Freezing armor multiplier

This commit is contained in:
Anuken
2018-12-06 09:30:41 -05:00
parent 6caf0fc1cc
commit da86dee981
3 changed files with 18 additions and 17 deletions

View File

@@ -47,7 +47,8 @@ public class StatusEffects implements ContentList{
freezing = new StatusEffect(5 * 60f){
{
oppositeScale = 0.4f;
speedMultiplier = 0.5f;
speedMultiplier = 0.6f;
armorMultiplier = 0.8f;
}
@Override

View File

@@ -23,11 +23,13 @@ import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.type.Recipe;
import io.anuke.mindustry.ui.dialogs.FloatingDialog;
import io.anuke.mindustry.world.Pos;
import io.anuke.ucore.core.*;
import io.anuke.ucore.entities.EntityQuery;
import io.anuke.ucore.modules.Module;
import io.anuke.ucore.util.*;
import io.anuke.ucore.util.Atlas;
import io.anuke.ucore.util.Bundles;
import io.anuke.ucore.util.Strings;
import io.anuke.ucore.util.Timer;
import java.io.IOException;

View File

@@ -337,10 +337,8 @@ public class Block extends BaseBlock {
public void setBars(){
if(hasPower) bars.add(new BlockBar(BarType.power, true, tile -> tile.entity.power.amount / powerCapacity));
if(hasLiquids)
bars.add(new BlockBar(BarType.liquid, true, tile -> tile.entity.liquids.total() / liquidCapacity));
if(hasItems)
bars.add(new BlockBar(BarType.inventory, true, tile -> (float) tile.entity.items.total() / itemCapacity));
if(hasLiquids) bars.add(new BlockBar(BarType.liquid, true, tile -> tile.entity.liquids.total() / liquidCapacity));
if(hasItems) bars.add(new BlockBar(BarType.inventory, true, tile -> (float) tile.entity.items.total() / itemCapacity));
}
public String name(){
@@ -543,16 +541,16 @@ public class Block extends BaseBlock {
public Array<Object> getDebugInfo(Tile tile){
return Array.with(
"block", tile.block().name,
"floor", tile.floor().name,
"x", tile.x,
"y", tile.y,
"entity.name", tile.entity.getClass(),
"entity.x", tile.entity.x,
"entity.y", tile.entity.y,
"entity.id", tile.entity.id,
"entity.items.total", hasItems ? tile.entity.items.total() : null,
"entity.graph", tile.entity.power != null && tile.entity.power.graph != null ? tile.entity.power.graph.getID() : null
"block", tile.block().name,
"floor", tile.floor().name,
"x", tile.x,
"y", tile.y,
"entity.name", tile.entity.getClass(),
"entity.x", tile.entity.x,
"entity.y", tile.entity.y,
"entity.id", tile.entity.id,
"entity.items.total", hasItems ? tile.entity.items.total() : null,
"entity.graph", tile.entity.power != null && tile.entity.power.graph != null ? tile.entity.power.graph.getID() : null
);
}
}