Fixed extremely suicidal enemies / Conveyor tile fixes
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@@ -143,7 +143,7 @@ public class Recipes implements ContentList{
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new Recipe(units, UnitBlocks.repairPoint, new ItemStack(Items.lead, 30), new ItemStack(Items.tungsten, 30), new ItemStack(Items.silicon, 30));
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new Recipe(units, UnitBlocks.resupplyPoint, new ItemStack(Items.lead, 30), new ItemStack(Items.tungsten, 30), new ItemStack(Items.silicon, 30));
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new Recipe(units, UnitBlocks.commandCenter, new ItemStack(Items.lead, 30), new ItemStack(Items.tungsten, 30), new ItemStack(Items.silicon, 30));
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new Recipe(units, UnitBlocks.commandCenter, new ItemStack(Items.lead, 100), new ItemStack(Items.carbide, 140), new ItemStack(Items.silicon, 250));
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//LIQUIDS
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new Recipe(liquid, LiquidBlocks.conduit, new ItemStack(Items.lead, 1))
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