Cryo tiles (#6054)
* Cryo tile * tile name * Shader * Icon and property
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@@ -10,7 +10,7 @@ import static mindustry.Vars.*;
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public class CacheLayer{
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public static CacheLayer
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water, mud, tar, slag, space, normal, walls;
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water, mud, cryofluid, tar, slag, space, normal, walls;
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public static CacheLayer[] all = {};
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@@ -37,6 +37,7 @@ public class CacheLayer{
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mud = new ShaderLayer(Shaders.mud),
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tar = new ShaderLayer(Shaders.tar),
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slag = new ShaderLayer(Shaders.slag),
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cryofluid = new ShaderLayer(Shaders.cryofluid),
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space = new ShaderLayer(Shaders.space),
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normal = new CacheLayer(),
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walls = new CacheLayer()
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