Fixed world processors being targetable

This commit is contained in:
Anuken
2022-02-10 13:46:20 -05:00
parent 8f676cf6c3
commit dcfbd9b6e2
5 changed files with 14 additions and 4 deletions

View File

@@ -479,7 +479,7 @@ public class PlacementFragment extends Fragment{
Tile hoverTile = world.tileWorld(Core.input.mouseWorld().x, Core.input.mouseWorld().y);
if(hoverTile != null){
//if the tile has a building, display it
if(hoverTile.build != null){
if(hoverTile.build != null && hoverTile.build.displayable()){
hoverTile.build.updateFlow = true;
return hoverTile.build;
}