Cloud improvements
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@@ -84,8 +84,8 @@ public class Planets implements ContentList{
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generator = new SerpuloPlanetGenerator();
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meshLoader = () -> new HexMesh(this, 6);
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cloudMeshLoader = () -> new MultiMesh(
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new HexSkyMesh(this, 0, 0.6f, 0.01f + 0.18f, 5, Color.white.cpy().lerp(Pal.spore, 0.75f).a(0.7f), 2, 0.5f, 1.1f, 0.42f),
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new HexSkyMesh(this, 10, 0.25f, 0.01f + 0.16f, 5, new Color().set(Pal.spore).mul(0.9f).a(0.7f), 2, 0.5f, 1f, 0.37f)
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new HexSkyMesh(this, 11, 0.15f, 0.13f, 5, new Color().set(Pal.spore).mul(0.9f).a(0.75f), 2, 0.5f, 1f, 0.38f),
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new HexSkyMesh(this, 1, 0.6f, 0.16f, 5, Color.white.cpy().lerp(Pal.spore, 0.6f).a(0.75f), 2, 0.5f, 1.1f, 0.41f)
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);
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atmosphereColor = Color.valueOf("3c1b8f");
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atmosphereRadIn = 0.02f;
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