Many bugfixes / Dagger unit buffed / Build times increased

This commit is contained in:
Anuken
2018-08-07 11:17:32 -04:00
parent e6c4c66199
commit dcb840f290
10 changed files with 24 additions and 18 deletions

View File

@@ -565,9 +565,8 @@ public class MobileInput extends InputHandler implements GestureListener{
//add to selection queue if it's a valid BREAK position
cursor = cursor.target();
selection.add(new PlaceRequest(cursor.worldx(), cursor.worldy()));
}else if(!tileTapped(cursor.target()) && !canTapPlayer(worldx, worldy)){
tryBeginMine(cursor);
}else{ //else, try and carry units
}else if(!tileTapped(cursor.target()) && !canTapPlayer(worldx, worldy) && !tryBeginMine(cursor)){
//else, try and carry units
if(player.getCarry() != null){
player.dropCarry(); //drop off unit
}else{