Chat implementation, currently buggy
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@@ -5,6 +5,11 @@ com.badlogic.gdx.graphics.g2d.BitmapFont: {
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markupEnabled: true,
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scale: 0.5
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},
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default-font-chat: {
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file: square.fnt,
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markupEnabled: false,
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scale: 0.5
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},
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title: {
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file: title.fnt,
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markupEnabled: true,
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@@ -30,6 +35,7 @@ io.anuke.ucore.scene.Skin$TintedDrawable: {
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dialogDim: {name: white, color: {r: 0, g: 0, b: 0, a: 0.9} },
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invis: {name: white, color: {r: 0, g: 0, b: 0, a: 0} }
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loadDim: {name: white, color: {r: 0, g: 0, b: 0, a: 0.8} },
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chatfield: {name: white, color: {r: 0, g: 0, b: 0, a: 0.2}},
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clear: {name: white, color: {r: 0.1, g: 0.1, b: 0.1, a: 0.75}},
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clear-over: {name: white, color: {r: 1, g: 1, b: 1, a: 0.2} },
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clear-down: {name: white, color: {r: 1, g: 1, b: 1, a: 0.4} }
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