Possible zip crash fix
This commit is contained in:
@@ -42,10 +42,6 @@ public class SaveDialog extends LoadDialog{
|
||||
Timers.runTask(5f, () -> {
|
||||
hide();
|
||||
Vars.ui.hideLoading();
|
||||
if(Gdx.files.getLocalStoragePath().equals("C:\\Windows\\System32")){
|
||||
Vars.ui.showError("[orange]Invalid local storage directory![]\nAre you running the game from inside a zip file?");
|
||||
return;
|
||||
}
|
||||
try{
|
||||
SaveIO.saveToSlot(slot);
|
||||
}catch(Throwable e){
|
||||
|
||||
Reference in New Issue
Block a user