Balancing
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@@ -241,12 +241,14 @@ public class TurretBlocks extends BlockList implements ContentList{
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recoil = 4f;
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recoil = 4f;
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size = 4;
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size = 4;
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shootShake = 2f;
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shootShake = 2f;
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powerUsed = 10f;
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powerUsed = 60f;
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powerCapacity = 120f;
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range = 160f;
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range = 160f;
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reload = 200f;
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reload = 200f;
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firingMoveFract = 0.25f;
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firingMoveFract = 0.25f;
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shootDuration = 180f;
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shootDuration = 180f;
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powerCapacity = 50f;
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health = 165 * size * size;
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}};
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}};
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}
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}
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}
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}
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