Re-added option for RTS AI on Serpulo (likely buggy)
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@@ -69,6 +69,10 @@ public class CampaignRulesDialog extends BaseDialog{
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check("@rules.showspawns", b -> rules.showSpawns = b, () -> rules.showSpawns);
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check("@rules.randomwaveai", b -> rules.randomWaveAI = b, () -> rules.randomWaveAI);
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if(planet.showRtsAIRule){
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check("@rules.rtsai.campaign", b -> rules.rtsAI = b, () -> rules.rtsAI);
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}
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//TODO: this is intentionally hidden until the new mechanics have been well-tested. I don't want people immediately switching to the old mechanics
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if(planet.allowLegacyLaunchPads){
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// check("@rules.legacylaunchpads", b -> rules.legacyLaunchPads = b, () -> rules.legacyLaunchPads);
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