Unit Command Radius (#5269)
* Unit Command Radius * Make effect change with radius * Fix command center effect * Display true radius
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@@ -64,7 +64,7 @@ abstract class CommanderComp implements Entityc, Posc{
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units.clear();
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Units.nearby(team, x, y, 150f, u -> {
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Units.nearby(team, x, y, type.commandRadius, u -> {
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if(u.isAI() && include.get(u) && u != self() && u.type.flying == type.flying && u.hitSize <= hitSize * 1.1f){
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units.add(u);
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}
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