Re-added option for RTS AI on Serpulo (likely buggy)
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@@ -5968,6 +5968,7 @@ public class Blocks{
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);
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size = 3;
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consumePower(1.2f);
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researchCostMultiplier = 0.5f;
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}};
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airFactory = new UnitFactory("air-factory"){{
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@@ -5978,6 +5979,7 @@ public class Blocks{
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);
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size = 3;
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consumePower(1.2f);
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researchCostMultiplier = 0.5f;
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}};
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navalFactory = new UnitFactory("naval-factory"){{
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@@ -87,6 +87,7 @@ public class Planets{
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};
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campaignRuleDefaults.fog = true;
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campaignRuleDefaults.showSpawns = true;
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campaignRuleDefaults.rtsAI = true;
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unlockedOnLand.add(Blocks.coreBastion);
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}};
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@@ -148,6 +149,7 @@ public class Planets{
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r.showSpawns = false;
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r.coreDestroyClear = true;
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};
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showRtsAIRule = true;
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iconColor = Color.valueOf("7d4dff");
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atmosphereColor = Color.valueOf("3c1b8f");
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atmosphereRadIn = 0.02f;
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@@ -98,6 +98,7 @@ public class UnitTypes{
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//region ground attack
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dagger = new UnitType("dagger"){{
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researchCostMultiplier = 0.5f;
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speed = 0.5f;
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hitSize = 8f;
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health = 150;
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@@ -606,6 +607,7 @@ public class UnitTypes{
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//region ground legs
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crawler = new UnitType("crawler"){{
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researchCostMultiplier = 0.5f;
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aiController = SuicideAI::new;
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speed = 1f;
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@@ -977,6 +979,7 @@ public class UnitTypes{
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//region air attack
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flare = new UnitType("flare"){{
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researchCostMultiplier = 0.5f;
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speed = 2.7f;
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accel = 0.08f;
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drag = 0.04f;
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