Fixed sprites
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@@ -824,7 +824,7 @@ public class Player extends Unit implements BuilderMinerTrait, ShooterTrait{
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}
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public boolean isShooting(){
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return isShooting && (!isBoosting || mech.flying) && mining == null;
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return isShooting && (boostHeat < 0.1f || mech.flying) && mining == null;
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}
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public void updateRespawning(){
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