Campaign bugfixes / Balancing

This commit is contained in:
Anuken
2020-11-26 18:53:20 -05:00
parent 6b3919e8f7
commit dae46ceb6d
5 changed files with 27 additions and 25 deletions

View File

@@ -46,8 +46,8 @@ abstract class FlyingComp implements Posc, Velc, Healthc, Hitboxc{
}
void wobble(){
x += Mathf.sin(Time.time() + id() * 99, 25f, 0.05f) * Time.delta * elevation;
y += Mathf.cos(Time.time() + id() * 99, 25f, 0.05f) * Time.delta * elevation;
x += Mathf.sin(Time.time() + (id() % 10) * 12, 25f, 0.05f) * Time.delta * elevation;
y += Mathf.cos(Time.time() + (id() % 10) * 12, 25f, 0.05f) * Time.delta * elevation;
}
void moveAt(Vec2 vector, float acceleration){

View File

@@ -399,7 +399,9 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
public void destroy(){
float explosiveness = 2f + item().explosiveness * stack().amount / 3f;
float flammability = item().flammability * stack().amount / 3f;
Damage.dynamicExplosion(x, y, flammability, explosiveness, 0f, bounds() / 2f, Pal.darkFlame, state.rules.damageExplosions);
if(!spawnedByCore){
Damage.dynamicExplosion(x, y, flammability, explosiveness, 0f, bounds() / 2f, Pal.darkFlame, state.rules.damageExplosions);
}
float shake = hitSize / 3f;
@@ -415,7 +417,7 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
}
//if this unit crash landed (was flying), damage stuff in a radius
if(type.flying){
if(type.flying && !spawnedByCore){
Damage.damage(team,x, y, Mathf.pow(hitSize, 0.94f) * 1.25f, Mathf.pow(hitSize, 0.75f) * type.crashDamageMultiplier * 5f, true, false, true);
}