Removed sandbox from shuffle list / duplicate maps / mobile mech pickup
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@@ -567,7 +567,7 @@ public class MobileInput extends InputHandler implements GestureListener{
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//add to selection queue if it's a valid BREAK position
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cursor = cursor.target();
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selection.add(new PlaceRequest(cursor.worldx(), cursor.worldy()));
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}else if(!canTapPlayer(worldx, worldy)){
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}else if(!canTapPlayer(worldx, worldy) && player.mech.flying){
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boolean consumed = false;
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//else, try and carry units
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if(player.getCarry() != null){
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