Removed mech-related bundle entries
This commit is contained in:
@@ -69,7 +69,6 @@ map.delete = Ben je zeker dat je de kaart "[accent]{0}[]" wilt verwijderen?
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level.highscore = Beste score: [accent]{0}
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level.select = Selecteer level
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level.mode = Speelmode:
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showagain = Toon dit volgende keer niet meer.
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coreattack = < Kern wordt aangevallen! >
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nearpoint = [[ [scarlet]VERLAAT dit gebied onmiddelijk[] ]\nDirecte vernietiging...
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database = Kern Database
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@@ -106,10 +105,12 @@ mods.none = [LIGHT_GRAY]Geen mods gevonden!
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mods.guide = Handleiding tot Modding
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mods.report = Bug Rapporteren
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mods.openfolder = Open Mod Folder
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mods.reload = Reload
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mod.display = [gray]Mod:[orange] {0}
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mod.enabled = [lightgray]Ingeschakeld
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mod.disabled = [scarlet]Uitgeschakeld
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mod.disable = Schakel uit
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mod.content = Content:
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mod.delete.error = Kan mod niet verwijderen. Bestand is mogelijk in gebruik.
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mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
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mod.missingdependencies = [scarlet]Missing dependencies: {0}
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@@ -121,6 +122,7 @@ mod.enable = Schakel in
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mod.requiresrestart = The game will now close to apply the mod changes.
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mod.reloadrequired = [scarlet]Herladen Vereist
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mod.import = Importeer Mod
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mod.import.file = Import File
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mod.import.github = Importeer GitHub Mod
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mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod.
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mod.remove.confirm = Deze mod zal worden verwijderd.
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@@ -128,7 +130,7 @@ mod.author = [LIGHT_GRAY]Auteur:[] {0}
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mod.missing = Dit opslagbestand bevat mods die zijn geupdate of recentelijk zijn verwijderd. Uw opslagbestand kan beschadigd geraken. Bent u zeker dat u wil verdergaan?\n[lightgray]Mods:\n{0}
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mod.preview.missing = Voordat je de mod publiceert moet je een afbeelding voor de voorvertoning toevoegen.\nPlaats een afbeelding met de naam[accent] preview.png[] in de modfolder.
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mod.folder.missing = Mods kunnen enkel gepubliceerd worden in foldervorm.\nOm een mod in foldervorm te zetten exporteer je het modbestand uit de zipfile en verwijder je de oude zipfile. Herlaad vervolgens je mods of herstart het spel.
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mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly.
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mod.scripts.disable = Your device does not support mods with scripts. You must disable these mods to play the game.
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about.button = Over
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name = Naam:
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@@ -265,8 +267,6 @@ data.openfolder = Open Data Folder
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data.exported = Data geëxporteerd.
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data.invalid = Dit is geen geldige speldata.
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data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
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classic.export = Exporteer Classic-Data
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classic.export.text = [accent]Mindustry[] heeft een grote update gehad.\nClassic (v3.5 build 40) save of map data is teruggevonden. Wil je deze data exporteren naar je de home-folder van je telefoon voor gebruik in de Mindustry-Classic app?
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quit.confirm = Weet je zeker dat je wilt stoppen?
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quit.confirm.tutorial = Ben je zeker dat je nu weet wat je doet?\nDe tutorial kan opnieuw gestart worden via[accent] Instellingen->Spel->Herneem Tutorial.[]
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loading = [accent]Aan het laden...
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@@ -402,6 +402,8 @@ toolmode.drawteams.description = Draw teams instead of blocks.
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filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
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filter.distort = Distort
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filter.noise = Noise
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filter.enemyspawn = Enemy Spawn Select
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filter.corespawn = Core Select
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filter.median = Median
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filter.oremedian = Ore Median
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filter.blend = Blend
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@@ -421,6 +423,7 @@ filter.option.circle-scale = Circle Scale
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filter.option.octaves = Octaves
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filter.option.falloff = Falloff
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filter.option.angle = Angle
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filter.option.amount = Amount
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filter.option.block = Block
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filter.option.floor = Floor
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filter.option.flooronto = Target Floor
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@@ -539,6 +542,7 @@ no = No
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info.title = Info
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error.title = [crimson]An error has occured
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error.crashtitle = An error has occured
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unit.nobuild = [scarlet]Unit can't build
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blocks.input = Input
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blocks.output = Output
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blocks.booster = Booster
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@@ -633,10 +637,12 @@ setting.shadows.name = Shadows
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setting.blockreplace.name = Automatic Block Suggestions
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setting.linear.name = Linear Filtering
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setting.hints.name = Hints
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setting.flow.name = Display Resource Flow Rate[scarlet] (experimental)
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setting.buildautopause.name = Auto-Pause Building
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setting.animatedwater.name = Animated Water
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setting.animatedshields.name = Animated Shields
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setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
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setting.playerindicators.name = Player Indicators
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setting.indicators.name = Enemy/Ally Indicators
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setting.autotarget.name = Auto-Target
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setting.keyboard.name = Mouse+Keyboard Controls
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@@ -655,6 +661,7 @@ setting.difficulty.name = Difficulty:
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setting.screenshake.name = Screen Shake
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setting.effects.name = Display Effects
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setting.destroyedblocks.name = Display Destroyed Blocks
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setting.blockstatus.name = Display Block Status
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setting.conveyorpathfinding.name = Conveyor Placement Pathfinding
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setting.coreselect.name = Allow Schematic Cores
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setting.sensitivity.name = Controller Sensitivity
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@@ -702,6 +709,7 @@ keybind.press = Press a key...
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keybind.press.axis = Press an axis or key...
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keybind.screenshot.name = Map Screenshot
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keybind.toggle_power_lines.name = Toggle Power Lasers
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keybind.toggle_block_status.name = Toggle Block Statuses
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keybind.move_x.name = Move x
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keybind.move_y.name = Move y
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keybind.mouse_move.name = Follow Mouse
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@@ -799,7 +807,6 @@ content.item.name = Items
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content.liquid.name = Liquids
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content.unit.name = Units
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content.block.name = Blocks
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content.mech.name = Mechs
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item.copper.name = Copper
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item.lead.name = Lead
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item.coal.name = Coal
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@@ -820,46 +827,26 @@ liquid.water.name = Water
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liquid.slag.name = Slag
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liquid.oil.name = Oil
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liquid.cryofluid.name = Cryofluid
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mech.alpha-mech.name = Alpha
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mech.alpha-mech.weapon = Heavy Repeater
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mech.alpha-mech.ability = Regeneration
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mech.delta-mech.name = Delta
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mech.delta-mech.weapon = Arc Generator
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mech.delta-mech.ability = Discharge
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mech.tau-mech.name = Tau
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mech.tau-mech.weapon = Restruct Laser
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mech.tau-mech.ability = Repair Burst
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mech.omega-mech.name = Omega
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mech.omega-mech.weapon = Swarm Missiles
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mech.omega-mech.ability = Armored Configuration
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mech.dart-ship.name = Dart
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mech.dart-ship.weapon = Repeater
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mech.javelin-ship.name = Javelin
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mech.javelin-ship.weapon = Burst Missiles
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mech.javelin-ship.ability = Discharge Booster
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mech.trident-ship.name = Trident
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mech.trident-ship.weapon = Bomb Bay
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mech.glaive-ship.name = Glaive
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mech.glaive-ship.weapon = Flame Repeater
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item.corestorable = [lightgray]Storable in Core: {0}
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item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}%
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item.flammability = [LIGHT_GRAY]Flammability: {0}%
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item.radioactivity = [LIGHT_GRAY]Radioactivity: {0}%
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unit.health = [LIGHT_GRAY]Health: {0}
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unit.speed = [LIGHT_GRAY]Speed: {0}
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mech.weapon = [LIGHT_GRAY]Weapon: {0}
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mech.health = [LIGHT_GRAY]Health: {0}
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mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
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mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}%
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mech.minepower = [LIGHT_GRAY]Mining Power: {0}
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mech.ability = [LIGHT_GRAY]Ability: {0}
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mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
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unit.weapon = [lightgray]Weapon: {0}
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unit.itemcapacity = [lightgray]Item Capacity: {0}
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unit.minespeed = [lightgray]Mining Speed: {0}%
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unit.minepower = [lightgray]Mining Power: {0}
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unit.ability = [lightgray]Ability: {0}
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unit.buildspeed = [lightgray]Building Speed: {0}%
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liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
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liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
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liquid.temperature = [LIGHT_GRAY]Temperature: {0}
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block.cliff.name = Cliff
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block.sand-boulder.name = Sand Boulder
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block.grass.name = Grass
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block.slag.name = Slag
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block.salt.name = Salt
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block.saltrocks.name = Salt Rocks
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block.pebbles.name = Pebbles
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@@ -948,6 +935,7 @@ block.hail.name = Hail
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block.lancer.name = Lancer
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block.conveyor.name = Conveyor
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block.titanium-conveyor.name = Titanium Conveyor
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block.plastanium-conveyor.name = Plastanium Conveyor
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block.armored-conveyor.name = Armored Conveyor
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block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
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block.junction.name = Junction
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@@ -984,13 +972,6 @@ block.pneumatic-drill.name = Pneumatic Drill
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block.laser-drill.name = Laser Drill
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block.water-extractor.name = Water Extractor
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block.cultivator.name = Cultivator
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block.dart-mech-pad.name = Dart Mech Pad
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block.delta-mech-pad.name = Delta Mech Pad
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block.javelin-ship-pad.name = Javelin Ship Pad
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block.trident-ship-pad.name = Trident Ship Pad
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block.glaive-ship-pad.name = Glaive Ship Pad
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block.omega-mech-pad.name = Omega Mech Pad
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block.tau-mech-pad.name = Tau Mech Pad
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block.conduit.name = Conduit
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block.mechanical-pump.name = Mechanical Pump
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block.item-source.name = Item Source
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@@ -1119,14 +1100,6 @@ liquid.water.description = Commonly used for cooling machines and waste processi
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liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
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liquid.oil.description = Can be burnt, exploded or used as a coolant.
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liquid.cryofluid.description = The most efficient liquid for cooling things down.
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mech.alpha-mech.description = The standard mech. Has decent speed and damage output.
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mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
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mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
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mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
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mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
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mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
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mech.trident-ship.description = A heavy bomber. Reasonably well armored.
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mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
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unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
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unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks.
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unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone.
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@@ -1182,6 +1155,7 @@ block.force-projector.description = Creates a hexagonal force field around itsel
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block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
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block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable.
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block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
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block.plastanium-conveyor.description = Moves items in batches.\nAccepts items at the back, and unloads them in three directions at the front.
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block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
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block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
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block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
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@@ -1259,10 +1233,3 @@ block.crawler-factory.description = Produces fast self-destructing swarm units.
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block.titan-factory.description = Produces advanced, armored ground units.
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block.fortress-factory.description = Produces heavy artillery ground units.
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block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
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block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
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block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
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block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
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block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
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block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
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block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
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block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
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