: [accent]{0} -text.trace.id = Unique ID\: [accent]{0} -text.trace.android = Cliente Androide\: [accent]{0} -text.trace.modclient = Cliente Customizado\: [accent]{0} -text.trace.totalblocksbroken = Blocos totais quebrados\: [accent]{0} -text.trace.structureblocksbroken = Blocos de estrutura quebrados\: [accent]{0} -text.trace.lastblockbroken = Ultimo bloco quebrado\: [accent]{0} -text.trace.totalblocksplaced = Blocos totais Colocados\: [accent]{0} -text.trace.lastblockplaced = Ultimo bloco colocado\: [accent]{0} -text.invalidid = ID do cliente invalido\! Reporte o bug. +text.trace.playername = Nome do jogador: [accent]{0} +text.trace.ip = IP: [accent]{0} +text.trace.id = Unique ID: [accent]{0} +text.trace.android = Cliente Androide: [accent]{0} +text.trace.modclient = Cliente Customizado: [accent]{0} +text.trace.totalblocksbroken = Blocos totais quebrados: [accent]{0} +text.trace.structureblocksbroken = Blocos de estrutura quebrados: [accent]{0} +text.trace.lastblockbroken = Ultimo bloco quebrado: [accent]{0} +text.trace.totalblocksplaced = Blocos totais Colocados: [accent]{0} +text.trace.lastblockplaced = Ultimo bloco colocado: [accent]{0} +text.invalidid = ID do cliente invalido! Reporte o bug. text.server.bans = Banidos -text.server.bans.none = Nenhum jogador banido encontrado\! +text.server.bans.none = Nenhum jogador banido encontrado! text.server.admins = Administradores -text.server.admins.none = Nenhum administrador encontrado\! +text.server.admins.none = Nenhum administrador encontrado! text.server.add = Adicionar servidor text.server.delete = Certeza que quer deletar o servidor? -text.server.hostname = Hospedar\: {0} +text.server.hostname = Hospedar: {0} text.server.edit = Editar servidor -text.server.outdated = [crimson]Servidor desatualizado\![] -text.server.outdated.client = [crimson]Cliente desatualizado\![] -text.server.version = [lightgray]Versão\: {0} +text.server.outdated = [crimson]Servidor desatualizado![] +text.server.outdated.client = [crimson]Cliente desatualizado![] +text.server.version = [lightgray]Versão: {0} text.server.custombuild = [yellow]Construção customizada text.confirmban = Certeza que quer banir este jogador? text.confirmkick = Are you sure you want to kick this player? @@ -132,46 +132,45 @@ text.confirmunban = Certeza que quer desbanir este jogador? text.confirmadmin = Certeza que quer fazer este jogador um administrador? text.confirmunadmin = Certeza que quer remover o estatus de adminstrador deste jogador? text.joingame.title = Entrar no jogo -text.joingame.ip = IP\: +text.joingame.ip = IP: text.disconnect = Desconectado. -text.disconnect.data = Falha ao abrir a data do mundo\! +text.disconnect.data = Falha ao abrir a data do mundo! text.connecting = [accent]Conectando... text.connecting.data = [accent]Carregando data do mundo... -text.connectfail = [crimson]Falha ao entrar no servidor\: [orange]{0} -text.server.port = Porte\: -text.server.addressinuse = Senha em uso\! -text.server.invalidport = Numero de port invalido\! -text.server.error = [crimson]Erro ao hospedar o servidor\: [orange]{0} +text.server.port = Porte: +text.server.addressinuse = Senha em uso! +text.server.invalidport = Numero de port invalido! +text.server.error = [crimson]Erro ao hospedar o servidor: [orange]{0} text.save.old = Este save é para uma versão antiga do jogo, E não pode ser usado.\n\n[LIGHT_GRAY]Salvar Versões antigas vai ser Implementado Na versão 4.0 completa text.save.new = Novo Save text.save.overwrite = Você tem certeza que quer salvar sobre este slot? text.overwrite = Salvar sobre -text.save.none = Nenhum save encontrado\! +text.save.none = Nenhum save encontrado! text.saveload = [accent]Salvando... -text.savefail = Falha ao salvar jogo\! +text.savefail = Falha ao salvar jogo! text.save.delete.confirm = Certeza que quer deletar este save? text.save.delete = Deletar text.save.export = Exportar save -text.save.import.invalid = [orange]Este save é invalido\! -text.save.import.fail = [crimson]Falha ao importar save\: [orange]{0} -text.save.export.fail = [crimson]Falha ao Exportar save\: [orange]{0} +text.save.import.invalid = [orange]Este save é invalido! +text.save.import.fail = [crimson]Falha ao importar save: [orange]{0} +text.save.export.fail = [crimson]Falha ao Exportar save: [orange]{0} text.save.import = Importar save -text.save.newslot = Nome do save\: +text.save.newslot = Nome do save: text.save.rename = Renomear -text.save.rename.text = Novo jogo\: +text.save.rename.text = Novo jogo: text.selectslot = Selecione um slot para salvar. text.slot = [accent]Slot {0} -text.save.corrupted = [orange]Arquivo corrompido ou inválido\! +text.save.corrupted = [orange]Arquivo corrompido ou inválido! text.sector.corrupted = [orange]Um arquivo de save Foi encontrado neste setor, Mas o login falhou.\nUm novo foi criado. text.empty = text.on = Ligado text.off = Desligado -text.save.autosave = Autosalvar\: {0} -text.save.map = Mapa\: {0} +text.save.autosave = Autosalvar: {0} +text.save.map = Mapa: {0} text.save.wave = Horda {0} -text.save.difficulty = Dificuldade\: {0} -text.save.date = Último salvamento\: {0} -text.save.playtime = Playtime\: {0} +text.save.difficulty = Dificuldade: {0} +text.save.date = Último salvamento: {0} +text.save.playtime = Playtime: {0} text.confirm = Confirmar text.delete = Excluir text.ok = OK @@ -183,9 +182,9 @@ text.back = Voltar text.quit.confirm = Você tem certeza que quer sair? text.changelog.title = Changelog text.changelog.loading = Coletando changelog... -text.changelog.error.android = [orange]Note que a Changelog as vezes Funciona no android 4.4 e abaixo\!\nIsso é por causa de um erro interno no sistema android. +text.changelog.error.android = [orange]Note que a Changelog as vezes Funciona no android 4.4 e abaixo!\nIsso é por causa de um erro interno no sistema android. text.changelog.error.ios = [orange]A changelog não é suportada no IOS. -text.changelog.error = [scarlet]Erro ao coletar Changelog\!\nCheque a Conexão com a internet. +text.changelog.error = [scarlet]Erro ao coletar Changelog!\nCheque a Conexão com a internet. text.changelog.current = [yellow][[Primeira versão] text.changelog.latest = [orange][[Ultima versão] text.loading = [accent]Carregando... @@ -201,33 +200,32 @@ text.saveimage = Salvar\nImagem text.unknown = Desconhecido text.custom = Customizado text.builtin = Built-In -text.map.delete.confirm = Certeza que quer deletar este mapa? Isto não pode ser desfeito\! +text.map.delete.confirm = Certeza que quer deletar este mapa? Isto não pode ser desfeito! text.map.random = [accent]Mapa aleatório -text.map.nospawn = Esse mapa não contém um [yellow]core[] para o jogador Nascer\! [ROYAL]blue[] Coloque um [yellow]core[] no editor de mapa. -text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor. -text.map.invalid = Error loading map\: corrupted or invalid map file. +text.map.nospawn = Esse mapa não contém um [yellow]core[] para o jogador Nascer! [ROYAL]blue[] Coloque um [yellow]core[] no editor de mapa. +text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor. +text.map.invalid = Error loading map: corrupted or invalid map file. text.editor.brush = Brush text.editor.slope = \\ text.editor.openin = Abrir no Editor text.editor.oregen = Geração de minério -text.editor.oregen.info = Geração de minério\: +text.editor.oregen.info = Geração de minério: text.editor.mapinfo = Informação do mapa -text.editor.author = Autor\: -text.editor.description = Descrição\: -text.editor.name = Nome\: +text.editor.author = Autor: +text.editor.description = Descrição: +text.editor.name = Nome: text.editor.teams = Time text.editor.elevation = Elevação -text.editor.badsize = [orange]Dimensões de imagem inválidas\![]\nDimensões de mapa válidas\: {0} -text.editor.errorimageload = Erro ao carregar arquivo de imagem\:\n[orange]{0} -text.editor.errorimagesave = Erro ao salvar arquivo de imagem\:\n[orange]{0} +text.editor.errorimageload = Erro ao carregar arquivo de imagem:\n[orange]{0} +text.editor.errorimagesave = Erro ao salvar arquivo de imagem:\n[orange]{0} text.editor.generate = Gerar text.editor.resize = Redimen\n sionar text.editor.loadmap = Carregar\n Mapa text.editor.savemap = Salvar\n Mapa -text.editor.saved = Salvo\! -text.editor.save.noname = Seu mapa não tem um nome\! Coloque um no menu de "Informação do mapa" -text.editor.save.overwrite = O seu mapa Substitui um mapa já construído\! Coloque um nome diferente no menu "Informação do mapa" -text.editor.import.exists = [scarlet]Não foi possivel importar\:[] Um mapa Construído chamado '{0}' Já existe\! +text.editor.saved = Salvo! +text.editor.save.noname = Seu mapa não tem um nome! Coloque um no menu de "Informação do mapa" +text.editor.save.overwrite = O seu mapa Substitui um mapa já construído! Coloque um nome diferente no menu "Informação do mapa" +text.editor.import.exists = [scarlet]Não foi possivel importar:[] Um mapa Construído chamado '{0}' Já existe! text.editor.import = Importando... text.editor.importmap = Importar Mapa text.editor.importmap.description = Importar um mapa existente @@ -242,27 +240,34 @@ text.editor.exportimage = Exportar imagem de terreno text.editor.exportimage.description = Exportar um arquivo de imagem de mapa text.editor.loadimage = Carregar\n Imagem text.editor.saveimage = Salvar\nImagem -text.editor.unsaved = [scarlet]Você tem alterações não salvas\![]\nTem certeza que quer sair? +text.editor.unsaved = [scarlet]Você tem alterações não salvas![]\nTem certeza que quer sair? text.editor.resizemap = Redimensionar Mapa -text.editor.mapname = Nome do Mapa\: -text.editor.overwrite = [accent]Aviso\!\nIsso Subistitui um mapa existente. -text.editor.overwrite.confirm = [scarlet]Aviso\![] Um mapa com esse nome já existe. Tem certeza que deseja substituir? -text.editor.selectmap = Selecione uma mapa para carregar\: -text.width = Largura\: -text.height = Altura\: +text.editor.mapname = Nome do Mapa: +text.editor.overwrite = [accent]Aviso!\nIsso Subistitui um mapa existente. +text.editor.overwrite.confirm = [scarlet]Aviso![] Um mapa com esse nome já existe. Tem certeza que deseja substituir? +text.editor.selectmap = Selecione uma mapa para carregar: +text.width = Largura: +text.height = Altura: text.menu = Menu text.play = Jogar text.load = Carregar text.save = Salvar -text.fps = FPS\: {0} -text.tps = TPS\: {0} -text.ping = Ping\: {0}ms +text.fps = FPS: {0} +text.tps = TPS: {0} +text.ping = Ping: {0}ms text.language.restart = Por favor Reinicie seu jogo para a tradução tomar efeito. text.settings = Configurações text.tutorial = Tutorial text.editor = Editor text.mapeditor = Editor de mapa text.donate = Doar +text.connectfail = [crimson]Falha ao entrar no servidor: [orange]{0} +text.error.unreachable = Server unreachable. +text.error.invalidaddress = Invalid address. +text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! +text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! +text.error.alreadyconnected = Already connected. +text.error.any = Unkown network error. text.settings.language = Linguagem text.settings.reset = Restaurar Padrões text.settings.rebind = Religar @@ -271,8 +276,8 @@ text.settings.game = Jogo text.settings.sound = Som text.settings.graphics = Gráficos text.settings.cleardata = Clear Game Data... -text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone\! -text.settings.clearall.confirm = [scarlet]WARNING\![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. +text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone! +text.settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. text.settings.clearsectors = Clear Sectors text.settings.clearunlocks = Clear Unlocks text.settings.clearall = Clear All @@ -314,7 +319,7 @@ text.blocks.coolant = Esfriador text.blocks.coolantuse = Uso do esfriador text.blocks.inputliquidfuel = Liquido de combustivel text.blocks.liquidfueluse = Uso do liquido de combustivel -text.blocks.explosive = Altamente Explosivo\! +text.blocks.explosive = Altamente Explosivo! text.blocks.health = Saúde text.blocks.inaccuracy = Imprecisão text.blocks.shots = Tiros @@ -348,10 +353,8 @@ setting.difficulty.easy = Fácil setting.difficulty.normal = Normal setting.difficulty.hard = Difícil setting.difficulty.insane = insano -setting.difficulty.purge = purge setting.difficulty.name = Dificuldade setting.screenshake.name = Balanço da Tela -setting.indicators.name = Indicadores de Inimigos setting.effects.name = Efeitos setting.sensitivity.name = Sensibilidade do Controle setting.saveinterval.name = Intervalo de autosalvamento @@ -361,7 +364,6 @@ setting.multithread.name = Multithreading setting.fps.name = Mostrar FPS setting.vsync.name = VSync setting.lasers.name = Mostrar lasers -setting.healthbars.name = Mostrar barra de saúde de entidades setting.minimap.name = Mostrar minimapa setting.musicvol.name = Volume da Música setting.mutemusic.name = Desligar Música @@ -403,7 +405,7 @@ mode.waves.description = O modo normal. Recursos limitados E os ataques vem auto mode.sandbox.name = sandbox mode.sandbox.description = Recursos infinitos E sem tempo para Ataques. mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear. -mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) +mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) mode.freebuild.name = construção \nlivre mode.freebuild.description = recursos limitados e Sem tempo para Ataques. mode.pvp.name = PvP @@ -431,8 +433,10 @@ item.silicon.name = Sílicio item.silicon.description = Condutor extremamente importante,Com aplicação em paneis solares e dispositivos complexos. item.plastanium.name = Plastanio item.plastanium.description = Leve, Material dutil Usado em aeronaves Avançadas E munição de fragmentação. -item.phase-matter.name = Materia fase +item.phase-fabric.name = Phase Fabric +item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. item.surge-alloy.name = Liga de surto +item.surge-alloy.description = An advanced alloy with unique electrical properties. item.biomatter.name = Biomateria item.biomatter.description = A clump of organic mush; used for conversion into oil or as a basic fuel. item.sand.name = Areia @@ -474,28 +478,28 @@ mech.trident-ship.weapon = Bomb Bay mech.glaive-ship.name = Glaive mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed. mech.glaive-ship.weapon = Flame Repeater -text.item.explosiveness = [LIGHT_GRAY]Explosividade\: {0} -text.item.flammability = [LIGHT_GRAY]Inflamabilidade\: {0} -text.item.radioactivity = [LIGHT_GRAY]RadioAtividade\: {0} -text.item.fluxiness = [LIGHT_GRAY]Poder do fluxo\: {0} -text.unit.health = [LIGHT_GRAY]Health\: {0} -text.unit.speed = [LIGHT_GRAY]Speed\: {0} -text.mech.weapon = [LIGHT_GRAY]Weapon\: {0} -text.mech.armor = [LIGHT_GRAY]Armor\: {0} -text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity\: {0} -text.mech.minespeed = [LIGHT_GRAY]Mining Speed\: {0} -text.mech.minepower = [LIGHT_GRAY]Mining Power\: {0} -text.mech.ability = [LIGHT_GRAY]Ability\: {0} -text.liquid.heatcapacity = [LIGHT_GRAY]Capacidade de aquecimento\: {0} -text.liquid.viscosity = [LIGHT_GRAY]Viscosidade\: {0} -text.liquid.temperature = [LIGHT_GRAY]Temperatura\: {0} +text.item.explosiveness = [LIGHT_GRAY]Explosividade: {0} +text.item.flammability = [LIGHT_GRAY]Inflamabilidade: {0} +text.item.radioactivity = [LIGHT_GRAY]RadioAtividade: {0} +text.item.fluxiness = [LIGHT_GRAY]Poder do fluxo: {0} +text.unit.health = [LIGHT_GRAY]Health: {0} +text.unit.speed = [LIGHT_GRAY]Speed: {0} +text.mech.weapon = [LIGHT_GRAY]Weapon: {0} +text.mech.armor = [LIGHT_GRAY]Armor: {0} +text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0} +text.mech.minespeed = [LIGHT_GRAY]Mining Speed: {0} +text.mech.minepower = [LIGHT_GRAY]Mining Power: {0} +text.mech.ability = [LIGHT_GRAY]Ability: {0} +text.liquid.heatcapacity = [LIGHT_GRAY]Capacidade de aquecimento: {0} +text.liquid.viscosity = [LIGHT_GRAY]Viscosidade: {0} +text.liquid.temperature = [LIGHT_GRAY]Temperatura: {0} block.spawn.name = Enemy Spawn block.core.name = Core block.metalfloor.name = Metal Floor block.deepwater.name = água funda block.water.name = água block.lava.name = lava -block.oil.name = petróleo +block.tar.name = Tar block.blackstone.name = pedra negra block.stone.name = pedra block.dirt.name = terra @@ -525,15 +529,11 @@ block.conveyor.name = Esteira block.titanium-conveyor.name = Esteira de Titanio block.junction.name = Junção block.router.name = Roteador -block.router.description = Divide materiais em 3 direções. block.distributor.name = Distribuidor -block.distributor.description = Um divisor que pode dividir itens em 8. block.sorter.name = Ordenador block.sorter.description = [interact]Aperte no bloco para configurar[] block.overflow-gate.name = Portão Sobrecarregado block.overflow-gate.description = Uma combinação de roteador e divisor Que apenas manda para a esquerda e Direita se a frente estiver bloqueada. -block.bridgeconveyor.name = Esteira de ponte -block.bridgeconveyor.description = Uma esteira que pode ir acima de outros blocos, No total de 2 blocos. block.smelter.name = Fornalha block.arc-smelter.name = Fundidora Arc block.silicon-smelter.name = Fundidora de silicio @@ -572,7 +572,6 @@ block.liquidsource.name = Liquid Source block.powervoid.name = Power Void block.powerinfinite.name = Power Infinite block.unloader.name = Unloader -block.sortedunloader.name = Sorted Unloader block.vault.name = Cofre block.wave.name = Wave block.swarmer.name = Swarmer @@ -666,4 +665,115 @@ tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the product tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. -tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. \ No newline at end of file +tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. +block.core.description = The most important building in the game. +block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. +block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. +block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies. +block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles. +block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. +block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. +block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. +block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles. +block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker. +block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. +block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. +block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. +block.mend-projector.description = Periodically heals buildings in its vicinity. +block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. +block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. +block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. +block.duo.description = A small, cheap turret. +block.arc.description = A small turret which shoots electricity in a random arc towards the enemy. +block.hail.description = A small artillery turret. +block.lancer.description = A medium-sized turret which shoots charged electricity beams. +block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles. +block.salvo.description = A medium-sized turret which fires shots in salvos. +block.swarmer.description = A medium-sized turret which shoots burst missiles. +block.ripple.description = A large artillery turret which fires several shots simultaneously. +block.cyclone.description = A large rapid fire turret. +block.fuse.description = A large turret which shoots powerful short-range beams. +block.spectre.description = A large turret which shoots two powerful bullets at once. +block.meltdown.description = A large turret which shoots powerful long-range beams. +block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable. +block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. +block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. +block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. +block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. +block.smelter.description = Burns coal for smelting copper and lead into dense alloy. +block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source. +block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon. +block.plastanium-compressor.description = Produces plastanium from oil and titanium. +block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. +block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. +block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. +block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. +block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. +block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. +block.solidifer.description = Cools lava to stone at a fast pace. +block.melter.description = Heats up stone to very high temperatures to obtain lava. +block.incinerator.description = Gets rid of any excess item or liquid. +block.biomattercompressor.description = Compresses biomatter in order to retrieve oil. +block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone. +block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power. +block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. +block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. +block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. +block.battery-large.description = Stores much more power than a regular battery. +block.combustion-generator.description = Generates power by burning oil or flammable materials. +block.turbine-generator.description = More efficient than a combustion generator, but requires additional water. +block.thermal-generator.description = Generates a large amount of power from lava. +block.solar-panel.description = Provides a small amount of power from the sun. +block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. +block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. +block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. +block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader. +block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container. +block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault. +block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. +block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. +block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. +block.blast-drill.description = The ultimate drill. Requires large amounts of power. +block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. +block.cultivator.description = Cultivates the soil with water in order to obtain biomatter. +block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. +block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it. +block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. +block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. +block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. +block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. +block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. +block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. +block.spirit-factory.description = Produces light drones which mine ore and repair blocks. +block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. +block.wraith-factory.description = Produces fast, hit-and-run interceptor units. +block.ghoul-factory.description = Produces heavy carpet bombers. +block.dagger-factory.description = Produces basic ground units. +block.titan-factory.description = Produces advanced, armored ground units. +block.fortress-factory.description = Produces heavy artillery ground units. +block.revenant-factory.description = Produces heavy laser ground units. +block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. +block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported. +block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. +block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. +block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. +block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. +block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. +block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. +block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. +block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. +block.rotary-pump.description = An advanced pump which doubles up speed by using power. +block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava. +block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. +block.distributor.description = An advanced router which splits items to up to 7 other directions equally. +block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. +block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech. +block.itemsource.description = Infinitely outputs items. Sandbox only. +block.liquidsource.description = Infinitely outputs liquids. Sandbox only. +block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only. +block.powerinfinite.description = Infinitely outputs power. Sandbox only. +block.powervoid.description = Voids all power inputted into it. Sandbox only. +liquid.water.description = Commonly used for cooling machines and waste processing. +liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets. +liquid.oil.description = Can be burnt, exploded or used as a coolant. +liquid.cryofluid.description = The most efficient liquid for cooling things down. diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index de6b7880f4..98b944445e 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -1,6 +1,6 @@ -text.credits.text = Создатель [ROYAL] Anuken. - [SKY]anukendev@gmail.com[][]\n\nЕсть недороботки в переводе?\nПишите в офф. discord-сервер mindustry в канал \#русский. \n\n Активные переводчики\:\n[GREEN]Prosta4ok_ua[]\n[GREEN]xga[]\n[BLACK]XZimur[]\n Неактивные переводчики\:\n[MAGENTA]Krocotavus[]\nReazy\n[RED]Lexa1549[] +text.credits.text = Создатель [ROYAL] Anuken. - [SKY]anukendev@gmail.com[][]\n\nЕсть недороботки в переводе?\nПишите в офф. discord-сервер mindustry в канал #русский. \n\n Активные переводчики:\n[GREEN]Prosta4ok_ua[]\n[GREEN]xga[]\n[BLACK]XZimur[]\n Неактивные переводчики:\n[MAGENTA]Krocotavus[]\nReazy\n[RED]Lexa1549[] text.credits = Авторы -text.discord = Присоединяйтесь к нашему Discord\! +text.discord = Присоединяйтесь к нашему Discord! text.link.discord.description = Официальный discord-сервер Mindustry text.link.github.description = Исходный код игры text.link.dev-builds.description = Нестабильные версии @@ -8,27 +8,27 @@ text.link.trello.description = Официальная доска trello для text.link.itch.io.description = itch.io страница с загрузкой ПК версии и веб-версией игры text.link.google-play.description = Скачать для Android c Google play text.link.wiki.description = Официальная вики Mindustry(англ.) -text.linkfail = Не удалось открыть ссылку\!\nURL-адрес был скопирован в буфер обмена. -text.editor.web = Веб-версия не поддерживает редактор\!\nЗагрузите игру, чтобы использовать его. -text.web.unsupported = Веб-версия не поддерживает эту функцию\! Загрузите игру, чтобы использовать её. +text.linkfail = Не удалось открыть ссылку!\nURL-адрес был скопирован в буфер обмена. +text.editor.web = Веб-версия не поддерживает редактор!\nЗагрузите игру, чтобы использовать его. +text.web.unsupported = Веб-версия не поддерживает эту функцию! Загрузите игру, чтобы использовать её. text.gameover = Игра окончена -text.gameover.pvp = [accent] {0}[] команда победила\! +text.gameover.pvp = [accent] {0}[] команда победила! text.sector.gameover = Этот сектор потерян. Высадится повторно? text.sector.retry = Повторить попытку -text.highscore = [YELLOW]Новый рекорд\! +text.highscore = [YELLOW]Новый рекорд! text.wave.lasted = Вы продержались до волны [accent]{0}[]. -text.level.highscore = Рекорд\: [accent]{0} +text.level.highscore = Рекорд: [accent]{0} text.level.delete.title = Подтвердите удаление text.map.delete = Вы действительно хотите удалить карту "[orange]{0}[]"? text.level.select = Выбор карты -text.level.mode = Режим игры\: +text.level.mode = Режим игры: text.construction.desktop = Чтобы отменить выбор блока или остановить строительство, [accent] используйте пробел[]. text.construction.title = Руководство по размещению блоков text.construction = Вы только что перешли в режим размещения[accent]блоков[].\n\nЧтобы начать размещение, просто коснитесь подходящего места рядом с вашим мехом.\nПосле того, как вы поставили несколько блоков, нажмите на галочку, чтобы подтвердить, и ваш мех начнет их строительство.\n\n- [accent]Удалите блоки [] из вашего плана строительства, нажав на них.n- [accent]Нажав Shift [] и, удерживая, перетащите любой выбранный блок.\n- [accent]Поместите блоки в линию [], нажимая и удерживая на пустое место, а затем перетаскивая в любом направлении.\n- [accent]Отмените размещение блоков [], нажав X в левом нижнем углу. text.deconstruction.title = Руководство по разрушению блоков text.deconstruction = Вы только что перешли в режим сноса[accent] блоков.[].\n\nЧтобы начать удалять, просто нажмите на блок рядом с вашим мехом.\nПосле того как вы выбрали несколько блоков, нажмите на галочку, чтобы подтвердить, и ваш мех начнёт их сносить.\n\n- [accent]Уберите блоки [] из вашего выбора, нажав на них.\n- [accent]Удалите блоки в области [], нажав и удерживая на пустом месте, а затем перетаскивая в нужном направлении.\n- [accent]Отменить снос или выбор [] можно нажав X в левом нижнем углу. text.showagain = Не показывать снова до следующей сессии -text.coreattack = < Ядро находится под атакой\! > +text.coreattack = < Ядро находится под атакой! > text.unlocks = Разблокированные text.savegame = Сохранить игру text.loadgame = Загрузить игру @@ -36,32 +36,32 @@ text.joingame = Присоединиться text.addplayers = Доб/удалить игроков text.customgame = Пользовательская игра text.sectors = Секторы -text.sector = Выбранный сектор\: [LIGHT_GRAY]{0} -text.sector.time = Время\: [LIGHT_GRAY]{0} +text.sector = Выбранный сектор: [LIGHT_GRAY]{0} +text.sector.time = Время: [LIGHT_GRAY]{0} text.sector.deploy = Высадиться text.sector.abandon = Отступить -text.sector.abandon.confirm = Вы уверены, что хотите отступить?\nЭто не может быть отменено\! +text.sector.abandon.confirm = Вы уверены, что хотите отступить?\nЭто не может быть отменено! text.sector.resume = Продолжить text.sector.locked = [scarlet][[Не завершён] text.sector.unexplored = [accent][[Неисследованный] -text.missions = Миссий\:[LIGHT_GRAY] {0} -text.mission = Миссия\:[LIGHT_GRAY] {0} -text.mission.main = Главная мисия\:[LIGHT_GRAY] {0} +text.missions = Миссий:[LIGHT_GRAY] {0} +text.mission = Миссия:[LIGHT_GRAY] {0} +text.mission.main = Главная мисия:[LIGHT_GRAY] {0} text.mission.info = Информация о миссии -text.mission.complete = Миссия выполнена\! +text.mission.complete = Миссия выполнена! text.mission.complete.body = Сектор {0},{1} был завоёван. -text.mission.wave = Пережить следующее количество волн\: [accent]{0}[]. -text.mission.wave.enemies = Осталось волн\:[accent] {0}/{1}[]\n{2} враг. -text.mission.wave.enemy = Осталось волн\:[accent] {0}/{1}[]\n{2} враг +text.mission.wave = Пережить следующее количество волн: [accent]{0}[]. +text.mission.wave.enemies = Осталось волн:[accent] {0}/{1}[]\n{2} враг. +text.mission.wave.enemy = Осталось волн:[accent] {0}/{1}[]\n{2} враг text.mission.wave.menu = Пережить[accent] {0} []волн text.mission.battle = Уничтожьте ядро противника. text.mission.resource.menu = Добыть {0} х{1} -text.mission.resource = Добыть {0}\:\n[accent]{1}/{2}[] +text.mission.resource = Добыть {0}:\n[accent]{1}/{2}[] text.mission.block = Создать {0} text.mission.unit = Создать {0} боев. ед. text.mission.command = Отправить команду {0} к боев. единицам text.mission.linknode = Соединить силовые узлы -text.mission.display = [accent]Миссия\:\n[LIGHT_GRAY]{0} +text.mission.display = [accent]Миссия:\n[LIGHT_GRAY]{0} text.mission.mech = Переключиться на мех[accent] {0}[] text.mission.create = Создать[accent] {0}[] text.none = <нет> @@ -70,29 +70,29 @@ text.quit = Выход text.maps = Карты text.continue = Продолжить text.nextmission = Следующая миссия -text.maps.none = [LIGHT_GRAY]Карты не найдены\! +text.maps.none = [LIGHT_GRAY]Карты не найдены! text.about.button = Об игре -text.name = Ник\: -text.unlocked = Новый блок разблокирован\! -text.unlocked.plural = Новые блоки разблокированы\! -text.players = Игроков на сервере\: {0} +text.name = Ник: +text.filename = Имя файла: +text.unlocked = Новый блок разблокирован! +text.unlocked.plural = Новые блоки разблокированы! +text.players = Игроков на сервере: {0} text.players.single = {0} игрок на сервере -text.server.mismatch = Ошибка пакета\: возможное несоответствие версии клиента/сервера. Убедитесь, что у вас и у создателя сервера установлена последняя версия Mindustry\! text.server.closing = [accent]Закрытие сервера... -text.server.kicked.kick = Вас выгнали с сервера\! +text.server.kicked.kick = Вас выгнали с сервера! text.server.kicked.serverClose = Сервер закрыт. text.server.kicked.sectorComplete = Сектор завоёван. text.server.kicked.sectorComplete.text = Ваша миссия завершена.\nСервер продолжит работу и высадит вас в следующем секторе. -text.server.kicked.clientOutdated = Устаревший клиент\! Обновите игру\! -text.server.kicked.serverOutdated = Устаревший сервер\! Попросите хоста обновить сервер/игру\! +text.server.kicked.clientOutdated = Устаревший клиент! Обновите игру! +text.server.kicked.serverOutdated = Устаревший сервер! Попросите хоста обновить сервер/игру! text.server.kicked.banned = Вы заблокированы на этом сервере. text.server.kicked.recentKick = Вы недавно были кикнуты.\n Подождите немного перед следующим подключением text.server.kicked.nameInUse = На этом сервере есть кто-то с этим именем. text.server.kicked.nameEmpty = Ваше имя должно содержать хотя бы один символ или цифру. -text.server.kicked.idInUse = Вы уже на этом сервере\! Соединение с двумя учетными записями не разрешено. +text.server.kicked.idInUse = Вы уже на этом сервере! Соединение с двумя учетными записями не разрешено. text.server.kicked.customClient = Этот сервер не поддерживает пользовательские сборки. Загрузите официальную версию. text.host.info = Кнопка [accent] Сервер [] размещает сервер на порт [accent]6567[].[]\nЛюбой пользователь в той же [LIGHT_GRAY]сети [] получет возможность видеть ваш сервер в своём списке серверов.\n\nЕсли вы хотите, чтобы люди могли подключаться из любого места по IP, то требуется переадресация(проброс) портов.[].\n\n[LIGHT_GRAY] Примечание. Если у кого-то возникают проблемы с подключением к вашей локальной сети, убедитесь, что вы разрешили Mindustry доступ к вашей локальной сети в настройках брандмауэра. -text.join.info = Здесь вы можете ввести IP-адрес [accent]сервера[] для подключения или открыть [accent]локальную сеть [] для подключения к другим серверам.\nПоддерживается многопользовательский режим LAN и WAN.\n\n[LIGHT_GRAY] Примечание\: это не является автоматическим глобальным списком серверов; если вы хотите подключиться к кому-то по IP, вам нужно будет спросить у хоста его IP-адрес. +text.join.info = Здесь вы можете ввести IP-адрес [accent]сервера[] для подключения или открыть [accent]локальную сеть [] для подключения к другим серверам.\nПоддерживается многопользовательский режим LAN и WAN.\n\n[LIGHT_GRAY] Примечание: это не является автоматическим глобальным списком серверов; если вы хотите подключиться к кому-то по IP, вам нужно будет спросить у хоста его IP-адрес. text.hostserver = Запустить сервер text.hostserver.mobile = Запустить\nсервер text.host = Сервер @@ -100,31 +100,31 @@ text.hosting = [accent]Открытие сервера... text.hosts.refresh = Обновить text.hosts.discovering = Поиск локальных игр text.server.refreshing = Обновление сервера -text.hosts.none = [lightgray]Локальных игр не обнаружено\! +text.hosts.none = [lightgray]Локальных игр не обнаружено! text.host.invalid = [scarlet] Не удается подключиться к хосту. text.trace = Слежка за игроком -text.trace.playername = Имя игрока\: [accent]{0} -text.trace.ip = IP\: [accent]{0} -text.trace.id = ID\: [accent]{0} -text.trace.android = Клиент Android\: [accent]{0} -text.trace.modclient = Пользовательский клиент\: [accent]{0} -text.trace.totalblocksbroken = Всего разрушено блоков\: [accent]{0} -text.trace.structureblocksbroken = Структурных блоков сломано\: [accent]{0} -text.trace.lastblockbroken = Последний сломанный блок\:[accent]{0} -text.trace.totalblocksplaced = Всего размещено блоков\: [accent]{0} -text.trace.lastblockplaced = Последний размещенный блок\: [accent]{0} -text.invalidid = Недопустимый ID клиента\! Отправьте отчёт об ошибке. +text.trace.playername = Имя игрока: [accent]{0} +text.trace.ip = IP: [accent]{0} +text.trace.id = ID: [accent]{0} +text.trace.android = Клиент Android: [accent]{0} +text.trace.modclient = Пользовательский клиент: [accent]{0} +text.trace.totalblocksbroken = Всего разрушено блоков: [accent]{0} +text.trace.structureblocksbroken = Структурных блоков сломано: [accent]{0} +text.trace.lastblockbroken = Последний сломанный блок:[accent]{0} +text.trace.totalblocksplaced = Всего размещено блоков: [accent]{0} +text.trace.lastblockplaced = Последний размещенный блок: [accent]{0} +text.invalidid = Недопустимый ID клиента! Отправьте отчёт об ошибке. text.server.bans = Блокировки -text.server.bans.none = Заблокированных игроков нет\! +text.server.bans.none = Заблокированных игроков нет! text.server.admins = Администраторы -text.server.admins.none = Администраторов нет\! +text.server.admins.none = Администраторов нет! text.server.add = Добавить сервер text.server.delete = Вы действительно хотите удалить этот сервер? -text.server.hostname = Хост\: {0} +text.server.hostname = Хост: {0} text.server.edit = Редактировать сервер -text.server.outdated = [crimson]Устаревший сервер\![] -text.server.outdated.client = [crimson]Устаревший клиент\![] -text.server.version = [lightgray]Версия\: {0} {1} +text.server.outdated = [crimson]Устаревший сервер![] +text.server.outdated.client = [crimson]Устаревший клиент![] +text.server.version = [lightgray]Версия: {0} {1} text.server.custombuild = [yellow]Пользовательская сборка text.confirmban = Вы действительно хотите заблокировать этого игрока? text.confirmkick = Вы действительно хотите выгнать(кикнуть) этого игрока? @@ -132,46 +132,45 @@ text.confirmunban = Вы действительно хотите разблок text.confirmadmin = Вы уверены, что хотите сделать этого игрока администратором? text.confirmunadmin = Вы действительно хотите убрать этого игрока из администраторов? text.joingame.title = Присоединиться к игре -text.joingame.ip = IP\: +text.joingame.ip = IP: text.disconnect = Отключён -text.disconnect.data = Не удалось загрузить данные мира\! +text.disconnect.data = Не удалось загрузить данные мира! text.connecting = [accent]Подключение... text.connecting.data = [accent]Загрузка данных мира... -text.connectfail = [crimson]Не удалось подключиться к серверу\: [orange] {0} -text.server.port = Порт\: -text.server.addressinuse = Данный адрес уже используется\! -text.server.invalidport = Неверный номер порта\! -text.server.error = [crimson]Ошибка создания сервера\: [orange] {0} +text.server.port = Порт: +text.server.addressinuse = Данный адрес уже используется! +text.server.invalidport = Неверный номер порта! +text.server.error = [crimson]Ошибка создания сервера: [orange] {0} text.save.old = Это сохранение для более старой версии игры и больше не может использоваться.\n\n[LIGHT_GRAY]Совместимость сохранений будет реализована в полной версии 4.0. text.save.new = Новое сохранение text.save.overwrite = Вы уверены,что хотите перезаписать этот слот для сохранения? text.overwrite = Перезаписать -text.save.none = Сохранения не найдены\! +text.save.none = Сохранения не найдены! text.saveload = [accent]Сохранение... -text.savefail = Не удалось сохранить игру\! +text.savefail = Не удалось сохранить игру! text.save.delete.confirm = Вы уверены,что хотите удалить это сохранение? text.save.delete = Удалить text.save.export = Экспортировать сохранение -text.save.import.invalid = [orange]Это сохранение недействительно\! -text.save.import.fail = [crimson]Не удалось импортировать сохранение\: [orange] {0} -text.save.export.fail = [crimson]Не удалось экспортировать сохранение\: [orange] {0} +text.save.import.invalid = [orange]Это сохранение недействительно! +text.save.import.fail = [crimson]Не удалось импортировать сохранение: [orange] {0} +text.save.export.fail = [crimson]Не удалось экспортировать сохранение: [orange] {0} text.save.import = Импортировать сохранение -text.save.newslot = Имя сохранения\: +text.save.newslot = Имя сохранения: text.save.rename = Переименовать -text.save.rename.text = Новое название\: +text.save.rename.text = Новое название: text.selectslot = Выберите сохранение. text.slot = [accent]Слот {0} -text.save.corrupted = [orange]Сохранённый файл повреждён или имеет недействительный формат\!\nЕсли вы только что обновили свою игру, это, вероятно, из-за изменение формата сохранения[scarlet], а не []ошибка. +text.save.corrupted = [orange]Сохранённый файл повреждён или имеет недействительный формат!\nЕсли вы только что обновили свою игру, это, вероятно, из-за изменение формата сохранения[scarlet], а не []ошибка. text.sector.corrupted = [orange] Файл сохранения для этого сектора был найден, но загрузка не удалась.\nСоздан новый файл. text.empty = <Пусто> text.on = Вкл text.off = Выкл -text.save.autosave = Автосохранение\: {0} -text.save.map = Карта\: {0} -text.save.wave = Волна\: {0} -text.save.difficulty = Сложность\: {0} -text.save.date = Последнее сохранение\: {0} -text.save.playtime = Время в игре\: {0} +text.save.autosave = Автосохранение: {0} +text.save.map = Карта: {0} +text.save.wave = Волна: {0} +text.save.difficulty = Сложность: {0} +text.save.date = Последнее сохранение: {0} +text.save.playtime = Время в игре: {0} text.confirm = Подтверждение text.delete = Удалить text.ok = ОК @@ -183,9 +182,9 @@ text.back = Назад text.quit.confirm = Вы уверены, что хотите выйти? text.changelog.title = Список изменений text.changelog.loading = Получение изменений ... -text.changelog.error.android = [orange]Обратите внимание, что журнал изменений иногда не работает на Android 4.4 и ниже\!\nЭто связано с внутренней ошибкой Android. +text.changelog.error.android = [orange]Обратите внимание, что журнал изменений иногда не работает на Android 4.4 и ниже!\nЭто связано с внутренней ошибкой Android. text.changelog.error.ios = [orange]В настоящее время журнал изменений не поддерживается iOS. -text.changelog.error = [scarlet]Ошибка при получении изменений\!\nПроверьте подключение к Интернету. +text.changelog.error = [scarlet]Ошибка при получении изменений!\nПроверьте подключение к Интернету. text.changelog.current = [yellow][[Текущая версия] text.changelog.latest = [orange][[Последняя версия] text.loading = [accent] Загрузка... @@ -201,33 +200,32 @@ text.saveimage = Сохранить изображение text.unknown = Неизвестно text.custom = Пользовательская text.builtin = Встроенная -text.map.delete.confirm = Вы действительно хотите удалить эту карту? Это действие не может быть отменено\! +text.map.delete.confirm = Вы действительно хотите удалить эту карту? Это действие не может быть отменено! text.map.random = [accent]Случайная карта -text.map.nospawn = Эта карта не имеет ядер, в которых игрок может появиться\! Добавьте[ROYAL] синее[] ядро на эту карту в редакторе карт. -text.map.nospawn.pvp = У этой карты нет вражеских ядер, в которых игрок может появиться\! Добавьте[SCARLET] красные[] ядра к этой карте в редакторе. -text.map.invalid = Ошибка загрузки карты\: повреждённый или недопустимый файл карты. +text.map.nospawn = Эта карта не имеет ядер, в которых игрок может появиться! Добавьте[ROYAL] синее[] ядро на эту карту в редакторе карт. +text.map.nospawn.pvp = У этой карты нет вражеских ядер, в которых игрок может появиться! Добавьте[SCARLET] красные[] ядра к этой карте в редакторе. +text.map.invalid = Ошибка загрузки карты: повреждённый или недопустимый файл карты. text.editor.brush = Кисть text.editor.slope = \\ text.editor.openin = Открыть в редакторе text.editor.oregen = Генерация Руд -text.editor.oregen.info = Генерация Руд\: +text.editor.oregen.info = Генерация Руд: text.editor.mapinfo = Информация о карте -text.editor.author = Автор\: -text.editor.description = Описание\: -text.editor.name = Название\: +text.editor.author = Автор: +text.editor.description = Описание: +text.editor.name = Название: text.editor.teams = Команды text.editor.elevation = Возвышенность -text.editor.badsize = [orange]Не правильный размер изображения\! [] \nДопустимый размер карты\: {0} -text.editor.errorimageload = Ошибка загрузки изображения\: [orange] {0} -text.editor.errorimagesave = Ошибка сохранения изображения\: [orange] {0} +text.editor.errorimageload = Ошибка загрузки изображения: [orange] {0} +text.editor.errorimagesave = Ошибка сохранения изображения: [orange] {0} text.editor.generate = Создать text.editor.resize = Изменить \nразмер text.editor.loadmap = Загрузить\nкарту text.editor.savemap = Сохранить\nкарту -text.editor.saved = Сохранено\! -text.editor.save.noname = У Вашей карты нет названия\! Назовите её в меню «Информация о карте». -text.editor.save.overwrite = Ваша карта не может быть записана поверх встроенной карты\! Введите другое название в меню «Информация о карте» -text.editor.import.exists = [scarlet]Не удалось импортировать\: []карта с данным именем уже существует '{0}'\! +text.editor.saved = Сохранено! +text.editor.save.noname = У Вашей карты нет названия! Назовите её в меню «Информация о карте». +text.editor.save.overwrite = Ваша карта не может быть записана поверх встроенной карты! Введите другое название в меню «Информация о карте» +text.editor.import.exists = [scarlet]Не удалось импортировать: []карта с данным именем уже существует '{0}'! text.editor.import = Импорт... text.editor.importmap = Импортировать карту text.editor.importmap.description = Импортировать уже существующую карту @@ -242,27 +240,34 @@ text.editor.exportimage = Экспортировать изображение л text.editor.exportimage.description = Экспортировать файл с изображением карты text.editor.loadimage = Загрузить \nизображение text.editor.saveimage = Сохранить \nизображение -text.editor.unsaved = [scarlet]У вас есть несохранённые изменения\![] \nВы уверены, что хотите выйти? +text.editor.unsaved = [scarlet]У вас есть несохранённые изменения![] \nВы уверены, что хотите выйти? text.editor.resizemap = Изменить размер карты -text.editor.mapname = Название карты\: -text.editor.overwrite = [accent]Внимание\! \nЭто перезапишет уже существующую карту. -text.editor.overwrite.confirm = [scarlet]Осторожно\![] Карта с таким названием уже существует. Вы действительно хотите её перезаписать? -text.editor.selectmap = Выберите карту для загрузки\: -text.width = Ширина\: -text.height = Высота\: +text.editor.mapname = Название карты: +text.editor.overwrite = [accent]Внимание! \nЭто перезапишет уже существующую карту. +text.editor.overwrite.confirm = [scarlet]Осторожно![] Карта с таким названием уже существует. Вы действительно хотите её перезаписать? +text.editor.selectmap = Выберите карту для загрузки: +text.width = Ширина: +text.height = Высота: text.menu = Меню text.play = Играть text.load = Загрузить text.save = Сохранить -text.fps = FPS\: {0} -text.tps = TPS\: {0} -text.ping = Пинг\: {0} мс +text.fps = FPS: {0} +text.tps = TPS: {0} +text.ping = Пинг: {0} мс text.language.restart = Перезагрузите игру, чтобы языковые настройки вступили в силу.\nPlease restart your game for the language settings to take effect. text.settings = Настройки text.tutorial = Обучение text.editor = Редактор text.mapeditor = Редактор карт text.donate = Донат +text.connectfail = [crimson]Не удалось подключиться к серверу: [orange] {0} +text.error.unreachable = Server unreachable. +text.error.invalidaddress = Invalid address. +text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! +text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! +text.error.alreadyconnected = Already connected. +text.error.any = Unkown network error. text.settings.language = Язык text.settings.reset = Сбросить по умолчанию text.settings.rebind = Смена @@ -271,8 +276,8 @@ text.settings.game = Игра text.settings.sound = Звук text.settings.graphics = Графика text.settings.cleardata = Очистить данные ... -text.settings.clear.confirm = Вы действительно хотите очистить свои данные?\nТо, что сделано, нельзя отменить\! -text.settings.clearall.confirm = [scarlet]ОСТОРОЖНО\![]\nЭто уничтожит все данные, включая сохранения, карты, разблокированное и настройки управления.\nПосле того как вы нажмете ОК, игра уничтожит все данные и автоматически закроется. +text.settings.clear.confirm = Вы действительно хотите очистить свои данные?\nТо, что сделано, нельзя отменить! +text.settings.clearall.confirm = [scarlet]ОСТОРОЖНО![]\nЭто уничтожит все данные, включая сохранения, карты, разблокированное и настройки управления.\nПосле того как вы нажмете ОК, игра уничтожит все данные и автоматически закроется. text.settings.clearsectors = Очистить секторы text.settings.clearunlocks = Очистить разблокированное text.settings.clearall = Очистить всё @@ -314,7 +319,7 @@ text.blocks.coolant = Охлаждающая жидкость text.blocks.coolantuse = Охлажд. жидкости используется text.blocks.inputliquidfuel = Жидкое топливо text.blocks.liquidfueluse = Жидкого топлива используется -text.blocks.explosive = Взрывоопасно\! +text.blocks.explosive = Взрывоопасно! text.blocks.health = Здоровье text.blocks.inaccuracy = Разброс text.blocks.shots = Выстрелы @@ -348,10 +353,8 @@ setting.difficulty.easy = легко setting.difficulty.normal = нормально setting.difficulty.hard = тяжело setting.difficulty.insane = безумно -setting.difficulty.purge = зачистка -setting.difficulty.name = Сложность\: +setting.difficulty.name = Сложность: setting.screenshake.name = Тряска экрана -setting.indicators.name = Индикатор противника setting.effects.name = Эффекты setting.sensitivity.name = Чувствительность контроллера setting.saveinterval.name = Интервал автосохранения @@ -361,7 +364,6 @@ setting.multithread.name = Многопоточность (TPS) setting.fps.name = Показывать FPS setting.vsync.name = Верт. синхронизация setting.lasers.name = Показывать энергетические лазеры -setting.healthbars.name = Показать полоски здоровья объекта setting.minimap.name = Показать миникарту setting.musicvol.name = Громкость музыки setting.mutemusic.name = Заглушить музыку @@ -403,7 +405,7 @@ mode.waves.description = В режиме "волны" ограниченные mode.sandbox.name = Песочница mode.sandbox.description = Бесконечные ресурсы и нет таймера для волн, но можно самим вызвать волну. mode.custom.warning = [scarlet]РАЗБЛОКИРОВАННОЕ В ПОЛЬЗОВАТЕЛЬСКИХ ИГРАХ ИЛИ НА СЕРВЕРАХ НЕ СОХРАНЯЕТСЯ[]\n\nИграйте в секторах для разблокировки чего-либо -mode.custom.warning.read = Внимательно прочитайте это\!\:\n[scarlet]РАЗБЛОКИРОВАННОЕ В ПОЛЬЗОВАТЕЛЬСКИХ ИГРАХ ИЛИ ДРУГИХ РЕЖИМАХ ИГРЫ НЕ РАСПРОСТРАНЯЕТСЯ НА СЕКТОРА ИЛИ ДРУГИЕ РЕЖИМЫ ИГРЫ\!\n\n[LIGHT_GRAY](Я бы хотел, чтобы это не было необходимо, но, по-видимому, это так) +mode.custom.warning.read = Внимательно прочитайте это!:\n[scarlet]РАЗБЛОКИРОВАННОЕ В ПОЛЬЗОВАТЕЛЬСКИХ ИГРАХ ИЛИ ДРУГИХ РЕЖИМАХ ИГРЫ НЕ РАСПРОСТРАНЯЕТСЯ НА СЕКТОРА ИЛИ ДРУГИЕ РЕЖИМЫ ИГРЫ!\n\n[LIGHT_GRAY](Я бы хотел, чтобы это не было необходимо, но, по-видимому, это так) mode.freebuild.name = Cвободная\nстройка mode.freebuild.description = ограниченные ресурсы и нет таймера для волн. mode.pvp.name = Противо-\nстояние @@ -424,15 +426,17 @@ item.coal.description = Распространённое и легкодосту item.dense-alloy.name = Плотный сплав item.dense-alloy.description = Жёсткий сплав, изготовленный из свинца и меди. Используется в передовых транспортных блоках и высокоуровневых бурах. item.titanium.name = Титан -item.titanium.description = Редкий сверхлёгкий металл широко используется в производстве\: транспорта, буров и самолётов. +item.titanium.description = Редкий сверхлёгкий металл широко используется в производстве: транспорта, буров и самолётов. item.thorium.name = Торий item.thorium.description = Плотный радиоактивный металл используется в качестве структурной поддержки и ядерного топлива. item.silicon.name = Кремень item.silicon.description = Очень полезный полупроводник с применениями в солнечных батареях и множестве сложной электроники. item.plastanium.name = Пластиний item.plastanium.description = Легкий, пластичный материал, используемый в современных самолетах и боеприпасах для фрагментации. -item.phase-matter.name = Фазовая материя +item.phase-fabric.name = Phase Fabric +item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. item.surge-alloy.name = Высокопрочный сплав +item.surge-alloy.description = An advanced alloy with unique electrical properties. item.biomatter.name = Биоматерия item.biomatter.description = Скопление органической кашки; используется для переработки в нефть или в качестве топлива. item.sand.name = Песок @@ -474,28 +478,28 @@ mech.trident-ship.weapon = Грузовой отсек с бомбами mech.glaive-ship.name = Копьё mech.glaive-ship.description = Большой, хорошо бронированный боевой корабль. Оснащён зажигательным ретранслятором. Хорошее ускорение и максимальная скорость. mech.glaive-ship.weapon = Огненный пулемёт -text.item.explosiveness = [LIGHT_GRAY]Взрывоопасность\: {0}% -text.item.flammability = [LIGHT_GRAY]Воспламеняемость\: {0}% -text.item.radioactivity = [LIGHT_GRAY]Радиоактивность\: {0}% -text.item.fluxiness = [LIGHT_GRAY]Осадочность\: {0}% -text.unit.health = [LIGHT_GRAY]Здоровье\: {0} -text.unit.speed = [LIGHT_GRAY]Скорость\: {0} -text.mech.weapon = [LIGHT_GRAY]Оружие\: {0} -text.mech.armor = [LIGHT_GRAY]Броня\: {0} -text.mech.itemcapacity = [LIGHT_GRAY]Вместимость предметов\: {0} -text.mech.minespeed = [LIGHT_GRAY]Скорость добычи\: {0} -text.mech.minepower = [LIGHT_GRAY]Мощность добычи\: {0} -text.mech.ability = [LIGHT_GRAY]Способность\: {0} -text.liquid.heatcapacity = [LIGHT_GRAY]Теплоёмкость\: {0} -text.liquid.viscosity = [LIGHT_GRAY]Вязкость\: {0} -text.liquid.temperature = [LIGHT_GRAY]Температура\: {0} +text.item.explosiveness = [LIGHT_GRAY]Взрывоопасность: {0}% +text.item.flammability = [LIGHT_GRAY]Воспламеняемость: {0}% +text.item.radioactivity = [LIGHT_GRAY]Радиоактивность: {0}% +text.item.fluxiness = [LIGHT_GRAY]Осадочность: {0}% +text.unit.health = [LIGHT_GRAY]Здоровье: {0} +text.unit.speed = [LIGHT_GRAY]Скорость: {0} +text.mech.weapon = [LIGHT_GRAY]Оружие: {0} +text.mech.armor = [LIGHT_GRAY]Броня: {0} +text.mech.itemcapacity = [LIGHT_GRAY]Вместимость предметов: {0} +text.mech.minespeed = [LIGHT_GRAY]Скорость добычи: {0} +text.mech.minepower = [LIGHT_GRAY]Мощность добычи: {0} +text.mech.ability = [LIGHT_GRAY]Способность: {0} +text.liquid.heatcapacity = [LIGHT_GRAY]Теплоёмкость: {0} +text.liquid.viscosity = [LIGHT_GRAY]Вязкость: {0} +text.liquid.temperature = [LIGHT_GRAY]Температура: {0} block.spawn.name = Спаун врагов block.core.name = Ядро block.metalfloor.name = Мeталичeский пoл block.deepwater.name = Глубоководье block.water.name = Вода block.lava.name = Лава -block.oil.name = Нeфть +block.tar.name = Tar block.blackstone.name = Чёрный камень block.stone.name = Камень block.dirt.name = Земля @@ -525,15 +529,11 @@ block.conveyor.name = Конвейер block.titanium-conveyor.name = Титановый конвейер block.junction.name = Перекрёсток block.router.name = Маршрутизатор -block.router.description = Распределяет предметы в 4-х направления. Может хранить предметы. block.distributor.name = Разветвитель -block.distributor.description = Разветвитель, который может распределять предметы в 8-ми направлениях. block.sorter.name = Сортировщик block.sorter.description = Сортирует предметы. Если предмет соответствует выбранному, то он проходит насквозь(прямо). В противном случае предмет выводится слева или справа. block.overflow-gate.name = Избыточный затвор block.overflow-gate.description = Комбинированный разветвитель и маршрутизатор, который выводит только слева и справа, если передний путь заблокирован. -block.bridgeconveyor.name = Мостовой конвейер -block.bridgeconveyor.description = Конвейер, который может переходить через любые возвышенности(блоки), до трёх блоков. block.smelter.name = Плавильный завод block.arc-smelter.name = Дуговая печь block.silicon-smelter.name = Кремниевый плавильный завод @@ -572,7 +572,6 @@ block.liquidsource.name = Источник жидкостей block.powervoid.name = Энергетический вакуум block.powerinfinite.name = Источник энергии block.unloader.name = Разгрузчик -block.sortedunloader.name = Сортирующий разгрузчик block.vault.name = Хранилище block.wave.name = Волна block.swarmer.name = Роевик @@ -653,7 +652,7 @@ tutorial.morecopper = Требуется больше меди.\n\nЛибо до tutorial.turret = Оборонительные сооружения должны быть созданы, чтобы отразить[LIGHT_GRAY] атаку противника[].Постройте двойную турель рядом с вашей базой. tutorial.drillturret = Двойные турели требуют[accent] патронов из меди[] для стрельбы.\nРазместите бур рядом с турелью, чтобы снабдить её добытой медью. tutorial.waves = [LIGHT_GRAY]Враг[] приближается.\n\nЗащитите своё ядро от 2-ух волн. Вам может понадобится больше турелей. -tutorial.lead = Осмотритесь\! Магическим образом появились новые руды. Добудьте [accent] свинец[].\n\nПеретащите ресурс из своего устройства(юнита) в ядро для переноса ресурсов. +tutorial.lead = Осмотритесь! Магическим образом появились новые руды. Добудьте [accent] свинец[].\n\nПеретащите ресурс из своего устройства(юнита) в ядро для переноса ресурсов. tutorial.smelter = Медь и свинец являются мягкими металлами.\nПревосходный[accent] плотный сплав[] может быть создан в плавильном заводе.\n\nПостройте один плавильный завод. tutorial.densealloy = Теперь плавильный завод производит плотный сплав.\nСоздайте немного.\nУлучшите производство, если это необходимо. tutorial.siliconsmelter = Сейчас ядро создаст[accent] дрона[] для добычи и ремонта блоков. \n\nЗаводы для других единиц могут быть созданы с помощью кремния.\nСоздайте [accent]кремниевый завод[]. @@ -667,116 +666,114 @@ tutorial.daggerfactory = Постройте[accent] завод по произв tutorial.router = Заводы нуждаются в ресурсах для работы.\nСоздайте маршрутизатор для разделения ресурсов конвейера. tutorial.dagger = Соедините силовой узел с заводом.\nПосле выполнения требований будет создан мех. \n\nПри необходимости создайте дополнительные буры, генераторы и конвейеры. tutorial.battle = [LIGHT_GRAY] Враг[] показал своё ядро.\nУничтожьте его своим мехом и вашой новой боевой единицой. -liquid.water.description = Намного лучше чем [BLUE]монооксид дигидрогена[].\n\n Для получения воды используйте помпу(насос) на источнике(блоке) или экстрактор воды.\n\n Эту жидкость можно подвести к бурам для ускорения скорости добычи или к турелям для ускорения стрельбы. -liquid.lava.description = [ORANGE]Горячо...\nВещество расплавленное из горно-каменных пород.\nСлужит как топливо для термального генератора. -liquid.oil.description = Кто-то писал о добавлении золота в игру. Его добавили, правда оно какое-то чёрное...\nСмесь жидких углеводородов, выделяющаяся из природного газа в результате снижения температуры и пластового давления.\nСлужит для пластиенивого компрессора и т.д.. -liquid.cryofluid.description = Жидкость с температурой ниже чем -273 градусов по цельсию. Может быть использована для ускорения стрельбы турелей или для охлаждения чего-то. block.core.description = Самое главное здание в игре. block.copper-wall.description = Стена с самым маленьким запасом прочности.\n Хороша в начале игры для защиты. block.copper-wall-large.description = Большая стена самым маленьким запасом прочности.\n Хороша в начале игры. block.dense-alloy-wall.description = Стена с показателем прочности "ниже среднего". block.dense-alloy-wall-large.description = Большая стена с показателем прочности "ниже среднего". -block.phase-wall.description = Стена с средним показателем прочности . -block.phase-wall-large.description = Большая стена с средним показателем прочности. block.thorium-wall.description = Стена с показателем прочности "выше среднего". block.thorium-wall-large.description = Большая стена с показателем прочности "выше среднего". +block.phase-wall.description = Стена с средним показателем прочности . +block.phase-wall-large.description = Большая стена с средним показателем прочности. +block.surge-wall.description = Стена с самым большим запасом прочности. +block.surge-wall-large.description = Большая стена с самым большим запасом прочности. block.door.description = Дверь в прямом смысле этого слова. Просто нажмите на неё. block.door-large.description = Для больших стен нужны большие двери.\n Для открытия или закрытия просто нажмите на неё. +block.mend-projector.description = Ремонтирует строения в небольшом радиусе. Потребляет энергию. +block.overdrive-projector.description = Ускоряет в небольшом радиусе все ваши действия. +block.force-projector.description = Создаёт в небольшом радиусе силовое поле, которое защищает от атак противника. +block.shock-mine.description = Поставьте её на землю. Она бьётся ЭЛЕКТРИЧЕСТВОМ О_О block.duo.description = Хорошая турель начальная турель. Используйте стены для её зашиты.\n\nИспользует в качестве снарядов медь, плотный сплав, кремний и пиротит.\n\nМожно подвести воду и криогенную жидкость для ускорения стрельбы. -block.scorch.description = Огнемёт. Хорошая турель при наличии нефти, которую использует в качестве снарядов. +block.arc.description = Турель с малым радиусом атаки. В качестве патронов требует воду или криогенную жидкость. Также нужна энергия. block.hail.description = Дальнобойная начальная турель.\nИспользует в качестве снарядов плотный сплав, кремний и пиротит.\nДля ускорения стрельбы можно подвести воду и криогенную жидкость. block.lancer.description = Турель, которая стреляет лазером на среднее расстояние.\nИспользует в качестве снарядов энергию.\nДля ускорения стрельбы можно подвести воду, нефть и криогенную жидкость. +block.wave.description = Турель с средним радиусом атаки, которая отталкивает противников в стороны. Использует в качестве снарядов воду, нефть, лаву или криогенную жидкость. +block.salvo.description = Турель с средним радиусом атаки. Использует в качестве снарядов медь, плотный сплав, торий, кремний и пиротит.\nТакже нужна какая-то жидкость:вода, нефть или криогенная. +block.swarmer.description = Турель с большим радиусом атаки. Использует в качестве снарядов высокопрочный сплав, пиротит и взрывоопасное соединение.\n Также нужна какая-то жидкость: вода, нефть или криогенная. +block.ripple.description = Первая турель 3х3.\nИспользует в качестве снарядов плотный сплав, кремний, взрывоопасное соединение и пиротит. \nТакже нужна какая-то жидкость: вода, нефть или криогенная. +block.cyclone.description = Турель с большой дальностью атаки. Использует в качестве снарядов пластиний, взрывоопасное соединение и высокопрочный сплав.\nТакже нужна какая-то жидкость:вода, нефть или криогенная. +block.fuse.description = Турель с малой дальностью атаки. Использует в качестве снарядов плотный сплав. \nТакже нужна какая-то жидкость: вода, нефть или криогенная. +block.spectre.description = Первая турель 4х4 с средним радиусом атаки. Использует в качестве снарядов плотный сплав, торий или пиротит. +block.meltdown.description = Турель с средним радиусом атаки. Для патронов требует воду или криогенную жидкость. Также нужна энергия. block.conveyor.description = Перемещает ресурсы с маленькой скоростью. block.titanium-conveyor.description = Конвейер второго поколения. Увеличена скорость перемещения предметов и прочность конвейера. +block.phase-conveyor.description = Пока игра находится в 2D, этот конвейер уже в четырёхмерном пространстве(возможно, это ложь).\nТребует энергии и подключается как мостовой конвейер. block.junction.description = Название говорит само за себя. С помощью него можно сделать две конвейерные ленты, которые проходят через друг друга и не смешиваются. +block.mass-driver.description = При наличии энергии передают ресурсы на расстояние 100 блоков, стреляя в друг-друга. block.smelter.description = Производит плотный сплав из меди и свинца. Можно подвести песок для ускорения производства. block.arc-smelter.description = Улучшенная версия плавильного завода. Требует энергию. Производит плотный сплав из угля, меди и свинца. \nМожно подвести песок для ускорения производства. block.silicon-smelter.description = С помощью песка, угля и энергии производит кремний. +block.plastanium-compressor.description = Создаёт пластиний из титана и нефти. Требует энергии. Для ускорения производства можно добавить в компрессор песок. block.phase-weaver.description = Производит фазовую материю с тория и песка. Требует большего количества энергии. +block.alloy-smelter.description = Создаёт высокопрочный сплав из титана, кремния, меди и свинца. Требует энергию. block.pulverizer.description = Измельчает камень в песок. Требует энергии. +block.pyratite-mixer.description = Создаёт пиротит из угля, свинца и песка. Требует энергии. +block.blast-mixer.description = Создаёт взрывоопасное соединение из нефти и пиротита. Для ускорения производства можно добавить в мешалку песок. block.cryofluidmixer.description = Производит криогенную жидкость из воды и титана. Требует энергии. +block.solidifer.description = Остужает лаву до камня. Требует энергию. block.melter.description = Переплавляет камень в лаву. Требует энергию. block.incinerator.description = Если есть ненужные ресурсы, можно просто их сжечь.\n Требует энергии. block.biomattercompressor.description = Производит нефть из биоматерии, биомусора и энергии. block.separator.description = Ищет в камне различные ресурсы. Чем ценней ресурс, тем с меньшей вероятностью он "найдётся". block.centrifuge.description = Улучшенная версия отделителя.\nИщет в камне различные ресурсы. Чем ценней ресурс, тем с меньшей вероятностью он "найдётся".\nТребует энергию. -block.power-node.description = Максимум допустимо 4 подключения.\n Чтобы соединить с каким-то блоком нужно следующее\:\n1. Чтобы он находился в радиусе действия\n2.Нажать на нужный силовой узел, а затем на другой силовой узел или блок. +block.power-node.description = Максимум допустимо 4 подключения.\n Чтобы соединить с каким-то блоком нужно следующее:\n1. Чтобы он находился в радиусе действия\n2.Нажать на нужный силовой узел, а затем на другой силовой узел или блок. block.power-node-large.description = Силовой узел второго поколения. Увеличен радиус действия и количество максимально допустимых подключений. -block.battery.description = Позволяет хранить энергию, но БАТАРЕЙКИ DURACELL ХРАНЯТ БОЛЬШЕ\!(скрытая реклама) +block.battery.description = Позволяет хранить энергию, но БАТАРЕЙКИ DURACELL ХРАНЯТ БОЛЬШЕ!(скрытая реклама) block.battery-large.description = Улучшенная версия малого аккумулятора. Наконец-то, хранит больше энергии чем какие-то там батарейки... block.combustion-generator.description = Начальный и дешёвый источник энергии. Для производства энергии использует нефть, уголь, пиротит, биоматерию и взрывоопасное соединение. block.turbine-generator.description = Для производства энергии использует нефть, уголь, пиротит, биоматерию или взрывоопасное соединение.\nТакже обязательно нужна вода. +block.thermal-generator.description = [ORANGE]Горячее воспринимает на ура. []\n Производит энергию из лавы. +block.solar-panel.description = Зелёная энергия. Бесконечный источник энергии. +block.solar-panel-large.description = Зелёная энергия. Большой и бесконечный источник энергии. +block.thorium-reactor.description = Производит энергию в большом количестве. Может взорваться. Требуется торий и жидкость для охлаждения (вода или криогенная). +block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. +block.unloader.description = Выгружает из ядра или хранилища верхний левый предмет. +block.container.description = Может хранить 500 ед. ресурсов. С помощью разгрузчика можно достать ресурсы из него. +block.vault.description = Хранит предметы в количестве до 2 000. block.mechanical-drill.description = Самый первый доступный бур. Добывает медь, свинец, уголь, песок. Можно подвести к нему [BLUE] воду[] для увеличения скорости сверления. block.pneumatic-drill.description = Улучшенная версия механического бура.\n\nДобывает тоже самое, что и механический бур. Также может добывать титан и камень.\n\nМожно подвести к нему[BLUE] воду[] для увеличения скорости сверления. block.laser-drill.description = Улучшенная версия пневматического бура.\n\nДобывает тоже самое, что и пневматический бур. Также может добывать торий.\n\nМожно подвести к нему[BLUE] воду[] для увеличения скорости сверления. +block.blast-drill.description = Самый мощный бур.\n\n Добывает тоже самое, что и лазерный бур. Сверлит быстрей всех буров, но требует ещё больше энергии.\n\n Можно подвести к нему [BLUE]воду[] для увеличения скорости сверления. block.water-extractor.description = Добывает воду из земли. Требует Энергию. block.cultivator.description = Производит биоматерию из травы и воды. Требует энергии. -block.alpha-mech-pad.description = Превращает вас в "Альфа". Требует энергию.\n Подробности про "Альфа" в "разблокированное". -block.dart-ship-pad.description = Превращает вас в дротиковый самолёт. Реконструктор требует энергию.\nПодробности про дротиковых самолётов в "разблокированное". -block.delta-mech-pad.description = Превращает вас в "Дельта". Реконструктор требует энергию.\nПодробности про "Дельта" в "разблокированное". -block.javelin-ship-pad.description = Превращает вас в Джавелин. Реконструктор требует энергию.\nПодробности про Джавелин в "разблокированное". -block.trident-ship-pad.description = Превращает вас в Трезубeц. Реконструктор требует энергию.\nПодробности про Трезубeц в "разблокированное". -block.glaive-ship-pad.description = Превращает вас в Копьё. Реконструктор требует энергию.\nПодробности про Копьё в "разблокированное". -block.omega-mech-pad.description = Превращает вас в Омега. Реконструктор требует энергию.\nПодробности про Омега в "разблокированное". -block.tau-mech-pad.description = Превращает вас в Тау. Реконструктор требует энергию.\nПодробности про Тау в "разблокированное". -block.conduit.description = Конвейер для жидкостей первого поколения. Медленная скорость передачи жидкости. -block.pulseconduit.description = Конвейер для жидкостей второго поколения. Средняя скорость передачи жидкости. -block.liquidrouter.description = Распределяет жидкости в 4 стороны. -block.bridge-conduit.description = Позволяет проходить над возвышенностями(блоками). Лучше всего подключать последовательно и в линию. -block.mechanical-pump.description = Качает только воду. -block.itemsource.description = Из этого блока можно получить любой предмет. -block.itemvoid.description = Предметы просто уходят в пустоту -block.liquidsource.description = Из этого блока можно получить любую жидкость. -block.powervoid.description = Жидкости просто уходят в пустоту -block.powerinfinite.description = Бесконечность — не предел. -block.unloader.description = Выгружает из ядра или хранилища верхний левый предмет. -block.sortedunloader.description = Выгружает из ядра или хранилища выбранный предмет. -block.vault.description = Хранит предметы в количестве до 2 000. -block.wave.description = Турель с средним радиусом атаки, которая отталкивает противников в стороны. Использует в качестве снарядов воду, нефть, лаву или криогенную жидкость. -block.swarmer.description = Турель с большим радиусом атаки. Использует в качестве снарядов высокопрочный сплав, пиротит и взрывоопасное соединение.\n Также нужна какая-то жидкость\: вода, нефть или криогенная. -block.salvo.description = Турель с средним радиусом атаки. Использует в качестве снарядов медь, плотный сплав, торий, кремний и пиротит.\nТакже нужна какая-то жидкость\:вода, нефть или криогенная. -block.ripple.description = Первая турель 3х3.\nИспользует в качестве снарядов плотный сплав, кремний, взрывоопасное соединение и пиротит. \nТакже нужна какая-то жидкость\: вода, нефть или криогенная. -block.phase-conveyor.description = Пока игра находится в 2D, этот конвейер уже в четырёхмерном пространстве(возможно, это ложь).\nТребует энергии и подключается как мостовой конвейер. -block.bridge-conveyor.description = Этот конвейер может сделать мост, который поможет обойти возвышенности. максимальная длина моста до 3-х блоков в сумме. -block.plastanium-compressor.description = Создаёт пластиний из титана и нефти. Требует энергии. Для ускорения производства можно добавить в компрессор песок. -block.pyratite-mixer.description = Создаёт пиротит из угля, свинца и песка. Требует энергии. -block.blast-mixer.description = Создаёт взрывоопасное соединение из нефти и пиротита. Для ускорения производства можно добавить в мешалку песок. -block.solidifer.description = Остужает лаву до камня. Требует энергию. -block.solar-panel.description = Зелёная энергия. Бесконечный источник энергии. -block.solar-panel-large.description = Зелёная энергия. Большой и бесконечный источник энергии. block.oil-extractor.description = Производит нефть из динозавров(зачёркнуто), воды и песка. Требует энергии. +block.dart-ship-pad.description = Превращает вас в дротиковый самолёт. Реконструктор требует энергию.\nПодробности про дротиковых самолётов в "разблокированное". +block.trident-ship-pad.description = Превращает вас в Трезубeц. Реконструктор требует энергию.\nПодробности про Трезубeц в "разблокированное". +block.javelin-ship-pad.description = Превращает вас в Джавелин. Реконструктор требует энергию.\nПодробности про Джавелин в "разблокированное". +block.glaive-ship-pad.description = Превращает вас в Копьё. Реконструктор требует энергию.\nПодробности про Копьё в "разблокированное". +block.tau-mech-pad.description = Превращает вас в Тау. Реконструктор требует энергию.\nПодробности про Тау в "разблокированное". +block.delta-mech-pad.description = Превращает вас в "Дельта". Реконструктор требует энергию.\nПодробности про "Дельта" в "разблокированное". +block.omega-mech-pad.description = Превращает вас в Омега. Реконструктор требует энергию.\nПодробности про Омега в "разблокированное". block.spirit-factory.description = Производит дронов типа "призрак" block.phantom-factory.description = Производит дронов типа "фантом"\nПодробности в "разблокированное" block.wraith-factory.description = Производит призрачных истребителей\nПодробности в "разблокированное" -block.fortress-factory.description = Огромный медленный мех обладающий такой-же огромной пушкой. block.ghoul-factory.description = Производит гулевых бомбардировщиков\nПодробности в "разблокированное" block.dagger-factory.description = Производит\nПодробности в "разблокированное" block.titan-factory.description = Производит мехов типа "Титан".\nПодробности в "разблокированное" +block.fortress-factory.description = Огромный медленный мех обладающий такой-же огромной пушкой. block.revenant-factory.description = Производит бомбардировщиков типа "Потусторонний убийца"\nПодробности в "разблокированное" block.repair-point.description = Может ремонтировать вас и ваши боевые единицы +block.command-center.description = Позволяет управлять боевыми единицами.\nСтрелочка - атаковать\nЩит - отступать. +block.conduit.description = Конвейер для жидкостей первого поколения. Медленная скорость передачи жидкости. block.pulse-conduit.description = Конвейер для жидкостей второго поколения. block.phase-conduit.description = Лучший трубопровод, требует энергию. Похоже, он из будущего. block.liquid-router.description = Распределяет жидкость на 4 стороны. block.liquid-tank.description = Хранит жидкость. block.liquid-junction.description = Название говорит само за себя. С помощью него можно сделать две трубы, которые проходят через друг-друга и не смешиваются. +block.bridge-conduit.description = Позволяет проходить над возвышенностями(блоками). Лучше всего подключать последовательно и в линию. +block.mechanical-pump.description = Качает только воду. block.rotary-pump.description = Качает воду и нефть. Требует энергии. -block.thorium-reactor.description = Производит энергию в большом количестве. Может взорваться. Требуется торий и жидкость для охлаждения (вода или криогенная). -block.command-center.description = Позволяет управлять боевыми единицами.\nСтрелочка - атаковать\nЩит - отступать. -block.mass-driver.description = При наличии энергии передают ресурсы на расстояние 100 блоков, стреляя в друг-друга. -block.blast-drill.description = Самый мощный бур.\n\n Добывает тоже самое, что и лазерный бур. Сверлит быстрей всех буров, но требует ещё больше энергии.\n\n Можно подвести к нему [BLUE]воду[] для увеличения скорости сверления. block.thermal-pump.description = Позволяет качать лаву, воду и нефть. -block.thermal-generator.description = [ORANGE]Горячее воспринимает на ура. []\n Производит энергию из лавы. -block.alloy-smelter.description = Создаёт высокопрочный сплав из титана, кремния, меди и свинца. Требует энергию. -block.mend-projector.description = Ремонтирует строения в небольшом радиусе. Потребляет энергию. -block.surge-wall.description = Стена с самым большим запасом прочности. -block.surge-wall-large.description = Большая стена с самым большим запасом прочности. -block.cyclone.description = Турель с большой дальностью атаки. Использует в качестве снарядов пластиний, взрывоопасное соединение и высокопрочный сплав.\nТакже нужна какая-то жидкость\:вода, нефть или криогенная. -block.fuse.description = Турель с малой дальностью атаки. Использует в качестве снарядов плотный сплав. \nТакже нужна какая-то жидкость\: вода, нефть или криогенная. -block.shock-mine.description = Поставьте её на землю. Она бьётся ЭЛЕКТРИЧЕСТВОМ О_О -block.overdrive-projector.description = Ускоряет в небольшом радиусе все ваши действия. -block.force-projector.description = Создаёт в небольшом радиусе силовое поле, которое защищает от атак противника. -block.arc.description = Турель с малым радиусом атаки. В качестве патронов требует воду или криогенную жидкость. Также нужна энергия. -block.spectre.description = Первая турель 4х4 с средним радиусом атаки. Использует в качестве снарядов плотный сплав, торий или пиротит. -block.meltdown.description = Турель с средним радиусом атаки. Для патронов требует воду или криогенную жидкость. Также нужна энергия. -block.container.description = Может хранить 500 ед. ресурсов. С помощью разгрузчика можно достать ресурсы из него. -text.filename = Имя файла\: +block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. +block.distributor.description = An advanced router which splits items to up to 7 other directions equally. +block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. +block.alpha-mech-pad.description = Превращает вас в "Альфа". Требует энергию.\n Подробности про "Альфа" в "разблокированное". +block.itemsource.description = Из этого блока можно получить любой предмет. +block.liquidsource.description = Из этого блока можно получить любую жидкость. +block.itemvoid.description = Предметы просто уходят в пустоту +block.powerinfinite.description = Бесконечность — не предел. +block.powervoid.description = Жидкости просто уходят в пустоту +liquid.water.description = Намного лучше чем [BLUE]монооксид дигидрогена[].\n\n Для получения воды используйте помпу(насос) на источнике(блоке) или экстрактор воды.\n\n Эту жидкость можно подвести к бурам для ускорения скорости добычи или к турелям для ускорения стрельбы. +liquid.lava.description = [ORANGE]Горячо...\nВещество расплавленное из горно-каменных пород.\nСлужит как топливо для термального генератора. +liquid.oil.description = Кто-то писал о добавлении золота в игру. Его добавили, правда оно какое-то чёрное...\nСмесь жидких углеводородов, выделяющаяся из природного газа в результате снижения температуры и пластового давления.\nСлужит для пластиенивого компрессора и т.д.. +liquid.cryofluid.description = Жидкость с температурой ниже чем -273 градусов по цельсию. Может быть использована для ускорения стрельбы турелей или для охлаждения чего-то. diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index 39815123f4..ec30521baa 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -1,6 +1,6 @@ -text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) +text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!) text.credits = Emegi gecenler -text.discord = Mindustry'in Discord'una katilin\! +text.discord = Mindustry'in Discord'una katilin! text.link.discord.description = Orjinal Mindustry'in Discord Konusma Odasi text.link.github.description = Oyunun Kodu text.link.dev-builds.description = Bitirilmemis Yapim Surumu @@ -8,27 +8,27 @@ text.link.trello.description = Planlanmis Hersey icin Tablo text.link.itch.io.description = Bilgisayar ve Site versiyonunun bulundugu Site text.link.google-play.description = Google Play magaza sayfasi text.link.wiki.description = Orjinal Mindustry Bilgilendirme Sayfasi -text.linkfail = Link Acilamadi\!\nLink sizin icin kopyalandi. -text.editor.web = The web version does not support the editor\!\nDownload the game to use it. -text.web.unsupported = Site versiyonu bunu desteklemiyor\! Bilgisayar versiyonunu indirmeniz gerek. +text.linkfail = Link Acilamadi!\nLink sizin icin kopyalandi. +text.editor.web = The web version does not support the editor!\nDownload the game to use it. +text.web.unsupported = Site versiyonu bunu desteklemiyor! Bilgisayar versiyonunu indirmeniz gerek. text.gameover = Cekirdegin yok edildi. -text.gameover.pvp = The[accent] {0}[] team is victorious\! +text.gameover.pvp = The[accent] {0}[] team is victorious! text.sector.gameover = Sektor kaybedildi. Geri gitmek ister misin? text.sector.retry = Gene dene -text.highscore = [accent]Yeni Yuksek skor\! -text.wave.lasted = Su dalgaya kadar dayandin\: [accent]{0}[]. -text.level.highscore = Yuksek Skor\: [accent]{0} +text.highscore = [accent]Yeni Yuksek skor! +text.wave.lasted = Su dalgaya kadar dayandin: [accent]{0}[]. +text.level.highscore = Yuksek Skor: [accent]{0} text.level.delete.title = Silmeyi onayla text.map.delete = Su haritayi silmek istediginden emin misin? "[orange]{0}[]"? text.level.select = Seviye secimi -text.level.mode = Oyun Modu\: +text.level.mode = Oyun Modu: text.construction.desktop = Bilgisayar kontrolleri degisti.\nEsyayi secmeyi birakmak istiyorsan [accent]bosluga bas[]. text.construction.title = Esya Insaat Egitimi text.construction = Sen su anda [accent]insaat moduna[]girdin.\n\nYerlestirbeye baslamadan once, kendine bos ve gecerli bir arazi sec ve tikla\nBiraz Yapi yerlestirdikten sonra, onaylamak icin tikla,, ve geminle beraber yapmaya baslayacaksin.\n\n- [accent]Yapi secimini kaldirmak[] icin yandan uzerlerine tikla.\n- [accent]Yapi yonunu degistimek[] icin farenin tekerlegini kullan \n- [accent]Cizgi biciminde Yapi yerlestirmek[] icin bos bir yete tikla ve surukle\n- [accent]Yapi yapmayi iptal etmek icin[] kosedeki X tusuna bas text.deconstruction.title = Yapi yikma egitimi text.deconstruction = Daha demin sen[accent]Yapi yikmak icin yikma moduna girdin..[].\n\nkirmak icin, unitinin cevresindeki bir yapiya/yapilara tikla.\nisin bitince, tamamlama tusuna tikla ve gemin onlari lirbaya basliyacak\n\n- [accent]Yapi yikmak [] icin uzerlerine tikla.\n- [accent]bir arazideki yapilari yikmak[] icin bir arazi sec ve tamamlama tusuna bas\n- [accent]yikma modundan cikmak[] icin kosedeki X tusuna bas text.showagain = Don't show again next session -text.coreattack = < Cekirdek Saldiri altinda\! > +text.coreattack = < Cekirdek Saldiri altinda! > text.unlocks = Oduller text.savegame = Oyunu kaydet text.loadgame = Devam et @@ -36,19 +36,19 @@ text.joingame = Oyuna katil text.addplayers = Oyuncu ekle/cikar text.customgame = Ozel oyun text.sectors = Sektorler -text.sector = Sector\: [LIGHT_GRAY]{0} -text.sector.time = Time\: [LIGHT_GRAY]{0} +text.sector = Sector: [LIGHT_GRAY]{0} +text.sector.time = Time: [LIGHT_GRAY]{0} text.sector.deploy = Yukle text.sector.abandon = Abandon -text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone\! +text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone! text.sector.resume = Devam et text.sector.locked = [scarlet][[Incomplete] text.sector.unexplored = [accent][[Unexplored] -text.missions = Missions\:[LIGHT_GRAY] {0} -text.mission = Mission\:[LIGHT_GRAY] {0} -text.mission.main = Main Mission\:[LIGHT_GRAY] {0} +text.missions = Missions:[LIGHT_GRAY] {0} +text.mission = Mission:[LIGHT_GRAY] {0} +text.mission.main = Main Mission:[LIGHT_GRAY] {0} text.mission.info = Mission Info -text.mission.complete = Gorev tamamlandi\! +text.mission.complete = Gorev tamamlandi! text.mission.complete.body = Sektor {0},{1} ele gecirildi text.mission.wave = [accent]{0}[] Dalga hayatta kal text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies @@ -61,7 +61,7 @@ text.mission.block = Create {0} text.mission.unit = Create {0} Unit text.mission.command = Send Command {0} To Units text.mission.linknode = Link Power Node -text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} +text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0} text.mission.mech = Switch to mech[accent] {0}[] text.mission.create = Create[accent] {0}[] text.none = @@ -70,29 +70,29 @@ text.quit = Cik text.maps = Haritalar text.continue = Devam et text.nextmission = Yeni gorev -text.maps.none = [LIGHT_GRAY]Harita bulunamadi\! +text.maps.none = [LIGHT_GRAY]Harita bulunamadi! text.about.button = Hakkinda -text.name = isim\: -text.unlocked = Yeni yapi acildi\!\! -text.unlocked.plural = Yeni yapilar acildi\! +text.name = isim: +text.filename = File Name: +text.unlocked = Yeni yapi acildi!! +text.unlocked.plural = Yeni yapilar acildi! text.players = {0} oyuncu cevrimici text.players.single = {0} oyuncu cevrimici -text.server.mismatch = Bir Sorun olustu\: Oyunun versiyonundan dolayi hata olustu.\nOyunun en son surumune sahip\nolduguna emin ol\! text.server.closing = [accent]Oyun kapaniyor. text.server.kicked.kick = Oyundan cikarildin text.server.kicked.serverClose = Oyun kapandi text.server.kicked.sectorComplete = Sektor tamamlandi text.server.kicked.sectorComplete.text = Gorev Tamamlandi.\nOyun siradaki sektorden devam edecek -text.server.kicked.clientOutdated = Yeni bir versiyon mevcut\! Hemen indir\! -text.server.kicked.serverOutdated = Eski oyun\! Yapimciya guncellemesini soyle\! +text.server.kicked.clientOutdated = Yeni bir versiyon mevcut! Hemen indir! +text.server.kicked.serverOutdated = Eski oyun! Yapimciya guncellemesini soyle! text.server.kicked.banned = Oyundan kalici olarak cikarildin. text.server.kicked.recentKick = Oyundan cikarilmistin.\nBaglanmadn once biraz bekle. text.server.kicked.nameInUse = Oyunda bu isimde bir\nkisi zaten var. text.server.kicked.nameEmpty = ismin gecerli degil. -text.server.kicked.idInUse = Zaten oyundasin\! iki ayri hesapla oyuna katilamazsin\! -text.server.kicked.customClient = Bu oyun ayarlanmis vesiyonlara izin vermiyor. Orijinal bir versiyon dene\! -text.host.info = [accent]host[] su linkte bir oyun acti\! [scarlet]6567[]. \nSeninle [LIGHT_GRAY]ayni internete[] sahip olan kisiler oyunu gorebilir.\n\neger baska yerlerden kisilerind de gelmesini istiyorsan, [accent]oyun acmak[]zorunludur.\n\n[LIGHT_GRAY]Not\: eger baglanmakta gucluk cekiliyorsa, antivirusunun internetine baglanmasini izin vermesini sagla. -text.join.info = Buradan,[accent]Oyunun linkini[] kullanarak katilabilir, yada, [accent]internetinle[] baglanacak oyun bulabilirsin\ninternetli ve Linkli oyunlar desteklenir.\n\n[LIGHT_GRAY]Not\: Otomatik bir oyun listesi goruntulenemez. Yapimcidan linkini iste. +text.server.kicked.idInUse = Zaten oyundasin! iki ayri hesapla oyuna katilamazsin! +text.server.kicked.customClient = Bu oyun ayarlanmis vesiyonlara izin vermiyor. Orijinal bir versiyon dene! +text.host.info = [accent]host[] su linkte bir oyun acti! [scarlet]6567[]. \nSeninle [LIGHT_GRAY]ayni internete[] sahip olan kisiler oyunu gorebilir.\n\neger baska yerlerden kisilerind de gelmesini istiyorsan, [accent]oyun acmak[]zorunludur.\n\n[LIGHT_GRAY]Not: eger baglanmakta gucluk cekiliyorsa, antivirusunun internetine baglanmasini izin vermesini sagla. +text.join.info = Buradan,[accent]Oyunun linkini[] kullanarak katilabilir, yada, [accent]internetinle[] baglanacak oyun bulabilirsin\ninternetli ve Linkli oyunlar desteklenir.\n\n[LIGHT_GRAY]Not: Otomatik bir oyun listesi goruntulenemez. Yapimcidan linkini iste. text.hostserver = Oyun ac text.hostserver.mobile = Host\nGame text.host = Oyun ac @@ -100,31 +100,31 @@ text.hosting = [accent]Oyun aciliyor text.hosts.refresh = Yenile text.hosts.discovering = internet oyunu araniyor text.server.refreshing = liste yenileniyor -text.hosts.none = [lightgray]internet oyunu bulunamadi\! +text.hosts.none = [lightgray]internet oyunu bulunamadi! text.host.invalid = [scarlet]Oyuna baglanilamadi. text.trace = Oyuncu isaretle -text.trace.playername = Player name\: [accent]{0} -text.trace.ip = IP\: [accent]{0} -text.trace.id = Unik ID\: [accent]{0} -text.trace.android = Android Kullanicisi\: [accent]{0} -text.trace.modclient = Ozel islemci Kullanicisi\: [accent]{0} -text.trace.totalblocksbroken = kirilan yapilar\: [accent]{0} -text.trace.structureblocksbroken = kirilan esyalar\: [accent]{0} -text.trace.lastblockbroken = Son kirilan yapilar\: [accent]{0} -text.trace.totalblocksplaced = yerlestirilen yapilar\: [accent]{0} -text.trace.lastblockplaced = son yerlestirilen yapilar\: [accent]{0} -text.invalidid = Yanlis islemci Linki\! Sorunu bildir +text.trace.playername = Player name: [accent]{0} +text.trace.ip = IP: [accent]{0} +text.trace.id = Unik ID: [accent]{0} +text.trace.android = Android Kullanicisi: [accent]{0} +text.trace.modclient = Ozel islemci Kullanicisi: [accent]{0} +text.trace.totalblocksbroken = kirilan yapilar: [accent]{0} +text.trace.structureblocksbroken = kirilan esyalar: [accent]{0} +text.trace.lastblockbroken = Son kirilan yapilar: [accent]{0} +text.trace.totalblocksplaced = yerlestirilen yapilar: [accent]{0} +text.trace.lastblockplaced = son yerlestirilen yapilar: [accent]{0} +text.invalidid = Yanlis islemci Linki! Sorunu bildir text.server.bans = Yasaklamalar -text.server.bans.none = Yasaklananlar bulunamadi\! +text.server.bans.none = Yasaklananlar bulunamadi! text.server.admins = Yetkililer -text.server.admins.none = Yetkili bulunamadi\! +text.server.admins.none = Yetkili bulunamadi! text.server.add = Oyun ekle text.server.delete = Oyunu silmek istedigine emin misin? -text.server.hostname = Oyun yarat\: {0} +text.server.hostname = Oyun yarat: {0} text.server.edit = Oyunu ayarla -text.server.outdated = [crimson]Eski Oyun\![] -text.server.outdated.client = [crimson]eski islemci\![] -text.server.version = [lightgray]Versiyon\: {0} +text.server.outdated = [crimson]Eski Oyun![] +text.server.outdated.client = [crimson]eski islemci![] +text.server.version = [lightgray]Versiyon: {0} text.server.custombuild = [yellow]ozel yapi text.confirmban = Bu oyuncuyu kalici olarak atmak istedigine emin misin? text.confirmkick = Are you sure you want to kick this player? @@ -132,46 +132,45 @@ text.confirmunban = Bu oyuncunun yasagini geri almak ister misin? text.confirmadmin = Bu oyuncuyu yetkili yapmak istedigine emin misin? text.confirmunadmin = Bu oyuncunun yetkisini almak istedigine emin misin? text.joingame.title = Oyuna katil -text.joingame.ip = Link\: +text.joingame.ip = Link: text.disconnect = Cikildi -text.disconnect.data = Oyunun geri yuklenemedi\! +text.disconnect.data = Oyunun geri yuklenemedi! text.connecting = [accent]Baglaniliyor text.connecting.data = [accent]Loading world data... -text.connectfail = [crimson]Su Oyuna baglanilamadi\: [orange]{0} -text.server.port = Link\: -text.server.addressinuse = Addres zaten kullaniliyor\! -text.server.invalidport = Geçersiz Oyun numarasi\! -text.server.error = [crimson]Oyun acarkes sorun olustu\: [orange]{0} +text.server.port = Link: +text.server.addressinuse = Addres zaten kullaniliyor! +text.server.invalidport = Geçersiz Oyun numarasi! +text.server.error = [crimson]Oyun acarkes sorun olustu: [orange]{0} text.save.old = Bu oyun su anda kullanilamaz.\n\n[LIGHT_GRAY]geri alma oyunun 4.0 surumunde eklenecektir. text.save.new = Yeni Kayit Dosyasi text.save.overwrite = Bu oyunun uzerinden\ngecmek istedigine emin\nmisin? text.overwrite = uzerinden gec text.save.none = Kayitli oyun bulunamadi text.saveload = [accent]Kaydediliyor... -text.savefail = Kaydedilemedi\! +text.savefail = Kaydedilemedi! text.save.delete.confirm = Bu Kayiti silmek istedigine emin misin? text.save.delete = Sil text.save.export = Kayiti tasi -text.save.import.invalid = [orange]Kayit gecersiz\! -text.save.import.fail = [crimson]Failed to import save\: [orange]{0} -text.save.export.fail = [crimson]Failed to export save\: [orange]{0} +text.save.import.invalid = [orange]Kayit gecersiz! +text.save.import.fail = [crimson]Failed to import save: [orange]{0} +text.save.export.fail = [crimson]Failed to export save: [orange]{0} text.save.import = Kayit al -text.save.newslot = Kayit ismi\: +text.save.newslot = Kayit ismi: text.save.rename = Yeniden adlandir -text.save.rename.text = Yeni isim\: +text.save.rename.text = Yeni isim: text.selectslot = Kayitli bir dosya sec. text.slot = [accent]Slot {0} -text.save.corrupted = [orange]Kayit gecersiz\!\nOyunu guncellediysen, bu buyuk ihtimalle degistirilecek vebu bir [scarlet]sorun degildir.[] +text.save.corrupted = [orange]Kayit gecersiz!\nOyunu guncellediysen, bu buyuk ihtimalle degistirilecek vebu bir [scarlet]sorun degildir.[] text.sector.corrupted = [orange]Yeni dosyalar bulundu, ama yuklenemedi.\nYeni bir tane yapildi. text.empty = text.on = Acik text.off = Kapali -text.save.autosave = Otomatik kayit\: {0} -text.save.map = Harita\: {0} +text.save.autosave = Otomatik kayit: {0} +text.save.map = Harita: {0} text.save.wave = Dalga {0} -text.save.difficulty = Zorluk\: {0} -text.save.date = En sonki kayit\: {0} -text.save.playtime = Oyun Zamani\!\: {0} +text.save.difficulty = Zorluk: {0} +text.save.date = En sonki kayit: {0} +text.save.playtime = Oyun Zamani!: {0} text.confirm = Onayla text.delete = Sil text.ok = Tamam @@ -183,7 +182,7 @@ text.back = Geri don text.quit.confirm = Cikmak istedigine emin misin? text.changelog.title = Degisimler text.changelog.loading = Degisimler yukleniyor... -text.changelog.error.android = [orange]Not\: Degisimler bazen androidde calismaz.\nBu bir degistirilemez sorundan kaynakli. +text.changelog.error.android = [orange]Not: Degisimler bazen androidde calismaz.\nBu bir degistirilemez sorundan kaynakli. text.changelog.error.ios = [orange]Degisimler IOS'da su anda desteklenmiyor. text.changelog.error = [scarlet]Degisimler alinamadi.\nInternet baglantini kontrol et text.changelog.current = [yellow][[Current version] @@ -191,7 +190,7 @@ text.changelog.latest = [orange][[Latest version] text.loading = [accent]Yukleniyor... text.saving = [accent]Kaydediliyor... text.wave = [orange]Dalga {0} -text.wave.waiting = Dalganin baslamasina\: {0} +text.wave.waiting = Dalganin baslamasina: {0} text.waiting = Bekleniyor... text.waiting.players = Waiting for players... text.wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining @@ -201,33 +200,32 @@ text.saveimage = Resimi kaydet text.unknown = Bilinmeyen text.custom = Ozel text.builtin = Yapilandirilmis -text.map.delete.confirm = Haritayi silmek istedigine emin misin? Bu geri alinamaz\! +text.map.delete.confirm = Haritayi silmek istedigine emin misin? Bu geri alinamaz! text.map.random = [accent]Rasgele harita -text.map.nospawn = Haritada Oyncularin cikmasi icin cekirdek yok\! Haritaya[ROYAL]Mavi[] cekirdek ekle. -text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor. +text.map.nospawn = Haritada Oyncularin cikmasi icin cekirdek yok! Haritaya[ROYAL]Mavi[] cekirdek ekle. +text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor. text.map.invalid = Harita yuklenemedi. Gecersiz yada bozuk dosya. text.editor.brush = Firca text.editor.slope = \\ text.editor.openin = Editorde ac text.editor.oregen = Maden Yaratilma hizi -text.editor.oregen.info = Maden Yaratilmasi\: -text.editor.mapinfo = Harita bilgisi\: -text.editor.author = Yapimci\: -text.editor.description = Yorum\: -text.editor.name = isim\: +text.editor.oregen.info = Maden Yaratilmasi: +text.editor.mapinfo = Harita bilgisi: +text.editor.author = Yapimci: +text.editor.description = Yorum: +text.editor.name = isim: text.editor.teams = Takimlar text.editor.elevation = Yukseklik -text.editor.badsize = [orange]Yanlis harita Yukeskligi[]\nDogru harita Yuksekligi sayisi\: {0} -text.editor.errorimageload = Dosya yuklenemedi\:\n[orange]{0} -text.editor.errorimagesave = Dosya kaydedilemedi.\:\n[orange]{0} +text.editor.errorimageload = Dosya yuklenemedi:\n[orange]{0} +text.editor.errorimagesave = Dosya kaydedilemedi.:\n[orange]{0} text.editor.generate = Yarat text.editor.resize = Boyutunu degistir text.editor.loadmap = Harita yukle text.editor.savemap = Haritayi kaydet -text.editor.saved = Kaydedildi\! -text.editor.save.noname = Haritanin ismi yok\! 'Harita bilgisinden' bi tane ekle -text.editor.save.overwrite = Haritanin ismi varolan bir haritanin ismi ile ayni\! 'Harita bilgisinden' degisik bir isim sec -text.editor.import.exists = [scarlet]Tasinamadi.\:[] ayni isimi tasiyan bir harita '{0}' zaten var\!\! +text.editor.saved = Kaydedildi! +text.editor.save.noname = Haritanin ismi yok! 'Harita bilgisinden' bi tane ekle +text.editor.save.overwrite = Haritanin ismi varolan bir haritanin ismi ile ayni! 'Harita bilgisinden' degisik bir isim sec +text.editor.import.exists = [scarlet]Tasinamadi.:[] ayni isimi tasiyan bir harita '{0}' zaten var!! text.editor.import = Bilgisayara kaydet text.editor.importmap = Bilgisayardan harita al text.editor.importmap.description = Varolan bir harita al @@ -242,27 +240,34 @@ text.editor.exportimage = Haritanin resmini disari cikart text.editor.exportimage.description = Haritanin resmini disari aktar text.editor.loadimage = Araziyi yukle text.editor.saveimage = Araziyi disari aktar -text.editor.unsaved = [scarlet]Kaydedilmemis verileriniz var\![]\ncikmak istedigine emin misin? +text.editor.unsaved = [scarlet]Kaydedilmemis verileriniz var![]\ncikmak istedigine emin misin? text.editor.resizemap = Haritanin boyutunu degistir -text.editor.mapname = Harita ismi\: -text.editor.overwrite = [accent]Dikkat et\!\nBu bir haritanin uzerinden cececek. -text.editor.overwrite.confirm = [scarlet]uyari\![] bu isimde bir harita zaten var. Uzerinden gececek misin? -text.editor.selectmap = Yukleyecek bir harita sec\: -text.width = Genislik\: -text.height = Yukseklik\: +text.editor.mapname = Harita ismi: +text.editor.overwrite = [accent]Dikkat et!\nBu bir haritanin uzerinden cececek. +text.editor.overwrite.confirm = [scarlet]uyari![] bu isimde bir harita zaten var. Uzerinden gececek misin? +text.editor.selectmap = Yukleyecek bir harita sec: +text.width = Genislik: +text.height = Yukseklik: text.menu = Menu text.play = Oyna text.load = Yukle text.save = Kaydet -text.fps = FPS\: {0} -text.tps = TPS\: {0} -text.ping = Ping\: {0}ms +text.fps = FPS: {0} +text.tps = TPS: {0} +text.ping = Ping: {0}ms text.language.restart = Lutfen dil degisiminin etkin olmasi icin oyunu yeniden baslatin text.settings = ayarlar text.tutorial = Tutorial text.editor = Editor text.mapeditor = Harita yaraticisi text.donate = Bagis yap +text.connectfail = [crimson]Su Oyuna baglanilamadi: [orange]{0} +text.error.unreachable = Server unreachable. +text.error.invalidaddress = Invalid address. +text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! +text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! +text.error.alreadyconnected = Already connected. +text.error.any = Unkown network error. text.settings.language = Dil text.settings.reset = ilk ayarlara geri al text.settings.rebind = Geri al @@ -271,8 +276,8 @@ text.settings.game = Oyun text.settings.sound = Ses text.settings.graphics = Grafikler text.settings.cleardata = Clear Game Data... -text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone\! -text.settings.clearall.confirm = [scarlet]WARNING\![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. +text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone! +text.settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. text.settings.clearsectors = Clear Sectors text.settings.clearunlocks = Clear Unlocks text.settings.clearall = Clear All @@ -314,7 +319,7 @@ text.blocks.coolant = Sogutma sivisi text.blocks.coolantuse = Sogutma sivi kullanimi text.blocks.inputliquidfuel = Yakit sivisi text.blocks.liquidfueluse = Sivi yakit kullanimi -text.blocks.explosive = Patlayici\! +text.blocks.explosive = Patlayici! text.blocks.health = Can text.blocks.inaccuracy = sekme text.blocks.shots = vuruslar @@ -348,10 +353,8 @@ setting.difficulty.easy = kolay setting.difficulty.normal = orta setting.difficulty.hard = zor setting.difficulty.insane = cok zor -setting.difficulty.purge = imkansiz -setting.difficulty.name = Zorluk derecesi\: +setting.difficulty.name = Zorluk derecesi: setting.screenshake.name = Ekran sallanmasi -setting.indicators.name = Dusman gostergeleri setting.effects.name = Efekleri goster setting.sensitivity.name = Kumanda hassasligi setting.saveinterval.name = Otomatik kaydetme suresi @@ -361,7 +364,6 @@ setting.multithread.name = Parcaciklar setting.fps.name = FPS'i goster setting.vsync.name = VSync setting.lasers.name = Guc lazerlerini goster -setting.healthbars.name = Yapi canlarini goster setting.minimap.name = Haritayi goster setting.musicvol.name = Ses yuksekligi setting.mutemusic.name = Sesi kapat @@ -403,7 +405,7 @@ mode.waves.description = Klasik mod. Dalgalara karsi cekirdegi koru. mode.sandbox.name = Serbest mode.sandbox.description = Sonsuz esyalar ve Dalga suresi yok mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear. -mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) +mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) mode.freebuild.name = Yapi Yapma mode.freebuild.description = Sinirli esyalar ama dalga suresi yok. mode.pvp.name = PvP @@ -431,8 +433,10 @@ item.silicon.name = Silikon item.silicon.description = Gunes panellerinde ve gelismis materallerde kullanilan bir materyal item.plastanium.name = Plastanyum item.plastanium.description = hafif bir madde, hava makinelerinde ve silahlara kursun olarak kullanilir. -item.phase-matter.name = Faz maddesi +item.phase-fabric.name = Phase Fabric +item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. item.surge-alloy.name = Kabarma karisimi +item.surge-alloy.description = An advanced alloy with unique electrical properties. item.biomatter.name = Biomatter item.biomatter.description = basit bir yakit olarak kullanilan organik bir madde item.sand.name = Kum @@ -474,28 +478,28 @@ mech.trident-ship.weapon = mini atomlar mech.glaive-ship.name = Glaive mech.glaive-ship.description = Guzel, buyuk bir unit. Hiz limiti ve kapesitesi iyidir mech.glaive-ship.weapon = Orman yakici -text.item.explosiveness = [LIGHT_GRAY]Patlayicilik\: {0} -text.item.flammability = [LIGHT_GRAY]Yanbilirlik\: {0} -text.item.radioactivity = [LIGHT_GRAY]Radyoaktivite\: {0} -text.item.fluxiness = [LIGHT_GRAY]akis gucu\: {0} -text.unit.health = [LIGHT_GRAY]Can\: {0} -text.unit.speed = [LIGHT_GRAY]hiz\: {0} -text.mech.weapon = [LIGHT_GRAY]silah\: {0} -text.mech.armor = [LIGHT_GRAY]zirh\: {0} -text.mech.itemcapacity = [LIGHT_GRAY]esya kapasitesi\: {0} -text.mech.minespeed = [LIGHT_GRAY]kazma hizi\: {0} -text.mech.minepower = [LIGHT_GRAY]kazma gucu\: {0} -text.mech.ability = [LIGHT_GRAY]yetenek gucu\: {0} -text.liquid.heatcapacity = [LIGHT_GRAY]isinma kapasitesi\: {0} -text.liquid.viscosity = [LIGHT_GRAY]Yari sivilik\: {0} -text.liquid.temperature = [LIGHT_GRAY]isi\: {0} +text.item.explosiveness = [LIGHT_GRAY]Patlayicilik: {0} +text.item.flammability = [LIGHT_GRAY]Yanbilirlik: {0} +text.item.radioactivity = [LIGHT_GRAY]Radyoaktivite: {0} +text.item.fluxiness = [LIGHT_GRAY]akis gucu: {0} +text.unit.health = [LIGHT_GRAY]Can: {0} +text.unit.speed = [LIGHT_GRAY]hiz: {0} +text.mech.weapon = [LIGHT_GRAY]silah: {0} +text.mech.armor = [LIGHT_GRAY]zirh: {0} +text.mech.itemcapacity = [LIGHT_GRAY]esya kapasitesi: {0} +text.mech.minespeed = [LIGHT_GRAY]kazma hizi: {0} +text.mech.minepower = [LIGHT_GRAY]kazma gucu: {0} +text.mech.ability = [LIGHT_GRAY]yetenek gucu: {0} +text.liquid.heatcapacity = [LIGHT_GRAY]isinma kapasitesi: {0} +text.liquid.viscosity = [LIGHT_GRAY]Yari sivilik: {0} +text.liquid.temperature = [LIGHT_GRAY]isi: {0} block.spawn.name = Enemy Spawn block.core.name = cekirdek block.metalfloor.name = metal zemin block.deepwater.name = su alti block.water.name = su block.lava.name = magma -block.oil.name = benzin +block.tar.name = Tar block.blackstone.name = kara tas block.stone.name = tas block.dirt.name = cimen @@ -525,15 +529,11 @@ block.conveyor.name = konvenyor block.titanium-conveyor.name = Titanyum konvenyor block.junction.name = ayirici block.router.name = dagitici -block.router.description = esyalari 4 farkli yere dagatir block.distributor.name = yayici -block.distributor.description = esyalari 8 farkli yere gonderen bir dagitici block.sorter.name = secici block.sorter.description = esyalari secer. rengi ayni olan esya ileriden, digerleri sagdan ve soldan devam eder block.overflow-gate.name = Kapali dagatici block.overflow-gate.description = sadece saga ve sola dagatir. onu kapalidir -block.bridgeconveyor.name = Yer alti konvenyoru -block.bridgeconveyor.description = 2 kutuya kadar gecebilen bit yer alti konvenyoru block.smelter.name = eritici block.arc-smelter.name = elektrik eritici block.silicon-smelter.name = Silikon eritici @@ -572,7 +572,6 @@ block.liquidsource.name = sivi kaynagi block.powervoid.name = guc deligi block.powerinfinite.name = sonsuz guc block.unloader.name = bekletici -block.sortedunloader.name = kisaltilmis bekletici block.vault.name = kasa block.wave.name = Dalga block.swarmer.name = Swarmer @@ -667,3 +666,114 @@ tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. +block.core.description = The most important building in the game. +block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. +block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. +block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies. +block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles. +block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. +block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. +block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. +block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles. +block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker. +block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. +block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. +block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. +block.mend-projector.description = Periodically heals buildings in its vicinity. +block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. +block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. +block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. +block.duo.description = A small, cheap turret. +block.arc.description = A small turret which shoots electricity in a random arc towards the enemy. +block.hail.description = A small artillery turret. +block.lancer.description = A medium-sized turret which shoots charged electricity beams. +block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles. +block.salvo.description = A medium-sized turret which fires shots in salvos. +block.swarmer.description = A medium-sized turret which shoots burst missiles. +block.ripple.description = A large artillery turret which fires several shots simultaneously. +block.cyclone.description = A large rapid fire turret. +block.fuse.description = A large turret which shoots powerful short-range beams. +block.spectre.description = A large turret which shoots two powerful bullets at once. +block.meltdown.description = A large turret which shoots powerful long-range beams. +block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable. +block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. +block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. +block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. +block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. +block.smelter.description = Burns coal for smelting copper and lead into dense alloy. +block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source. +block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon. +block.plastanium-compressor.description = Produces plastanium from oil and titanium. +block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. +block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. +block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. +block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. +block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. +block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. +block.solidifer.description = Cools lava to stone at a fast pace. +block.melter.description = Heats up stone to very high temperatures to obtain lava. +block.incinerator.description = Gets rid of any excess item or liquid. +block.biomattercompressor.description = Compresses biomatter in order to retrieve oil. +block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone. +block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power. +block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. +block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. +block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. +block.battery-large.description = Stores much more power than a regular battery. +block.combustion-generator.description = Generates power by burning oil or flammable materials. +block.turbine-generator.description = More efficient than a combustion generator, but requires additional water. +block.thermal-generator.description = Generates a large amount of power from lava. +block.solar-panel.description = Provides a small amount of power from the sun. +block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. +block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. +block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. +block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader. +block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container. +block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault. +block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. +block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. +block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. +block.blast-drill.description = The ultimate drill. Requires large amounts of power. +block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. +block.cultivator.description = Cultivates the soil with water in order to obtain biomatter. +block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. +block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it. +block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. +block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. +block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. +block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. +block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. +block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. +block.spirit-factory.description = Produces light drones which mine ore and repair blocks. +block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. +block.wraith-factory.description = Produces fast, hit-and-run interceptor units. +block.ghoul-factory.description = Produces heavy carpet bombers. +block.dagger-factory.description = Produces basic ground units. +block.titan-factory.description = Produces advanced, armored ground units. +block.fortress-factory.description = Produces heavy artillery ground units. +block.revenant-factory.description = Produces heavy laser ground units. +block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. +block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported. +block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. +block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. +block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. +block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. +block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. +block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. +block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. +block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. +block.rotary-pump.description = An advanced pump which doubles up speed by using power. +block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava. +block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. +block.distributor.description = An advanced router which splits items to up to 7 other directions equally. +block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. +block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech. +block.itemsource.description = Infinitely outputs items. Sandbox only. +block.liquidsource.description = Infinitely outputs liquids. Sandbox only. +block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only. +block.powerinfinite.description = Infinitely outputs power. Sandbox only. +block.powervoid.description = Voids all power inputted into it. Sandbox only. +liquid.water.description = Commonly used for cooling machines and waste processing. +liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets. +liquid.oil.description = Can be burnt, exploded or used as a coolant. +liquid.cryofluid.description = The most efficient liquid for cooling things down. diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index 2e3345b4b4..acec30c24d 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -1,6 +1,6 @@ -text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) +text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!) text.credits = Yapımcılar -text.discord = Mindustry Discord'una katılın\! +text.discord = Mindustry Discord'una katılın! text.link.discord.description = Resmi Mindustry Discord iletişim kanalı text.link.github.description = Oyunun kaynak kodu text.link.dev-builds.description = Geliştirme altında olan sürüm @@ -8,16 +8,16 @@ text.link.trello.description = Planlanan özellikler için resmi Trello Bülteni text.link.itch.io.description = PC yüklemeleri ve web sürümü ile itch.io sayfası text.link.google-play.description = Google Play mağaza sayfası text.link.wiki.description = Resmi Mindustry Wikipedi'si -text.linkfail = Bağlantı açılamadı\! URL, yazı tahtanıza kopyalandı. -text.editor.web = Web sürümü editörü desteklemiyor\! Editörü kullanmak için oyunu indirin. -text.web.unsupported = The web version does not support this feature\! Download the game to use it. +text.linkfail = Bağlantı açılamadı! URL, yazı tahtanıza kopyalandı. +text.editor.web = Web sürümü editörü desteklemiyor! Editörü kullanmak için oyunu indirin. +text.web.unsupported = The web version does not support this feature! Download the game to use it. text.gameover = Çekirdek yok edildi. -text.gameover.pvp = The[accent] {0}[] team is victorious\! +text.gameover.pvp = The[accent] {0}[] team is victorious! text.sector.gameover = This sector has been lost. Re-deploy? text.sector.retry = Retry -text.highscore = [SARI] Yeni yüksek puan\! +text.highscore = [SARI] Yeni yüksek puan! text.wave.lasted = You lasted until wave [accent]{0}[]. -text.level.highscore = Yüksek Puan\: [accent] {0} +text.level.highscore = Yüksek Puan: [accent] {0} text.level.delete.title = Silmeyi onaylayın text.map.delete = Are you sure you want to delete the map "[orange]{0}[]"? text.level.select = Seviye Seç @@ -28,7 +28,7 @@ text.construction = You've just selected [accent]block construction mode[].\n\nT text.deconstruction.title = Block Deconstruction Guide text.deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left. text.showagain = Don't show again next session -text.coreattack = < Core is under attack\! > +text.coreattack = < Core is under attack! > text.unlocks = Unlocks text.savegame = Oyunu Kaydet text.loadgame = Oyunu yükle @@ -36,19 +36,19 @@ text.joingame = Oyuna katıl text.addplayers = Add/Remove Players text.customgame = Custom Game text.sectors = Sectors -text.sector = Selected Sector\: [LIGHT_GRAY]{0} -text.sector.time = Time\: [LIGHT_GRAY]{0} +text.sector = Selected Sector: [LIGHT_GRAY]{0} +text.sector.time = Time: [LIGHT_GRAY]{0} text.sector.deploy = Deploy text.sector.abandon = Abandon -text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone\! +text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone! text.sector.resume = Resume text.sector.locked = [scarlet][[Incomplete] text.sector.unexplored = [accent][[Unexplored] -text.missions = Missions\:[LIGHT_GRAY] {0} -text.mission = Mission\:[LIGHT_GRAY] {0} -text.mission.main = Main Mission\:[LIGHT_GRAY] {0} +text.missions = Missions:[LIGHT_GRAY] {0} +text.mission = Mission:[LIGHT_GRAY] {0} +text.mission.main = Main Mission:[LIGHT_GRAY] {0} text.mission.info = Mission Info -text.mission.complete = Mission complete\! +text.mission.complete = Mission complete! text.mission.complete.body = Sector {0},{1} has been conquered. text.mission.wave = Survive [accent]{0}[] waves. text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies @@ -56,12 +56,12 @@ text.mission.wave.enemy = Survive[accent] {0}/{1} []waves\n{2} Enemy text.mission.wave.menu = Survive[accent] {0} []waves text.mission.battle = Destroy the enemy base. text.mission.resource.menu = Obtain {0} x{1} -text.mission.resource = Obtain {0}\:\n[accent]{1}/{2}[] +text.mission.resource = Obtain {0}:\n[accent]{1}/{2}[] text.mission.block = Create {0} text.mission.unit = Create {0} Unit text.mission.command = Send Command {0} To Units text.mission.linknode = Link Power Node -text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} +text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0} text.mission.mech = Switch to mech[accent] {0}[] text.mission.create = Create[accent] {0}[] text.none = @@ -70,29 +70,29 @@ text.quit = Çık text.maps = Maps text.continue = Continue text.nextmission = Next Mission -text.maps.none = [LIGHT_GRAY]No maps found\! +text.maps.none = [LIGHT_GRAY]No maps found! text.about.button = Hakkında -text.name = Adı\: -text.unlocked = New Block Unlocked\! -text.unlocked.plural = New Blocks Unlocked\! +text.name = Adı: +text.filename = File Name: +text.unlocked = New Block Unlocked! +text.unlocked.plural = New Blocks Unlocked! text.players = 1090 oyuncu çevrimiçi text.players.single = {0} Oyuncu Çevrimiçi -text.server.mismatch = Paket hatası\: olası istemci / sunucu sürümü uyuşmazlığı. Siz ve ev sahibi Mindustry'nin en son sürümüne sahip olduğunuzdan emin olun\! text.server.closing = [accent] Sunucu kapatılıyor ... -text.server.kicked.kick = Sunucudan kovuldun\! +text.server.kicked.kick = Sunucudan kovuldun! text.server.kicked.serverClose = Server closed. text.server.kicked.sectorComplete = Sector completed. text.server.kicked.sectorComplete.text = Your mission is complete.\nThe server will now continue at the next sector. -text.server.kicked.clientOutdated = Oyun sürümünüz geçerli değil. Oyununu güncelleyin\! -text.server.kicked.serverOutdated = Eski sunucu\! Ev sahibinden güncellemesini isteyin\! +text.server.kicked.clientOutdated = Oyun sürümünüz geçerli değil. Oyununu güncelleyin! +text.server.kicked.serverOutdated = Eski sunucu! Ev sahibinden güncellemesini isteyin! text.server.kicked.banned = Bu sunucudan yasaklandınız. text.server.kicked.recentKick = Son zamanlarda tekmelendin. Tekrar bağlanmadan önce bekleyin. text.server.kicked.nameInUse = There is someone with that name\nalready on this server. text.server.kicked.nameEmpty = Your name must contain at least one character or number. -text.server.kicked.idInUse = You are already on this server\! Connecting with two accounts is not permitted. +text.server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted. text.server.kicked.customClient = This server does not support custom builds. Download an official version. -text.host.info = [Vurgu] ana bilgisayarı [] düğmesi, [657] [65] [65] ve [65] [6568] bağlantı noktalarında bir sunucuyu barındırır. [] Aynı [LIGHT_GRAY] wifi veya yerel ağ [] üzerindeki herkes sunucunuzu sunucularında görebilir. liste. Kişilerin IP tarafından herhangi bir yerden bağlanabilmesini istiyorsanız [vurgu] bağlantı noktası iletme [] gereklidir. [LIGHT_GRAY] Not\: Birisi LAN oyununuza bağlanırken sorun yaşıyorsa, güvenlik duvarı ayarlarınızda Mindustry'e yerel ağınıza erişebildiğinizden emin olun. -text.join.info = Burada, bağlanmak için yerel ağ [] sunucularına bağlanmak ya da [aksan] sunucularını bulmak için bir [vurgu] sunucunun IP [] girebilirsiniz. Hem LAN hem de WAN çok oyunculu desteklenir. [LIGHT_GRAY] Not\: Otomatik bir global sunucu listesi yoktur; Birisine IP ile bağlanmak isterseniz, ana bilgisayardan kendi IP adreslerini sormanız gerekir. +text.host.info = [Vurgu] ana bilgisayarı [] düğmesi, [657] [65] [65] ve [65] [6568] bağlantı noktalarında bir sunucuyu barındırır. [] Aynı [LIGHT_GRAY] wifi veya yerel ağ [] üzerindeki herkes sunucunuzu sunucularında görebilir. liste. Kişilerin IP tarafından herhangi bir yerden bağlanabilmesini istiyorsanız [vurgu] bağlantı noktası iletme [] gereklidir. [LIGHT_GRAY] Not: Birisi LAN oyununuza bağlanırken sorun yaşıyorsa, güvenlik duvarı ayarlarınızda Mindustry'e yerel ağınıza erişebildiğinizden emin olun. +text.join.info = Burada, bağlanmak için yerel ağ [] sunucularına bağlanmak ya da [aksan] sunucularını bulmak için bir [vurgu] sunucunun IP [] girebilirsiniz. Hem LAN hem de WAN çok oyunculu desteklenir. [LIGHT_GRAY] Not: Otomatik bir global sunucu listesi yoktur; Birisine IP ile bağlanmak isterseniz, ana bilgisayardan kendi IP adreslerini sormanız gerekir. text.hostserver = Oyunu Sun text.hostserver.mobile = Host\nGame text.host = evsahibi @@ -100,31 +100,31 @@ text.hosting = [accent] Sunucu açılıyor ... text.hosts.refresh = Yenile text.hosts.discovering = LAN oyunlarını keşfetme text.server.refreshing = Canlandırıcı sunucu -text.hosts.none = [lightgray] Hayır LAN oyunları bulundu\! +text.hosts.none = [lightgray] Hayır LAN oyunları bulundu! text.host.invalid = [scarlet] Ana bilgisayara bağlanılamıyor. text.trace = Oyuncuyu Takip Et -text.trace.playername = Oyuncu adı\: [accent] {0} -text.trace.ip = IP\: [vurgu] {0} -text.trace.id = Benzersiz kimlik\: [accent] {0} -text.trace.android = Android \: [accent] {0} -text.trace.modclient = Özel Alıcı\: [accent] {0} -text.trace.totalblocksbroken = Toplam kırık blok\: [accent] {0} -text.trace.structureblocksbroken = Kırılan yapı blokları\: [accent] {0} -text.trace.lastblockbroken = Kırılan son blok\: [accent] {0} -text.trace.totalblocksplaced = Toplam blok yerleştirildi\: [accent] {0} -text.trace.lastblockplaced = Konulan son blok\: [accent] {0} -text.invalidid = Geçersiz alıcı kimliği\! Bir hata raporu gönderin. +text.trace.playername = Oyuncu adı: [accent] {0} +text.trace.ip = IP: [vurgu] {0} +text.trace.id = Benzersiz kimlik: [accent] {0} +text.trace.android = Android : [accent] {0} +text.trace.modclient = Özel Alıcı: [accent] {0} +text.trace.totalblocksbroken = Toplam kırık blok: [accent] {0} +text.trace.structureblocksbroken = Kırılan yapı blokları: [accent] {0} +text.trace.lastblockbroken = Kırılan son blok: [accent] {0} +text.trace.totalblocksplaced = Toplam blok yerleştirildi: [accent] {0} +text.trace.lastblockplaced = Konulan son blok: [accent] {0} +text.invalidid = Geçersiz alıcı kimliği! Bir hata raporu gönderin. text.server.bans = yasaklar -text.server.bans.none = Yasaklanmış oyuncu bulunamadı\! +text.server.bans.none = Yasaklanmış oyuncu bulunamadı! text.server.admins = Yöneticiler -text.server.admins.none = Yönetici bulunamadı\! +text.server.admins.none = Yönetici bulunamadı! text.server.add = Sunucu ekle text.server.delete = Bu sunucuyu silmek istediğinizden emin misiniz? text.server.hostname = Sun text.server.edit = Sunucuyu Düzenle -text.server.outdated = [crimson] Eski Sunucu\! -text.server.outdated.client = [crimson] Eski Alıcı\! -text.server.version = [lightgray] Sürüm\: {0} +text.server.outdated = [crimson] Eski Sunucu! +text.server.outdated.client = [crimson] Eski Alıcı! +text.server.version = [lightgray] Sürüm: {0} text.server.custombuild = [sarı] Özel Yapım text.confirmban = Bu oyuncuyu yasaklamak istediğinizden emin misiniz? text.confirmkick = Are you sure you want to kick this player? @@ -132,46 +132,45 @@ text.confirmunban = Bu oyuncunun yasağını kaldırmak istediğinden emin misin text.confirmadmin = Bu oyuncunun yönetici yapmak istediğinden emin misin? text.confirmunadmin = Bu oyuncudan yönetici durumunu kaldırmak istediğinizden emin misiniz? text.joingame.title = Oyuna katılmak -text.joingame.ip = IP\: +text.joingame.ip = IP: text.disconnect = Bağlantı Kesildi -text.disconnect.data = Dünya verileri yüklenemedi\! +text.disconnect.data = Dünya verileri yüklenemedi! text.connecting = [Vurgu] bağlanıyor ... text.connecting.data = [accent] Dünya verileri yükleniyor ... -text.connectfail = [crimson] Sunucuya bağlanılamadı\: [orange] {0} text.server.port = Liman -text.server.addressinuse = Adres çoktan kullanımda\! +text.server.addressinuse = Adres çoktan kullanımda! text.server.invalidport = Bağlantı noktası numarası geçersiz. -text.server.error = [crimson] Sunucu barındırma hatası\: [orange] {0} +text.server.error = [crimson] Sunucu barındırma hatası: [orange] {0} text.save.old = This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release. text.save.new = 6349,Yeni Kayıt text.save.overwrite = Bu kayıt yuvasının üzerine yazmak istediğinizden emin misiniz? text.overwrite = Üzerine Yaz -text.save.none = Hiçbir kayıt bulunamadı\! +text.save.none = Hiçbir kayıt bulunamadı! text.saveload = [Vurgu] Kaydediliyor ... -text.savefail = Oyun kaydedilemedi\! +text.savefail = Oyun kaydedilemedi! text.save.delete.confirm = Bu kaydı silmek istediğinizden emin misiniz? text.save.delete = Sil text.save.export = Dışa Aktar -text.save.import.invalid = [turuncu] Bu kayıt geçersiz\! -text.save.import.fail = [crimson] Kayıt oyuna aktarılamadı \: [orange] {0} -text.save.export.fail = [crimson] Kayıt dışa aktarılamadı\: [orange] {0} +text.save.import.invalid = [turuncu] Bu kayıt geçersiz! +text.save.import.fail = [crimson] Kayıt oyuna aktarılamadı : [orange] {0} +text.save.export.fail = [crimson] Kayıt dışa aktarılamadı: [orange] {0} text.save.import = İçe Aktar -text.save.newslot = İsmi kaydet\: +text.save.newslot = İsmi kaydet: text.save.rename = Yeniden Adlandır -text.save.rename.text = Yeni İsim\: +text.save.rename.text = Yeni İsim: text.selectslot = Bir kayıt seçin. text.slot = [accent] Yuva {0} -text.save.corrupted = [orange] Kayıt dosyası bozuk veya geçersiz\! +text.save.corrupted = [orange] Kayıt dosyası bozuk veya geçersiz! text.sector.corrupted = [orange]A save file for this sector was found, but loading failed.\nA new one has been created. text.empty = text.on = Açık text.off = Kapalı -text.save.autosave = Otomatik kaydetme\: {0} +text.save.autosave = Otomatik kaydetme: {0} text.save.map = harita text.save.wave = Dalga text.save.difficulty = zorluk -text.save.date = Son Kaydedilen\: {0} -text.save.playtime = Playtime\: {0} +text.save.date = Son Kaydedilen: {0} +text.save.playtime = Playtime: {0} text.confirm = Onayla text.delete = Sil text.ok = Tamam @@ -185,7 +184,7 @@ text.changelog.title = Değişiklik listesi text.changelog.loading = Değişiklik listesi yükleniyor text.changelog.error.android = [turuncu] Android'da olan hata nedeniyle değişiklik listesi görüntülenemiyor. text.changelog.error.ios = [orange]The changelog is currently not supported in iOS. -text.changelog.error = [scarlet] Değişiklik listesi alma hatası\! İnternet bağlantınızı kontrol edin. +text.changelog.error = [scarlet] Değişiklik listesi alma hatası! İnternet bağlantınızı kontrol edin. text.changelog.current = [sarı] [[Güncel versiyon] text.changelog.latest = [turuncu] [[Son sürüm] text.loading = [Vurgu] Yükleniyor ... @@ -201,33 +200,32 @@ text.saveimage = Resmi Kaydet text.unknown = Unknown text.custom = Custom text.builtin = Built-In -text.map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone\! +text.map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone! text.map.random = [accent]Random Map -text.map.nospawn = This map does not have any cores for the player to spawn in\! Add a [ROYAL]blue[] core to this map in the editor. -text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor. -text.map.invalid = Error loading map\: corrupted or invalid map file. +text.map.nospawn = This map does not have any cores for the player to spawn in! Add a [ROYAL]blue[] core to this map in the editor. +text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor. +text.map.invalid = Error loading map: corrupted or invalid map file. text.editor.brush = Brush text.editor.slope = \\ text.editor.openin = Open In Editor text.editor.oregen = Ore Generation -text.editor.oregen.info = Ore Generation\: +text.editor.oregen.info = Ore Generation: text.editor.mapinfo = Map Info -text.editor.author = Author\: -text.editor.description = Description\: -text.editor.name = Name\: +text.editor.author = Author: +text.editor.description = Description: +text.editor.name = Name: text.editor.teams = Teams text.editor.elevation = Elevation -text.editor.badsize = [orange] Resim boyutları geçersiz\! [] Geçerli harita boyutları\: {0} -text.editor.errorimageload = Resim dosyası yüklenirken hata oluştu\: [orange] {0} -text.editor.errorimagesave = Resim dosyası kaydedilirken hata oluştu\: [orange] {0} +text.editor.errorimageload = Resim dosyası yüklenirken hata oluştu: [orange] {0} +text.editor.errorimagesave = Resim dosyası kaydedilirken hata oluştu: [orange] {0} text.editor.generate = Üretmek text.editor.resize = Yeniden Boyutlandırma text.editor.loadmap = Harita Yükle text.editor.savemap = Harita Kaydet -text.editor.saved = Saved\! -text.editor.save.noname = Your map does not have a name\! Set one in the 'map info' menu. -text.editor.save.overwrite = Your map overwrites a built-in map\! Pick a different name in the 'map info' menu. -text.editor.import.exists = [scarlet]Unable to import\:[] a built-in map named '{0}' already exists\! +text.editor.saved = Saved! +text.editor.save.noname = Your map does not have a name! Set one in the 'map info' menu. +text.editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu. +text.editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists! text.editor.import = Import... text.editor.importmap = Import Map text.editor.importmap.description = Import an already existing map @@ -242,27 +240,34 @@ text.editor.exportimage = Export Terrain Image text.editor.exportimage.description = Export a map image file text.editor.loadimage = Resmi yükle text.editor.saveimage = Resmi Kaydet -text.editor.unsaved = [scarlet] Kaydedilmemiş değişiklikleriniz var\! [] Çıkmak istediğinizden emin misiniz? +text.editor.unsaved = [scarlet] Kaydedilmemiş değişiklikleriniz var! [] Çıkmak istediğinizden emin misiniz? text.editor.resizemap = Haritayı Yeniden Boyutlandır text.editor.mapname = Harita Adı -text.editor.overwrite = [Vurgu] Uyarı\! Bu mevcut bir haritanın üzerine yazar. -text.editor.overwrite.confirm = [scarlet]Warning\![] A map with this name already exists. Are you sure you want to overwrite it? -text.editor.selectmap = Yüklenecek bir harita seçin\: -text.width = Genişliği\: -text.height = Boy\: +text.editor.overwrite = [Vurgu] Uyarı! Bu mevcut bir haritanın üzerine yazar. +text.editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it? +text.editor.selectmap = Yüklenecek bir harita seçin: +text.width = Genişliği: +text.height = Boy: text.menu = Menü text.play = Oyna text.load = Yükle text.save = Kaydet -text.fps = FPS\: {0} -text.tps = TPS\: {0} -text.ping = Ping\: {0}ms +text.fps = FPS: {0} +text.tps = TPS: {0} +text.ping = Ping: {0}ms text.language.restart = Lütfen dil ayarlarının etkili olması için oyununuzu yeniden başlatın. text.settings = Ayarlar text.tutorial = Eğitim text.editor = Editör text.mapeditor = Harita Editörü text.donate = Bağışlamak +text.connectfail = [crimson] Sunucuya bağlanılamadı: [orange] {0} +text.error.unreachable = Server unreachable. +text.error.invalidaddress = Invalid address. +text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! +text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! +text.error.alreadyconnected = Already connected. +text.error.any = Unkown network error. text.settings.language = Dil text.settings.reset = Varsayılanlara Dön text.settings.rebind = Rebind @@ -271,8 +276,8 @@ text.settings.game = Oyun text.settings.sound = Ses text.settings.graphics = Grafik text.settings.cleardata = Clear Game Data... -text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone\! -text.settings.clearall.confirm = [scarlet]WARNING\![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. +text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone! +text.settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. text.settings.clearsectors = Clear Sectors text.settings.clearunlocks = Clear Unlocks text.settings.clearall = Clear All @@ -314,7 +319,7 @@ text.blocks.coolant = Coolant text.blocks.coolantuse = Coolant Use text.blocks.inputliquidfuel = Fuel Liquid text.blocks.liquidfueluse = Liquid Fuel Use -text.blocks.explosive = Çok patlayıcı\! +text.blocks.explosive = Çok patlayıcı! text.blocks.health = Can text.blocks.inaccuracy = yanlışlık text.blocks.shots = atışlar @@ -348,10 +353,8 @@ setting.difficulty.easy = kolay setting.difficulty.normal = orta setting.difficulty.hard = zor setting.difficulty.insane = deli -setting.difficulty.purge = tasfiye -setting.difficulty.name = Zorluk\: +setting.difficulty.name = Zorluk: setting.screenshake.name = Ekran Sallamak -setting.indicators.name = Düşman Göstergeleri setting.effects.name = Görüntü Efektleri setting.sensitivity.name = Denetleyici hassasiyeti setting.saveinterval.name = Otomatik Kaydetme Aralığı @@ -361,7 +364,6 @@ setting.multithread.name = Çok iş parçacığı setting.fps.name = Saniyede ... Kare göstermek setting.vsync.name = VSync setting.lasers.name = Güç Lazerleri Göster -setting.healthbars.name = Varlık Sağlık çubuklarını göster setting.minimap.name = Show Minimap setting.musicvol.name = Müzik sesi setting.mutemusic.name = Müziği Kapat @@ -403,7 +405,7 @@ mode.waves.description = normal mod. sınırlı kaynaklar ve otomatik gelen dalg mode.sandbox.name = Limitsiz Oynama mode.sandbox.description = sonsuz kaynaklar ve dalgalar için zamanlayıcı yok. mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear. -mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) +mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) mode.freebuild.name = Özgür Oynama mode.freebuild.description = sınırlı kaynaklar ve dalgalar için zamanlayıcı yok. mode.pvp.name = PvP @@ -431,8 +433,10 @@ item.silicon.name = Silicon item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics. item.plastanium.name = Plastanium item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition. -item.phase-matter.name = Phase Matter +item.phase-fabric.name = Phase Fabric +item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. item.surge-alloy.name = Surge Alloy +item.surge-alloy.description = An advanced alloy with unique electrical properties. item.biomatter.name = Biomatter item.biomatter.description = A clump of organic mush; used for conversion into oil or as a basic fuel. item.sand.name = kum @@ -474,28 +478,28 @@ mech.trident-ship.weapon = Bomb Bay mech.glaive-ship.name = Glaive mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed. mech.glaive-ship.weapon = Flame Repeater -text.item.explosiveness = [LIGHT_GRAY]Explosiveness\: {0} -text.item.flammability = [LIGHT_GRAY]Flammability\: {0} -text.item.radioactivity = [LIGHT_GRAY]Radioactivity\: {0} -text.item.fluxiness = [LIGHT_GRAY]Flux Power\: {0} -text.unit.health = [LIGHT_GRAY]Health\: {0} -text.unit.speed = [LIGHT_GRAY]Speed\: {0} -text.mech.weapon = [LIGHT_GRAY]Weapon\: {0} -text.mech.armor = [LIGHT_GRAY]Armor\: {0} -text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity\: {0} -text.mech.minespeed = [LIGHT_GRAY]Mining Speed\: {0} -text.mech.minepower = [LIGHT_GRAY]Mining Power\: {0} -text.mech.ability = [LIGHT_GRAY]Ability\: {0} -text.liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity\: {0} -text.liquid.viscosity = [LIGHT_GRAY]Viscosity\: {0} -text.liquid.temperature = [LIGHT_GRAY]Temperature\: {0} +text.item.explosiveness = [LIGHT_GRAY]Explosiveness: {0} +text.item.flammability = [LIGHT_GRAY]Flammability: {0} +text.item.radioactivity = [LIGHT_GRAY]Radioactivity: {0} +text.item.fluxiness = [LIGHT_GRAY]Flux Power: {0} +text.unit.health = [LIGHT_GRAY]Health: {0} +text.unit.speed = [LIGHT_GRAY]Speed: {0} +text.mech.weapon = [LIGHT_GRAY]Weapon: {0} +text.mech.armor = [LIGHT_GRAY]Armor: {0} +text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0} +text.mech.minespeed = [LIGHT_GRAY]Mining Speed: {0} +text.mech.minepower = [LIGHT_GRAY]Mining Power: {0} +text.mech.ability = [LIGHT_GRAY]Ability: {0} +text.liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0} +text.liquid.viscosity = [LIGHT_GRAY]Viscosity: {0} +text.liquid.temperature = [LIGHT_GRAY]Temperature: {0} block.spawn.name = Enemy Spawn block.core.name = Core block.metalfloor.name = Metal Floor block.deepwater.name = deepwater block.water.name = water block.lava.name = lava -block.oil.name = oil +block.tar.name = Tar block.blackstone.name = blackstone block.stone.name = stone block.dirt.name = dirt @@ -525,15 +529,11 @@ block.conveyor.name = konveyör block.titanium-conveyor.name = Titanium Conveyor block.junction.name = Kavşak noktası block.router.name = yönlendirici -block.router.description = Splits items into all 4 directions. Can store items as a buffer. block.distributor.name = Distributor -block.distributor.description = A splitter that can split items into 8 directions. block.sorter.name = ayrıştırıcı block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right. block.overflow-gate.name = Overflow Gate block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked. -block.bridgeconveyor.name = Bridge Conveyor -block.bridgeconveyor.description = A conveyor that can go over other blocks, for up to two total blocks. block.smelter.name = dökümcü block.arc-smelter.name = Arc Smelter block.silicon-smelter.name = Silicon Smelter @@ -572,7 +572,6 @@ block.liquidsource.name = Liquid Source block.powervoid.name = Power Void block.powerinfinite.name = Power Infinite block.unloader.name = Unloader -block.sortedunloader.name = Sorted Unloader block.vault.name = Vault block.wave.name = Wave block.swarmer.name = Swarmer @@ -666,4 +665,115 @@ tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the product tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. -tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. \ No newline at end of file +tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. +block.core.description = The most important building in the game. +block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. +block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. +block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies. +block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles. +block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. +block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. +block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. +block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles. +block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker. +block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. +block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. +block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. +block.mend-projector.description = Periodically heals buildings in its vicinity. +block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. +block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. +block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. +block.duo.description = A small, cheap turret. +block.arc.description = A small turret which shoots electricity in a random arc towards the enemy. +block.hail.description = A small artillery turret. +block.lancer.description = A medium-sized turret which shoots charged electricity beams. +block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles. +block.salvo.description = A medium-sized turret which fires shots in salvos. +block.swarmer.description = A medium-sized turret which shoots burst missiles. +block.ripple.description = A large artillery turret which fires several shots simultaneously. +block.cyclone.description = A large rapid fire turret. +block.fuse.description = A large turret which shoots powerful short-range beams. +block.spectre.description = A large turret which shoots two powerful bullets at once. +block.meltdown.description = A large turret which shoots powerful long-range beams. +block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable. +block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. +block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. +block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. +block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. +block.smelter.description = Burns coal for smelting copper and lead into dense alloy. +block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source. +block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon. +block.plastanium-compressor.description = Produces plastanium from oil and titanium. +block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. +block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. +block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. +block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. +block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. +block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. +block.solidifer.description = Cools lava to stone at a fast pace. +block.melter.description = Heats up stone to very high temperatures to obtain lava. +block.incinerator.description = Gets rid of any excess item or liquid. +block.biomattercompressor.description = Compresses biomatter in order to retrieve oil. +block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone. +block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power. +block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. +block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. +block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. +block.battery-large.description = Stores much more power than a regular battery. +block.combustion-generator.description = Generates power by burning oil or flammable materials. +block.turbine-generator.description = More efficient than a combustion generator, but requires additional water. +block.thermal-generator.description = Generates a large amount of power from lava. +block.solar-panel.description = Provides a small amount of power from the sun. +block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. +block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. +block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. +block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader. +block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container. +block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault. +block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. +block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. +block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. +block.blast-drill.description = The ultimate drill. Requires large amounts of power. +block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. +block.cultivator.description = Cultivates the soil with water in order to obtain biomatter. +block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. +block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it. +block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. +block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. +block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. +block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. +block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. +block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. +block.spirit-factory.description = Produces light drones which mine ore and repair blocks. +block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. +block.wraith-factory.description = Produces fast, hit-and-run interceptor units. +block.ghoul-factory.description = Produces heavy carpet bombers. +block.dagger-factory.description = Produces basic ground units. +block.titan-factory.description = Produces advanced, armored ground units. +block.fortress-factory.description = Produces heavy artillery ground units. +block.revenant-factory.description = Produces heavy laser ground units. +block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. +block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported. +block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. +block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. +block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. +block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. +block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. +block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. +block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. +block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. +block.rotary-pump.description = An advanced pump which doubles up speed by using power. +block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava. +block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. +block.distributor.description = An advanced router which splits items to up to 7 other directions equally. +block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. +block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech. +block.itemsource.description = Infinitely outputs items. Sandbox only. +block.liquidsource.description = Infinitely outputs liquids. Sandbox only. +block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only. +block.powerinfinite.description = Infinitely outputs power. Sandbox only. +block.powervoid.description = Voids all power inputted into it. Sandbox only. +liquid.water.description = Commonly used for cooling machines and waste processing. +liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets. +liquid.oil.description = Can be burnt, exploded or used as a coolant. +liquid.cryofluid.description = The most efficient liquid for cooling things down. diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index 7acfec8177..b7417470c5 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -1,6 +1,6 @@ -text.credits.text = Створив [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\nПерекладачі\:\n[YELLOW]Prosta4ok_ua[]\n[GREEN]xga\n\n[] Є питання по грі або проблеми с перекладом? Іди в офіційний сервер discord Mindustry в канал \#український. +text.credits.text = Створив [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\nПерекладачі:\n[YELLOW]Prosta4ok_ua[]\n[GREEN]xga\n\n[] Є питання по грі або проблеми с перекладом? Іди в офіційний сервер discord Mindustry в канал #український. text.credits = Автори -text.discord = Приєднуйтесь до нашого Discord\! +text.discord = Приєднуйтесь до нашого Discord! text.link.discord.description = Офіційний сервер discord Mindustry text.link.github.description = Вихідний код гри text.link.dev-builds.description = Нестабільні версії @@ -8,27 +8,27 @@ text.link.trello.description = Офіційна дошка trello для зап text.link.itch.io.description = Itch.io сторінка з веб-версією та завантаженням для ПК text.link.google-play.description = Скачати з Google Play для Android text.link.wiki.description = Офіційна Mindustry вікі (англ.) -text.linkfail = Не вдалося відкрити посилання\!\nURL-адреса скопійовано у ваш буфер обміну. -text.editor.web = Веб-версія не підтримує редактора\! \nЗавантажте гру, щоб використовувати його. -text.web.unsupported = Веб-версія не підтримує цю функцію\! Завантажте гру, щоб використовувати її. +text.linkfail = Не вдалося відкрити посилання!\nURL-адреса скопійовано у ваш буфер обміну. +text.editor.web = Веб-версія не підтримує редактора! \nЗавантажте гру, щоб використовувати його. +text.web.unsupported = Веб-версія не підтримує цю функцію! Завантажте гру, щоб використовувати її. text.gameover = Гру закінчено -text.gameover.pvp = [accent] {0}[] команда перемогла\! +text.gameover.pvp = [accent] {0}[] команда перемогла! text.sector.gameover = Цей сектор було втрачено. Повторно висадитися? text.sector.retry = Повторити спробу -text.highscore = [YELLOW]Новий рекорд\! +text.highscore = [YELLOW]Новий рекорд! text.wave.lasted = Ви проіснували до [accent]{0}[]-ої хвилі. -text.level.highscore = Рекорд\: [accent]{0} +text.level.highscore = Рекорд: [accent]{0} text.level.delete.title = Підтвердьте видалення text.map.delete = Ви впевнені, що хочете видалити карту "[orange]{0}[]"? text.level.select = Вибір мапи -text.level.mode = Ігровий режим\: +text.level.mode = Ігровий режим: text.construction.desktop = Щоб скасувати вибір блоку або припинити будівництво, [accent] скористайтеся пробілом[]. text.construction.title = Інструкція з будівництва блоків text.construction = Ви тільки що перешли в [accent]режим будівництва блоків[].\n\nЩоб розпочати розміщення, просто торкніться відповідного розташування поруч із вашим кораблем.\nПісля вибору деяких блоків натисніть прапорець, щоб підтвердити, і ваш корабель почне будувати їх.\n\n- [accent]Вилучіть блоки[] з вашого вибору, торкнувшись їх.\n- [accent]Перемістіть виділення[] утримуючи та перетягнувши будь-який блок у виділенні.\n- [accent]Розташуйте блоки у лінію[], торкнувшись і утримуючи порожнє місце, а потім перетягуючи в потрібному напрямку.\n- [accent]Скасуйте конструкцію або виділення[] натиснувши X внизу ліворуч. text.deconstruction.title = Інструкція з деконструкції блоків text.deconstruction = Ви тільки що перешли в [accent] режим деконструкції блоків[].\n\nЩоб почати руйнувати, просто торкніться блоку поруч із вашим кораблем.\nПісля вибору деяких блоків натисніть прапорець, щоб підтвердити, і ваш корабель почне їх деконструювати.\n\n- [accent]Вилучіть блоки[] з вашого вибору, торкнувшись їх.\n- [accent]Вилучіть блоки в зоні[] , торкнувшись і утримуючи порожнє місце, потім перетягніть у потрібному напрямку.\n- [accent]Скасуйте деконструкцію або виділення[] натиснувши X внизу ліворуч. text.showagain = Не показувати знову до наступного сеансу -text.coreattack = < Ядро під атакою\! > +text.coreattack = < Ядро під атакою! > text.unlocks = Розблоковане text.savegame = Зберегти гру text.loadgame = Завантажити гру @@ -36,21 +36,21 @@ text.joingame = Приєднатися\nдо гри text.addplayers = Дод/Видалити гравців text.customgame = Індивідуальна гра text.sectors = Сектори -text.sector = Сектор\: [LIGHT_GRAY]{0} -text.sector.time = Час\: [LIGHT_GRAY]{0} +text.sector = Сектор: [LIGHT_GRAY]{0} +text.sector.time = Час: [LIGHT_GRAY]{0} text.sector.deploy = Висадитися text.sector.abandon = Відступити -text.sector.abandon.confirm = Ви впевнені, що хочете відступити?\nЦе не може бути скасовано\! +text.sector.abandon.confirm = Ви впевнені, що хочете відступити?\nЦе не може бути скасовано! text.sector.resume = Продовжити text.sector.locked = [scarlet][[Незавершений] text.sector.unexplored = [accent][[Недосліджений] -text.missions = Місії\:[LIGHT_GRAY] {0} -text.mission = Місія\:[LIGHT_GRAY] {0} -text.mission.main = Головна місія\:[LIGHT_GRAY] {0} +text.missions = Місії:[LIGHT_GRAY] {0} +text.mission = Місія:[LIGHT_GRAY] {0} +text.mission.main = Головна місія:[LIGHT_GRAY] {0} text.mission.info = Інформація про місії -text.mission.complete = Місія завершена\! +text.mission.complete = Місія завершена! text.mission.complete.body = Сектор {0},{1} був завойований. -text.mission.wave = Пережити наступну кількість хвиль\:[accent]{0}[] . +text.mission.wave = Пережити наступну кількість хвиль:[accent]{0}[] . text.mission.wave.enemies = Пережити [accent] {0}/{1} []хвиль\n{2} Ворог. text.mission.wave.enemy = Пережити[accent] {0}/{1} []хвиль\n{2} Ворог text.mission.wave.menu = Пережити[accent] {0} []хвиль @@ -61,7 +61,7 @@ text.mission.block = Створити {0} text.mission.unit = Створити {0} бой.од. text.mission.command = Надіслати команду {0} до боїв. одиниць text.mission.linknode = З'єднати силові вузли -text.mission.display = [accent]Місія\:\n[LIGHT_GRAY]{0} +text.mission.display = [accent]Місія:\n[LIGHT_GRAY]{0} text.mission.mech = Переключитися на мех[accent] {0}[] text.mission.create = Створити[accent] {0} [] text.none = <нічого> @@ -70,26 +70,26 @@ text.quit = Вийти text.maps = Карти text.continue = Продовжити text.nextmission = Наступна місія -text.maps.none = [LIGHT_GRAY]Карт не знайдено\! +text.maps.none = [LIGHT_GRAY]Карт не знайдено! text.about.button = Про гру -text.name = Нік\: -text.unlocked = Новий блок розблоковано\! -text.unlocked.plural = Нові блоки розблоковано\! +text.name = Нік: +text.filename = Ім'я файлу: +text.unlocked = Новий блок розблоковано! +text.unlocked.plural = Нові блоки розблоковано! text.players = {0} гравців онлайн text.players.single = {0} гравець онлайн -text.server.mismatch = Пакетна помилка\: невідповідність версії клієнта / сервера. \nПереконайтеся, що у вас та у хоста стоїть остання версію Mindustry\! text.server.closing = [accent]Закриття серверу... -text.server.kicked.kick = Ви були вигнані(кікнуті) з сервера\! +text.server.kicked.kick = Ви були вигнані(кікнуті) з сервера! text.server.kicked.serverClose = Сервер закритий. text.server.kicked.sectorComplete = Сектор завойован. text.server.kicked.sectorComplete.text = Ваша місія завершена. \nСервер продовжить роботу в наступному секторі. -text.server.kicked.clientOutdated = Застарілий клієнт\! Оновіть свою гру\! -text.server.kicked.serverOutdated = Застарілий сервер\! Попросіть хост оновити сервер/гру\! +text.server.kicked.clientOutdated = Застарілий клієнт! Оновіть свою гру! +text.server.kicked.serverOutdated = Застарілий сервер! Попросіть хост оновити сервер/гру! text.server.kicked.banned = Ви були заблоковані на цьому сервері. text.server.kicked.recentKick = Нещодавно вас вигнали(кікнули). \nПочекайте, перш ніж підключитися знову. text.server.kicked.nameInUse = На цьому сервері є хтось \nз таким ніком. text.server.kicked.nameEmpty = Ваш нікнейм має містити принаймні один символ або цифру. -text.server.kicked.idInUse = Ви вже на цьому сервері\! Підключення двох облікових записів не допускається. +text.server.kicked.idInUse = Ви вже на цьому сервері! Підключення двох облікових записів не допускається. text.server.kicked.customClient = Цей сервер не підтримує користувальницькі збірки. Завантажте офіційну версію. text.host.info = Кнопка [accent]Сервер[] розміщує сервер на порті [scarlet]6567[]. \nКористувачі, які знаходяться у тій же [LIGHT_GRAY] WiFi або локальній мережі [] повинні бачити ваш сервер у своєму списку серверів.\n\nЯкщо ви хочете, щоб люди могли приєднуватися з будь-якої точки через IP, то [accent] переадресація портів [] обов'язкова.\n\n[LIGHT_GRAY] Примітка. Якщо у вас виникли проблеми з підключенням до вашої локальної гри, переконайтеся, що ви дозволили Mindustry доступ до вашої локальної мережі в налаштуваннях брандмауера. text.join.info = Тут ви можете ввести [accent]IP серверу[] для підключення або знайти сервери у [accent]локальній мережі[] для підключення до них.\nПідтримується локальна мережа(LAN) і широкосмугова мережа(WAN).\n\n[LIGHT_GRAY] Примітка. Там немає автоматичного глобального списку серверів; якщо ви хочете підключитися до когось через IP, вам доведеться попросити хазяїна серверу дати свій ip. @@ -103,28 +103,28 @@ text.server.refreshing = Оновлення серверу text.hosts.none = [lightgray]Локальних ігр не знайдено text.host.invalid = [scarlet]Не вдалося підключитися до хосту. text.trace = Стежити за гравцем -text.trace.playername = Ім'я гравця\: [accent]{0} -text.trace.ip = IP\: [accent]{0} -text.trace.id = Унікальний ідентифікатор\: [accent]{0} -text.trace.android = Клієнт Android\: [accent]{0} -text.trace.modclient = Користувацький клієнт\: [accent]{0} -text.trace.totalblocksbroken = Всього зруйновано блоків\: [accent]{0} -text.trace.structureblocksbroken = Структурних блоків зруйновано\: [accent]{0} -text.trace.lastblockbroken = Останній зруйнований блок\: [accent]{0} -text.trace.totalblocksplaced = Всього встановлено блоків\: [accent]{0} -text.trace.lastblockplaced = Останній встановлений блок\: [accent]{0} -text.invalidid = Невірний ідентифікатор клієнта\! Надішліть звіт про помилку. +text.trace.playername = Ім'я гравця: [accent]{0} +text.trace.ip = IP: [accent]{0} +text.trace.id = Унікальний ідентифікатор: [accent]{0} +text.trace.android = Клієнт Android: [accent]{0} +text.trace.modclient = Користувацький клієнт: [accent]{0} +text.trace.totalblocksbroken = Всього зруйновано блоків: [accent]{0} +text.trace.structureblocksbroken = Структурних блоків зруйновано: [accent]{0} +text.trace.lastblockbroken = Останній зруйнований блок: [accent]{0} +text.trace.totalblocksplaced = Всього встановлено блоків: [accent]{0} +text.trace.lastblockplaced = Останній встановлений блок: [accent]{0} +text.invalidid = Невірний ідентифікатор клієнта! Надішліть звіт про помилку. text.server.bans = Блокування -text.server.bans.none = Нема заблокованих гравців\! +text.server.bans.none = Нема заблокованих гравців! text.server.admins = Адміністратори -text.server.admins.none = Адміністраторів нема\! +text.server.admins.none = Адміністраторів нема! text.server.add = Додати сервер text.server.delete = Ви впевнені, що хочете видалити цей сервер? -text.server.hostname = Хост\: {0} +text.server.hostname = Хост: {0} text.server.edit = Редагувати сервер -text.server.outdated = [crimson]Застарілий сервер\![] -text.server.outdated.client = [crimson]Застарілий клієнт\![] -text.server.version = [lightgray]Версія\: {0} +text.server.outdated = [crimson]Застарілий сервер![] +text.server.outdated.client = [crimson]Застарілий клієнт![] +text.server.version = [lightgray]Версія: {0} text.server.custombuild = [yellow]Користувацький білд text.confirmban = Ви впевнені, що хочете заблокувати(забанити) цього гравця? text.confirmkick = Ви впевнені, що хочете викинути(кікнути) цього гравця? @@ -132,46 +132,45 @@ text.confirmunban = Ви впевнені, що хочете розблокув text.confirmadmin = Ви впевнені, що хочете зробити цього гравця адміністратором? text.confirmunadmin = Ви впевнені, що хочете видалити статус адміністратора з цього гравця? text.joingame.title = Приєднатися до гри -text.joingame.ip = IP\: +text.joingame.ip = IP: text.disconnect = Відключено. -text.disconnect.data = Не вдалося завантажити світові дані\! +text.disconnect.data = Не вдалося завантажити світові дані! text.connecting = [accent]Підключення... text.connecting.data = [accent]Завантаження даних світу... -text.connectfail = [crimson]Не вдалося підключитися до сервера\: [orange]{0} -text.server.port = Порт\: -text.server.addressinuse = Адреса вже використовується\! -text.server.invalidport = Недійсний номер порту\! -text.server.error = [crimson]Помилка хостингу сервера\: [orange]{0} +text.server.port = Порт: +text.server.addressinuse = Адреса вже використовується! +text.server.invalidport = Недійсний номер порту! +text.server.error = [crimson]Помилка хостингу сервера: [orange]{0} text.save.old = Це збереження для старої версії гри, і його більше не можна використовувати.\n\n [LIGHT_GRAY]Зберігати зворотну сумісність буде реалізовано у повній версії 4.0. text.save.new = Нове збереження text.save.overwrite = Ви впевнені, що хочете перезаписати цей слот для збереження? text.overwrite = Перезаписати -text.save.none = Збережень не знайдено\! +text.save.none = Збережень не знайдено! text.saveload = [accent]Збереження... -text.savefail = Не вдалося зберегти гру\! +text.savefail = Не вдалося зберегти гру! text.save.delete.confirm = Ви впевнені, що хочете видалити це збереження? text.save.delete = Видалити text.save.export = Экспортувати збереження -text.save.import.invalid = [orange]Це збереження недійсне\! -text.save.import.fail = [crimson]Не вдалося імпортувати збереження\: [orange]{0} -text.save.export.fail = [crimson]Не вдалося экспортувати збереження\: [orange]{0} +text.save.import.invalid = [orange]Це збереження недійсне! +text.save.import.fail = [crimson]Не вдалося імпортувати збереження: [orange]{0} +text.save.export.fail = [crimson]Не вдалося экспортувати збереження: [orange]{0} text.save.import = Імпорт збереження -text.save.newslot = Зберегти ім'я\: +text.save.newslot = Зберегти ім'я: text.save.rename = Перейменувати -text.save.rename.text = Нова назва\: +text.save.rename.text = Нова назва: text.selectslot = Виберіть збереження. text.slot = [accent]Слот {0} -text.save.corrupted = [orange]Збережений файл пошкоджений або недійсний\! \nЯкщо ви щойно оновили свою гру, це, мабуть, є зміною формату збереження та [scarlet] не []є помилкою. +text.save.corrupted = [orange]Збережений файл пошкоджений або недійсний! \nЯкщо ви щойно оновили свою гру, це, мабуть, є зміною формату збереження та [scarlet] не []є помилкою. text.sector.corrupted = [orange]Знайдено файл збереження для цього сектора, але завантаження не вдалося. \n Буде створено новий. text.empty = <порожній> text.on = Вкл text.off = Викл -text.save.autosave = Автозбереження\: {0} -text.save.map = Карта\: {0} +text.save.autosave = Автозбереження: {0} +text.save.map = Карта: {0} text.save.wave = Хвиля {0} -text.save.difficulty = Рівень складності\: {0} -text.save.date = Останне збереження\: {0} -text.save.playtime = Час гри\: {0} +text.save.difficulty = Рівень складності: {0} +text.save.date = Останне збереження: {0} +text.save.playtime = Час гри: {0} text.confirm = Підтвердити text.delete = Видалити text.ok = ОК @@ -183,9 +182,9 @@ text.back = Назад text.quit.confirm = Ти впевнений що хочеш вийти? text.changelog.title = Журнал змін text.changelog.loading = Отримання журналу змін... -text.changelog.error.android = [orange]Зверніть увагу, що іноді журнал змін не працює на ОС Android 4.4 або на нижчій версії\!\nЦе пов'язано з внутрішньою помилкою Android. +text.changelog.error.android = [orange]Зверніть увагу, що іноді журнал змін не працює на ОС Android 4.4 або на нижчій версії!\nЦе пов'язано з внутрішньою помилкою Android. text.changelog.error.ios = [orange]Журнал змін наразі не підтримується в iOS. -text.changelog.error = [scarlet]Помилка отримання журналу змін\!\nПеревірте підключення до Інтернету. +text.changelog.error = [scarlet]Помилка отримання журналу змін!\nПеревірте підключення до Інтернету. text.changelog.current = [yellow][[Поточна версія] text.changelog.latest = [orange][[Остання версія] text.loading = [accent]Завантаження... @@ -201,33 +200,32 @@ text.saveimage = Зберегти зображення text.unknown = Невідомо text.custom = Користувальницька text.builtin = Bбудована -text.map.delete.confirm = Ви впевнені, що хочете видалити цю карту? Цю дію не можна скасувати\! +text.map.delete.confirm = Ви впевнені, що хочете видалити цю карту? Цю дію не можна скасувати! text.map.random = [accent]Випадкова карта -text.map.nospawn = Ця карта не має жодного ядра для спавну гравця\! Додайте[ROYAL] сине[] ядро в цю карту в редакторі. -text.map.nospawn.pvp = У цій карти немає ворожих ядер, в яких гравець може з'явитися\! Додайте[SCARLET] червоні[] ядра до цієї карті в редакторі. -text.map.invalid = Помилка завантаження карти\: пошкоджений або невірний файл карти. +text.map.nospawn = Ця карта не має жодного ядра для спавну гравця! Додайте[ROYAL] сине[] ядро в цю карту в редакторі. +text.map.nospawn.pvp = У цій карти немає ворожих ядер, в яких гравець може з'явитися! Додайте[SCARLET] червоні[] ядра до цієї карті в редакторі. +text.map.invalid = Помилка завантаження карти: пошкоджений або невірний файл карти. text.editor.brush = Пензлик text.editor.slope = \\ text.editor.openin = Відкрити в редакторі text.editor.oregen = Генерація руд -text.editor.oregen.info = Генерація руд\: +text.editor.oregen.info = Генерація руд: text.editor.mapinfo = Інформація про карту -text.editor.author = Автор\: -text.editor.description = Опис\: -text.editor.name = Назва\: +text.editor.author = Автор: +text.editor.description = Опис: +text.editor.name = Назва: text.editor.teams = Команди text.editor.elevation = Высота височини -text.editor.badsize = [orange]Недійсні розміри зображення\! [] \n Дійсні розміри карти\: {0} -text.editor.errorimageload = Помилка завантаження файлу\:\n[orange]{0} -text.editor.errorimagesave = Помилка збереження файлу\:\n[orange]{0} +text.editor.errorimageload = Помилка завантаження файлу:\n[orange]{0} +text.editor.errorimagesave = Помилка збереження файлу:\n[orange]{0} text.editor.generate = Генерувати text.editor.resize = Змінити розмір text.editor.loadmap = Завантажити карту text.editor.savemap = Зберегти карту -text.editor.saved = Збережено\! -text.editor.save.noname = Ваша карта не має назви\! Встановіть його в меню "інформація про карту". -text.editor.save.overwrite = Ваша карта перезаписує вбудовану карту\! Виберіть інше ім'я в меню "інформація про карту". -text.editor.import.exists = [scarlet]Неможливо імпортувати\: [] вбудована карта з назвою "{0}" вже існує\! +text.editor.saved = Збережено! +text.editor.save.noname = Ваша карта не має назви! Встановіть його в меню "інформація про карту". +text.editor.save.overwrite = Ваша карта перезаписує вбудовану карту! Виберіть інше ім'я в меню "інформація про карту". +text.editor.import.exists = [scarlet]Неможливо імпортувати: [] вбудована карта з назвою "{0}" вже існує! text.editor.import = Імпорт... text.editor.importmap = Імпортувати карту text.editor.importmap.description = Імпортуйте вже існуючої карти @@ -242,27 +240,34 @@ text.editor.exportimage = Експорт зображення місцевост text.editor.exportimage.description = Експорт файла з зображенням карти text.editor.loadimage = Імпорт місцевості text.editor.saveimage = Екпорт місцевості -text.editor.unsaved = [scarlet]У вас є незбережені зміни\![]\nВи впевнені, що хочете вийти? +text.editor.unsaved = [scarlet]У вас є незбережені зміни![]\nВи впевнені, що хочете вийти? text.editor.resizemap = Змінити розмір карти -text.editor.mapname = Назва карти\: -text.editor.overwrite = [accent]Попередження\!\nЦе перезаписує існуючу карту. -text.editor.overwrite.confirm = [scarlet]Попередження\![] Карта з такою назвою вже існує. Ви впевнені, що хочете переписати її? -text.editor.selectmap = Виберіть карту для завантаження\: -text.width = Ширина\: -text.height = Висота\: +text.editor.mapname = Назва карти: +text.editor.overwrite = [accent]Попередження!\nЦе перезаписує існуючу карту. +text.editor.overwrite.confirm = [scarlet]Попередження![] Карта з такою назвою вже існує. Ви впевнені, що хочете переписати її? +text.editor.selectmap = Виберіть карту для завантаження: +text.width = Ширина: +text.height = Висота: text.menu = Меню text.play = Грати text.load = Завантаження text.save = Зберегти -text.fps = FPS\: {0} -text.tps = TPS\: {0} -text.ping = Пінг\: {0} мс +text.fps = FPS: {0} +text.tps = TPS: {0} +text.ping = Пінг: {0} мс text.language.restart = Будь ласка, перезапустіть свою гру, щоб налаштування мови набули чинності. text.settings = Налаштування text.tutorial = Навчання text.editor = Редактор text.mapeditor = Редактор карт text.donate = Пожертвувати +text.connectfail = [crimson]Не вдалося підключитися до сервера: [orange]{0} +text.error.unreachable = Server unreachable. +text.error.invalidaddress = Invalid address. +text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! +text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! +text.error.alreadyconnected = Already connected. +text.error.any = Unkown network error. text.settings.language = Мова text.settings.reset = Скинути до стандартних text.settings.rebind = Змінити @@ -271,8 +276,8 @@ text.settings.game = Гра text.settings.sound = Звук text.settings.graphics = Графіка text.settings.cleardata = Очистити ігрові дані... -text.settings.clear.confirm = Ви впевнені, що хочете очистити ці дані?\nЩо робиться, не може бути скасовано\! -text.settings.clearall.confirm = [scarlet]УВАГА\![]\nЦе очистить всі дані, включаючи збереження, карти, розблокування та призначенні клавіші.\nПісля того, як ви натиснете "ОК", гра видалить усі дані та автоматично вийде. +text.settings.clear.confirm = Ви впевнені, що хочете очистити ці дані?\nЩо робиться, не може бути скасовано! +text.settings.clearall.confirm = [scarlet]УВАГА![]\nЦе очистить всі дані, включаючи збереження, карти, розблокування та призначенні клавіші.\nПісля того, як ви натиснете "ОК", гра видалить усі дані та автоматично вийде. text.settings.clearsectors = Очистити сектори text.settings.clearunlocks = Очистити розблоковане text.settings.clearall = Очистити все @@ -314,7 +319,7 @@ text.blocks.coolant = Охолоджуюча рідина text.blocks.coolantuse = Охолодж. рідини використовуеться text.blocks.inputliquidfuel = Рідке паливо text.blocks.liquidfueluse = Рідкого палива використовуеться -text.blocks.explosive = Вибухонебезпечний\! +text.blocks.explosive = Вибухонебезпечний! text.blocks.health = Здоров'я text.blocks.inaccuracy = Розкид text.blocks.shots = Постріли @@ -348,10 +353,8 @@ setting.difficulty.easy = легкий setting.difficulty.normal = нормальний setting.difficulty.hard = важкий setting.difficulty.insane = божевільний -setting.difficulty.purge = зачистка -setting.difficulty.name = Рівень складності\: +setting.difficulty.name = Рівень складності: setting.screenshake.name = Тряска екрану -setting.indicators.name = Індикатор ворога setting.effects.name = Ефекти setting.sensitivity.name = Чутливість контролера setting.saveinterval.name = Інтервал автозбереження @@ -361,7 +364,6 @@ setting.multithread.name = Багатопотоковість (TPS) setting.fps.name = Показати FPS setting.vsync.name = Вертикальна синхронізація setting.lasers.name = Показати енергетичні лазери -setting.healthbars.name = Показати смужки здоров'я об'єкта setting.minimap.name = Показати мінікарту setting.musicvol.name = Гучність музики setting.mutemusic.name = Заглушити музику @@ -403,7 +405,7 @@ mode.waves.description = Нормальний режим. Обмежені ре mode.sandbox.name = Пісочниця mode.sandbox.description = Нескінченні ресурси і нема таймера для хвиль. mode.custom.warning = [scarlet]РОЗБЛОКОВАНЕ В КОРИСТУВАЛЬНИЦЬКИХ ІГРАХ АБО НА СЕРВЕРАХ НЕ ЗБЕРІГАЄТЬСЯ.\n\nГрайте у секторах для розблокування. -mode.custom.warning.read = Уважно прочитайте це\!\:\n[scarlet]РОЗБЛОКОВАНЕ В КОРИСТУВАЛЬНИЦЬКИХ ІГРАХ АБО В ІНШИХ РЕЖИМАХ ГРИ НЕ ПОШИРЮЄТЬСЯ НА СЕКТОРИ ТА ІНШІ РЕЖИМИ ГРИ\!\n\n[LIGHT_GRAY](Я б хотів, щоб це не було необхідно, але, мабуть, це так) +mode.custom.warning.read = Уважно прочитайте це!:\n[scarlet]РОЗБЛОКОВАНЕ В КОРИСТУВАЛЬНИЦЬКИХ ІГРАХ АБО В ІНШИХ РЕЖИМАХ ГРИ НЕ ПОШИРЮЄТЬСЯ НА СЕКТОРИ ТА ІНШІ РЕЖИМИ ГРИ!\n\n[LIGHT_GRAY](Я б хотів, щоб це не було необхідно, але, мабуть, це так) mode.freebuild.name = Вільний режим mode.freebuild.description = обмежені ресурси і немає таймера для хвиль. mode.pvp.name = PvP @@ -431,8 +433,10 @@ item.silicon.name = Кремній item.silicon.description = Надзвичайно корисний напівпровідник з застосуванням в сонячних батареях та багатьох складних електроніках. item.plastanium.name = Пластиній item.plastanium.description = Легкий, пластичний матеріал, що використовується в сучасних літальних апаратах, та боєприпаси для фрагментації. -item.phase-matter.name = Фазова матерія +item.phase-fabric.name = Phase Fabric +item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. item.surge-alloy.name = Хвилястий сплав +item.surge-alloy.description = An advanced alloy with unique electrical properties. item.biomatter.name = Біоматерія item.biomatter.description = Скупчення органічної муси; використовується для перетворення в нафту або як основне паливо. item.sand.name = Пісок @@ -474,28 +478,28 @@ mech.trident-ship.weapon = Вантажний відсік з бомбами mech.glaive-ship.name = Спис mech.glaive-ship.description = Великий, добре броньований бойовий корабель. Оснащений запальним ретранслятором. Гарне прискорення і максимальна швидкість. mech.glaive-ship.weapon = Вогняний кулемет -text.item.explosiveness = [LIGHT_GRAY]Вибухонебезпечність\: {0} -text.item.flammability = [LIGHT_GRAY]Вогненебезпечність\: {0} -text.item.radioactivity = [LIGHT_GRAY]Радіоактивність\: {0} -text.item.fluxiness = [LIGHT_GRAY]Осадковість\: {0} -text.unit.health = [LIGHT_GRAY]Здоров'я\: {0} -text.unit.speed = [LIGHT_GRAY]Швидкість\: {0} -text.mech.weapon = [LIGHT_GRAY]Зброя\: {0} -text.mech.armor = [LIGHT_GRAY]Броня\: {0} -text.mech.itemcapacity = [LIGHT_GRAY] Ємність елементів\: {0} -text.mech.minespeed = [LIGHT_GRAY]Швидкість видобутку\: {0} -text.mech.minepower = [LIGHT_GRAY]Потужність видобутку\: {0} -text.mech.ability = [LIGHT_GRAY]Здібність\: {0} -text.liquid.heatcapacity = [LIGHT_GRAY]Теплоємність\: {0} -text.liquid.viscosity = [LIGHT_GRAY]В'язкість\: {0} -text.liquid.temperature = [LIGHT_GRAY]Температура\: {0} +text.item.explosiveness = [LIGHT_GRAY]Вибухонебезпечність: {0} +text.item.flammability = [LIGHT_GRAY]Вогненебезпечність: {0} +text.item.radioactivity = [LIGHT_GRAY]Радіоактивність: {0} +text.item.fluxiness = [LIGHT_GRAY]Осадковість: {0} +text.unit.health = [LIGHT_GRAY]Здоров'я: {0} +text.unit.speed = [LIGHT_GRAY]Швидкість: {0} +text.mech.weapon = [LIGHT_GRAY]Зброя: {0} +text.mech.armor = [LIGHT_GRAY]Броня: {0} +text.mech.itemcapacity = [LIGHT_GRAY] Ємність елементів: {0} +text.mech.minespeed = [LIGHT_GRAY]Швидкість видобутку: {0} +text.mech.minepower = [LIGHT_GRAY]Потужність видобутку: {0} +text.mech.ability = [LIGHT_GRAY]Здібність: {0} +text.liquid.heatcapacity = [LIGHT_GRAY]Теплоємність: {0} +text.liquid.viscosity = [LIGHT_GRAY]В'язкість: {0} +text.liquid.temperature = [LIGHT_GRAY]Температура: {0} block.spawn.name = Спавн ворога block.core.name = Ядро block.metalfloor.name = Металічна підлога block.deepwater.name = Глибоководдя block.water.name = Вода block.lava.name = Лава -block.oil.name = Нафта +block.tar.name = Tar block.blackstone.name = Чорний камінь block.stone.name = Камінь block.dirt.name = Земля @@ -525,15 +529,11 @@ block.conveyor.name = Конвеєр block.titanium-conveyor.name = Титановий конвеєр block.junction.name = Перехрестя block.router.name = Маршрутизатор -block.router.description = Розбиває елементи на всі 4 напрямки. Можна зберігати елементи як буфер. block.distributor.name = Розподілювач -block.distributor.description = Розгалужувач, який може виводити елементи на 8 напрямків. block.sorter.name = Сортувальник block.sorter.description = Сортує предмети. Якщо товар відповідає виділенню, йому можна пройти. В іншому випадку предмет виводиться ліворуч і праворуч. block.overflow-gate.name = Надмірний затвор block.overflow-gate.description = Комбінований розподілювач і маршрутизатор, який виводить тільки вліво та вправо, якщо передній шлях заблоковано. -block.bridgeconveyor.name = Мостовий конвеєр -block.bridgeconveyor.description = Конвеєр, який може пройти повз інші блоки, до двох блоків усього. block.smelter.name = Плавильний завод block.arc-smelter.name = Дуговий плавильний завод block.silicon-smelter.name = Кремнієвий завод @@ -572,7 +572,6 @@ block.liquidsource.name = Рідке джерело block.powervoid.name = Енергетичний вакуум block.powerinfinite.name = Нескінченна енергія block.unloader.name = Розвантажувач -block.sortedunloader.name = Сортований розвантажувач block.vault.name = Сховище block.wave.name = Хвиля block.swarmer.name = Ройевик @@ -667,116 +666,114 @@ tutorial.daggerfactory = Побудуйте[accent] завод "Розвідни tutorial.router = Фабрики потребують ресурсів для функціонування.\\nСтворіть маршрутизатор для розподілення ресурсів з конвейера. tutorial.dagger = Зв'яжіть силовий вузол з заводом.\nЯк тільки вимоги будуть виконані, буде створено мех.\n\nЯкщо необхідно, то створіть ще бурів, генераторів та конвейерів tutorial.battle = [LIGHT_GRAY] Супротивник[] показав своє ядро.\\nЗнищьте його з вашим мехом та бойовою одиницею. -liquid.water.description = Набагато краще ніж[BLUE] монооксид дігідрогена[].\n\nДля отримання води використовуйте помпу(насос) на джерел(блоці) або екстрактор води.\n\nЦю рідину можна підвести до бурів для прискорення швидкості видобутку або до турелям для прискорення стрільби. -liquid.lava.description = [ORANGE]Гаряче...\nРечовина розплавлене з гірничо-кам'яних пород.\nСлужить як паливо для термального генератора. -liquid.oil.description = Хтось писав про додавання золота в гру. Його додали, правда воно якесь чорне ...\nСуміш рідких вуглеводнів, що виділяється з природного газу в результаті зниження температури і пластового тиску.\nСлугує для пластіенівого компресора і т.д .. -liquid.cryofluid.description = Рідина з температурою нижче ніж -273 градусів за Цельсієм. Може бути використана для прискорення стрільби турелей або для охолодження чогось. block.core.description = Найголовніша будівля в грі. block.copper-wall.description = Стіна з найменшим запасом міцності.\nДуж на початку гри для захисту. block.copper-wall-large.description = Велика стіна найменшим запасом міцності.\nХороша на початку гри. block.dense-alloy-wall.description = Стіна з показником міцності "нижче середнього". block.dense-alloy-wall-large.description = Велика стіна з показником міцності "нижче середнього". -block.phase-wall.description = Стіна з середнім показником міцності. -block.phase-wall-large.description = Велика стіна з середнім показником міцності. block.thorium-wall.description = Стіна з показником міцності "вище середнього". block.thorium-wall-large.description = Велика стіна з показником міцності "вище середнього". +block.phase-wall.description = Стіна з середнім показником міцності. +block.phase-wall-large.description = Велика стіна з середнім показником міцності. +block.surge-wall.description = Стіна з найбільшим запасом міцності. +block.surge-wall-large.description = Велика стіна з найбільшим запасом міцності. block.door.description = Через ці двері не пройдуть вороги, якщо вона закрита. Щоб відкрити / закрити просто натисніть на неї. block.door-large.description = Для великих стін потрібні великі двері. Щоб відкрити / закрити просто натисніть на неї. +block.mend-projector.description = Ремонтує будівлі в невеликому радіусі. Споживає енергію. +block.overdrive-projector.description = Прискорює в невеликому радіусі всі ваші дії. +block.force-projector.description = Створює в невеликому радіусі силове поле, яке захищає від противника. +block.shock-mine.description = Поставте її. Вона б'є електрикою О_О block.duo.description = Хороша турель початкова турель. Використовуйте стіни для її захисту.\n\n Використовує як снаряди мідь, щільний сплав, кремній і піротит.\n\nМожно підвести воду і криогенну рідина для прискорення стрільби. -block.scorch.description = Вогнемет. Хороша турель при наявності нафти, яку використовує в якості снарядів. +block.arc.description = Турель з малим радіусом атаки. Для патронів треба воду або кріогенну рідина. Також потрібна енергія. block.hail.description = Далекобійна початкова турель.\nВикористовує як снаряди щільний сплав, кремній і піротит.\nДля прискорення стрільби можна підвести воду і криогенну рідину. block.lancer.description = Турель, яка стріляє лазером на середню відстань.\nВикористовує як снаряди енергію.\nДля прискорення стрільби можна підвести воду, нафту і криогенну рідину. +block.wave.description = Турель з середнім радіусом атаки, яка відштовхує супротивників в сторони. Використовує в якості снарядів воду, нафту, лаву або кріогенну рідину. +block.salvo.description = Турель з середнім радіусом атаки. Використовує в якості снарядів мідь, щільний сплав, торій, кремній і піротит.\nТакож потрібна якась рідина: вода, нафта або кріогенна. +block.swarmer.description = Навіть Керріган в захваті від такого.\nВикористовує в якості снарядів високоміцний сплав, піротит і вибухонебезпечне з'єднання.\nТакож потрібна якась рідина: вода, нафта або кріогенна. +block.ripple.description = Перша турель 3х3.\nВикористовує в якості снарядів щільний сплав, кремній, піротит, вибухонебезпечне з'єднання.\nТакож потрібна якась рідина: вода, нафта або кріогенна. +block.cyclone.description = Турель з великою дальністю. Використовує в якості снарядів пластиній, вибухонебезпечне з'єднання і високоміцний сплав.\nТакож потрібна якась рідина: вода, нафта або кріогенна. +block.fuse.description = Турель з малою дальністю атаки. Використовує в якості снарядів щільний сплав.\nТакож потрібна якась рідина: вода, нафта або кріогенна. +block.spectre.description = Перша турель 4х4 з середнім радіусом атаки. Використовує в якості снарядів щільний сплав, торій і піротит. +block.meltdown.description = Турель з середнім радіусом атаки. Для патронів треба воду або кріогенну рідину. Також потрібна енергія. block.conveyor.description = Переміщує ресурси з малою швидкістю. block.titanium-conveyor.description = Конвеєр другого покоління. Збільшена швидкість переміщення предметів і міцність. +block.phase-conveyor.description = Поки гра знаходиться в 2D, цей конвеєр вже в чотиривимірному просторі. Вимагає енергії. block.junction.description = Назва говорить сама за себе. За допомогою нього можна зробити дві конвеєрні стрічки, які проходять через один одного і не змішуються. +block.mass-driver.description = При наявності енергії передають ресурси на відстань 100 блоків, стріляючи в один-одного. block.smelter.description = Виробляє щільний сплав з міді і свинцю. Можна підвести пісок для прискорення виробництва. block.arc-smelter.description = Покращена версія плавильного заводу. Вимагає енергію. Виробляє щільний сплав з вугілля, міді і свинцю.\nМожно підвести пісок для прискорення виробництва. block.silicon-smelter.description = За допомогою піску, вугілля і енергії виробляє кремній.\n[RED]НЕ СИЛІКОН[] +block.plastanium-compressor.description = Створює пластини з титану і нафти. Вимагає енергії. Для прискорення виробництва можна додати в компресор пісок. block.phase-weaver.description = Виробляє фазову матерію з торію і піску. Вимагає багато енергії. +block.alloy-smelter.description = Створює високоміцний сплав з титану, кремнію, міді і свинцю. Вимагає енергію. block.pulverizer.description = Подрібнює камінь в пісок. Вимагає енергії. +block.pyratite-mixer.description = Створює піротит з вугілля, свинцю і піску. Вимагає енергії. +block.blast-mixer.description = Створює вибухонебезпечне з'єднання з нафти і піротіта. Для прискорення виробництва можна додати в мішалку пісок. block.cryofluidmixer.description = Виробляє криогенну рідина з води і титану. Вимагає енергії. +block.solidifer.description = Остуджує лаву до каменя. Вимагає енергію. block.melter.description = Переплавляє камінь в лаву. Вимагає енергію. block.incinerator.description = Спалює сміття за допомогою енергії. block.biomattercompressor.description = Робить біоматерію з біосміття і енергії. block.separator.description = Шукає в камені різні ресурси. Чим цінніше ресурс, тим з меншою ймовірністю він "знайдеться". block.centrifuge.description = Покращена версія отделителя.\nШукає в камені різні ресурси. Чим цінніше ресурс, тим з меншою ймовірністю він "знайдеться".\nВимагає енергію. -block.power-node.description = Максимум допустимо 4 підключення. Щоб з'єднати з якимось блоком потрібно наступне\:\n1. Щоб він знаходився в радіусі дії\n2.Нажать на потрібний блок. +block.power-node.description = Максимум допустимо 4 підключення. Щоб з'єднати з якимось блоком потрібно наступне:\n1. Щоб він знаходився в радіусі дії\n2.Нажать на потрібний блок. block.power-node-large.description = Силовий вузол другого покоління. Збільшено розмір вузла, кількість максимально допустимих підключень і інше. block.battery.description = Зберігає енергію, але батарейки DURACELL зберігають в 10 разів більше.(прихована реклама) -block.battery-large.description = Зберігає енергію, але батарейки DURACELL все одно зберігають більше\!(прихована реклама) +block.battery-large.description = Зберігає енергію, але батарейки DURACELL все одно зберігають більше!(прихована реклама) block.combustion-generator.description = Початкове і дешевийе джерело енергії. Для виробництва енергії використовує нафту, вугілля, піротит, біоматерію і вибухонебезпечне з'єднання. block.turbine-generator.description = Для виробництва енергії використовує нафту, вугілля, Піроте, біоматерію і вибухонебезпечне з'єднання.\nТакже обов'язково потрібна вода. +block.thermal-generator.description = Гаряче сприймає на ура. +block.solar-panel.description = Зелена енергія +block.solar-panel-large.description = Зелена енергія. Велике і нескінченне джерело енергії. +block.thorium-reactor.description = Найбільше виробляє енергію. Може вибухнути. Потрібно рідина (вода, нафта або кріогенна) і торій. +block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. +block.unloader.description = Вивантажує з ядра або сховища верхній лівий предмет. +block.container.description = Зберігає ресурси. Спробуй звідти їх дістати :) +block.vault.description = Зберігає предмети як ядро до 2 000. block.mechanical-drill.description = Найперший доступний бур. Видобуває мідь, свинець, вугілля, пісок.Можна підвести до нього воду для збільшення швидкості свердління. block.pneumatic-drill.description = Покращена версія механічного бура.\n\nВидобуває теж саме, що і механічний бур. Також може добувати титан і камінь.\n\nМожно підвести до нього[BLUE] воду [] для збільшення швидкості свердління. block.laser-drill.description = Покращена версія пневматичного бура.\n\nВидобуває теж саме, що і пневматичний бур. Також може добувати торій.\n\nМожно підвести до нього[BLUE] воду[] для збільшення швидкості свердління. +block.blast-drill.description = Найкрутіший бур.\n\nШукає вона теж саме, що і лазерний бур. Свердлить швидше всіх бурів, але вимагає ще більше енергії. N n Можна підвести до нього [BLUE] воду [] для збільшення швидкості свердління. block.water-extractor.description = Видобуває воду з землі. Вимагає енергію. block.cultivator.description = Виробляє біоматерію з трави і води. Вимагає енергії. -block.alpha-mech-pad.description = Перетворює вас в Альфа. Вимагає енергію.Подробиці про Джавелін в "розблоковане" -block.dart-ship-pad.description = Перетворює вас в дротіковий літак. Реконструктор вимагає енергію.\nПодробиці про дротікових літаків в "розблоковане". -block.delta-mech-pad.description = Перетворює вас в "Дельта". Реконструктор вимагає енергію.\nПодробиці про "Дельта" в "розблоковане". -block.javelin-ship-pad.description = Перетворює вас в Джавелін. Вимагає енергію. Подробиці про Джавелін в "розблоковане" -block.trident-ship-pad.description = Перетворює вас в Тризуб. Вимагає енергію. Подробиці про Тризуб в "розблоковане" -block.glaive-ship-pad.description = Перетворює вас в Спис. Вимагає енергію. Подробиці про Спис в "розблоковане" -block.omega-mech-pad.description = Перетворює вас в Омега. Вимагає енергію.Подробиці про Омега в "розблоковане" -block.tau-mech-pad.description = Перетворює вас в Тау. Вимагає енергію. N Подробиці про Тау в "розблоковане" -block.conduit.description = Конвеєр для рідин першого покоління. -block.pulseconduit.description = Конвеєр для рідин другого покоління. Середня швидкість передачі рідини. -block.liquidrouter.description = Розподіляє рідини в 4 сторони. -block.bridge-conduit.description = Дозволяє проходити над височинами (блоками). Найкраще підключати послідовно і в лінію. -block.mechanical-pump.description = Качає тільки воду. -block.itemsource.description = З цього блоку можна отримати будь-який предмет. -block.itemvoid.description = Предмети просто йдуть в порожнечу -block.liquidsource.description = З цього блоку можна отримати будь-яку рідину. -block.powervoid.description = Рідини просто йдуть в порожнечу -block.powerinfinite.description = Ти не повинен це бачити\!\n[RED]WARNING[] -block.unloader.description = Вивантажує з ядра або сховища верхній лівий предмет. -block.sortedunloader.description = Вивантажує з ядра або сховища обраний предмет. -block.vault.description = Зберігає предмети як ядро до 2 000. -block.wave.description = Турель з середнім радіусом атаки, яка відштовхує супротивників в сторони. Використовує в якості снарядів воду, нафту, лаву або кріогенну рідину. -block.swarmer.description = Навіть Керріган в захваті від такого.\nВикористовує в якості снарядів високоміцний сплав, піротит і вибухонебезпечне з'єднання.\nТакож потрібна якась рідина\: вода, нафта або кріогенна. -block.salvo.description = Турель з середнім радіусом атаки. Використовує в якості снарядів мідь, щільний сплав, торій, кремній і піротит.\nТакож потрібна якась рідина\: вода, нафта або кріогенна. -block.ripple.description = Перша турель 3х3.\nВикористовує в якості снарядів щільний сплав, кремній, піротит, вибухонебезпечне з'єднання.\nТакож потрібна якась рідина\: вода, нафта або кріогенна. -block.phase-conveyor.description = Поки гра знаходиться в 2D, цей конвеєр вже в чотиривимірному просторі. Вимагає енергії. -block.bridge-conveyor.description = Він може зробити "тунель", що допомагає обходити перешкоди. -block.plastanium-compressor.description = Створює пластини з титану і нафти. Вимагає енергії. Для прискорення виробництва можна додати в компресор пісок. -block.pyratite-mixer.description = Створює піротит з вугілля, свинцю і піску. Вимагає енергії. -block.blast-mixer.description = Створює вибухонебезпечне з'єднання з нафти і піротіта. Для прискорення виробництва можна додати в мішалку пісок. -block.solidifer.description = Остуджує лаву до каменя. Вимагає енергію. -block.solar-panel.description = Зелена енергія -block.solar-panel-large.description = Зелена енергія. Велике і нескінченне джерело енергії. block.oil-extractor.description = Виробляє нафту з динозаврів (закреслено), грунту (закреслено), води і піску. Вимагає енергії. +block.dart-ship-pad.description = Перетворює вас в дротіковий літак. Реконструктор вимагає енергію.\nПодробиці про дротікових літаків в "розблоковане". +block.trident-ship-pad.description = Перетворює вас в Тризуб. Вимагає енергію. Подробиці про Тризуб в "розблоковане" +block.javelin-ship-pad.description = Перетворює вас в Джавелін. Вимагає енергію. Подробиці про Джавелін в "розблоковане" +block.glaive-ship-pad.description = Перетворює вас в Спис. Вимагає енергію. Подробиці про Спис в "розблоковане" +block.tau-mech-pad.description = Перетворює вас в Тау. Вимагає енергію. N Подробиці про Тау в "розблоковане" +block.delta-mech-pad.description = Перетворює вас в "Дельта". Реконструктор вимагає енергію.\nПодробиці про "Дельта" в "розблоковане". +block.omega-mech-pad.description = Перетворює вас в Омега. Вимагає енергію.Подробиці про Омега в "розблоковане" block.spirit-factory.description = Виробляє дронів типу "привид" block.phantom-factory.description = Виробляє дронів типу "фантом" \nПодробиці в "розблоковане" block.wraith-factory.description = Виробляє примарних винищувачів\nПодробиці в "розблоковане" -block.fortress-factory.description = Величезний повільний мех володіє такою-ж величезною гарматою. block.ghoul-factory.description = Виробляє Гулев бомбардувальників\nПодробиці в "розблоковане" block.dagger-factory.description = Виробляє "Розвідник\nПодробиці в "розблоковане" block.titan-factory.description = Виробляє меха типу "Титан".\nПодробиці в "розблоковане". +block.fortress-factory.description = Величезний повільний мех володіє такою-ж величезною гарматою. block.revenant-factory.description = Виробляє бомбардувальників типу "Потойбічний вбивця"\nПодробиці в "розблоковане" block.repair-point.description = За допомогою енергії лікує тебе. +block.command-center.description = Дозволяє управляти бойовими одиницями. Або атакувати, або стояти на місці, або застрявати в блоках ... +block.conduit.description = Конвеєр для рідин першого покоління. block.pulse-conduit.description = "Конвеєр" для рідин другого покоління. block.phase-conduit.description = Кращий трубопровід, вимагає енергію. Схоже, він з майбутнього. block.liquid-router.description = Розподіляє рідину на 4 сторони. block.liquid-tank.description = Зберігає рідину. block.liquid-junction.description = Назва говорить сама за себе. За допомогою нього можна зробити дві труби, які проходять через один-одного і не змішуються. +block.bridge-conduit.description = Дозволяє проходити над височинами (блоками). Найкраще підключати послідовно і в лінію. +block.mechanical-pump.description = Качає тільки воду. block.rotary-pump.description = Качає воду і нафту. Вимагає енергії. -block.thorium-reactor.description = Найбільше виробляє енергію. Може вибухнути. Потрібно рідина (вода, нафта або кріогенна) і торій. -block.command-center.description = Дозволяє управляти бойовими одиницями. Або атакувати, або стояти на місці, або застрявати в блоках ... -block.mass-driver.description = При наявності енергії передають ресурси на відстань 100 блоків, стріляючи в один-одного. -block.blast-drill.description = Найкрутіший бур.\n\nШукає вона теж саме, що і лазерний бур. Свердлить швидше всіх бурів, але вимагає ще більше енергії. N n Можна підвести до нього [BLUE] воду [] для збільшення швидкості свердління. block.thermal-pump.description = Дозволяє качати лаву, воду і нафту. -block.thermal-generator.description = Гаряче сприймає на ура. -block.alloy-smelter.description = Створює високоміцний сплав з титану, кремнію, міді і свинцю. Вимагає енергію. -block.mend-projector.description = Ремонтує будівлі в невеликому радіусі. Споживає енергію. -block.surge-wall.description = Стіна з найбільшим запасом міцності. -block.surge-wall-large.description = Велика стіна з найбільшим запасом міцності. -block.cyclone.description = Турель з великою дальністю. Використовує в якості снарядів пластиній, вибухонебезпечне з'єднання і високоміцний сплав.\nТакож потрібна якась рідина\: вода, нафта або кріогенна. -block.fuse.description = Турель з малою дальністю атаки. Використовує в якості снарядів щільний сплав.\nТакож потрібна якась рідина\: вода, нафта або кріогенна. -block.shock-mine.description = Поставте її. Вона б'є електрикою О_О -block.overdrive-projector.description = Прискорює в невеликому радіусі всі ваші дії. -block.force-projector.description = Створює в невеликому радіусі силове поле, яке захищає від противника. -block.arc.description = Турель з малим радіусом атаки. Для патронів треба воду або кріогенну рідина. Також потрібна енергія. -block.spectre.description = Перша турель 4х4 з середнім радіусом атаки. Використовує в якості снарядів щільний сплав, торій і піротит. -block.meltdown.description = Турель з середнім радіусом атаки. Для патронів треба воду або кріогенну рідину. Також потрібна енергія. -block.container.description = Зберігає ресурси. Спробуй звідти їх дістати \:) -text.filename = Ім'я файлу\: \ No newline at end of file +block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. +block.distributor.description = An advanced router which splits items to up to 7 other directions equally. +block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. +block.alpha-mech-pad.description = Перетворює вас в Альфа. Вимагає енергію.Подробиці про Джавелін в "розблоковане" +block.itemsource.description = З цього блоку можна отримати будь-який предмет. +block.liquidsource.description = З цього блоку можна отримати будь-яку рідину. +block.itemvoid.description = Предмети просто йдуть в порожнечу +block.powerinfinite.description = Ти не повинен це бачити!\n[RED]WARNING[] +block.powervoid.description = Рідини просто йдуть в порожнечу +liquid.water.description = Набагато краще ніж[BLUE] монооксид дігідрогена[].\n\nДля отримання води використовуйте помпу(насос) на джерел(блоці) або екстрактор води.\n\nЦю рідину можна підвести до бурів для прискорення швидкості видобутку або до турелям для прискорення стрільби. +liquid.lava.description = [ORANGE]Гаряче...\nРечовина розплавлене з гірничо-кам'яних пород.\nСлужить як паливо для термального генератора. +liquid.oil.description = Хтось писав про додавання золота в гру. Його додали, правда воно якесь чорне ...\nСуміш рідких вуглеводнів, що виділяється з природного газу в результаті зниження температури і пластового тиску.\nСлугує для пластіенівого компресора і т.д .. +liquid.cryofluid.description = Рідина з температурою нижче ніж -273 градусів за Цельсієм. Може бути використана для прискорення стрільби турелей або для охолодження чогось. diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 78fa984308..f3792ad460 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -1,6 +1,6 @@ -text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) +text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!) text.credits = 致谢 -text.discord = 加入 Mindustry 的 Discord\! +text.discord = 加入 Mindustry 的 Discord! text.link.discord.description = 官方 Mindustry discord 聊天室 text.link.github.description = 游戏源码 text.link.dev-builds.description = 不稳定开发版 @@ -12,7 +12,7 @@ text.linkfail = 打开链接失败!\nURL 已经复制到剪贴板。 text.editor.web = 网页版不支持地图编辑器!\n下载以使用编辑器。 text.web.unsupported = 网页版不支持此功能,请下载以使用此功能。 text.gameover = 你的核心被摧毁了! -text.gameover.pvp = The[accent] {0}[] team is victorious\! +text.gameover.pvp = The[accent] {0}[] team is victorious! text.sector.gameover = 这个区域失守了,要重新部署吗? text.sector.retry = 重试 text.highscore = [accent]新纪录! @@ -36,17 +36,17 @@ text.joingame = 加入游戏 text.addplayers = 增加/删除玩家 text.customgame = 自定义游戏 text.sectors = 区域 -text.sector = 区域\: [LIGHT_GRAY]{0} -text.sector.time = 时间\: [LIGHT_GRAY]{0} +text.sector = 区域: [LIGHT_GRAY]{0} +text.sector.time = 时间: [LIGHT_GRAY]{0} text.sector.deploy = 部署 text.sector.abandon = Abandon -text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone\! +text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone! text.sector.resume = 继续 text.sector.locked = [scarlet][[Incomplete] text.sector.unexplored = [accent][[Unexplored] -text.missions = Missions\:[LIGHT_GRAY] {0} +text.missions = Missions:[LIGHT_GRAY] {0} text.mission = 任务[LIGHT_GRAY] {0} -text.mission.main = Main Mission\:[LIGHT_GRAY] {0} +text.mission.main = Main Mission:[LIGHT_GRAY] {0} text.mission.info = Mission Info text.mission.complete = 任务完成! text.mission.complete.body = 区域 {0},攻占了 {1} 个 @@ -56,12 +56,12 @@ text.mission.wave.enemy = Survive[accent] {0}/{1} []waves\n{2} Enemy text.mission.wave.menu = Survive[accent] {0} []waves text.mission.battle = 摧毁敌方基地。 text.mission.resource.menu = Obtain {0} x{1} -text.mission.resource = 获得 {0}\:\n[accent]{1}/{2}[] +text.mission.resource = 获得 {0}:\n[accent]{1}/{2}[] text.mission.block = Create {0} text.mission.unit = Create {0} Unit text.mission.command = Send Command {0} To Units text.mission.linknode = Link Power Node -text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} +text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0} text.mission.mech = Switch to mech[accent] {0}[] text.mission.create = Create[accent] {0}[] text.none = @@ -72,14 +72,14 @@ text.continue = 继续 text.nextmission = 下一个任务 text.maps.none = [LIGHT_GRAY]未发现地图! text.about.button = 关于 -text.name = 名字\: +text.name = 名字: +text.filename = File Name: text.unlocked = 新方块解锁! text.unlocked.plural = 新方块解锁! text.players = {0} 玩家在线 text.players.single = {0} 玩家在线 -text.server.mismatch = Packet error\: 可能是客户端/服务器版本不匹配\n请确保你和房主\n都安装了最新版 Mindustry! text.server.closing = [accent]正在关闭服务器... -text.server.kicked.kick = 你被踢出服务器了\! +text.server.kicked.kick = 你被踢出服务器了! text.server.kicked.serverClose = 服务器已关闭 text.server.kicked.sectorComplete = 区域已完成 text.server.kicked.sectorComplete.text = 任务已完成。\n服务器将在下一个区域继续。 @@ -105,7 +105,7 @@ text.host.invalid = [scarlet]无法连接服务器。 text.trace = 跟踪玩家 text.trace.playername = 玩家名字: [accent]{0} text.trace.ip = IP地址: [accent]{0} -text.trace.id = ID\: [accent]{0} +text.trace.id = ID: [accent]{0} text.trace.android = 安卓客户端: [accent]{0} text.trace.modclient = 修改版客户端: [accent]{0} text.trace.totalblocksbroken = 总共破坏了 [accent]{0} 个方块。 @@ -120,7 +120,7 @@ text.server.admins = 管理员 text.server.admins.none = 没有管理员! text.server.add = 添加服务器 text.server.delete = 确定要删除这个服务器吗? -text.server.hostname = 主机\: {0} +text.server.hostname = 主机: {0} text.server.edit = 编辑服务器 text.server.outdated = [crimson]服务器过旧![] text.server.outdated.client = [crimson]客户端过旧![] @@ -132,13 +132,12 @@ text.confirmunban = 确认要取消拉黑这个玩家吗? text.confirmadmin = 确认要添加这个玩家为管理员吗? text.confirmunadmin = 确认要取消这个玩家的管理员身份吗? text.joingame.title = 加入游戏 -text.joingame.ip = IP\: +text.joingame.ip = IP: text.disconnect = 已断开 text.disconnect.data = 载入世界失败! text.connecting = [accent]连接中... text.connecting.data = [accent]加载世界中... -text.connectfail = [crimson]服务器连接失败: [orange]{0} -text.server.port = 端口\: +text.server.port = 端口: text.server.addressinuse = 地址已经使用! text.server.invalidport = 无效的端口! text.server.error = [crimson]创建服务器错误:[orange]{0} @@ -204,7 +203,7 @@ text.builtin = 内建的 text.map.delete.confirm = 确认要删除地图吗?这个操作无法撤销! text.map.random = [accent]随机地图 text.map.nospawn = 这个地图没有核心!请在编辑器中添加一个[ROYAL]蓝色[]的核心。 -text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor. +text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor. text.map.invalid = 地图载入错误:地图文件可能已经损坏。 text.editor.brush = 笔刷 text.editor.slope = \\ @@ -217,7 +216,6 @@ text.editor.description = 描述: text.editor.name = 名字: text.editor.teams = 团队 text.editor.elevation = 高度 -text.editor.badsize = [orange]图片尺寸无效![]\n正确的尺寸:{0} text.editor.errorimageload = 载入文件出错:\n[orange]{0} text.editor.errorimagesave = 保存文件出错:\n[orange]{0} text.editor.generate = 生成 @@ -227,7 +225,7 @@ text.editor.savemap = 保存地图 text.editor.saved = 已保存! text.editor.save.noname = 你的地图还没有名字!在“地图信息”菜单里设置一个名字。 text.editor.save.overwrite = 你的地图覆盖了一个内建的地图!在“地图信息”菜单里重新设置一个。 -text.editor.import.exists = [scarlet]无法导入\:[] 一个叫 '{0}' 的内建地图已经存在。 +text.editor.import.exists = [scarlet]无法导入:[] 一个叫 '{0}' 的内建地图已经存在。 text.editor.import = 导入... text.editor.importmap = 导入地图 text.editor.importmap.description = 导入一个已经存在的地图 @@ -254,15 +252,22 @@ text.menu = 菜单 text.play = 开始游戏 text.load = 载入游戏 text.save = 保存 -text.fps = FPS\: {0} -text.tps = TPS\: {0} -text.ping = Ping\: {0}ms +text.fps = FPS: {0} +text.tps = TPS: {0} +text.ping = Ping: {0}ms text.language.restart = 为了使语言设置生效请重启游戏。 text.settings = 设置 text.tutorial = 教程 text.editor = 编辑器 text.mapeditor = 地图编辑器 text.donate = 捐赠 +text.connectfail = [crimson]服务器连接失败: [orange]{0} +text.error.unreachable = Server unreachable. +text.error.invalidaddress = Invalid address. +text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! +text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! +text.error.alreadyconnected = Already connected. +text.error.any = Unkown network error. text.settings.language = 语言 text.settings.reset = 恢复默认 text.settings.rebind = 重新绑定 @@ -271,8 +276,8 @@ text.settings.game = 游戏 text.settings.sound = 声音 text.settings.graphics = 图像 text.settings.cleardata = 清除游戏数据... -text.settings.clear.confirm = 您确定要清除此数据吗?\n你无法撤销这个\! -text.settings.clearall.confirm = [scarlet]报警\![]\n这将清除所有数据,包括已保存,解锁和见帮定.\n按“OK”后,游戏将删除所有并自动推出. +text.settings.clear.confirm = 您确定要清除此数据吗?\n你无法撤销这个! +text.settings.clearall.confirm = [scarlet]报警![]\n这将清除所有数据,包括已保存,解锁和见帮定.\n按“OK”后,游戏将删除所有并自动推出. text.settings.clearsectors = 清楚任务 text.settings.clearunlocks = 清除未锁定的快 text.settings.clearall = 清除所有 @@ -348,10 +353,8 @@ setting.difficulty.easy = 简单 setting.difficulty.normal = 普通 setting.difficulty.hard = 困难 setting.difficulty.insane = 疯狂 -setting.difficulty.purge = 清除 -setting.difficulty.name = 难度\: +setting.difficulty.name = 难度: setting.screenshake.name = 屏幕抖动 -setting.indicators.name = 指出敌人 setting.effects.name = 显示效果 setting.sensitivity.name = 控制器灵敏度 setting.saveinterval.name = 自动保存间隔 @@ -361,7 +364,6 @@ setting.multithread.name = 多线程 setting.fps.name = 显示 FPS setting.vsync.name = 帧同步 setting.lasers.name = 显示能量射线 -setting.healthbars.name = 显示生命值 setting.minimap.name = 显示小地图 setting.musicvol.name = 音乐音量 setting.mutemusic.name = 静音 @@ -403,7 +405,7 @@ mode.waves.description = 普通模式,有限的资源和自动生成敌人。 mode.sandbox.name = 沙盒 mode.sandbox.description = 无限的资源,不会自动生成敌人。 mode.custom.warning = 请注意,在区域内解锁之前,区块不能用于自定义游戏.\n\n[LIGHT_GRAY]如果您没有解锁任何块,则不会出现任何块. -mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) +mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) mode.freebuild.name = 自由建造 mode.freebuild.description = 有限的资源,不会自动生成敌人。 mode.pvp.name = PvP @@ -431,8 +433,10 @@ item.silicon.name = 硅 item.silicon.description = 非常有用的半导体,被用于太阳能电池板和很多复杂的电子设备。 item.plastanium.name = 塑料 item.plastanium.description = 一种轻质,可延展的材料,用于高级的飞机和碎片弹药。 -item.phase-matter.name = 相位问题 +item.phase-fabric.name = Phase Fabric +item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. item.surge-alloy.name = 巨浪合金 +item.surge-alloy.description = An advanced alloy with unique electrical properties. item.biomatter.name = 生物质 item.biomatter.description = 一种有机糊;用于转化为油或作为基本燃料。 item.sand.name = 沙子 @@ -478,14 +482,14 @@ text.item.explosiveness = [LIGHT_GRAY]爆炸威力:{0} text.item.flammability = [LIGHT_GRAY]易燃性:{0} text.item.radioactivity = [LIGHT_GRAY]放射性:{0} text.item.fluxiness = [LIGHT_GRAY]流通力:{0} -text.unit.health = [LIGHT_GRAY]生命值\: {0} -text.unit.speed = [LIGHT_GRAY]速度\: {0} -text.mech.weapon = [LIGHT_GRAY]武器\: {0} -text.mech.armor = [LIGHT_GRAY]装甲\: {0} -text.mech.itemcapacity = [LIGHT_GRAY]物品容量\: {0} -text.mech.minespeed = [LIGHT_GRAY]采矿速度\: {0} -text.mech.minepower = [LIGHT_GRAY]采矿能量\: {0} -text.mech.ability = [LIGHT_GRAY]能力\: {0} +text.unit.health = [LIGHT_GRAY]生命值: {0} +text.unit.speed = [LIGHT_GRAY]速度: {0} +text.mech.weapon = [LIGHT_GRAY]武器: {0} +text.mech.armor = [LIGHT_GRAY]装甲: {0} +text.mech.itemcapacity = [LIGHT_GRAY]物品容量: {0} +text.mech.minespeed = [LIGHT_GRAY]采矿速度: {0} +text.mech.minepower = [LIGHT_GRAY]采矿能量: {0} +text.mech.ability = [LIGHT_GRAY]能力: {0} text.liquid.heatcapacity = [LIGHT_GRAY]热容量:{0} text.liquid.viscosity = [LIGHT_GRAY]粘度:{0} text.liquid.temperature = [LIGHT_GRAY]温度:{0} @@ -495,7 +499,7 @@ block.metalfloor.name = 金属地板 block.deepwater.name = 深水 block.water.name = 水 block.lava.name = 岩浆 -block.oil.name = 石油 +block.tar.name = Tar block.blackstone.name = 黑石 block.stone.name = 石头 block.dirt.name = 泥土 @@ -525,15 +529,11 @@ block.conveyor.name = 传送带 block.titanium-conveyor.name = 钛传送带 block.junction.name = 连接点 block.router.name = 路由器 -block.router.description = 将物品分配到 4 个方向。可以作为缓冲区储存物品。 block.distributor.name = 分配器 -block.distributor.description = 把物品分到 8 个方向的分配器。 block.sorter.name = 分类器 block.sorter.description = 对物品进行分类。如果物品与所选种类,则允许其通过。否则,物品将从左边和右边输出。 block.overflow-gate.name = 溢流门 block.overflow-gate.description = 分离器和路由器的组合,如果前面被挡住,则向从左和右输出。 -block.bridgeconveyor.name = 传送桥 -block.bridgeconveyor.description = 一种传送带,可以越过其他方块,最多两个方块。 block.smelter.name = 冶炼厂 block.arc-smelter.name = 电弧冶炼厂 block.silicon-smelter.name = 硅冶炼厂 @@ -572,7 +572,6 @@ block.liquidsource.name = 液体源 block.powervoid.name = Power Void block.powerinfinite.name = 无限能源 block.unloader.name = 装卸器 -block.sortedunloader.name = 分类装卸器 block.vault.name = 仓库 block.wave.name = 波浪 block.swarmer.name = 蜂群 @@ -666,4 +665,115 @@ tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the product tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. -tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. \ No newline at end of file +tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. +block.core.description = The most important building in the game. +block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. +block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. +block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies. +block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles. +block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. +block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. +block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. +block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles. +block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker. +block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. +block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. +block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. +block.mend-projector.description = Periodically heals buildings in its vicinity. +block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. +block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. +block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. +block.duo.description = A small, cheap turret. +block.arc.description = A small turret which shoots electricity in a random arc towards the enemy. +block.hail.description = A small artillery turret. +block.lancer.description = A medium-sized turret which shoots charged electricity beams. +block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles. +block.salvo.description = A medium-sized turret which fires shots in salvos. +block.swarmer.description = A medium-sized turret which shoots burst missiles. +block.ripple.description = A large artillery turret which fires several shots simultaneously. +block.cyclone.description = A large rapid fire turret. +block.fuse.description = A large turret which shoots powerful short-range beams. +block.spectre.description = A large turret which shoots two powerful bullets at once. +block.meltdown.description = A large turret which shoots powerful long-range beams. +block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable. +block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. +block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. +block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. +block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. +block.smelter.description = Burns coal for smelting copper and lead into dense alloy. +block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source. +block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon. +block.plastanium-compressor.description = Produces plastanium from oil and titanium. +block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. +block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. +block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. +block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. +block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. +block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. +block.solidifer.description = Cools lava to stone at a fast pace. +block.melter.description = Heats up stone to very high temperatures to obtain lava. +block.incinerator.description = Gets rid of any excess item or liquid. +block.biomattercompressor.description = Compresses biomatter in order to retrieve oil. +block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone. +block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power. +block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. +block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. +block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. +block.battery-large.description = Stores much more power than a regular battery. +block.combustion-generator.description = Generates power by burning oil or flammable materials. +block.turbine-generator.description = More efficient than a combustion generator, but requires additional water. +block.thermal-generator.description = Generates a large amount of power from lava. +block.solar-panel.description = Provides a small amount of power from the sun. +block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. +block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. +block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. +block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader. +block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container. +block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault. +block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. +block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. +block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. +block.blast-drill.description = The ultimate drill. Requires large amounts of power. +block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. +block.cultivator.description = Cultivates the soil with water in order to obtain biomatter. +block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. +block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it. +block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. +block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. +block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. +block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. +block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. +block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. +block.spirit-factory.description = Produces light drones which mine ore and repair blocks. +block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. +block.wraith-factory.description = Produces fast, hit-and-run interceptor units. +block.ghoul-factory.description = Produces heavy carpet bombers. +block.dagger-factory.description = Produces basic ground units. +block.titan-factory.description = Produces advanced, armored ground units. +block.fortress-factory.description = Produces heavy artillery ground units. +block.revenant-factory.description = Produces heavy laser ground units. +block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. +block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported. +block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. +block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. +block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. +block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. +block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. +block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. +block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. +block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. +block.rotary-pump.description = An advanced pump which doubles up speed by using power. +block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava. +block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. +block.distributor.description = An advanced router which splits items to up to 7 other directions equally. +block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. +block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech. +block.itemsource.description = Infinitely outputs items. Sandbox only. +block.liquidsource.description = Infinitely outputs liquids. Sandbox only. +block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only. +block.powerinfinite.description = Infinitely outputs power. Sandbox only. +block.powervoid.description = Voids all power inputted into it. Sandbox only. +liquid.water.description = Commonly used for cooling machines and waste processing. +liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets. +liquid.oil.description = Can be burnt, exploded or used as a coolant. +liquid.cryofluid.description = The most efficient liquid for cooling things down. diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index 134e7c6124..e155138398 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -1,4 +1,4 @@ -text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet\!) +text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!) text.credits = 致謝名單 text.discord = 加入 Mindustry 的 Discord 聊天室 text.link.discord.description = 官方 Mindustry Discord 聊天室 @@ -10,9 +10,9 @@ text.link.google-play.description = Google Play 商店頁面 text.link.wiki.description = 官方 Mindustry 維基 text.linkfail = 無法打開連結!我們已將該網址複製到您的剪貼簿。 text.editor.web = 線上版本不支援地圖編輯器!請下載遊戲已使用這項功能。 -text.web.unsupported = The web version does not support this feature\! Download the game to use it. +text.web.unsupported = The web version does not support this feature! Download the game to use it. text.gameover = 核心已被摧毀。 -text.gameover.pvp = The[accent] {0}[] team is victorious\! +text.gameover.pvp = The[accent] {0}[] team is victorious! text.sector.gameover = This sector has been lost. Re-deploy? text.sector.retry = Retry text.highscore = [YELLOW]新的高分紀錄! @@ -28,7 +28,7 @@ text.construction = You've just selected [accent]block construction mode[].\n\nT text.deconstruction.title = Block Deconstruction Guide text.deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left. text.showagain = Don't show again next session -text.coreattack = < Core is under attack\! > +text.coreattack = < Core is under attack! > text.unlocks = Unlocks text.savegame = 儲存遊戲 text.loadgame = 載入遊戲 @@ -36,19 +36,19 @@ text.joingame = 多人連線 text.addplayers = Add/Remove Players text.customgame = Custom Game text.sectors = Sectors -text.sector = Selected Sector\: [LIGHT_GRAY]{0} -text.sector.time = Time\: [LIGHT_GRAY]{0} +text.sector = Selected Sector: [LIGHT_GRAY]{0} +text.sector.time = Time: [LIGHT_GRAY]{0} text.sector.deploy = Deploy text.sector.abandon = Abandon -text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone\! +text.sector.abandon.confirm = Are you sure you want to abandon all progress at this sector?\nThis cannot be undone! text.sector.resume = Resume text.sector.locked = [scarlet][[Incomplete] text.sector.unexplored = [accent][[Unexplored] -text.missions = Missions\:[LIGHT_GRAY] {0} -text.mission = Mission\:[LIGHT_GRAY] {0} -text.mission.main = Main Mission\:[LIGHT_GRAY] {0} +text.missions = Missions:[LIGHT_GRAY] {0} +text.mission = Mission:[LIGHT_GRAY] {0} +text.mission.main = Main Mission:[LIGHT_GRAY] {0} text.mission.info = Mission Info -text.mission.complete = Mission complete\! +text.mission.complete = Mission complete! text.mission.complete.body = Sector {0},{1} has been conquered. text.mission.wave = Survive [accent]{0}[] waves. text.mission.wave.enemies = Survive[accent] {0}/{1} []waves\n{2} Enemies @@ -56,12 +56,12 @@ text.mission.wave.enemy = Survive[accent] {0}/{1} []waves\n{2} Enemy text.mission.wave.menu = Survive[accent] {0} []waves text.mission.battle = Destroy the enemy base. text.mission.resource.menu = Obtain {0} x{1} -text.mission.resource = Obtain {0}\:\n[accent]{1}/{2}[] +text.mission.resource = Obtain {0}:\n[accent]{1}/{2}[] text.mission.block = Create {0} text.mission.unit = Create {0} Unit text.mission.command = Send Command {0} To Units text.mission.linknode = Link Power Node -text.mission.display = [accent]Mission\:\n[LIGHT_GRAY]{0} +text.mission.display = [accent]Mission:\n[LIGHT_GRAY]{0} text.mission.mech = Switch to mech[accent] {0}[] text.mission.create = Create[accent] {0}[] text.none = @@ -70,14 +70,14 @@ text.quit = 退出 text.maps = Maps text.continue = Continue text.nextmission = Next Mission -text.maps.none = [LIGHT_GRAY]No maps found\! +text.maps.none = [LIGHT_GRAY]No maps found! text.about.button = 關於 text.name = 姓名: -text.unlocked = New Block Unlocked\! -text.unlocked.plural = New Blocks Unlocked\! +text.filename = File Name: +text.unlocked = New Block Unlocked! +text.unlocked.plural = New Blocks Unlocked! text.players = {0} 個線上玩家 text.players.single = {0} 個線上玩家 -text.server.mismatch = 封包錯誤:客戶端與伺服器版本可能不相符。確保您和伺服主都有最新版本的 Mindustry! text.server.closing = [accent] 正在關閉伺服器... text.server.kicked.kick = 您已被踢出伺服器! text.server.kicked.serverClose = Server closed. @@ -89,7 +89,7 @@ text.server.kicked.banned = 您已經從這個伺服器被封禁。 text.server.kicked.recentKick = 您已經從伺服器被踢除。\n請稍後再進行連線。 text.server.kicked.nameInUse = There is someone with that name\nalready on this server. text.server.kicked.nameEmpty = Your name must contain at least one character or number. -text.server.kicked.idInUse = You are already on this server\! Connecting with two accounts is not permitted. +text.server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted. text.server.kicked.customClient = This server does not support custom builds. Download an official version. text.host.info = 目前伺服器監聽於連接埠 [scarlet]6567[] 與 [scarlet]6568[]。\n所有跟您在同一個[LIGHT_GRAY]無線網路或區域網路[]環境的玩家應該能在他們的伺服器清單中找到您的伺服器。\n如果您希望網際網路上的玩家透過 IP 位址連線到您的伺服器,您必須設定[accent]連接埠轉發[]。\n\n[LIGHT_GRAY]注意:如果區域網路內有玩家無法連線至您的伺服器,請務必確認您已於防火牆設定中開放 Mindustry 存取您的區域網路。 text.join.info = 您可以在此輸入欲連線的伺服器[accent] IP 位址[],或尋找[accent]區域網路[]內的伺服器。目前支援區域網路與網際網路連線。\n\n [LIGHT_GRAY]注意:這裡沒有網際網路伺服器清單,如果您想透過 IP 位址連線到某人的伺服器,您必須向他們詢問 IP 位址。 @@ -137,7 +137,6 @@ text.disconnect = 已中斷連線。 text.disconnect.data = 無法載入地圖資料! text.connecting = [accent]連線中... text.connecting.data = [accent]正在載入地圖資料... -text.connectfail = [crimson]無法連線到伺服器: [orange]{0} text.server.port = 連接埠: text.server.addressinuse = 該位址已使用中! text.server.invalidport = 無效的連接埠! @@ -171,7 +170,7 @@ text.save.map = 地圖: {0} text.save.wave = 波次: {0} text.save.difficulty = 難度: {0} text.save.date = 最後存檔時間:{0} -text.save.playtime = Playtime\: {0} +text.save.playtime = Playtime: {0} text.confirm = 確認 text.delete = 刪除 text.ok = 確定 @@ -201,33 +200,32 @@ text.saveimage = 儲存圖像 text.unknown = Unknown text.custom = Custom text.builtin = Built-In -text.map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone\! +text.map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone! text.map.random = [accent]Random Map -text.map.nospawn = This map does not have any cores for the player to spawn in\! Add a [ROYAL]blue[] core to this map in the editor. -text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into\! Add[SCARLET] red[] cores to this map in the editor. -text.map.invalid = Error loading map\: corrupted or invalid map file. +text.map.nospawn = This map does not have any cores for the player to spawn in! Add a [ROYAL]blue[] core to this map in the editor. +text.map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor. +text.map.invalid = Error loading map: corrupted or invalid map file. text.editor.brush = Brush text.editor.slope = \\ text.editor.openin = Open In Editor text.editor.oregen = Ore Generation -text.editor.oregen.info = Ore Generation\: +text.editor.oregen.info = Ore Generation: text.editor.mapinfo = Map Info -text.editor.author = Author\: -text.editor.description = Description\: -text.editor.name = Name\: +text.editor.author = Author: +text.editor.description = Description: +text.editor.name = Name: text.editor.teams = Teams text.editor.elevation = Elevation -text.editor.badsize = [orange]無效的圖像尺寸![]\n正確的圖像尺寸為: {0} text.editor.errorimageload = 載入圖像檔時發生錯誤:[orange] {0} text.editor.errorimagesave = 儲存圖像檔時發生錯誤:[橙色] {0} text.editor.generate = 產生 text.editor.resize = 調整大小 text.editor.loadmap = 載入地圖 text.editor.savemap = 儲存地圖 -text.editor.saved = Saved\! -text.editor.save.noname = Your map does not have a name\! Set one in the 'map info' menu. -text.editor.save.overwrite = Your map overwrites a built-in map\! Pick a different name in the 'map info' menu. -text.editor.import.exists = [scarlet]Unable to import\:[] a built-in map named '{0}' already exists\! +text.editor.saved = Saved! +text.editor.save.noname = Your map does not have a name! Set one in the 'map info' menu. +text.editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu. +text.editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists! text.editor.import = Import... text.editor.importmap = Import Map text.editor.importmap.description = Import an already existing map @@ -246,7 +244,7 @@ text.editor.unsaved = [scarlet]尚未儲存變更![]\n您確定要退出嗎? text.editor.resizemap = 調整地圖大小 text.editor.mapname = 地圖名稱: text.editor.overwrite = [accent]警告!這將會覆蓋現有的地圖。 -text.editor.overwrite.confirm = [scarlet]Warning\![] A map with this name already exists. Are you sure you want to overwrite it? +text.editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it? text.editor.selectmap = 選取要載入的地圖: text.width = 寬度: text.height = 長度: @@ -254,15 +252,22 @@ text.menu = 主選單 text.play = 開始 text.load = 載入 text.save = 儲存 -text.fps = FPS\: {0} -text.tps = TPS\: {0} -text.ping = Ping\: {0}ms +text.fps = FPS: {0} +text.tps = TPS: {0} +text.ping = Ping: {0}ms text.language.restart = 請重新啟動遊戲以使選取的語言生效。 text.settings = 設定 text.tutorial = 教學 text.editor = 地圖編輯器 text.mapeditor = 地圖編輯器 text.donate = 贊助 +text.connectfail = [crimson]無法連線到伺服器: [orange]{0} +text.error.unreachable = Server unreachable. +text.error.invalidaddress = Invalid address. +text.error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct! +text.error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry! +text.error.alreadyconnected = Already connected. +text.error.any = Unkown network error. text.settings.language = 語言 text.settings.reset = 重設為預設設定 text.settings.rebind = Rebind @@ -271,8 +276,8 @@ text.settings.game = 遊戲 text.settings.sound = 音效 text.settings.graphics = 圖形 text.settings.cleardata = Clear Game Data... -text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone\! -text.settings.clearall.confirm = [scarlet]WARNING\![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. +text.settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone! +text.settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit. text.settings.clearsectors = Clear Sectors text.settings.clearunlocks = Clear Unlocks text.settings.clearall = Clear All @@ -348,10 +353,8 @@ setting.difficulty.easy = 簡單 setting.difficulty.normal = 普通 setting.difficulty.hard = 困難 setting.difficulty.insane = 瘋狂 -setting.difficulty.purge = 屠殺 setting.difficulty.name = 難度: setting.screenshake.name = 畫面抖動 -setting.indicators.name = 顯示敵方方位 setting.effects.name = 顯示特效 setting.sensitivity.name = 控制器靈敏度 setting.saveinterval.name = 自動存檔間隔 @@ -361,7 +364,6 @@ setting.multithread.name = 多執行緒 setting.fps.name = 顯示螢幕刷新率 setting.vsync.name = 垂直同步 setting.lasers.name = 顯示雷射光束 -setting.healthbars.name = 顯示血量條 setting.minimap.name = Show Minimap setting.musicvol.name = 音樂音量 setting.mutemusic.name = 靜音 @@ -403,7 +405,7 @@ mode.waves.description = 一般模式,有限的資源與自動來襲的波次 mode.sandbox.name = 沙盒 mode.sandbox.description = 無限的資源,與不倒數計時的波次。 mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear. -mode.custom.warning.read = Just to make sure you've read it\:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES\!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) +mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is) mode.freebuild.name = 自由建造 mode.freebuild.description = 有限的資源,與不倒數計時的波次。 mode.pvp.name = PvP @@ -431,8 +433,10 @@ item.silicon.name = Silicon item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics. item.plastanium.name = Plastanium item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition. -item.phase-matter.name = Phase Matter +item.phase-fabric.name = Phase Fabric +item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology. item.surge-alloy.name = Surge Alloy +item.surge-alloy.description = An advanced alloy with unique electrical properties. item.biomatter.name = Biomatter item.biomatter.description = A clump of organic mush; used for conversion into oil or as a basic fuel. item.sand.name = 沙 @@ -474,28 +478,28 @@ mech.trident-ship.weapon = Bomb Bay mech.glaive-ship.name = Glaive mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed. mech.glaive-ship.weapon = Flame Repeater -text.item.explosiveness = [LIGHT_GRAY]Explosiveness\: {0} -text.item.flammability = [LIGHT_GRAY]Flammability\: {0} -text.item.radioactivity = [LIGHT_GRAY]Radioactivity\: {0} -text.item.fluxiness = [LIGHT_GRAY]Flux Power\: {0} -text.unit.health = [LIGHT_GRAY]Health\: {0} -text.unit.speed = [LIGHT_GRAY]Speed\: {0} -text.mech.weapon = [LIGHT_GRAY]Weapon\: {0} -text.mech.armor = [LIGHT_GRAY]Armor\: {0} -text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity\: {0} -text.mech.minespeed = [LIGHT_GRAY]Mining Speed\: {0} -text.mech.minepower = [LIGHT_GRAY]Mining Power\: {0} -text.mech.ability = [LIGHT_GRAY]Ability\: {0} -text.liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity\: {0} -text.liquid.viscosity = [LIGHT_GRAY]Viscosity\: {0} -text.liquid.temperature = [LIGHT_GRAY]Temperature\: {0} +text.item.explosiveness = [LIGHT_GRAY]Explosiveness: {0} +text.item.flammability = [LIGHT_GRAY]Flammability: {0} +text.item.radioactivity = [LIGHT_GRAY]Radioactivity: {0} +text.item.fluxiness = [LIGHT_GRAY]Flux Power: {0} +text.unit.health = [LIGHT_GRAY]Health: {0} +text.unit.speed = [LIGHT_GRAY]Speed: {0} +text.mech.weapon = [LIGHT_GRAY]Weapon: {0} +text.mech.armor = [LIGHT_GRAY]Armor: {0} +text.mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0} +text.mech.minespeed = [LIGHT_GRAY]Mining Speed: {0} +text.mech.minepower = [LIGHT_GRAY]Mining Power: {0} +text.mech.ability = [LIGHT_GRAY]Ability: {0} +text.liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0} +text.liquid.viscosity = [LIGHT_GRAY]Viscosity: {0} +text.liquid.temperature = [LIGHT_GRAY]Temperature: {0} block.spawn.name = Enemy Spawn block.core.name = Core block.metalfloor.name = Metal Floor block.deepwater.name = deepwater block.water.name = water block.lava.name = lava -block.oil.name = oil +block.tar.name = Tar block.blackstone.name = blackstone block.stone.name = stone block.dirt.name = dirt @@ -525,15 +529,11 @@ block.conveyor.name = 輸送帶 block.titanium-conveyor.name = Titanium Conveyor block.junction.name = 樞紐 block.router.name = 分配器 -block.router.description = Splits items into all 4 directions. Can store items as a buffer. block.distributor.name = Distributor -block.distributor.description = A splitter that can split items into 8 directions. block.sorter.name = 分類器 block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right. block.overflow-gate.name = Overflow Gate block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked. -block.bridgeconveyor.name = Bridge Conveyor -block.bridgeconveyor.description = A conveyor that can go over other blocks, for up to two total blocks. block.smelter.name = 煉鋼廠 block.arc-smelter.name = Arc Smelter block.silicon-smelter.name = Silicon Smelter @@ -572,7 +572,6 @@ block.liquidsource.name = Liquid Source block.powervoid.name = Power Void block.powerinfinite.name = Power Infinite block.unloader.name = Unloader -block.sortedunloader.name = Sorted Unloader block.vault.name = Vault block.wave.name = Wave block.swarmer.name = Swarmer @@ -666,4 +665,115 @@ tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the product tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. -tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. \ No newline at end of file +tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. +block.core.description = The most important building in the game. +block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. +block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. +block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies. +block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles. +block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. +block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. +block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. +block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles. +block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker. +block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. +block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. +block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. +block.mend-projector.description = Periodically heals buildings in its vicinity. +block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. +block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. +block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. +block.duo.description = A small, cheap turret. +block.arc.description = A small turret which shoots electricity in a random arc towards the enemy. +block.hail.description = A small artillery turret. +block.lancer.description = A medium-sized turret which shoots charged electricity beams. +block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles. +block.salvo.description = A medium-sized turret which fires shots in salvos. +block.swarmer.description = A medium-sized turret which shoots burst missiles. +block.ripple.description = A large artillery turret which fires several shots simultaneously. +block.cyclone.description = A large rapid fire turret. +block.fuse.description = A large turret which shoots powerful short-range beams. +block.spectre.description = A large turret which shoots two powerful bullets at once. +block.meltdown.description = A large turret which shoots powerful long-range beams. +block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable. +block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. +block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. +block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. +block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. +block.smelter.description = Burns coal for smelting copper and lead into dense alloy. +block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source. +block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon. +block.plastanium-compressor.description = Produces plastanium from oil and titanium. +block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. +block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. +block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. +block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. +block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. +block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. +block.solidifer.description = Cools lava to stone at a fast pace. +block.melter.description = Heats up stone to very high temperatures to obtain lava. +block.incinerator.description = Gets rid of any excess item or liquid. +block.biomattercompressor.description = Compresses biomatter in order to retrieve oil. +block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone. +block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power. +block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. +block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. +block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. +block.battery-large.description = Stores much more power than a regular battery. +block.combustion-generator.description = Generates power by burning oil or flammable materials. +block.turbine-generator.description = More efficient than a combustion generator, but requires additional water. +block.thermal-generator.description = Generates a large amount of power from lava. +block.solar-panel.description = Provides a small amount of power from the sun. +block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. +block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. +block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. +block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader. +block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container. +block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault. +block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. +block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. +block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. +block.blast-drill.description = The ultimate drill. Requires large amounts of power. +block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. +block.cultivator.description = Cultivates the soil with water in order to obtain biomatter. +block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. +block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it. +block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. +block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. +block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. +block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. +block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. +block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. +block.spirit-factory.description = Produces light drones which mine ore and repair blocks. +block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. +block.wraith-factory.description = Produces fast, hit-and-run interceptor units. +block.ghoul-factory.description = Produces heavy carpet bombers. +block.dagger-factory.description = Produces basic ground units. +block.titan-factory.description = Produces advanced, armored ground units. +block.fortress-factory.description = Produces heavy artillery ground units. +block.revenant-factory.description = Produces heavy laser ground units. +block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. +block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported. +block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. +block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. +block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. +block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. +block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. +block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. +block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. +block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. +block.rotary-pump.description = An advanced pump which doubles up speed by using power. +block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava. +block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. +block.distributor.description = An advanced router which splits items to up to 7 other directions equally. +block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. +block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech. +block.itemsource.description = Infinitely outputs items. Sandbox only. +block.liquidsource.description = Infinitely outputs liquids. Sandbox only. +block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only. +block.powerinfinite.description = Infinitely outputs power. Sandbox only. +block.powervoid.description = Voids all power inputted into it. Sandbox only. +liquid.water.description = Commonly used for cooling machines and waste processing. +liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets. +liquid.oil.description = Can be burnt, exploded or used as a coolant. +liquid.cryofluid.description = The most efficient liquid for cooling things down. diff --git a/tools/src/io/anuke/mindustry/BundleLauncher.java b/tools/src/io/anuke/mindustry/BundleLauncher.java index c6975093e5..63fba0f100 100644 --- a/tools/src/io/anuke/mindustry/BundleLauncher.java +++ b/tools/src/io/anuke/mindustry/BundleLauncher.java @@ -1,7 +1,6 @@ package io.anuke.mindustry; import com.badlogic.gdx.utils.Array; -import com.badlogic.gdx.utils.ObjectMap; import com.badlogic.gdx.utils.OrderedMap; import com.badlogic.gdx.utils.PropertiesUtils; import io.anuke.ucore.function.BiFunction; @@ -35,7 +34,7 @@ public class BundleLauncher { removals.clear(); for(String key : other.orderedKeys()){ - if(!base.containsKey(key) && !key.contains(".description")){ + if(!base.containsKey(key)){ removals.add(key); Log.info("&lr- Removing unused key '{0}'...", key); } @@ -69,12 +68,6 @@ public class BundleLauncher { other.remove(key); } - result.append("\n#Additional Entries\n\n"); - - for(ObjectMap.Entry e : other.entries()){ - result.append(processor.get(e.key, e.value)); - } - Files.write(child, result.toString().getBytes(StandardCharsets.UTF_8)); }catch (IOException e){