Fixed extremely suicidal enemies / Conveyor tile fixes

This commit is contained in:
Anuken
2018-08-06 10:54:56 -04:00
parent 635e299464
commit dcc29c0c48
7 changed files with 22 additions and 9 deletions

View File

@@ -143,7 +143,7 @@ public class Recipes implements ContentList{
new Recipe(units, UnitBlocks.repairPoint, new ItemStack(Items.lead, 30), new ItemStack(Items.tungsten, 30), new ItemStack(Items.silicon, 30));
new Recipe(units, UnitBlocks.resupplyPoint, new ItemStack(Items.lead, 30), new ItemStack(Items.tungsten, 30), new ItemStack(Items.silicon, 30));
new Recipe(units, UnitBlocks.commandCenter, new ItemStack(Items.lead, 30), new ItemStack(Items.tungsten, 30), new ItemStack(Items.silicon, 30));
new Recipe(units, UnitBlocks.commandCenter, new ItemStack(Items.lead, 100), new ItemStack(Items.carbide, 140), new ItemStack(Items.silicon, 250));
//LIQUIDS
new Recipe(liquid, LiquidBlocks.conduit, new ItemStack(Items.lead, 1))