Delete SaveDialog.java
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@@ -1,64 +0,0 @@
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package io.anuke.mindustry.ui.dialogs;
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import com.badlogic.gdx.utils.reflect.ClassReflection;
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import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.io.Saves.SaveSlot;
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import io.anuke.ucore.core.Timers;
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import io.anuke.ucore.scene.ui.TextButton;
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import io.anuke.ucore.util.Bundles;
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import static io.anuke.mindustry.Vars.*;
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public class SaveDialog extends LoadDialog{
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public SaveDialog() {
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super("$text.savegame");
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update(() -> {
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if(state.is(State.menu) && isShown()){
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hide();
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}
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});
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}
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public void addSetup(){
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if(!control.getSaves().canAddSave()){
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return;
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}
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slots.row();
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slots.addImageTextButton("$text.save.new", "icon-add", "clear", 14*3, () ->
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ui.showTextInput("$text.save", "$text.save.newslot", "", text -> {
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control.getSaves().addSave(text);
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setup();
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})
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).fillX().margin(10f).minWidth(300f).height(70f).pad(4f).padRight(-4);
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}
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@Override
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public void modifyButton(TextButton button, SaveSlot slot){
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button.clicked(() -> {
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if(button.childrenPressed()) return;
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ui.showConfirm("$text.overwrite", "$text.save.overwrite", () -> save(slot));
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});
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}
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void save(SaveSlot slot){
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ui.loadfrag.show("$text.saveload");
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Timers.runTask(5f, () -> {
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hide();
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ui.loadfrag.hide();
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try{
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slot.save();
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}catch(Throwable e){
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e = (e.getCause() == null ? e : e.getCause());
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ui.showError("[orange]"+Bundles.get("text.savefail")+"\n[white]" + ClassReflection.getSimpleName(e.getClass()) + ": " + e.getMessage() + "\n" + "at " + e.getStackTrace()[0].getFileName() + ":" + e.getStackTrace()[0].getLineNumber());
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}
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});
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}
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}
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