Better launch / Better spawns / Tweaks
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@@ -83,11 +83,11 @@ public class MapGenerator extends Generator{
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}
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}
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if(enemySpawns > enemies.size){
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throw new IllegalArgumentException("Enemy spawn pool greater than map spawn number.");
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}
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if(enemySpawns != -1){
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if(enemySpawns > enemies.size){
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throw new IllegalArgumentException("Enemy spawn pool greater than map spawn number.");
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}
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enemies.shuffle();
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for(int i = 0; i < enemySpawns; i++){
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Point2 point = enemies.get(i);
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