Fixed #10170
This commit is contained in:
@@ -457,7 +457,7 @@ public class DesktopInput extends InputHandler{
|
||||
cursorType = cursor.build.getCursor();
|
||||
}
|
||||
|
||||
if(cursor.build != null && player.team() != Team.derelict && cursor.build.team == Team.derelict && cursor.build.block.unlockedNow() && Build.validPlace(cursor.block(), player.team(), cursor.build.tileX(), cursor.build.tileY(), cursor.build.rotation)){
|
||||
if(cursor.build != null && !state.rules.editor && player.team() != Team.derelict && cursor.build.team == Team.derelict && cursor.build.block.unlockedNow() && Build.validPlace(cursor.block(), player.team(), cursor.build.tileX(), cursor.build.tileY(), cursor.build.rotation)){
|
||||
cursorType = ui.repairCursor;
|
||||
}
|
||||
|
||||
|
||||
@@ -1663,7 +1663,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
|
||||
}
|
||||
|
||||
boolean tryRepairDerelict(Tile selected){
|
||||
if(selected != null && player.team() != Team.derelict && selected.build != null && selected.build.block.unlockedNow() && selected.build.team == Team.derelict && Build.validPlace(selected.block(), player.team(), selected.build.tileX(), selected.build.tileY(), selected.build.rotation)){
|
||||
if(selected != null && !state.rules.editor && player.team() != Team.derelict && selected.build != null && selected.build.block.unlockedNow() && selected.build.team == Team.derelict && Build.validPlace(selected.block(), player.team(), selected.build.tileX(), selected.build.tileY(), selected.build.rotation)){
|
||||
player.unit().addBuild(new BuildPlan(selected.build.tileX(), selected.build.tileY(), selected.build.rotation, selected.block(), selected.build.config()));
|
||||
return true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user