Freezing armor multiplier
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@@ -47,7 +47,8 @@ public class StatusEffects implements ContentList{
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freezing = new StatusEffect(5 * 60f){
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freezing = new StatusEffect(5 * 60f){
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{
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{
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oppositeScale = 0.4f;
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oppositeScale = 0.4f;
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speedMultiplier = 0.5f;
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speedMultiplier = 0.6f;
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armorMultiplier = 0.8f;
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}
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}
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@Override
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@Override
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@@ -23,11 +23,13 @@ import io.anuke.mindustry.net.Net;
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import io.anuke.mindustry.type.ItemStack;
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import io.anuke.mindustry.type.ItemStack;
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import io.anuke.mindustry.type.Recipe;
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import io.anuke.mindustry.type.Recipe;
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import io.anuke.mindustry.ui.dialogs.FloatingDialog;
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import io.anuke.mindustry.ui.dialogs.FloatingDialog;
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import io.anuke.mindustry.world.Pos;
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import io.anuke.ucore.core.*;
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import io.anuke.ucore.core.*;
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import io.anuke.ucore.entities.EntityQuery;
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import io.anuke.ucore.entities.EntityQuery;
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import io.anuke.ucore.modules.Module;
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import io.anuke.ucore.modules.Module;
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import io.anuke.ucore.util.*;
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import io.anuke.ucore.util.Atlas;
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import io.anuke.ucore.util.Bundles;
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import io.anuke.ucore.util.Strings;
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import io.anuke.ucore.util.Timer;
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import java.io.IOException;
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import java.io.IOException;
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@@ -337,10 +337,8 @@ public class Block extends BaseBlock {
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public void setBars(){
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public void setBars(){
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if(hasPower) bars.add(new BlockBar(BarType.power, true, tile -> tile.entity.power.amount / powerCapacity));
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if(hasPower) bars.add(new BlockBar(BarType.power, true, tile -> tile.entity.power.amount / powerCapacity));
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if(hasLiquids)
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if(hasLiquids) bars.add(new BlockBar(BarType.liquid, true, tile -> tile.entity.liquids.total() / liquidCapacity));
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bars.add(new BlockBar(BarType.liquid, true, tile -> tile.entity.liquids.total() / liquidCapacity));
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if(hasItems) bars.add(new BlockBar(BarType.inventory, true, tile -> (float) tile.entity.items.total() / itemCapacity));
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if(hasItems)
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bars.add(new BlockBar(BarType.inventory, true, tile -> (float) tile.entity.items.total() / itemCapacity));
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}
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}
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public String name(){
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public String name(){
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