Added variable to control block syncing
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@@ -28,6 +28,8 @@ public class Vars{
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public static final boolean android = (Gdx.app.getType() == ApplicationType.Android) || testAndroid;
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//shorthand for whether or not this is running on GWT
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public static final boolean gwt = (Gdx.app.getType() == ApplicationType.WebGL);
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//whether to send block state change events to players
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public static final boolean syncBlockState = false;
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//how far away from the player blocks can be placed
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public static final float placerange = 66;
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//respawn time in frames
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