Removed mech-related bundle entries
This commit is contained in:
@@ -69,7 +69,6 @@ map.delete = Weet je zeker dat je de map wilt verwijderen? "[accent]{0}[]"?
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level.highscore = Topscore: [accent]{0}
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level.select = Selecteer Level
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level.mode = Spelmodus:
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showagain = Niet Laten zien in de volgende sessie
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coreattack = < Core wordt aangevallen! >
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nearpoint = [[ [scarlet]VERLAAT DE LANDINGSZONE ONMIDDELIJK[] ]\nlevensgevaarlijk
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database = Core Database
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@@ -106,10 +105,12 @@ mods.none = [LIGHT_GRAY]Geen mods gevonden!
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mods.guide = Modding Handboek
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mods.report = Rapporteer Bug
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mods.openfolder = Open Mod Map
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mods.reload = Reload
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mod.display = [gray]Mod:[orange] {0}
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mod.enabled = [lightgray]Aan
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mod.disabled = [scarlet]Uit
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mod.disable = Deactiveer
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mod.content = Content:
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mod.delete.error = Mod verwijderen mislukt. Bestand mogelijk in gebruik.
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mod.requiresversion = [scarlet]Vereist minimaal mindustry versie: [accent]{0}
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mod.missingdependencies = [scarlet]Missende benodigdheden: {0}
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@@ -121,6 +122,7 @@ mod.enable = Activeer
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mod.requiresrestart = Deze game zal nu herstarten om de veranderingen aan de mods door te voeren.
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mod.reloadrequired = [scarlet]Herladen Vereist
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mod.import = Importeer Mod
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mod.import.file = Import File
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mod.import.github = Importeer GitHub Mod
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mod.item.remove = Dit item is onderdeel van de[accent] '{0}'[] mod. Verwijder deze eerst.
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mod.remove.confirm = Deze mod zal worden verwijderd.
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@@ -128,7 +130,7 @@ mod.author = [LIGHT_GRAY]Auteur:[] {0}
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mod.missing = Deze Save bevat mods die zijn geupdatet of die je niet meer hebt geinstaleerd. Je save kan mogelijk kapot gaat. Weet je zeker dat je het wilt proberen?\n[lightgray]Mods:\n{0}
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mod.preview.missing = Voordat je je mod publiceert in de workshop moet je een thumbnail toevoegen.\nPlaats een afbeelding genaamd[accent] preview.png[] in de map van die mod en probeer opnieuw.
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mod.folder.missing = Enkel mods in map formaat kunnen worden gepubliceerd in de workshop.\nOm een mod om te zetten in een map, unzip de mod en verwijder de zip, hetstart dan het spel of herlaad de mods.
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mod.scripts.unsupported = Je apparaat ondersteunt geen mods met scripts. Sommige mods zullen niet correct werken.
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mod.scripts.disable = Your device does not support mods with scripts. You must disable these mods to play the game.
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about.button = Over
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name = Naam:
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@@ -265,8 +267,6 @@ data.openfolder = Open Data Folder
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data.exported = Data Geëxporteerd.
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data.invalid = Dit is geen geldige game data.
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data.import.confirm = Importeren van data verwijderd[scarlet] alle[] huidige data.\n[accent]Dit kan niet ongedaan worden gemaakt![]\n\nWanneer de data is geimport herstart de game automatisch.
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classic.export = Exporteer klassieke data
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classic.export.text = [accent]Mindustry[] Heeft een grote update gehad.\nKlassieke (v3.5 build 40) saves en/of mappen zijn gedetecteerd. Wil je deze exporteren naar de thuismap van je telefoon om ze te gebruiken in de klassieke Mindustry app?
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quit.confirm = Weet je zeker dat je wilt stoppen?
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quit.confirm.tutorial = Weet je zeker dat je weet wat je doet?\nJe kan de tutorial opnieuw beginnen via[accent] Instellingen->Game->Herstart Tutorial.[]
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loading = [accent]Laden...
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@@ -402,6 +402,8 @@ toolmode.drawteams.description = Tekent teams in plaats van blokken.
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filters.empty = [LIGHT_GRAY]Geen filters! Voeg een toe met onderstaande knop.
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filter.distort = Verdraai
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filter.noise = Geluid
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filter.enemyspawn = Enemy Spawn Select
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filter.corespawn = Core Select
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filter.median = Mediaan
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filter.oremedian = Ertsmediaan
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filter.blend = Meng
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@@ -421,6 +423,7 @@ filter.option.circle-scale = Formaat Rondje
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filter.option.octaves = Octaven
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filter.option.falloff = Afval
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filter.option.angle = Hoek
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filter.option.amount = Amount
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filter.option.block = Blok
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filter.option.floor = Vloer
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filter.option.flooronto = Doel Vloer
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@@ -539,6 +542,7 @@ no = Nee
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info.title = Informatie
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error.title = [crimson]Een fout is opgetreden
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error.crashtitle = Een fout is opgetreden
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unit.nobuild = [scarlet]Unit can't build
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blocks.input = Input
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blocks.output = Output
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blocks.booster = Booster
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@@ -633,10 +637,12 @@ setting.shadows.name = Schaduwen
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setting.blockreplace.name = Automatische Blok Suggesties
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setting.linear.name = Linear Filtering
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setting.hints.name = Hints
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setting.flow.name = Display Resource Flow Rate[scarlet] (experimental)
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setting.buildautopause.name = Pauzeer Bouw Automatisch
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setting.animatedwater.name = Animeer Water
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setting.animatedshields.name = Animeer Schilden
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setting.antialias.name = Antialias[LIGHT_GRAY] (herstart vereist)[]
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setting.playerindicators.name = Player Indicators
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setting.indicators.name = Toon Bondgenoten
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setting.autotarget.name = Auto-Target
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setting.keyboard.name = Muis+Toetsenbord Controls
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@@ -655,6 +661,7 @@ setting.difficulty.name = Moeilijkheidsgraad:
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setting.screenshake.name = Schuddend Scherm
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setting.effects.name = Toon Effecten
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setting.destroyedblocks.name = Toon Vernietigde Blokken
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setting.blockstatus.name = Display Block Status
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setting.conveyorpathfinding.name = Lopendeband Plaats Hulp
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setting.coreselect.name = Sta cores toe in ontwerpen
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setting.sensitivity.name = Gevoeligheid Controller
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@@ -702,6 +709,7 @@ keybind.press = Druk op een toets...
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keybind.press.axis = Druk of swipe een toets...
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keybind.screenshot.name = Map Schermafbeelding
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keybind.toggle_power_lines.name = Wel/Geen Stroom Draden
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keybind.toggle_block_status.name = Toggle Block Statuses
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keybind.move_x.name = Beweeg x
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keybind.move_y.name = Beweeg y
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keybind.mouse_move.name = Volg Muis
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@@ -799,7 +807,6 @@ content.item.name = Items
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content.liquid.name = Vloeisof
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content.unit.name = Eenheiden
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content.block.name = Blokken
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content.mech.name = Behuizing
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item.copper.name = Coper
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item.lead.name = Lood
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item.coal.name = Steenkool
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@@ -820,46 +827,26 @@ liquid.water.name = Water
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liquid.slag.name = Slag
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liquid.oil.name = Olie
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liquid.cryofluid.name = Koelvloeistof
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mech.alpha-mech.name = Alfa
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mech.alpha-mech.weapon = Zwaar Machinegeweer
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mech.alpha-mech.ability = Drone Swarm
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mech.delta-mech.name = Delta
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mech.delta-mech.weapon = Arc Generator
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mech.delta-mech.ability = Ontlading
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mech.tau-mech.name = Tau
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mech.tau-mech.weapon = Restruct Laser
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mech.tau-mech.ability = Repair Burst
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mech.omega-mech.name = Omega
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mech.omega-mech.weapon = Swarm Missiles
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mech.omega-mech.ability = Bepantserde Configuratie
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mech.dart-ship.name = Dart
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mech.dart-ship.weapon = Machinegeweer
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mech.javelin-ship.name = Speer
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mech.javelin-ship.weapon = Burst Missiles
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mech.javelin-ship.ability = Discharge Booster
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mech.trident-ship.name = Drietand
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mech.trident-ship.weapon = Bommenruim
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mech.glaive-ship.name = Glaive
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mech.glaive-ship.weapon = Vlammend Machinegeweer
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item.corestorable = [lightgray]Kan in de Core: {0}
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item.explosiveness = [LIGHT_GRAY]Explosivieit: {0}%
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item.flammability = [LIGHT_GRAY]Vlambaarheid: {0}%
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item.radioactivity = [LIGHT_GRAY]Radioactiviteit: {0}%
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unit.health = [LIGHT_GRAY]Health: {0}
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unit.speed = [LIGHT_GRAY]Snelheid: {0}
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mech.weapon = [LIGHT_GRAY]Wapen: {0}
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mech.health = [LIGHT_GRAY]Health: {0}
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mech.itemcapacity = [LIGHT_GRAY]Item Capaciteit: {0}
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mech.minespeed = [LIGHT_GRAY]Mining Snelheid: {0}
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mech.minepower = [LIGHT_GRAY]Mining Hardheid: {0}
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mech.ability = [LIGHT_GRAY]Ability: {0}
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mech.buildspeed = [LIGHT_GRAY]Bouw Snelheid: {0}%
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unit.weapon = [lightgray]Weapon: {0}
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unit.itemcapacity = [lightgray]Item Capacity: {0}
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unit.minespeed = [lightgray]Mining Speed: {0}%
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unit.minepower = [lightgray]Mining Power: {0}
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unit.ability = [lightgray]Ability: {0}
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unit.buildspeed = [lightgray]Building Speed: {0}%
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liquid.heatcapacity = [LIGHT_GRAY]Warmte Capaciteit: {0}
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liquid.viscosity = [LIGHT_GRAY]Viscositeit: {0}
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liquid.temperature = [LIGHT_GRAY]Tempratuur: {0}
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block.cliff.name = Cliff
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block.sand-boulder.name = Zandkei
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block.grass.name = Gras
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block.slag.name = Slag
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block.salt.name = Zout
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block.saltrocks.name = Zoutsteen
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block.pebbles.name = Steentjes
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@@ -948,6 +935,7 @@ block.hail.name = Hagel
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block.lancer.name = Lansier
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block.conveyor.name = Lopende Band
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block.titanium-conveyor.name = Titanium Lopende Band
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block.plastanium-conveyor.name = Plastanium Conveyor
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block.armored-conveyor.name = Gepantserde Lopende Band
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block.armored-conveyor.description = Verplaatst items met dezelfde snelheid als een van titanium, maar heeft meer levenspunten. Accepteert alleen items van de zijkanten als het ook lopende banden zijn.
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block.junction.name = Kruising
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@@ -984,13 +972,6 @@ block.pneumatic-drill.name = Pneumatische Boor
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block.laser-drill.name = Lazerboor
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block.water-extractor.name = Waterput
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block.cultivator.name = Cultivator
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block.dart-mech-pad.name = Dart Mech Pad
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block.delta-mech-pad.name = Delta Mech Pad
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block.javelin-ship-pad.name = Javelin Ship Pad
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block.trident-ship-pad.name = Trident Ship Pad
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block.glaive-ship-pad.name = Glaive Ship Pad
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block.omega-mech-pad.name = Omega Mech Pad
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block.tau-mech-pad.name = Tau Mech Pad
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block.conduit.name = Pijp
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block.mechanical-pump.name = Mechanische Pomp
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block.item-source.name = Item Source
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@@ -1119,14 +1100,6 @@ liquid.water.description = Commonly used for cooling machines and waste processi
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liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
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liquid.oil.description = Can be burnt, exploded or used as a coolant.
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liquid.cryofluid.description = The most efficient liquid for cooling things down.
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mech.alpha-mech.description = The standard mech. Has decent speed and damage output; can create up to 3 drones for increased offensive capability.
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mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
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mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
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mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
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mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
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mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
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mech.trident-ship.description = A heavy bomber. Reasonably well armored.
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mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
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unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
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unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks.
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unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone.
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@@ -1182,6 +1155,7 @@ block.force-projector.description = Creates a hexagonal force field around itsel
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block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
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block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable.
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block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
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block.plastanium-conveyor.description = Moves items in batches.\nAccepts items at the back, and unloads them in three directions at the front.
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block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
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block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
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block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
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@@ -1259,10 +1233,3 @@ block.crawler-factory.description = Produces fast self-destructing swarm units.
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block.titan-factory.description = Produces advanced, armored ground units.
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block.fortress-factory.description = Produces heavy artillery ground units.
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block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
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block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
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block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
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block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
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block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
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block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
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block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
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block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
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