Fixed #2729
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@@ -885,7 +885,7 @@ public class UnitTypes implements ContentList{
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weapons.add(new Weapon(){{
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y = 0f;
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x = 2f;
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reload = 15f;
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reload = 13f;
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ejectEffect = Fx.shellEjectSmall;
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bullet = Bullets.standardCopper;
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shootSound = Sounds.shoot;
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@@ -170,12 +170,13 @@ public class Weathers implements ContentList{
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sandstorm = new Weather("sandstorm"){
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TextureRegion region;
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float size = 140f, padding = size, invDensity = 1500f, baseSpeed = 6.1f;
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float force = 0.45f;
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float force = 0.4f;
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Color color = Color.valueOf("f7cba4");
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Texture noise;
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{
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attrs.set(Attribute.light, -0.1f);
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opacityMultiplier = 0.85f;
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}
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@Override
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