diff --git a/core/src/mindustry/entities/Lightning.java b/core/src/mindustry/entities/Lightning.java index 300c151ef1..9cb650aa8f 100644 --- a/core/src/mindustry/entities/Lightning.java +++ b/core/src/mindustry/entities/Lightning.java @@ -37,9 +37,9 @@ public class Lightning{ hit.clear(); BulletType bulletType; - if(hitter != null && hitter.type.lightningHitter != null) { + if(hitter != null && hitter.type.lightningHitter != null){ bulletType = hitter.type.lightningHitter; - } else { + }else{ bulletType = hitter != null && !hitter.type.collidesAir ? Bullets.damageLightningGround : Bullets.damageLightning; } diff --git a/core/src/mindustry/entities/bullet/BulletType.java b/core/src/mindustry/entities/bullet/BulletType.java index 85bf80f7f5..340ae14153 100644 --- a/core/src/mindustry/entities/bullet/BulletType.java +++ b/core/src/mindustry/entities/bullet/BulletType.java @@ -158,14 +158,14 @@ public abstract class BulletType extends Content{ } public void hitTile(Bullet b, Building tile, float initialHealth){ - if(status == StatusEffects.burning) { + if(status == StatusEffects.burning){ Fires.create(tile.tile); } if(healPercent > 0f && tile.team == b.team && !(tile.block instanceof ConstructBlock)){ Fx.healBlockFull.at(tile.x, tile.y, tile.block.size, Pal.heal); tile.heal(healPercent / 100f * tile.maxHealth()); - } else { + }else{ hit(b); } }