World generation launch pad preset
This commit is contained in:
@@ -185,6 +185,7 @@ public class WorldGenerator{
|
||||
}
|
||||
|
||||
world.setBlock(tiles[spawns.get(0).x][spawns.get(0).y], Blocks.core, Team.blue);
|
||||
world.setBlock(tiles[spawns.get(0).x][spawns.get(0).y - 3], Blocks.launchPad, Team.blue);
|
||||
|
||||
if(state.mode.isPvp){
|
||||
world.setBlock(tiles[spawns.get(1).x][spawns.get(1).y], Blocks.core, Team.red);
|
||||
@@ -310,8 +311,6 @@ public class WorldGenerator{
|
||||
if(iceridge > 0.25 && minDst > lerpDst/1.5f){
|
||||
elevation ++;
|
||||
}
|
||||
}else if(minDst > lerpDst/1.5f){
|
||||
floor = Blocks.lava;
|
||||
}else{
|
||||
floor = Blocks.blackstone;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user