Merge remote-tracking branch 'upstream/master' into wall-stats

This commit is contained in:
Leonwang4234
2020-10-20 15:49:46 -07:00
217 changed files with 2932 additions and 2468 deletions

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@@ -14,6 +14,7 @@ import arc.struct.*;
import arc.util.*;
import arc.util.pooling.*;
import mindustry.annotations.Annotations.*;
import mindustry.content.*;
import mindustry.core.*;
import mindustry.ctype.*;
import mindustry.entities.*;
@@ -50,7 +51,6 @@ public class Block extends UnlockableContent{
public float liquidCapacity = 10f;
public float liquidPressure = 1f;
public final BlockStats stats = new BlockStats();
public final BlockBars bars = new BlockBars();
public final Consumers consumes = new Consumers();
@@ -320,27 +320,30 @@ public class Block extends UnlockableContent{
return update || destructible;
}
@Override
public void setStats(){
stats.add(BlockStat.size, "@x@", size, size);
stats.add(BlockStat.health, health, StatUnit.none);
super.setStats();
stats.add(Stat.size, "@x@", size, size);
stats.add(Stat.health, health, StatUnit.none);
if(canBeBuilt()){
stats.add(BlockStat.buildTime, buildCost / 60, StatUnit.seconds);
stats.add(BlockStat.buildCost, new ItemListValue(false, requirements));
stats.add(Stat.buildTime, buildCost / 60, StatUnit.seconds);
stats.add(Stat.buildCost, new ItemListValue(false, requirements));
}
if(instantTransfer){
stats.add(BlockStat.maxConsecutive, 2, StatUnit.none);
stats.add(Stat.maxConsecutive, 2, StatUnit.none);
}
consumes.display(stats);
// Note: Power stats are added by the consumers.
if(hasLiquids) stats.add(BlockStat.liquidCapacity, liquidCapacity, StatUnit.liquidUnits);
if(hasItems && itemCapacity > 0) stats.add(BlockStat.itemCapacity, itemCapacity, StatUnit.items);
//Note: Power stats are added by the consumers.
if(hasLiquids) stats.add(Stat.liquidCapacity, liquidCapacity, StatUnit.liquidUnits);
if(hasItems && itemCapacity > 0) stats.add(Stat.itemCapacity, itemCapacity, StatUnit.items);
}
public void setBars(){
bars.add("health", entity -> new Bar("blocks.health", Pal.health, entity::healthf).blink(Color.white));
bars.add("health", entity -> new Bar("stat.health", Pal.health, entity::healthf).blink(Color.white));
if(hasLiquids){
Func<Building, Liquid> current;
@@ -348,7 +351,7 @@ public class Block extends UnlockableContent{
Liquid liquid = consumes.<ConsumeLiquid>get(ConsumeType.liquid).liquid;
current = entity -> liquid;
}else{
current = entity -> entity.liquids.current();
current = entity -> entity.liquids == null ? Liquids.water : entity.liquids.current();
}
bars.add("liquid", entity -> new Bar(() -> entity.liquids.get(current.get(entity)) <= 0.001f ? Core.bundle.get("bar.liquid") : current.get(entity).localizedName,
() -> current.get(entity).barColor(), () -> entity.liquids.get(current.get(entity)) / liquidCapacity));
@@ -617,7 +620,7 @@ public class Block extends UnlockableContent{
public ItemStack[] researchRequirements(){
ItemStack[] out = new ItemStack[requirements.length];
for(int i = 0; i < out.length; i++){
int quantity = 40 + Mathf.round(Mathf.pow(requirements[i].amount, 1.25f) * 20 * researchCostMultiplier, 10);
int quantity = 40 + Mathf.round(Mathf.pow(requirements[i].amount, 1.15f) * 20 * researchCostMultiplier, 10);
out[i] = new ItemStack(requirements[i].item, UI.roundAmount(quantity));
}
@@ -633,11 +636,6 @@ public class Block extends UnlockableContent{
}
}
@Override
public void displayInfo(Table table){
ContentDisplay.displayBlock(table, this);
}
@Override
public ContentType getContentType(){
return ContentType.block;
@@ -668,9 +666,10 @@ public class Block extends UnlockableContent{
if(consumes.has(ConsumeType.item)) hasItems = true;
if(consumes.has(ConsumeType.liquid)) hasLiquids = true;
setStats();
setBars();
stats.useCategories = true;
consumes.init();
if(!outputsPower && consumes.hasPower() && consumes.getPower().buffered){

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@@ -45,7 +45,7 @@ public class Build{
Core.app.post(() -> Events.fire(new BlockBuildBeginEvent(tile, team, true)));
}
/** Places a BuildBlock at this location. */
/** Places a ConstructBlock at this location. */
@Remote(called = Loc.server)
public static void beginPlace(Block result, Team team, int x, int y, int rotation){
if(!validPlace(result, team, x, y, rotation)){

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@@ -21,7 +21,7 @@ public class CachedTile extends Tile{
}
@Override
protected void changeEntity(Team team, Prov<Building> entityprov, int rotation){
protected void changeBuild(Team team, Prov<Building> entityprov, int rotation){
build = null;
Block block = block();

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@@ -45,7 +45,7 @@ public class Tile implements Position, QuadTreeObject, Displayable{
this.block = wall;
//update entity and create it if needed
changeEntity(Team.derelict, wall::newBuilding, 0);
changeBuild(Team.derelict, wall::newBuilding, 0);
changed();
}
@@ -186,7 +186,7 @@ public class Tile implements Position, QuadTreeObject, Displayable{
this.block = type;
preChanged();
changeEntity(team, entityprov, (byte)Mathf.mod(rotation, 4));
changeBuild(team, entityprov, (byte)Mathf.mod(rotation, 4));
if(build != null){
build.team(team);
@@ -430,15 +430,15 @@ public class Tile implements Position, QuadTreeObject, Displayable{
getHitbox(rect);
}
public Tile getNearby(Point2 relative){
public Tile nearby(Point2 relative){
return world.tile(x + relative.x, y + relative.y);
}
public Tile getNearby(int dx, int dy){
public Tile nearby(int dx, int dy){
return world.tile(x + dx, y + dy);
}
public Tile getNearby(int rotation){
public Tile nearby(int rotation){
if(rotation == 0) return world.tile(x + 1, y);
if(rotation == 1) return world.tile(x, y + 1);
if(rotation == 2) return world.tile(x - 1, y);
@@ -446,7 +446,7 @@ public class Tile implements Position, QuadTreeObject, Displayable{
return null;
}
public Building getNearbyEntity(int rotation){
public Building nearbyBuild(int rotation){
if(rotation == 0) return world.build(x + 1, y);
if(rotation == 1) return world.build(x, y + 1);
if(rotation == 2) return world.build(x - 1, y);
@@ -503,7 +503,7 @@ public class Tile implements Position, QuadTreeObject, Displayable{
}
}
protected void changeEntity(Team team, Prov<Building> entityprov, int rotation){
protected void changeBuild(Team team, Prov<Building> entityprov, int rotation){
if(build != null){
int size = build.block.size;
build.remove();

View File

@@ -133,7 +133,7 @@ public interface Autotiler{
for(int i = 0; i < 4; i++){
int realDir = Mathf.mod(rotation - i, 4);
if(blends(tile, rotation, directional, i, world) && (tile != null && tile.getNearbyEntity(realDir) != null && !tile.getNearbyEntity(realDir).block.squareSprite)){
if(blends(tile, rotation, directional, i, world) && (tile != null && tile.nearbyBuild(realDir) != null && !tile.nearbyBuild(realDir).block.squareSprite)){
blendresult[4] |= (1 << i);
}
}
@@ -194,7 +194,7 @@ public interface Autotiler{
// TODO docs -- use for direction?
default boolean blends(Tile tile, int rotation, int direction){
Building other = tile.getNearbyEntity(Mathf.mod(rotation - direction, 4));
Building other = tile.nearbyBuild(Mathf.mod(rotation - direction, 4));
return other != null && other.team == tile.team() && blends(tile, rotation, other.tileX(), other.tileY(), other.rotation, other.block);
}

View File

@@ -42,7 +42,7 @@ public class ConstructBlock extends Block{
consBlocks[size - 1] = this;
}
/** Returns a BuildBlock by size. */
/** Returns a ConstructBlock by size. */
public static ConstructBlock get(int size){
if(size > maxSize) throw new IllegalArgumentException("No. Don't place ConstructBlock of size greater than " + maxSize);
return consBlocks[size - 1];

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@@ -10,4 +10,14 @@ public interface ControlBlock{
default boolean isControlled(){
return unit().isPlayer();
}
/** @return whether this block can be controlled at all. */
default boolean canControl(){
return true;
}
/** @return whether targets should automatically be selected (on mobile) */
default boolean shouldAutoTarget(){
return true;
}
}

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@@ -42,7 +42,7 @@ public class LaunchPad extends Block{
public void setStats(){
super.setStats();
stats.add(BlockStat.launchTime, launchTime / 60f, StatUnit.seconds);
stats.add(Stat.launchTime, launchTime / 60f, StatUnit.seconds);
}
@Override

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@@ -61,11 +61,11 @@ public class ForceProjector extends Block{
@Override
public void setStats(){
super.setStats();
stats.add(BlockStat.shieldHealth, breakage, StatUnit.none);
stats.add(BlockStat.cooldownTime, (int) (breakage / cooldownBrokenBase / 60f), StatUnit.seconds);
stats.add(BlockStat.powerUse, basePowerDraw * 60f, StatUnit.powerSecond);
stats.add(BlockStat.boostEffect, phaseRadiusBoost / tilesize, StatUnit.blocks);
stats.add(BlockStat.boostEffect, phaseShieldBoost, StatUnit.shieldHealth);
stats.add(Stat.shieldHealth, breakage, StatUnit.none);
stats.add(Stat.cooldownTime, (int) (breakage / cooldownBrokenBase / 60f), StatUnit.seconds);
stats.add(Stat.powerUse, basePowerDraw * 60f, StatUnit.powerSecond);
stats.add(Stat.boostEffect, phaseRadiusBoost / tilesize, StatUnit.blocks);
stats.add(Stat.boostEffect, phaseShieldBoost, StatUnit.shieldHealth);
}
@Override

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@@ -44,11 +44,11 @@ public class MendProjector extends Block{
public void setStats(){
super.setStats();
stats.add(BlockStat.repairTime, (int)(100f / healPercent * reload / 60f), StatUnit.seconds);
stats.add(BlockStat.range, range / tilesize, StatUnit.blocks);
stats.add(Stat.repairTime, (int)(100f / healPercent * reload / 60f), StatUnit.seconds);
stats.add(Stat.range, range / tilesize, StatUnit.blocks);
stats.add(BlockStat.boostEffect, phaseRangeBoost / tilesize, StatUnit.blocks);
stats.add(BlockStat.boostEffect, (phaseBoost + healPercent) / healPercent, StatUnit.timesSpeed);
stats.add(Stat.boostEffect, phaseRangeBoost / tilesize, StatUnit.blocks);
stats.add(Stat.boostEffect, (phaseBoost + healPercent) / healPercent, StatUnit.timesSpeed);
}
@Override

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@@ -51,13 +51,13 @@ public class OverdriveProjector extends Block{
public void setStats(){
super.setStats();
stats.add(BlockStat.speedIncrease, (int)(100f * speedBoost), StatUnit.percent);
stats.add(BlockStat.range, range / tilesize, StatUnit.blocks);
stats.add(BlockStat.productionTime, useTime / 60f, StatUnit.seconds);
stats.add(Stat.speedIncrease, (int)(100f * speedBoost), StatUnit.percent);
stats.add(Stat.range, range / tilesize, StatUnit.blocks);
stats.add(Stat.productionTime, useTime / 60f, StatUnit.seconds);
if(hasBoost){
stats.add(BlockStat.boostEffect, phaseRangeBoost / tilesize, StatUnit.blocks);
stats.add(BlockStat.boostEffect, (int)((speedBoost + speedBoostPhase) * 100f), StatUnit.percent);
stats.add(Stat.boostEffect, phaseRangeBoost / tilesize, StatUnit.blocks);
stats.add(Stat.boostEffect, (int)((speedBoost + speedBoostPhase) * 100f), StatUnit.percent);
}
}

View File

@@ -0,0 +1,67 @@
package mindustry.world.blocks.defense.turrets;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.logic.*;
import mindustry.world.*;
import mindustry.world.consumers.*;
import mindustry.world.meta.*;
import static mindustry.Vars.*;
public abstract class BaseTurret extends Block{
public float range = 80f;
public float rotateSpeed = 5;
public boolean acceptCoolant = true;
/** Effect displayed when coolant is used. */
public Effect coolEffect = Fx.fuelburn;
/** How much reload is lowered by for each unit of liquid of heat capacity. */
public float coolantMultiplier = 5f;
public BaseTurret(String name){
super(name);
update = true;
solid = true;
outlineIcon = true;
}
@Override
public void init(){
if(acceptCoolant && !consumes.has(ConsumeType.liquid)){
hasLiquids = true;
consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 0.2f)).update(false).boost();
}
super.init();
}
@Override
public void drawPlace(int x, int y, int rotation, boolean valid){
Drawf.dashCircle(x * tilesize + offset, y * tilesize + offset, range, Pal.placing);
}
@Override
public void setStats(){
super.setStats();
stats.add(Stat.shootRange, range / tilesize, StatUnit.blocks);
}
public class BaseTurretBuild extends Building implements Ranged{
public float rotation = 90;
@Override
public float range(){
return range;
}
@Override
public void drawSelect(){
Drawf.dashCircle(x, y, range, team.color);
}
}
}

View File

@@ -35,8 +35,8 @@ public class ItemTurret extends Turret{
public void setStats(){
super.setStats();
stats.remove(BlockStat.itemCapacity);
stats.add(BlockStat.ammo, new AmmoListValue<>(ammoTypes));
stats.remove(Stat.itemCapacity);
stats.add(Stat.ammo, new AmmoListValue<>(ammoTypes));
consumes.add(new ConsumeItemFilter(i -> ammoTypes.containsKey(i)){
@Override
public void build(Building tile, Table table){
@@ -54,7 +54,7 @@ public class ItemTurret extends Turret{
}
@Override
public void display(BlockStats stats){
public void display(Stats stats){
//don't display
}
});
@@ -83,7 +83,7 @@ public class ItemTurret extends Turret{
public void displayBars(Table bars){
super.displayBars(bars);
bars.add(new Bar("blocks.ammo", Pal.ammo, () -> (float)totalAmmo / maxAmmo)).growX();
bars.add(new Bar("stat.ammo", Pal.ammo, () -> (float)totalAmmo / maxAmmo)).growX();
bars.row();
}

View File

@@ -33,11 +33,11 @@ public class LaserTurret extends PowerTurret{
public void setStats(){
super.setStats();
stats.remove(BlockStat.booster);
stats.add(BlockStat.input, new BoosterListValue(reloadTime, consumes.<ConsumeLiquidBase>get(ConsumeType.liquid).amount, coolantMultiplier, false, l -> consumes.liquidfilters.get(l.id)));
stats.remove(BlockStat.damage);
stats.remove(Stat.booster);
stats.add(Stat.input, new BoosterListValue(reloadTime, consumes.<ConsumeLiquidBase>get(ConsumeType.liquid).amount, coolantMultiplier, false, l -> consumes.liquidfilters.get(l.id)));
stats.remove(Stat.damage);
//damages every 5 ticks, at least in meltdown's case
stats.add(BlockStat.damage, shootType.damage * 60f / 5f, StatUnit.perSecond);
stats.add(Stat.damage, shootType.damage * 60f / 5f, StatUnit.perSecond);
}
public class LaserTurretBuild extends PowerTurretBuild{

View File

@@ -36,7 +36,11 @@ public class LiquidTurret extends Turret{
public void setStats(){
super.setStats();
stats.add(BlockStat.ammo, new AmmoListValue<>(ammoTypes));
stats.add(Stat.ammo, new AmmoListValue<>(ammoTypes));
}
@Override
public void init(){
consumes.add(new ConsumeLiquidFilter(i -> ammoTypes.containsKey(i), 1f){
@Override
public boolean valid(Building entity){
@@ -49,10 +53,12 @@ public class LiquidTurret extends Turret{
}
@Override
public void display(BlockStats stats){
public void display(Stats stats){
}
});
super.init();
}
public class LiquidTurretBuild extends TurretBuild{

View File

@@ -1,4 +1,4 @@
package mindustry.world.blocks.defense;
package mindustry.world.blocks.defense.turrets;
import arc.graphics.*;
import arc.graphics.g2d.*;
@@ -11,12 +11,9 @@ import mindustry.content.*;
import mindustry.entities.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.world.*;
import mindustry.world.meta.*;
import static mindustry.Vars.*;
public class PointDefenseTurret extends Block{
public class PointDefenseTurret extends ReloadTurret{
public final int timerTarget = timers++;
public float retargetTime = 5f;
@@ -27,9 +24,6 @@ public class PointDefenseTurret extends Block{
public Effect hitEffect = Fx.pointHit;
public Effect shootEffect = Fx.sparkShoot;
public float range = 80f;
public float reloadTime = 30f;
public float rotateSpeed = 20;
public float shootCone = 5f;
public float bulletDamage = 10f;
public float shootLength = 3f;
@@ -37,13 +31,12 @@ public class PointDefenseTurret extends Block{
public PointDefenseTurret(String name){
super(name);
outlineIcon = true;
update = true;
}
rotateSpeed = 20f;
reloadTime = 30f;
@Override
public void drawPlace(int x, int y, int rotation, boolean valid){
Drawf.dashCircle(x * tilesize + offset, y * tilesize + offset, range, Pal.accent);
coolantMultiplier = 2f;
//disabled due to version mismatch problems
acceptCoolant = false;
}
@Override
@@ -55,12 +48,10 @@ public class PointDefenseTurret extends Block{
public void setStats(){
super.setStats();
stats.add(BlockStat.shootRange, range / tilesize, StatUnit.blocks);
stats.add(BlockStat.reload, 60f / reloadTime, StatUnit.none);
stats.add(Stat.reload, 60f / reloadTime, StatUnit.none);
}
public class PointDefenseBuild extends Building{
public float rotation = 90, reload;
public class PointDefenseBuild extends ReloadTurretBuild{
public @Nullable Bullet target;
@Override
@@ -76,14 +67,18 @@ public class PointDefenseTurret extends Block{
target = null;
}
if(acceptCoolant){
updateCooling();
}
//look at target
if(target != null && target.within(this, range) && target.team != team && target.type() != null && target.type().hittable){
float dest = angleTo(target);
rotation = Angles.moveToward(rotation, dest, rotateSpeed * edelta());
reload -= edelta();
reload += edelta();
//shoot when possible
if(Angles.within(rotation, dest, shootCone) && reload <= 0f){
if(Angles.within(rotation, dest, shootCone) && reload >= reloadTime){
if(target.damage() > bulletDamage){
target.damage(target.damage() - bulletDamage);
}else{
@@ -95,18 +90,13 @@ public class PointDefenseTurret extends Block{
beamEffect.at(x + Tmp.v1.x, y + Tmp.v1.y, rotation, color, new Vec2().set(target));
shootEffect.at(x + Tmp.v1.x, y + Tmp.v1.y, rotation, color);
hitEffect.at(target.x, target.y, color);
reload = reloadTime;
reload = 0;
}
}else{
target = null;
}
}
@Override
public void drawSelect(){
Drawf.dashCircle(x, y, range, Pal.accent);
}
@Override
public void draw(){
Draw.rect(baseRegion, x, y);

View File

@@ -16,7 +16,7 @@ public class PowerTurret extends Turret{
@Override
public void setStats(){
super.setStats();
stats.add(BlockStat.damage, shootType.damage, StatUnit.none);
stats.add(Stat.damage, shootType.damage, StatUnit.none);
}
@Override

View File

@@ -0,0 +1,49 @@
package mindustry.world.blocks.defense.turrets;
import arc.math.*;
import arc.util.*;
import mindustry.type.*;
import mindustry.world.consumers.*;
import mindustry.world.meta.*;
import mindustry.world.meta.values.*;
import static mindustry.Vars.*;
public abstract class ReloadTurret extends BaseTurret{
public float reloadTime = 10f;
public ReloadTurret(String name){
super(name);
}
@Override
public void setStats(){
super.setStats();
if(acceptCoolant){
stats.add(Stat.booster, new BoosterListValue(reloadTime, consumes.<ConsumeLiquidBase>get(ConsumeType.liquid).amount, coolantMultiplier, true, l -> consumes.liquidfilters.get(l.id)));
}
}
public class ReloadTurretBuild extends BaseTurretBuild{
public float reload;
protected void updateCooling(){
float maxUsed = consumes.<ConsumeLiquidBase>get(ConsumeType.liquid).amount;
Liquid liquid = liquids.current();
float used = Math.min(Math.min(liquids.get(liquid), maxUsed * Time.delta), Math.max(0, ((reloadTime - reload) / coolantMultiplier) / liquid.heatCapacity)) * baseReloadSpeed();
reload += used * liquid.heatCapacity * coolantMultiplier;
liquids.remove(liquid, used);
if(Mathf.chance(0.06 * used)){
coolEffect.at(x + Mathf.range(size * tilesize / 2f), y + Mathf.range(size * tilesize / 2f));
}
}
protected float baseReloadSpeed(){
return efficiency();
}
}
}

View File

@@ -1,4 +1,4 @@
package mindustry.world.blocks.defense;
package mindustry.world.blocks.defense.turrets;
import arc.graphics.*;
import arc.graphics.g2d.*;
@@ -9,12 +9,13 @@ import mindustry.annotations.Annotations.*;
import mindustry.entities.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.world.*;
import mindustry.type.*;
import mindustry.world.consumers.*;
import mindustry.world.meta.*;
import static mindustry.Vars.*;
public class TractorBeamTurret extends Block{
public class TractorBeamTurret extends BaseTurret{
public final int timerTarget = timers++;
public float retargetTime = 5f;
@@ -22,8 +23,6 @@ public class TractorBeamTurret extends Block{
public @Load("@-laser") TextureRegion laser;
public @Load("@-laser-end") TextureRegion laserEnd;
public float range = 80f;
public float rotateSpeed = 10;
public float shootCone = 6f;
public float laserWidth = 0.6f;
public float force = 0.3f;
@@ -35,14 +34,11 @@ public class TractorBeamTurret extends Block{
public TractorBeamTurret(String name){
super(name);
update = true;
solid = true;
outlineIcon = true;
}
rotateSpeed = 10f;
coolantMultiplier = 1f;
@Override
public void drawPlace(int x, int y, int rotation, boolean valid){
Drawf.dashCircle(x * tilesize + offset, y * tilesize + offset, range, Pal.accent);
//disabled due to version mismatch problems
acceptCoolant = false;
}
@Override
@@ -54,17 +50,16 @@ public class TractorBeamTurret extends Block{
public void setStats(){
super.setStats();
stats.add(BlockStat.shootRange, range / tilesize, StatUnit.blocks);
stats.add(BlockStat.targetsAir, targetAir);
stats.add(BlockStat.targetsGround, targetGround);
stats.add(BlockStat.damage, damage * 60f, StatUnit.perSecond);
stats.add(Stat.targetsAir, targetAir);
stats.add(Stat.targetsGround, targetGround);
stats.add(Stat.damage, damage * 60f, StatUnit.perSecond);
}
public class TractorBeamBuild extends Building{
public float rotation = 90;
public class TractorBeamBuild extends BaseTurretBuild{
public @Nullable Unit target;
public float lastX, lastY, strength;
public boolean any;
public float coolant = 1f;
@Override
public void updateTile(){
@@ -74,6 +69,23 @@ public class TractorBeamTurret extends Block{
target = Units.closestEnemy(team, x, y, range, u -> u.checkTarget(targetAir, targetGround));
}
//consume coolant
if(target != null && acceptCoolant){
float maxUsed = consumes.<ConsumeLiquidBase>get(ConsumeType.liquid).amount;
Liquid liquid = liquids.current();
float used = Math.min(Math.min(liquids.get(liquid), maxUsed * Time.delta), Math.max(0, (1f / coolantMultiplier) / liquid.heatCapacity));
liquids.remove(liquid, used);
if(Mathf.chance(0.06 * used)){
coolEffect.at(x + Mathf.range(size * tilesize / 2f), y + Mathf.range(size * tilesize / 2f));
}
coolant = 1f + (used * liquid.heatCapacity * coolantMultiplier);
}
//look at target
if(target != null && target.within(this, range) && target.team() != team && target.type.flying && efficiency() > 0.01f){
any = true;
@@ -98,8 +110,8 @@ public class TractorBeamTurret extends Block{
}
@Override
public void drawSelect(){
Drawf.dashCircle(x, y, range, Pal.accent);
public float efficiency() {
return super.efficiency() * coolant;
}
@Override

View File

@@ -21,15 +21,13 @@ import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.logic.*;
import mindustry.type.*;
import mindustry.world.*;
import mindustry.world.blocks.*;
import mindustry.world.consumers.*;
import mindustry.world.meta.*;
import mindustry.world.meta.values.*;
import static mindustry.Vars.*;
public abstract class Turret extends Block{
public abstract class Turret extends ReloadTurret{
//after being logic-controlled and this amount of time passes, the turret will resume normal AI
public final static float logicControlCooldown = 60 * 2;
@@ -45,8 +43,6 @@ public abstract class Turret extends Block{
public int maxAmmo = 30;
public int ammoPerShot = 1;
public float ammoEjectBack = 1f;
public float range = 50f;
public float reloadTime = 10f;
public float inaccuracy = 0f;
public float velocityInaccuracy = 0f;
public int shots = 1;
@@ -54,7 +50,6 @@ public abstract class Turret extends Block{
public float recoilAmount = 1f;
public float restitution = 0.02f;
public float cooldown = 0.02f;
public float rotateSpeed = 5f; //in degrees per tick
public float shootCone = 8f;
public float shootShake = 0f;
public float xRand = 0f;
@@ -64,11 +59,7 @@ public abstract class Turret extends Block{
public boolean alternate = false;
public boolean targetAir = true;
public boolean targetGround = true;
public boolean acceptCoolant = true;
/** How much reload is lowered by for each unit of liquid of heat capacity. */
public float coolantMultiplier = 5f;
/** Effect displayed when coolant is used. */
public Effect coolEffect = Fx.fuelburn;
public Sortf unitSort = Unit::dst2;
protected Vec2 tr = new Vec2();
@@ -108,15 +99,10 @@ public abstract class Turret extends Block{
public void setStats(){
super.setStats();
stats.add(BlockStat.shootRange, range / tilesize, StatUnit.blocks);
stats.add(BlockStat.inaccuracy, (int)inaccuracy, StatUnit.degrees);
stats.add(BlockStat.reload, 60f / reloadTime * shots, StatUnit.none);
stats.add(BlockStat.targetsAir, targetAir);
stats.add(BlockStat.targetsGround, targetGround);
if(acceptCoolant){
stats.add(BlockStat.booster, new BoosterListValue(reloadTime, consumes.<ConsumeLiquidBase>get(ConsumeType.liquid).amount, coolantMultiplier, true, l -> consumes.liquidfilters.get(l.id)));
}
stats.add(Stat.inaccuracy, (int)inaccuracy, StatUnit.degrees);
stats.add(Stat.reload, 60f / reloadTime * shots, StatUnit.none);
stats.add(Stat.targetsAir, targetAir);
stats.add(Stat.targetsGround, targetGround);
}
@Override
@@ -134,32 +120,22 @@ public abstract class Turret extends Block{
return new TextureRegion[]{baseRegion, region};
}
@Override
public void drawPlace(int x, int y, int rotation, boolean valid){
Drawf.dashCircle(x * tilesize + offset, y * tilesize + offset, range, Pal.placing);
}
public static abstract class AmmoEntry{
public int amount;
public abstract BulletType type();
}
public class TurretBuild extends Building implements ControlBlock, Ranged{
public class TurretBuild extends ReloadTurretBuild implements ControlBlock{
public Seq<AmmoEntry> ammo = new Seq<>();
public int totalAmmo;
public float reload, rotation = 90, recoil, heat, logicControlTime = -1;
public float recoil, heat, logicControlTime = -1;
public int shotCounter;
public boolean logicShooting = false;
public @Nullable Posc target;
public Vec2 targetPos = new Vec2();
public BlockUnitc unit = Nulls.blockUnit;
@Override
public float range(){
return range;
}
@Override
public void created(){
unit = (BlockUnitc)UnitTypes.block.create(team);
@@ -197,8 +173,8 @@ public abstract class Turret extends Block{
case ammo -> totalAmmo;
case ammoCapacity -> maxAmmo;
case rotation -> rotation;
case shootX -> targetPos.x;
case shootY -> targetPos.y;
case shootX -> World.conv(targetPos.x);
case shootY -> World.conv(targetPos.y);
case shooting -> (isControlled() ? unit.isShooting() : logicControlled() ? logicShooting : validateTarget()) ? 1 : 0;
default -> super.sense(sensor);
};
@@ -301,11 +277,6 @@ public abstract class Turret extends Block{
}
}
@Override
public void drawSelect(){
Drawf.dashCircle(x, y, range, team.color);
}
@Override
public void handleLiquid(Building source, Liquid liquid, float amount){
if(acceptCoolant && liquids.currentAmount() <= 0.001f){
@@ -315,20 +286,6 @@ public abstract class Turret extends Block{
super.handleLiquid(source, liquid, amount);
}
protected void updateCooling(){
float maxUsed = consumes.<ConsumeLiquidBase>get(ConsumeType.liquid).amount;
Liquid liquid = liquids.current();
float used = Math.min(Math.min(liquids.get(liquid), maxUsed * Time.delta), Math.max(0, ((reloadTime - reload) / coolantMultiplier) / liquid.heatCapacity)) * baseReloadSpeed();
reload += used * liquid.heatCapacity * coolantMultiplier;
liquids.remove(liquid, used);
if(Mathf.chance(0.06 * used)){
coolEffect.at(x + Mathf.range(size * tilesize / 2f), y + Mathf.range(size * tilesize / 2f));
}
}
protected boolean validateTarget(){
return !Units.invalidateTarget(target, team, x, y) || isControlled() || logicControlled();
}
@@ -453,10 +410,6 @@ public abstract class Turret extends Block{
ammoUseEffect.at(x - Angles.trnsx(rotation, ammoEjectBack), y - Angles.trnsy(rotation, ammoEjectBack), rotation);
}
protected float baseReloadSpeed(){
return efficiency();
}
@Override
public void write(Writes write){
super.write(write);

View File

@@ -52,7 +52,7 @@ public class Conveyor extends Block implements Autotiler{
super.setStats();
//have to add a custom calculated speed, since the actual movement speed is apparently not linear
stats.add(BlockStat.itemsMoved, displayedSpeed, StatUnit.itemsSecond);
stats.add(Stat.itemsMoved, displayedSpeed, StatUnit.itemsSecond);
}
@Override

View File

@@ -202,7 +202,7 @@ public class ItemBridge extends Block{
for(int i = 1; i <= range; i++){
for(int j = 0; j < 4; j++){
Tile other = tile.getNearby(Geometry.d4[j].x * i, Geometry.d4[j].y * i);
Tile other = tile.nearby(Geometry.d4[j].x * i, Geometry.d4[j].y * i);
if(linkValid(tile, other)){
boolean linked = other.pos() == link;
@@ -336,16 +336,18 @@ public class ItemBridge extends Block{
Tile other = world.tile(link);
if(items.total() >= itemCapacity) return false;
if(linked(source)) return true;
if(linkValid(tile, other)){
int rel = relativeTo(other);
int rel2 = relativeTo(Edges.getFacingEdge(source, this));
if(rel == rel2) return false;
}else{
return linked(source) && items.total() < itemCapacity;
return rel != rel2;
}
return items.total() < itemCapacity;
return false;
}
@Override
@@ -359,16 +361,18 @@ public class ItemBridge extends Block{
Tile other = world.tile(link);
if(!(liquids.current() == liquid || liquids.get(liquids.current()) < 0.2f)) return false;
if(linked(source)) return true;
if(linkValid(tile, other)){
int rel = relativeTo(other.x, other.y);
int rel2 = relativeTo(Edges.getFacingEdge(source, this));
if(rel == rel2) return false;
}else if(!(linked(source))){
return false;
return rel != rel2;
}
return (liquids.current() == liquid || liquids.get(liquids.current()) < 0.2f);
return false;
}
protected boolean linked(Building source){

View File

@@ -87,7 +87,7 @@ public class PayloadConveyor extends Block{
}
int ntrns = 1 + size/2;
Tile next = tile.getNearby(Geometry.d4(rotation).x * ntrns, Geometry.d4(rotation).y * ntrns);
Tile next = tile.nearby(Geometry.d4(rotation).x * ntrns, Geometry.d4(rotation).y * ntrns);
blocked = (next != null && next.solid() && !next.block().outputsPayload) || (this.next != null && (this.next.rotation + 2)%4 == rotation);
}

View File

@@ -1,9 +1,12 @@
package mindustry.world.blocks.distribution;
import arc.math.*;
import arc.util.*;
import mindustry.content.*;
import mindustry.gen.*;
import mindustry.type.*;
import mindustry.world.*;
import mindustry.world.blocks.*;
import mindustry.world.meta.*;
public class Router extends Block{
@@ -20,10 +23,30 @@ public class Router extends Block{
noUpdateDisabled = true;
}
public class RouterBuild extends Building{
public class RouterBuild extends Building implements ControlBlock{
public Item lastItem;
public Tile lastInput;
public float time;
public @Nullable BlockUnitc unit;
@Override
public Unit unit(){
if(unit == null){
unit = (BlockUnitc)UnitTypes.block.create(team);
unit.tile(this);
}
return (Unit)unit;
}
@Override
public boolean canControl(){
return size == 1;
}
@Override
public boolean shouldAutoTarget(){
return false;
}
@Override
public void updateTile(){
@@ -72,6 +95,23 @@ public class Router extends Block{
}
public Building getTileTarget(Item item, Tile from, boolean set){
if(unit != null && isControlled()){
unit.health(health);
unit.ammo(unit.type().ammoCapacity * (items.total() > 0 ? 1f : 0f));
unit.team(team);
int angle = Mathf.mod((int)((angleTo(unit.aimX(), unit.aimY()) + 45) / 90), 4);
if(unit.isShooting()){
Building other = nearby(angle);
if(other != null && other.acceptItem(this, item)){
return other;
}
}
return null;
}
int counter = rotation;
for(int i = 0; i < proximity.size; i++){
Building other = proximity.get((i + counter) % proximity.size);

View File

@@ -53,7 +53,7 @@ public class StackConveyor extends Block implements Autotiler{
public void setStats(){
super.setStats();
stats.add(BlockStat.itemsMoved, Mathf.round(itemCapacity * speed * 60), StatUnit.itemsSecond);
stats.add(Stat.itemsMoved, Mathf.round(itemCapacity * speed * 60), StatUnit.itemsSecond);
}
@Override

View File

@@ -183,7 +183,7 @@ public class Floor extends Block{
for(int i = 0; i < 8; i++){
Point2 point = Geometry.d8[i];
Tile other = tile.getNearby(point);
Tile other = tile.nearby(point);
if(other != null && other.floor().cacheLayer == layer && other.floor().edges() != null){
if(!blended.getAndSet(other.floor().id)){
blenders.add(other.floor());
@@ -200,7 +200,7 @@ public class Floor extends Block{
for(int i = 0; i < 8; i++){
Point2 point = Geometry.d8[i];
Tile other = tile.getNearby(point);
Tile other = tile.nearby(point);
if(other != null && doEdge(other.floor()) && other.floor().cacheLayer == cacheLayer && other.floor().edges() != null){
if(!blended.getAndSet(other.floor().id)){
blenders.add(other.floor());
@@ -217,7 +217,7 @@ public class Floor extends Block{
for(Block block : blenders){
for(int i = 0; i < 8; i++){
Point2 point = Geometry.d8[i];
Tile other = tile.getNearby(point);
Tile other = tile.nearby(point);
if(other != null && other.floor() == block){
TextureRegion region = edge((Floor)block, 1 - point.x, 1 - point.y);
Draw.rect(region, tile.worldx(), tile.worldy());
@@ -229,7 +229,7 @@ public class Floor extends Block{
//'new' style of edges with shadows instead of colors, not used currently
protected void drawEdgesFlat(Tile tile, boolean sameLayer){
for(int i = 0; i < 4; i++){
Tile other = tile.getNearby(i);
Tile other = tile.nearby(i);
if(other != null && doEdge(other.floor())){
Color color = other.floor().mapColor;
Draw.color(color.r, color.g, color.b, 1f);

View File

@@ -21,7 +21,7 @@ public class StaticTree extends StaticWall{
float oy = 0;
for(int i = 0; i < 4; i++){
if(tile.getNearby(i) != null && tile.getNearby(i).block() instanceof StaticWall){
if(tile.nearby(i) != null && tile.nearby(i).block() instanceof StaticWall){
if(i == 0){
r.setWidth(r.width - crop);

View File

@@ -99,7 +99,7 @@ public class BlockForge extends PayloadAcceptor{
public void buildConfiguration(Table table){
Seq<Block> blocks = Vars.content.blocks().select(b -> b.isVisible() && b.size <= 2);
ItemSelection.buildTable(table, blocks, () -> recipe, block -> recipe = block);
ItemSelection.buildTable(table, blocks, () -> recipe, this::configure);
}
@Override

View File

@@ -14,7 +14,7 @@ public class LiquidJunction extends LiquidBlock{
@Override
public void setStats(){
super.setStats();
stats.remove(BlockStat.liquidCapacity);
stats.remove(Stat.liquidCapacity);
}
@Override

View File

@@ -117,8 +117,8 @@ public class LogicBlock extends Block{
public void setStats(){
super.setStats();
stats.add(BlockStat.linkRange, range / 8, StatUnit.blocks);
stats.add(BlockStat.instructions, instructionsPerTick * 60, StatUnit.perSecond);
stats.add(Stat.linkRange, range / 8, StatUnit.blocks);
stats.add(Stat.instructions, instructionsPerTick * 60, StatUnit.perSecond);
}
@Override
@@ -279,10 +279,13 @@ public class LogicBlock extends Block{
//store link objects
executor.links = new Building[links.count(l -> l.valid && l.active)];
executor.linkIds.clear();
int index = 0;
for(LogicLink link : links){
if(link.active && link.valid){
executor.links[index ++] = world.build(link.x, link.y);
Building build = world.build(link.x, link.y);
executor.links[index ++] = build;
if(build != null) executor.linkIds.add(build.id);
}
}

View File

@@ -38,7 +38,7 @@ public class LogicDisplay extends Block{
public void setStats(){
super.setStats();
stats.add(BlockStat.displaySize, "@x@", displaySize, displaySize);
stats.add(Stat.displaySize, "@x@", displaySize, displaySize);
}
public class LogicDisplayBuild extends Building{

View File

@@ -18,7 +18,7 @@ public class MemoryBlock extends Block{
public void setStats(){
super.setStats();
stats.add(BlockStat.memoryCapacity, memoryCapacity, StatUnit.none);
stats.add(Stat.memoryCapacity, memoryCapacity, StatUnit.none);
}
public class MemoryBuild extends Building{

View File

@@ -20,7 +20,7 @@ public class Battery extends PowerDistributor{
super(name);
outputsPower = true;
consumesPower = true;
flags = EnumSet.of(BlockFlag.powerRes);
flags = EnumSet.of(BlockFlag.battery);
}
public class BatteryBuild extends Building{

View File

@@ -55,7 +55,7 @@ public class ImpactReactor extends PowerGenerator{
super.setStats();
if(hasItems){
stats.add(BlockStat.productionTime, itemDuration / 60f, StatUnit.seconds);
stats.add(Stat.productionTime, itemDuration / 60f, StatUnit.seconds);
}
}

View File

@@ -72,7 +72,7 @@ public class ItemLiquidGenerator extends PowerGenerator{
super.setStats();
if(hasItems){
stats.add(BlockStat.productionTime, itemDuration / 60f, StatUnit.seconds);
stats.add(Stat.productionTime, itemDuration / 60f, StatUnit.seconds);
}
}

View File

@@ -5,6 +5,7 @@ import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.math.geom.*;
import arc.struct.*;
import arc.util.*;
import arc.util.io.*;
import mindustry.annotations.Annotations.*;
@@ -47,6 +48,7 @@ public class NuclearReactor extends PowerGenerator{
hasItems = true;
hasLiquids = true;
rebuildable = false;
flags = EnumSet.of(BlockFlag.reactor);
}
@Override
@@ -54,7 +56,7 @@ public class NuclearReactor extends PowerGenerator{
super.setStats();
if(hasItems){
stats.add(BlockStat.productionTime, itemDuration / 60f, StatUnit.seconds);
stats.add(Stat.productionTime, itemDuration / 60f, StatUnit.seconds);
}
}

View File

@@ -12,13 +12,13 @@ import mindustry.world.meta.*;
public class PowerGenerator extends PowerDistributor{
/** The amount of power produced per tick in case of an efficiency of 1.0, which represents 100%. */
public float powerProduction;
public BlockStat generationType = BlockStat.basePowerGeneration;
public Stat generationType = Stat.basePowerGeneration;
public PowerGenerator(String name){
super(name);
sync = true;
baseExplosiveness = 5f;
flags = EnumSet.of(BlockFlag.producer);
flags = EnumSet.of(BlockFlag.generator);
}
@Override

View File

@@ -124,8 +124,8 @@ public class PowerNode extends PowerBlock{
public void setStats(){
super.setStats();
stats.add(BlockStat.powerRange, laserRange, StatUnit.blocks);
stats.add(BlockStat.powerConnections, maxNodes, StatUnit.none);
stats.add(Stat.powerRange, laserRange, StatUnit.blocks);
stats.add(Stat.powerConnections, maxNodes, StatUnit.none);
}
@Override

View File

@@ -22,7 +22,7 @@ public class ThermalGenerator extends PowerGenerator{
public void setStats(){
super.setStats();
stats.add(BlockStat.tiles, attribute, floating);
stats.add(Stat.tiles, attribute, floating);
}
@Override

View File

@@ -37,7 +37,7 @@ public class AttributeSmelter extends GenericSmelter{
public void setStats(){
super.setStats();
stats.add(BlockStat.affinities, attribute, boostScale);
stats.add(Stat.affinities, attribute, boostScale);
}
public class AttributeSmelterBuild extends SmelterBuild{

View File

@@ -42,7 +42,7 @@ public class Cultivator extends GenericCrafter{
public void setStats(){
super.setStats();
stats.add(BlockStat.affinities, attribute);
stats.add(Stat.affinities, attribute);
}
@Override

View File

@@ -16,7 +16,9 @@ import mindustry.graphics.*;
import mindustry.type.*;
import mindustry.ui.*;
import mindustry.world.*;
import mindustry.world.blocks.environment.*;
import mindustry.world.meta.*;
import mindustry.world.meta.values.*;
import static mindustry.Vars.*;
@@ -135,29 +137,11 @@ public class Drill extends Block{
public void setStats(){
super.setStats();
stats.add(BlockStat.drillTier, table -> {
Seq<Block> list = content.blocks().select(b -> b.isFloor() && b.asFloor().itemDrop != null && b.asFloor().itemDrop.hardness <= tier);
stats.add(Stat.drillTier, new BlockFilterValue(b -> b instanceof Floor f && f.itemDrop != null && f.itemDrop.hardness <= tier));
table.table(l -> {
l.left();
for(int i = 0; i < list.size; i++){
Block item = list.get(i);
l.image(item.icon(Cicon.small)).size(8 * 3).padRight(2).padLeft(2).padTop(3).padBottom(3);
l.add(item.localizedName).left().padLeft(1).padRight(4);
if(i % 5 == 4){
l.row();
}
}
});
});
stats.add(BlockStat.drillSpeed, 60f / drillTime * size * size, StatUnit.itemsSecond);
stats.add(Stat.drillSpeed, 60f / drillTime * size * size, StatUnit.itemsSecond);
if(liquidBoostIntensity != 1){
stats.add(BlockStat.boostEffect, liquidBoostIntensity * liquidBoostIntensity, StatUnit.timesSpeed);
stats.add(Stat.boostEffect, liquidBoostIntensity * liquidBoostIntensity, StatUnit.timesSpeed);
}
}

View File

@@ -21,7 +21,7 @@ public class Fracker extends SolidPump{
public void setStats(){
super.setStats();
stats.add(BlockStat.productionTime, itemUseTime / 60f, StatUnit.seconds);
stats.add(Stat.productionTime, itemUseTime / 60f, StatUnit.seconds);
}
@Override
@@ -45,7 +45,7 @@ public class Fracker extends SolidPump{
Draw.rect(region, x, y);
super.drawCracks();
Drawf.liquid(liquidRegion, x, y, liquids.total() / liquidCapacity, result.color);
Drawf.liquid(liquidRegion, x, y, liquids.get(result) / liquidCapacity, result.color);
Draw.rect(rotatorRegion, x, y, pumpTime);
Draw.rect(topRegion, x, y);

View File

@@ -2,6 +2,7 @@ package mindustry.world.blocks.production;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.struct.*;
import arc.util.io.*;
import mindustry.content.*;
import mindustry.entities.*;
@@ -23,9 +24,6 @@ public class GenericCrafter extends Block{
public DrawBlock drawer = new DrawBlock();
//public Cons<GenericCrafterEntity> drawer = null;
//public Prov<TextureRegion[]> drawIcons = null;
public GenericCrafter(String name){
super(name);
update = true;
@@ -34,6 +32,7 @@ public class GenericCrafter extends Block{
idleSound = Sounds.machine;
sync = true;
idleSoundVolume = 0.03f;
flags = EnumSet.of(BlockFlag.factory);
}
@Override
@@ -44,14 +43,14 @@ public class GenericCrafter extends Block{
}
super.setStats();
stats.add(BlockStat.productionTime, craftTime / 60f, StatUnit.seconds);
stats.add(Stat.productionTime, craftTime / 60f, StatUnit.seconds);
if(outputItem != null){
stats.add(BlockStat.output, outputItem);
stats.add(Stat.output, outputItem);
}
if(outputLiquid != null){
stats.add(BlockStat.output, outputLiquid.liquid, outputLiquid.amount, false);
stats.add(Stat.output, outputLiquid.liquid, outputLiquid.amount, false);
}
}

View File

@@ -26,8 +26,8 @@ public class LiquidConverter extends GenericCrafter{
@Override
public void setStats(){
super.setStats();
stats.remove(BlockStat.output);
stats.add(BlockStat.output, outputLiquid.liquid, outputLiquid.amount * craftTime, false);
stats.remove(Stat.output);
stats.add(Stat.output, outputLiquid.liquid, outputLiquid.amount * craftTime, false);
}
public class LiquidConverterBuild extends GenericCrafterBuild{

View File

@@ -26,7 +26,7 @@ public class Pump extends LiquidBlock{
@Override
public void setStats(){
super.setStats();
stats.add(BlockStat.output, 60f * pumpAmount * size * size, StatUnit.liquidSecond);
stats.add(Stat.output, 60f * pumpAmount * size * size, StatUnit.liquidSecond);
}
@Override

View File

@@ -41,14 +41,14 @@ public class Separator extends Block{
super.setStats();
stats.add(BlockStat.output, new ItemFilterValue(item -> {
stats.add(Stat.output, new ItemFilterValue(item -> {
for(ItemStack i : results){
if(item == i.item) return true;
}
return false;
}));
stats.add(BlockStat.productionTime, craftTime / 60f, StatUnit.seconds);
stats.add(Stat.productionTime, craftTime / 60f, StatUnit.seconds);
}
public class SeparatorBuild extends Building{

View File

@@ -53,10 +53,10 @@ public class SolidPump extends Pump{
public void setStats(){
super.setStats();
stats.remove(BlockStat.output);
stats.add(BlockStat.output, result, 60f * pumpAmount, true);
stats.remove(Stat.output);
stats.add(Stat.output, result, 60f * pumpAmount, true);
if(attribute != null){
stats.add(baseEfficiency > 0.0001f ? BlockStat.affinities : BlockStat.tiles, attribute);
stats.add(baseEfficiency > 0.0001f ? Stat.affinities : Stat.tiles, attribute);
}
}

View File

@@ -11,8 +11,8 @@ public class PowerVoid extends PowerBlock{
}
@Override
public void init(){
super.init();
stats.remove(BlockStat.powerUse);
public void setStats(){
super.setStats();
stats.remove(Stat.powerUse);
}
}

View File

@@ -47,7 +47,7 @@ public class CoreBlock extends StorageBlock{
update = true;
hasItems = true;
priority = TargetPriority.core;
flags = EnumSet.of(BlockFlag.core, BlockFlag.producer, BlockFlag.unitModifier);
flags = EnumSet.of(BlockFlag.core, BlockFlag.unitModifier);
unitCapModifier = 10;
activeSound = Sounds.respawning;
activeSoundVolume = 1f;
@@ -77,12 +77,16 @@ public class CoreBlock extends StorageBlock{
public void setStats(){
super.setStats();
stats.add(BlockStat.buildTime, 0, StatUnit.seconds);
stats.add(Stat.buildTime, 0, StatUnit.seconds);
}
bars.add("capacity", (CoreBuild e) ->
new Bar(
() -> Core.bundle.format("bar.capacity", UI.formatAmount(e.storageCapacity)),
() -> Pal.items,
@Override
public void setBars(){
super.setBars();
bars.add("capacity", (CoreBuild e) -> new Bar(
() -> Core.bundle.format("bar.capacity", UI.formatAmount(e.storageCapacity)),
() -> Pal.items,
() -> e.items.total() / ((float)e.storageCapacity * content.items().count(i -> i.unlockedNow()))
));
}

View File

@@ -30,7 +30,7 @@ public class StorageBlock extends Block{
Tile edge = Edges.getFacingEdge(source, self);
Tile edge2 = Edges.getFacingEdge(self, source);
if(edge != null && edge2 != null){
Fx.fuelburn.at((edge.worldx() + edge2.worldx())/2f, (edge.worldy() + edge2.worldy())/2f);
Fx.coreBurn.at((edge.worldx() + edge2.worldx())/2f, (edge.worldy() + edge2.worldy())/2f);
}
}
}

View File

@@ -63,7 +63,23 @@ public class Reconstructor extends UnitBlock{
public void setStats(){
super.setStats();
stats.add(BlockStat.productionTime, constructTime / 60f, StatUnit.seconds);
stats.add(Stat.productionTime, constructTime / 60f, StatUnit.seconds);
stats.add(Stat.output, table -> {
table.row();
for(var upgrade : upgrades){
float size = 8*3;
if(upgrade[0].unlockedNow() && upgrade[1].unlockedNow()){
table.image(upgrade[0].icon(Cicon.small)).size(size).padRight(4).padLeft(10).scaling(Scaling.fit).right();
table.add(upgrade[0].localizedName).left();
table.add("[lightgray] -> ");
table.image(upgrade[1].icon(Cicon.small)).size(size).padRight(4).scaling(Scaling.fit);
table.add(upgrade[1].localizedName).left();
table.row();
}
}
});
}
@Override

View File

@@ -42,7 +42,7 @@ public class RepairPoint extends Block{
@Override
public void setStats(){
super.setStats();
stats.add(BlockStat.range, repairRadius / tilesize, StatUnit.blocks);
stats.add(Stat.range, repairRadius / tilesize, StatUnit.blocks);
}
@Override

View File

@@ -87,7 +87,7 @@ public class UnitFactory extends UnitBlock{
public void setStats(){
super.setStats();
stats.remove(BlockStat.itemCapacity);
stats.remove(Stat.itemCapacity);
}
@Override

View File

@@ -69,5 +69,5 @@ public abstract class Consume{
public abstract boolean valid(Building entity);
public abstract void display(BlockStats stats);
public abstract void display(Stats stats);
}

View File

@@ -73,7 +73,7 @@ public class ConsumeItemDynamic extends Consume{
}
@Override
public void display(BlockStats stats){
public void display(Stats stats){
//should be handled by the block
}
}

View File

@@ -70,7 +70,7 @@ public class ConsumeItemFilter extends Consume{
}
@Override
public void display(BlockStats stats){
stats.add(booster ? BlockStat.booster : BlockStat.input, new ItemFilterValue(filter));
public void display(Stats stats){
stats.add(booster ? Stat.booster : Stat.input, new ItemFilterValue(filter));
}
}

View File

@@ -63,7 +63,7 @@ public class ConsumeItems extends Consume{
}
@Override
public void display(BlockStats stats){
stats.add(booster ? BlockStat.booster : BlockStat.input, new ItemListValue(items));
public void display(Stats stats){
stats.add(booster ? Stat.booster : Stat.input, new ItemListValue(items));
}
}

View File

@@ -45,7 +45,7 @@ public class ConsumeLiquid extends ConsumeLiquidBase{
}
@Override
public void display(BlockStats stats){
stats.add(booster ? BlockStat.booster : BlockStat.input, liquid, amount * timePeriod, timePeriod == 60);
public void display(Stats stats){
stats.add(booster ? Stat.booster : Stat.input, liquid, amount * timePeriod, timePeriod == 60);
}
}

View File

@@ -49,7 +49,7 @@ public class ConsumeLiquidFilter extends ConsumeLiquidBase{
}
@Override
public void display(BlockStats stats){
stats.add(booster ? BlockStat.booster : BlockStat.input, new LiquidFilterValue(filter, amount * timePeriod, timePeriod == 60f));
public void display(Stats stats){
stats.add(booster ? Stat.booster : Stat.input, new LiquidFilterValue(filter, amount * timePeriod, timePeriod == 60f));
}
}

View File

@@ -54,11 +54,11 @@ public class ConsumePower extends Consume{
}
@Override
public void display(BlockStats stats){
public void display(Stats stats){
if(buffered){
stats.add(BlockStat.powerCapacity, capacity, StatUnit.none);
stats.add(Stat.powerCapacity, capacity, StatUnit.none);
}else{
stats.add(BlockStat.powerUse, usage * 60f, StatUnit.powerSecond);
stats.add(Stat.powerUse, usage * 60f, StatUnit.powerSecond);
}
}

View File

@@ -109,7 +109,7 @@ public class Consumers{
return optionalResults;
}
public void display(BlockStats stats){
public void display(Stats stats){
for(Consume c : map){
if(c != null){
c.display(stats);

View File

@@ -4,18 +4,22 @@ package mindustry.world.meta;
public enum BlockFlag{
/** Enemy core; primary target for all units. */
core,
/** Producer of important goods. */
producer,
/** A turret. */
/** Something that generates power. */
generator,
/** Any turret. */
turret,
/** A block that transforms resources. */
factory,
/** Repair point. */
repair,
/** Rally point. */
rally,
/** Block that stored power for resupply. */
powerRes,
battery,
/** Block used for resupply. */
resupply,
/** Any reactor block. */
reactor,
/** Any block that boosts unit capacity. */
unitModifier;

View File

@@ -0,0 +1,82 @@
package mindustry.world.meta;
import arc.*;
import java.util.*;
/** Describes one type of stat for content. */
public enum Stat{
health,
size,
displaySize,
buildTime,
buildCost,
memoryCapacity,
explosiveness,
flammability,
radioactivity,
heatCapacity,
viscosity,
temperature,
speed,
buildSpeed,
mineSpeed,
mineTier,
itemCapacity(StatCat.items),
itemsMoved(StatCat.items),
launchTime(StatCat.items),
maxConsecutive(StatCat.items),
liquidCapacity(StatCat.liquids),
powerCapacity(StatCat.power),
powerUse(StatCat.power),
powerDamage(StatCat.power),
powerRange(StatCat.power),
powerConnections(StatCat.power),
basePowerGeneration(StatCat.power),
tiles(StatCat.crafting),
input(StatCat.crafting),
output(StatCat.crafting),
productionTime(StatCat.crafting),
drillTier(StatCat.crafting),
drillSpeed(StatCat.crafting),
maxUnits(StatCat.crafting),
linkRange(StatCat.crafting),
instructions(StatCat.crafting),
speedIncrease(StatCat.shooting),
repairTime(StatCat.shooting),
range(StatCat.shooting),
shootRange(StatCat.shooting),
inaccuracy(StatCat.shooting),
shots(StatCat.shooting),
reload(StatCat.shooting),
powerShot(StatCat.shooting),
targetsAir(StatCat.shooting),
targetsGround(StatCat.shooting),
damage(StatCat.shooting),
ammo(StatCat.shooting),
shieldHealth(StatCat.shooting),
cooldownTime(StatCat.shooting),
booster(StatCat.optional),
boostEffect(StatCat.optional),
affinities(StatCat.optional);
public final StatCat category;
Stat(StatCat category){
this.category = category;
}
Stat(){
this.category = StatCat.general;
}
public String localized(){
return Core.bundle.get("stat." + name().toLowerCase(Locale.ROOT));
}
}

View File

@@ -3,7 +3,7 @@ package mindustry.world.meta;
import arc.*;
/** A specific category for a stat. */
public enum StatCategory{
public enum StatCat{
general,
power,
liquids,

View File

@@ -2,54 +2,71 @@ package mindustry.world.meta;
import arc.struct.ObjectMap.*;
import arc.struct.*;
import arc.util.*;
import mindustry.*;
import mindustry.type.*;
import mindustry.world.*;
import mindustry.world.meta.values.*;
/** Hold and organizes a list of block stats. */
public class BlockStats{
private final OrderedMap<StatCategory, OrderedMap<BlockStat, Seq<StatValue>>> map = new OrderedMap<>();
public class Stats{
/** Whether to display stats with categories. If false, categories are completely ignored during display. */
public boolean useCategories = false;
/** Whether these stats are initialized yet. */
public boolean intialized = false;
@Nullable
private OrderedMap<StatCat, OrderedMap<Stat, Seq<StatValue>>> map;
private boolean dirty;
/** Adds a single float value with this stat, formatted to 2 decimal places. */
public void add(BlockStat stat, float value, StatUnit unit){
public void add(Stat stat, float value, StatUnit unit){
add(stat, new NumberValue(value, unit));
}
/** Adds a single float value with this stat and no unit. */
public void add(Stat stat, float value){
add(stat, value, StatUnit.none);
}
/** Adds an integer percent stat value. Value is assumed to be in the 0-1 range. */
public void addPercent(Stat stat, float value){
add(stat, new NumberValue((int)(value * 100), StatUnit.percent));
}
/** Adds a single y/n boolean value. */
public void add(BlockStat stat, boolean value){
public void add(Stat stat, boolean value){
add(stat, new BooleanValue(value));
}
/** Adds an item value. */
public void add(BlockStat stat, Item item){
public void add(Stat stat, Item item){
add(stat, new ItemListValue(new ItemStack(item, 1)));
}
/** Adds an item value. */
public void add(BlockStat stat, ItemStack item){
public void add(Stat stat, ItemStack item){
add(stat, new ItemListValue(item));
}
/** Adds an item value. */
public void add(BlockStat stat, Liquid liquid, float amount, boolean perSecond){
public void add(Stat stat, Liquid liquid, float amount, boolean perSecond){
add(stat, new LiquidValue(liquid, amount, perSecond));
}
public void add(BlockStat stat, Attribute attr){
public void add(Stat stat, Attribute attr){
add(stat, attr, false, 1f);
}
public void add(BlockStat stat, Attribute attr, float scale){
public void add(Stat stat, Attribute attr, float scale){
add(stat, attr, false, scale);
}
public void add(BlockStat stat, Attribute attr, boolean floating){
public void add(Stat stat, Attribute attr, boolean floating){
add(stat, attr, floating, 1f);
}
public void add(BlockStat stat, Attribute attr, boolean floating, float scale){
public void add(Stat stat, Attribute attr, boolean floating, float scale){
for(Block block : Vars.content.blocks()){
if(!block.isFloor() || block.asFloor().attributes.get(attr) == 0 || (block.asFloor().isLiquid && !floating)) continue;
add(stat, new FloorEfficiencyValue(block.asFloor(), block.asFloor().attributes.get(attr) * scale));
@@ -57,12 +74,14 @@ public class BlockStats{
}
/** Adds a single string value with this stat. */
public void add(BlockStat stat, String format, Object... args){
public void add(Stat stat, String format, Object... args){
add(stat, new StringValue(format, args));
}
/** Adds a stat value. */
public void add(BlockStat stat, StatValue value){
public void add(Stat stat, StatValue value){
if(map == null) map = new OrderedMap<>();
if(!map.containsKey(stat.category)){
map.put(stat.category, new OrderedMap<>());
}
@@ -73,7 +92,9 @@ public class BlockStats{
}
/** Removes a stat, if it exists. */
public void remove(BlockStat stat){
public void remove(Stat stat){
if(map == null) map = new OrderedMap<>();
if(!map.containsKey(stat.category) || !map.get(stat.category).containsKey(stat)){
throw new RuntimeException("No stat entry found: \"" + stat + "\" in block.");
}
@@ -83,11 +104,13 @@ public class BlockStats{
dirty = true;
}
public OrderedMap<StatCategory, OrderedMap<BlockStat, Seq<StatValue>>> toMap(){
public OrderedMap<StatCat, OrderedMap<Stat, Seq<StatValue>>> toMap(){
if(map == null) map = new OrderedMap<>();
//sort stats by index if they've been modified
if(dirty){
map.orderedKeys().sort();
for(Entry<StatCategory, OrderedMap<BlockStat, Seq<StatValue>>> entry : map.entries()){
for(Entry<StatCat, OrderedMap<Stat, Seq<StatValue>>> entry : map.entries()){
entry.value.orderedKeys().sort();
}

View File

@@ -0,0 +1,37 @@
package mindustry.world.meta.values;
import arc.func.*;
import arc.scene.ui.layout.*;
import arc.struct.*;
import mindustry.ui.*;
import mindustry.world.*;
import mindustry.world.meta.*;
import static mindustry.Vars.*;
public class BlockFilterValue implements StatValue{
public final Boolf<Block> pred;
public BlockFilterValue(Boolf<Block> pred){
this.pred = pred;
}
@Override
public void display(Table table){
Seq<Block> list = content.blocks().select(pred);
table.table(l -> {
l.left();
for(int i = 0; i < list.size; i++){
Block item = list.get(i);
l.image(item.icon(Cicon.small)).size(8 * 3).padRight(2).padLeft(2).padTop(3).padBottom(3);
l.add(item.localizedName).left().padLeft(1).padRight(4);
if(i % 5 == 4){
l.row();
}
}
});
}
}

View File

@@ -0,0 +1,33 @@
package mindustry.world.meta.values;
import arc.scene.ui.layout.*;
import arc.struct.*;
import mindustry.ui.*;
import mindustry.world.*;
import mindustry.world.meta.*;
public class BlockListValue implements StatValue{
public final Seq<Block> list;
public BlockListValue(Seq<Block> list){
this.list = list;
}
@Override
public void display(Table table){
table.table(l -> {
l.left();
for(int i = 0; i < list.size; i++){
Block item = list.get(i);
l.image(item.icon(Cicon.small)).size(8 * 3).padRight(2).padLeft(2).padTop(3).padBottom(3);
l.add(item.localizedName).left().padLeft(1).padRight(4);
if(i % 5 == 4){
l.row();
}
}
});
}
}