Correctly read item capacity in linked vaults (#9273)
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@@ -5,6 +5,7 @@ import arc.struct.*;
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import arc.util.*;
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import mindustry.content.*;
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import mindustry.gen.*;
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import mindustry.logic.*;
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import mindustry.type.*;
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import mindustry.world.*;
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import mindustry.world.blocks.storage.CoreBlock.*;
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@@ -100,6 +101,12 @@ public class StorageBlock extends Block{
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}
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}
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@Override
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public double sense(LAccess sensor){
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if(sensor == LAccess.itemCapacity && linkedCore != null) return linkedCore.sense(sensor);
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return super.sense(sensor);
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}
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@Override
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public void overwrote(Seq<Building> previous){
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//only add prev items when core is not linked
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