it never ends
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@@ -315,7 +315,7 @@ public class Schematics implements Loadable{
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for(int cy = y; cy <= y2; cy++){
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Tile linked = world.ltile(cx, cy);
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if(linked != null && linked.entity != null && linked.entity.block.isVisible() && !(linked.block() instanceof BuildBlock)){
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if(linked != null && linked.entity != null && linked.entity.block().isVisible() && !(linked.block() instanceof BuildBlock)){
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int top = linked.block().size/2;
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int bot = linked.block().size % 2 == 1 ? -linked.block().size/2 : -(linked.block().size - 1)/2;
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minx = Math.min(linked.x + bot, minx);
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@@ -344,7 +344,7 @@ public class Schematics implements Loadable{
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Tile tile = world.ltile(cx, cy);
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if(tile != null && tile.entity != null && !counted.contains(tile.pos()) && !(tile.block() instanceof BuildBlock)
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&& (tile.entity.block.isVisible() || (tile.entity.block instanceof CoreBlock && Core.settings.getBool("coreselect")))){
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&& (tile.entity.block().isVisible() || (tile.entity.block() instanceof CoreBlock && Core.settings.getBool("coreselect")))){
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int config = tile.entity.config();
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if(tile.block().posConfig){
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config = Pos.get(Pos.x(config) + offsetX, Pos.y(config) + offsetY);
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