Fixed revenant never shooting
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@@ -52,7 +52,6 @@ public class UnitTypes implements ContentList{
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drag = 0.4f;
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hitsize = 8f;
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mass = 1.75f;
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range = 40f;
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weapon = Weapons.chainBlaster;
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health = 130;
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}};
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@@ -62,7 +61,6 @@ public class UnitTypes implements ContentList{
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speed = 0.18f;
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drag = 0.4f;
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mass = 3.5f;
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range = 10f;
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hitsize = 9f;
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rotatespeed = 0.1f;
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weapon = Weapons.flamethrower;
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@@ -75,7 +73,6 @@ public class UnitTypes implements ContentList{
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drag = 0.4f;
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mass = 5f;
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hitsize = 10f;
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range = 10f;
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rotatespeed = 0.06f;
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weaponOffsetX = 1;
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targetAir = false;
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@@ -111,6 +108,7 @@ public class UnitTypes implements ContentList{
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speed = 0.14f;
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maxVelocity = 1.3f;
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drag = 0.01f;
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range = 80f;
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isFlying = true;
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weapon = Weapons.laserBurster;
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}};
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