From dd13c305e7a0904fc543d7783372e386bfeca8e7 Mon Sep 17 00:00:00 2001 From: Patrick 'Quezler' Mounier Date: Tue, 19 Nov 2019 15:03:42 +0100 Subject: [PATCH] Make offline force projector use no boost (#1092) Mimiced check in the mending & overdrive projector. --- .../io/anuke/mindustry/world/blocks/defense/ForceProjector.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/io/anuke/mindustry/world/blocks/defense/ForceProjector.java b/core/src/io/anuke/mindustry/world/blocks/defense/ForceProjector.java index 333d3818ae..4dce2d9db9 100644 --- a/core/src/io/anuke/mindustry/world/blocks/defense/ForceProjector.java +++ b/core/src/io/anuke/mindustry/world/blocks/defense/ForceProjector.java @@ -99,7 +99,7 @@ public class ForceProjector extends Block{ entity.phaseHeat = Mathf.lerpDelta(entity.phaseHeat, Mathf.num(phaseValid), 0.1f); - if(phaseValid && !entity.broken && entity.timer.get(timerUse, phaseUseTime)){ + if(phaseValid && !entity.broken && entity.timer.get(timerUse, phaseUseTime) && entity.efficiency() > 0){ entity.cons.trigger(); }