Sector damage tweaks

This commit is contained in:
Anuken
2020-12-28 10:42:51 -05:00
parent 3ef67cab69
commit db40f154c5
2 changed files with 2 additions and 2 deletions

View File

@@ -28,7 +28,7 @@ public class LightningBulletType extends BulletType{
@Override
public float estimateDPS(){
return super.estimateDPS() * Math.max(lightningLength / 4f, 1);
return super.estimateDPS() * Math.max(lightningLength / 10f, 1);
}
@Override

View File

@@ -246,7 +246,7 @@ public class SectorDamage{
//first, calculate the total health of blocks in the path
//radius around the path that gets counted
int radius = 8;
int radius = 7;
IntSet counted = new IntSet();
for(Tile t : sparse2){