Quieter build sound / Display player name on hovered unit
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@@ -130,7 +130,7 @@ abstract class BuilderComp implements Posc, Statusc, Teamc, Rotc{
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if(!within(tile, finalPlaceDst)) continue;
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if(!within(tile, finalPlaceDst)) continue;
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if(!headless){
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if(!headless){
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Vars.control.sound.loop(Sounds.build, tile, 0.51f);
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Vars.control.sound.loop(Sounds.build, tile, 0.15f);
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}
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}
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if(!(tile.build instanceof ConstructBuild cb)){
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if(!(tile.build instanceof ConstructBuild cb)){
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@@ -504,7 +504,7 @@ public class UnitType extends UnlockableContent{
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table.table(t -> {
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table.table(t -> {
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t.left();
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t.left();
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t.add(new Image(uiIcon)).size(iconMed).scaling(Scaling.fit);
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t.add(new Image(uiIcon)).size(iconMed).scaling(Scaling.fit);
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t.labelWrap(localizedName).left().width(190f).padLeft(5);
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t.labelWrap(unit.isPlayer() ? unit.getPlayer().coloredName() + "\n[lightgray]" + localizedName : localizedName).left().width(190f).padLeft(5);
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}).growX().left();
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}).growX().left();
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table.row();
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table.row();
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