Removed mech-related bundle entries

This commit is contained in:
Anuken
2020-04-26 11:24:52 -04:00
parent 0589290380
commit dfcf11fb07
31 changed files with 595 additions and 1538 deletions
+22 -55
View File
@@ -69,7 +69,6 @@ map.delete = Weet je zeker dat je de map wilt verwijderen? "[accent]{0}[]"?
level.highscore = Topscore: [accent]{0}
level.select = Selecteer Level
level.mode = Spelmodus:
showagain = Niet Laten zien in de volgende sessie
coreattack = < Core wordt aangevallen! >
nearpoint = [[ [scarlet]VERLAAT DE LANDINGSZONE ONMIDDELIJK[] ]\nlevensgevaarlijk
database = Core Database
@@ -106,10 +105,12 @@ mods.none = [LIGHT_GRAY]Geen mods gevonden!
mods.guide = Modding Handboek
mods.report = Rapporteer Bug
mods.openfolder = Open Mod Map
mods.reload = Reload
mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]Aan
mod.disabled = [scarlet]Uit
mod.disable = Deactiveer
mod.content = Content:
mod.delete.error = Mod verwijderen mislukt. Bestand mogelijk in gebruik.
mod.requiresversion = [scarlet]Vereist minimaal mindustry versie: [accent]{0}
mod.missingdependencies = [scarlet]Missende benodigdheden: {0}
@@ -121,6 +122,7 @@ mod.enable = Activeer
mod.requiresrestart = Deze game zal nu herstarten om de veranderingen aan de mods door te voeren.
mod.reloadrequired = [scarlet]Herladen Vereist
mod.import = Importeer Mod
mod.import.file = Import File
mod.import.github = Importeer GitHub Mod
mod.item.remove = Dit item is onderdeel van de[accent] '{0}'[] mod. Verwijder deze eerst.
mod.remove.confirm = Deze mod zal worden verwijderd.
@@ -128,7 +130,7 @@ mod.author = [LIGHT_GRAY]Auteur:[] {0}
mod.missing = Deze Save bevat mods die zijn geupdatet of die je niet meer hebt geinstaleerd. Je save kan mogelijk kapot gaat. Weet je zeker dat je het wilt proberen?\n[lightgray]Mods:\n{0}
mod.preview.missing = Voordat je je mod publiceert in de workshop moet je een thumbnail toevoegen.\nPlaats een afbeelding genaamd[accent] preview.png[] in de map van die mod en probeer opnieuw.
mod.folder.missing = Enkel mods in map formaat kunnen worden gepubliceerd in de workshop.\nOm een mod om te zetten in een map, unzip de mod en verwijder de zip, hetstart dan het spel of herlaad de mods.
mod.scripts.unsupported = Je apparaat ondersteunt geen mods met scripts. Sommige mods zullen niet correct werken.
mod.scripts.disable = Your device does not support mods with scripts. You must disable these mods to play the game.
about.button = Over
name = Naam:
@@ -265,8 +267,6 @@ data.openfolder = Open Data Folder
data.exported = Data Geëxporteerd.
data.invalid = Dit is geen geldige game data.
data.import.confirm = Importeren van data verwijderd[scarlet] alle[] huidige data.\n[accent]Dit kan niet ongedaan worden gemaakt![]\n\nWanneer de data is geimport herstart de game automatisch.
classic.export = Exporteer klassieke data
classic.export.text = [accent]Mindustry[] Heeft een grote update gehad.\nKlassieke (v3.5 build 40) saves en/of mappen zijn gedetecteerd. Wil je deze exporteren naar de thuismap van je telefoon om ze te gebruiken in de klassieke Mindustry app?
quit.confirm = Weet je zeker dat je wilt stoppen?
quit.confirm.tutorial = Weet je zeker dat je weet wat je doet?\nJe kan de tutorial opnieuw beginnen via[accent] Instellingen->Game->Herstart Tutorial.[]
loading = [accent]Laden...
@@ -402,6 +402,8 @@ toolmode.drawteams.description = Tekent teams in plaats van blokken.
filters.empty = [LIGHT_GRAY]Geen filters! Voeg een toe met onderstaande knop.
filter.distort = Verdraai
filter.noise = Geluid
filter.enemyspawn = Enemy Spawn Select
filter.corespawn = Core Select
filter.median = Mediaan
filter.oremedian = Ertsmediaan
filter.blend = Meng
@@ -421,6 +423,7 @@ filter.option.circle-scale = Formaat Rondje
filter.option.octaves = Octaven
filter.option.falloff = Afval
filter.option.angle = Hoek
filter.option.amount = Amount
filter.option.block = Blok
filter.option.floor = Vloer
filter.option.flooronto = Doel Vloer
@@ -539,6 +542,7 @@ no = Nee
info.title = Informatie
error.title = [crimson]Een fout is opgetreden
error.crashtitle = Een fout is opgetreden
unit.nobuild = [scarlet]Unit can't build
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
@@ -633,10 +637,12 @@ setting.shadows.name = Schaduwen
setting.blockreplace.name = Automatische Blok Suggesties
setting.linear.name = Linear Filtering
setting.hints.name = Hints
setting.flow.name = Display Resource Flow Rate[scarlet] (experimental)
setting.buildautopause.name = Pauzeer Bouw Automatisch
setting.animatedwater.name = Animeer Water
setting.animatedshields.name = Animeer Schilden
setting.antialias.name = Antialias[LIGHT_GRAY] (herstart vereist)[]
setting.playerindicators.name = Player Indicators
setting.indicators.name = Toon Bondgenoten
setting.autotarget.name = Auto-Target
setting.keyboard.name = Muis+Toetsenbord Controls
@@ -655,6 +661,7 @@ setting.difficulty.name = Moeilijkheidsgraad:
setting.screenshake.name = Schuddend Scherm
setting.effects.name = Toon Effecten
setting.destroyedblocks.name = Toon Vernietigde Blokken
setting.blockstatus.name = Display Block Status
setting.conveyorpathfinding.name = Lopendeband Plaats Hulp
setting.coreselect.name = Sta cores toe in ontwerpen
setting.sensitivity.name = Gevoeligheid Controller
@@ -702,6 +709,7 @@ keybind.press = Druk op een toets...
keybind.press.axis = Druk of swipe een toets...
keybind.screenshot.name = Map Schermafbeelding
keybind.toggle_power_lines.name = Wel/Geen Stroom Draden
keybind.toggle_block_status.name = Toggle Block Statuses
keybind.move_x.name = Beweeg x
keybind.move_y.name = Beweeg y
keybind.mouse_move.name = Volg Muis
@@ -799,7 +807,6 @@ content.item.name = Items
content.liquid.name = Vloeisof
content.unit.name = Eenheiden
content.block.name = Blokken
content.mech.name = Behuizing
item.copper.name = Coper
item.lead.name = Lood
item.coal.name = Steenkool
@@ -820,46 +827,26 @@ liquid.water.name = Water
liquid.slag.name = Slag
liquid.oil.name = Olie
liquid.cryofluid.name = Koelvloeistof
mech.alpha-mech.name = Alfa
mech.alpha-mech.weapon = Zwaar Machinegeweer
mech.alpha-mech.ability = Drone Swarm
mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc Generator
mech.delta-mech.ability = Ontlading
mech.tau-mech.name = Tau
mech.tau-mech.weapon = Restruct Laser
mech.tau-mech.ability = Repair Burst
mech.omega-mech.name = Omega
mech.omega-mech.weapon = Swarm Missiles
mech.omega-mech.ability = Bepantserde Configuratie
mech.dart-ship.name = Dart
mech.dart-ship.weapon = Machinegeweer
mech.javelin-ship.name = Speer
mech.javelin-ship.weapon = Burst Missiles
mech.javelin-ship.ability = Discharge Booster
mech.trident-ship.name = Drietand
mech.trident-ship.weapon = Bommenruim
mech.glaive-ship.name = Glaive
mech.glaive-ship.weapon = Vlammend Machinegeweer
item.corestorable = [lightgray]Kan in de Core: {0}
item.explosiveness = [LIGHT_GRAY]Explosivieit: {0}%
item.flammability = [LIGHT_GRAY]Vlambaarheid: {0}%
item.radioactivity = [LIGHT_GRAY]Radioactiviteit: {0}%
unit.health = [LIGHT_GRAY]Health: {0}
unit.speed = [LIGHT_GRAY]Snelheid: {0}
mech.weapon = [LIGHT_GRAY]Wapen: {0}
mech.health = [LIGHT_GRAY]Health: {0}
mech.itemcapacity = [LIGHT_GRAY]Item Capaciteit: {0}
mech.minespeed = [LIGHT_GRAY]Mining Snelheid: {0}
mech.minepower = [LIGHT_GRAY]Mining Hardheid: {0}
mech.ability = [LIGHT_GRAY]Ability: {0}
mech.buildspeed = [LIGHT_GRAY]Bouw Snelheid: {0}%
unit.weapon = [lightgray]Weapon: {0}
unit.itemcapacity = [lightgray]Item Capacity: {0}
unit.minespeed = [lightgray]Mining Speed: {0}%
unit.minepower = [lightgray]Mining Power: {0}
unit.ability = [lightgray]Ability: {0}
unit.buildspeed = [lightgray]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Warmte Capaciteit: {0}
liquid.viscosity = [LIGHT_GRAY]Viscositeit: {0}
liquid.temperature = [LIGHT_GRAY]Tempratuur: {0}
block.cliff.name = Cliff
block.sand-boulder.name = Zandkei
block.grass.name = Gras
block.slag.name = Slag
block.salt.name = Zout
block.saltrocks.name = Zoutsteen
block.pebbles.name = Steentjes
@@ -948,6 +935,7 @@ block.hail.name = Hagel
block.lancer.name = Lansier
block.conveyor.name = Lopende Band
block.titanium-conveyor.name = Titanium Lopende Band
block.plastanium-conveyor.name = Plastanium Conveyor
block.armored-conveyor.name = Gepantserde Lopende Band
block.armored-conveyor.description = Verplaatst items met dezelfde snelheid als een van titanium, maar heeft meer levenspunten. Accepteert alleen items van de zijkanten als het ook lopende banden zijn.
block.junction.name = Kruising
@@ -984,13 +972,6 @@ block.pneumatic-drill.name = Pneumatische Boor
block.laser-drill.name = Lazerboor
block.water-extractor.name = Waterput
block.cultivator.name = Cultivator
block.dart-mech-pad.name = Dart Mech Pad
block.delta-mech-pad.name = Delta Mech Pad
block.javelin-ship-pad.name = Javelin Ship Pad
block.trident-ship-pad.name = Trident Ship Pad
block.glaive-ship-pad.name = Glaive Ship Pad
block.omega-mech-pad.name = Omega Mech Pad
block.tau-mech-pad.name = Tau Mech Pad
block.conduit.name = Pijp
block.mechanical-pump.name = Mechanische Pomp
block.item-source.name = Item Source
@@ -1119,14 +1100,6 @@ liquid.water.description = Commonly used for cooling machines and waste processi
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.
mech.alpha-mech.description = The standard mech. Has decent speed and damage output; can create up to 3 drones for increased offensive capability.
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks.
unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone.
@@ -1182,6 +1155,7 @@ block.force-projector.description = Creates a hexagonal force field around itsel
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.plastanium-conveyor.description = Moves items in batches.\nAccepts items at the back, and unloads them in three directions at the front.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
@@ -1259,10 +1233,3 @@ block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.