Rotation & repair sounds / Explosion sound rename

This commit is contained in:
Anuken
2025-12-10 11:55:00 -05:00
parent c5656278ad
commit dc4eada23f
29 changed files with 55 additions and 36 deletions

View File

@@ -14,7 +14,7 @@ public class ArtilleryBulletType extends BasicBulletType{
collidesAir = false;
scaleLife = true;
hitShake = 1f;
hitSound = Sounds.artilleryExplosion;
hitSound = Sounds.explosionArtillery;
hitEffect = Fx.flakExplosion;
shootEffect = Fx.shootBig;
trailEffect = Fx.artilleryTrail;