Smoother mobile player movement / Cleanup

This commit is contained in:
Anuken
2020-08-20 15:56:40 -04:00
parent 562c41c288
commit dac2264ac7
10 changed files with 12 additions and 38 deletions

View File

@@ -106,27 +106,6 @@ public class EventType{
}
}
/** Called when a zone's requirements are met. */
public static class ZoneRequireCompleteEvent{
public final SectorPreset zoneMet, zoneForMet;
public final Objectives.Objective objective;
public ZoneRequireCompleteEvent(SectorPreset zoneMet, SectorPreset zoneForMet, Objectives.Objective objective){
this.zoneMet = zoneMet;
this.zoneForMet = zoneForMet;
this.objective = objective;
}
}
/** Called when a zone's requirements are met. */
public static class ZoneConfigureCompleteEvent{
public final SectorPreset zone;
public ZoneConfigureCompleteEvent(SectorPreset zone){
this.zone = zone;
}
}
/** Called when a sector is conquered, e.g. a boss or base is defeated. */
public static class SectorCaptureEvent{
public final Sector sector;