Better launch / Better spawns / Tweaks

This commit is contained in:
Anuken
2019-01-27 18:09:59 -05:00
parent da9278ad8d
commit db2e6b6973
27 changed files with 1636 additions and 1479 deletions
+71 -10
View File
@@ -2,13 +2,24 @@ package io.anuke.mindustry.ai;
import io.anuke.arc.Events;
import io.anuke.arc.collection.Array;
import io.anuke.arc.collection.IntArray;
import io.anuke.arc.entities.Effects;
import io.anuke.arc.math.Angles;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Time;
import io.anuke.arc.util.Tmp;
import io.anuke.mindustry.content.Blocks;
import io.anuke.mindustry.content.Fx;
import io.anuke.mindustry.entities.Damage;
import io.anuke.mindustry.entities.units.BaseUnit;
import io.anuke.mindustry.entities.units.Squad;
import io.anuke.mindustry.game.EventType.WorldLoadEvent;
import io.anuke.mindustry.game.SpawnGroup;
import io.anuke.mindustry.world.Pos;
import java.io.DataInput;
import java.io.DataOutput;
import java.io.IOException;
import static io.anuke.mindustry.Vars.*;
@@ -16,11 +27,31 @@ public class WaveSpawner{
private Array<SpawnGroup> groups;
private Array<FlyerSpawn> flySpawns = new Array<>();
private Array<GroundSpawn> groundSpawns = new Array<>();
private IntArray loadedSpawns = new IntArray();
public WaveSpawner(){
Events.on(WorldLoadEvent.class, e -> reset());
}
public void write(DataOutput stream) throws IOException{
stream.writeInt(groundSpawns.size);
for(GroundSpawn spawn : groundSpawns){
stream.writeInt(Pos.get(spawn.x, spawn.y));
}
}
public void read(DataInput stream) throws IOException{
flySpawns.clear();
groundSpawns.clear();
loadedSpawns.clear();
int amount = stream.readInt();
for(int i = 0; i < amount; i++){
loadedSpawns.add(stream.readInt());
}
}
public void spawnEnemies(){
for(SpawnGroup group : groups){
@@ -51,15 +82,23 @@ public class WaveSpawner{
Squad squad = new Squad();
spawnX = spawn.x * tilesize;
spawnY = spawn.y * tilesize;
spread = tilesize;
spread = tilesize*3;
for(int i = 0; i < spawned; i++){
Tmp.v1.rnd(spread);
BaseUnit unit = group.createUnit(waveTeam);
unit.setWave();
unit.setSquad(squad);
unit.set(spawnX + Mathf.range(spread), spawnY + Mathf.range(spread));
unit.add();
unit.set(spawnX + Tmp.v1.x, spawnY + Tmp.v1.y);
Time.run(i*5, () -> {
shockwave(unit);
});
}
Time.run(20f, () -> Effects.effect(Fx.spawnShockwave, spawn.x * tilesize, spawn.y * tilesize));
//would be interesting to see player structures survive this without hacks
Time.run(40f, () -> Damage.damage(waveTeam, spawn.x * tilesize, spawn.y * tilesize, 350f + Mathf.random(80f), 99999999f));
}
}
}
@@ -73,17 +112,39 @@ public class WaveSpawner{
for(int x = 0; x < world.width(); x++){
for(int y = 0; y < world.height(); y++){
if(world.tile(x, y).block() == Blocks.spawn){
GroundSpawn spawn = new GroundSpawn();
spawn.x = x;
spawn.y = y;
groundSpawns.add(spawn);
addSpawns(x, y);
FlyerSpawn fspawn = new FlyerSpawn();
fspawn.angle = Angles.angle(world.width()/2f, world.height()/2f, x, y);
flySpawns.add(fspawn);
//hide spawnpoints, they have served their purpose
world.tile(x, y).setBlock(Blocks.air);
}
}
}
for(int i = 0; i < loadedSpawns.size; i++){
int pos = loadedSpawns.get(i);
addSpawns(Pos.x(pos), Pos.y(pos));
}
loadedSpawns.clear();
}
private void addSpawns(int x, int y){
GroundSpawn spawn = new GroundSpawn();
spawn.x = x;
spawn.y = y;
groundSpawns.add(spawn);
FlyerSpawn fspawn = new FlyerSpawn();
fspawn.angle = Angles.angle(world.width()/2f, world.height()/2f, x, y);
flySpawns.add(fspawn);
}
private void shockwave(BaseUnit unit){
Effects.effect(Fx.unitSpawn, unit.x, unit.y, 0f, unit);
Time.run(30f, () -> {
unit.add();
Effects.effect(Fx.spawn, unit);
});
}
private class FlyerSpawn{