Fixed #7628
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@@ -107,7 +107,7 @@ public class Team implements Comparable<Team>{
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/** @return whether this team is supposed to be AI-controlled. */
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public boolean isAI(){
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return (state.rules.waves || state.rules.attackMode) && this == state.rules.waveTeam && !state.rules.pvp;
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return (state.rules.waves || state.rules.attackMode) && this != state.rules.defaultTeam && !state.rules.pvp;
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}
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/** @return whether this team is solely comprised of AI (with no players possible). */
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