Directional liquid bridge

This commit is contained in:
Anuken
2021-11-08 12:06:55 -05:00
parent ce0e26f008
commit dffe90acff
15 changed files with 315 additions and 208 deletions

View File

@@ -31,6 +31,7 @@ public class GroundAI extends AIController{
if(state.rules.waves && unit.team == state.rules.defaultTeam){
Tile spawner = getClosestSpawner();
if(spawner != null && unit.within(spawner, state.rules.dropZoneRadius + 120f)) move = false;
if(spawner == null && core == null) move = false;
}
if(move) pathfind(Pathfinder.fieldCore);

View File

@@ -80,7 +80,7 @@ public class Blocks implements ContentList{
//liquid
mechanicalPump, rotaryPump, thermalPump, conduit, pulseConduit, platedConduit, liquidRouter, liquidContainer, liquidTank, liquidJunction, bridgeConduit, phaseConduit,
reinforcedConduit, reinforcedLiquidRouter, reinforcedLiquidContainer, reinforcedLiquidTank,
reinforcedConduit, reinforcedBridgeConduit, reinforcedLiquidRouter, reinforcedLiquidContainer, reinforcedLiquidTank,
//power
combustionGenerator, thermalGenerator, steamGenerator, differentialGenerator, rtgGenerator, solarPanel, largeSolarPanel, thoriumReactor,
@@ -1433,10 +1433,16 @@ public class Blocks implements ContentList{
botColor = Pal.darkestMetal;
leaks = true;
liquidCapacity = 20f;
liquidPressure = 1.1f;
liquidPressure = 1.03f;
health = 250;
}};
reinforcedBridgeConduit = new DirectionLiquidBridge("reinforced-bridge-conduit"){{
requirements(Category.liquid, with(Items.graphite, 4, Items.beryllium, 8));
range = 4;
hasPower = false;
}};
reinforcedLiquidRouter = new LiquidRouter("reinforced-liquid-router"){{
requirements(Category.liquid, with(Items.graphite, 4, Items.beryllium, 2));
liquidCapacity = 30f;
@@ -1454,7 +1460,6 @@ public class Blocks implements ContentList{
liquidCapacity = 2700f;
}};
//endregion
//region power

View File

@@ -0,0 +1,225 @@
package mindustry.world.blocks.distribution;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.math.geom.*;
import arc.struct.*;
import arc.util.*;
import mindustry.annotations.Annotations.*;
import mindustry.core.*;
import mindustry.entities.units.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.input.*;
import mindustry.world.*;
import mindustry.world.meta.*;
import static mindustry.Vars.*;
public class DirectionBridge extends Block{
private static BuildPlan otherReq;
private int otherDst = 0;
public @Load("@-bridge") TextureRegion bridgeRegion;
public @Load("@-bridge-bottom") TextureRegion bridgeBotRegion;
public @Load("@-bridge-liquid") TextureRegion bridgeLiquidRegion;
public @Load("@-arrow") TextureRegion arrowRegion;
public @Load("@-dir") TextureRegion dirRegion;
public int range = 4;
public DirectionBridge(String name){
super(name);
update = true;
solid = true;
rotate = true;
group = BlockGroup.transportation;
noUpdateDisabled = true;
envEnabled = Env.space | Env.terrestrial | Env.underwater;
drawArrow = false;
}
@Override
public void init(){
clipSize = Math.max(clipSize, (range + 0.5f) * 2 * tilesize);
super.init();
}
@Override
public void drawRequestRegion(BuildPlan req, Eachable<BuildPlan> list){
Draw.rect(region, req.drawx(), req.drawy());
Draw.rect(dirRegion, req.drawx(), req.drawy(), req.rotation * 90);
}
@Override
public void drawRequestConfigTop(BuildPlan req, Eachable<BuildPlan> list){
otherReq = null;
otherDst = range;
Point2 d = Geometry.d4(req.rotation);
list.each(other -> {
if(other.block == this && req != other && Mathf.clamp(other.x - req.x, -1, 1) == d.x && Mathf.clamp(other.y - req.y, -1, 1) == d.y){
int dst = Math.max(Math.abs(other.x - req.x), Math.abs(other.y - req.y));
if(dst <= otherDst){
otherReq = other;
otherDst = dst;
}
}
});
if(otherReq != null){
drawBridge(req.rotation, req.drawx(), req.drawy(), otherReq.drawx(), otherReq.drawy(), null);
}
}
@Override
public TextureRegion[] icons(){
return new TextureRegion[]{region, dirRegion};
}
@Override
public void changePlacementPath(Seq<Point2> points, int rotation){
Placement.calculateNodes(points, this, rotation, (point, other) -> Math.max(Math.abs(point.x - other.x), Math.abs(point.y - other.y)) <= range);
}
public void drawPlace(int x, int y, int rotation, boolean valid, boolean line){
int length = range;
Building found = null;
int dx = Geometry.d4x(rotation), dy = Geometry.d4y(rotation);
//find the link
for(int i = 1; i <= range; i++){
Tile other = world.tile(x + dx * i, y + dy * i);
if(other != null && other.build instanceof DirectionBridgeBuild build && build.block == this && build.team == player.team()){
length = i;
found = other.build;
break;
}
}
if(line || found != null){
Drawf.dashLine(Pal.placing,
x * tilesize + dx * (tilesize / 2f + 2),
y * tilesize + dy * (tilesize / 2f + 2),
x * tilesize + dx * (length) * tilesize,
y * tilesize + dy * (length) * tilesize
);
}
if(found != null){
if(line){
Drawf.square(found.x, found.y, found.block.size * tilesize/2f + 2.5f, 0f);
}else{
Drawf.square(found.x, found.y, 2f);
}
}
}
@Override
public void drawPlace(int x, int y, int rotation, boolean valid){
super.drawPlace(x, y, rotation, valid);
drawPlace(x, y, rotation, valid, true);
}
public void drawBridge(int rotation, float x1, float y1, float x2, float y2, @Nullable Color liquidColor){
Draw.alpha(Renderer.bridgeOpacity);
float
angle = Angles.angle(x1, y1, x2, y2),
cx = (x1 + x2)/2f,
cy = (y1 + y2)/2f,
len = Math.max(Math.abs(x1 - x2), Math.abs(y1 - y2)) - size * tilesize;
Draw.rect(bridgeRegion, cx, cy, len, tilesize, angle);
if(liquidColor != null){
Draw.color(liquidColor, liquidColor.a * Renderer.bridgeOpacity);
Draw.rect(bridgeLiquidRegion, cx, cy, len, tilesize, angle);
Draw.color();
Draw.alpha(Renderer.bridgeOpacity);
}
if(bridgeBotRegion.found()){
Draw.color(0.4f, 0.4f, 0.4f, 0.4f * Renderer.bridgeOpacity);
Draw.rect(bridgeBotRegion, cx, cy, len, tilesize, angle);
Draw.reset();
}
Draw.alpha(Renderer.bridgeOpacity);
for(float i = 6f; i <= len + size * tilesize - 5f; i += 5f){
Draw.rect(arrowRegion, x1 + Geometry.d4x(rotation) * i, y1 + Geometry.d4y(rotation) * i, angle);
}
Draw.reset();
}
public boolean positionsValid(int x1, int y1, int x2, int y2){
if(x1 == x2){
return Math.abs(y1 - y2) <= range;
}else if(y1 == y2){
return Math.abs(x1 - x2) <= range;
}else{
return false;
}
}
public class DirectionBridgeBuild extends Building{
public Building[] occupied = new Building[4];
@Override
public void draw(){
Draw.rect(block.region, x, y);
Draw.rect(dirRegion, x, y, rotdeg());
var link = findLink();
if(link != null){
Draw.z(Layer.power);
drawBridge(rotation, x, y, link.x, link.y, null);
}
}
@Override
public void drawSelect(){
drawPlace(tile.x, tile.y, rotation, true, false);
//draw incoming bridges
for(int dir = 0; dir < 4; dir++){
if(dir != rotation){
int dx = Geometry.d4x(dir), dy = Geometry.d4y(dir);
int length = range;
Building found = null;
//find the link
for(int i = 1; i <= range; i++){
Tile other = world.tile(tile.x + dx * i, tile.y + dy * i);
if(other != null && other.build instanceof DirectionBridgeBuild build && build.block == DirectionBridge.this && build.team == player.team() && (build.rotation + 2) % 4 == dir){
length = i;
found = other.build;
break;
}
}
if(found != null){
Drawf.dashLine(Pal.place,
found.x - dx * (tilesize / 2f + 2),
found.y - dy * (tilesize / 2f + 2),
found.x - dx * (length) * tilesize,
found.y - dy * (length) * tilesize
);
Drawf.square(found.x, found.y, 2f, 45f, Pal.place);
}
}
}
}
@Nullable
public DirectionBridgeBuild findLink(){
for(int i = 1; i <= range; i++){
Tile other = tile.nearby(Geometry.d4x(rotation) * i, Geometry.d4y(rotation) * i);
if(other != null && other.build instanceof DirectionBridgeBuild build && build.block == DirectionBridge.this && build.team == team){
return build;
}
}
return null;
}
}
}

View File

@@ -0,0 +1,77 @@
package mindustry.world.blocks.distribution;
import arc.graphics.g2d.*;
import arc.util.*;
import mindustry.annotations.Annotations.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.type.*;
import mindustry.world.meta.*;
public class DirectionLiquidBridge extends DirectionBridge{
public final int timerFlow = timers++;
public float speed = 5f;
public @Load("@-liquid") TextureRegion liquidRegion;
public DirectionLiquidBridge(String name){
super(name);
outputsLiquid = true;
group = BlockGroup.liquids;
canOverdrive = false;
liquidCapacity = 20f;
hasLiquids = true;
}
public class DuctBridgeBuild extends DirectionBridgeBuild{
@Override
public void draw(){
Draw.rect(block.region, x, y);
if(liquids.total() > 0.001f){
Drawf.liquid(liquidRegion, x, y, liquids.total() / liquidCapacity, liquids.current().color);
}
Draw.rect(dirRegion, x, y, rotdeg());
var link = findLink();
if(link != null){
Draw.z(Layer.power);
drawBridge(rotation, x, y, link.x, link.y, Tmp.c1.set(liquids.current().color).a(liquids.currentAmount() / liquidCapacity));
}
}
@Override
public void updateTile(){
var link = findLink();
if(link != null){
moveLiquid(link, liquids.current());
link.occupied[rotation % 4] = this;
}
if(link == null){
if(liquids.total() > 0.0001f && timer(timerFlow, 1)){
moveLiquidForward(false, liquids.current());
}
}
for(int i = 0; i < 4; i++){
if(occupied[i] == null || occupied[i].rotation != i || !occupied[i].isValid()){
occupied[i] = null;
}
}
}
@Override
public boolean acceptLiquid(Building source, Liquid liquid){
int rel = this.relativeToEdge(source.tile);
return
hasLiquids && team == source.team &&
(liquids.current() == liquid || liquids.get(liquids.current()) < 0.2f) && rel != rotation &&
(occupied[(rel + 2) % 4] == null || occupied[(rel + 2) % 4] == source);
}
}
}

View File

@@ -1,223 +1,21 @@
package mindustry.world.blocks.distribution;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.math.geom.*;
import arc.struct.*;
import arc.util.*;
import mindustry.annotations.Annotations.*;
import mindustry.core.*;
import mindustry.entities.units.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.input.*;
import mindustry.type.*;
import mindustry.world.*;
import mindustry.world.meta.*;
import static mindustry.Vars.*;
public class DuctBridge extends Block{
private static BuildPlan otherReq;
private int otherDst = 0;
public @Load("@-bridge") TextureRegion bridgeRegion;
public @Load("@-bridge-bottom") TextureRegion bridgeBotRegion;
//public @Load("@-bridge-top") TextureRegion bridgeTopRegion;
public @Load("@-arrow") TextureRegion arrowRegion;
public @Load("@-dir") TextureRegion dirRegion;
public int range = 4;
public class DuctBridge extends DirectionBridge{
public float speed = 5f;
public DuctBridge(String name){
super(name);
update = true;
solid = true;
rotate = true;
itemCapacity = 4;
hasItems = true;
group = BlockGroup.transportation;
noUpdateDisabled = true;
envEnabled = Env.space | Env.terrestrial | Env.underwater;
drawArrow = false;
}
@Override
public void init(){
clipSize = Math.max(clipSize, (range + 0.5f) * 2 * tilesize);
super.init();
}
@Override
public void drawRequestRegion(BuildPlan req, Eachable<BuildPlan> list){
Draw.rect(region, req.drawx(), req.drawy());
Draw.rect(dirRegion, req.drawx(), req.drawy(), req.rotation * 90);
}
@Override
public void drawRequestConfigTop(BuildPlan req, Eachable<BuildPlan> list){
otherReq = null;
otherDst = range;
Point2 d = Geometry.d4(req.rotation);
list.each(other -> {
if(other.block == this && req != other && Mathf.clamp(other.x - req.x, -1, 1) == d.x && Mathf.clamp(other.y - req.y, -1, 1) == d.y){
int dst = Math.max(Math.abs(other.x - req.x), Math.abs(other.y - req.y));
if(dst <= otherDst){
otherReq = other;
otherDst = dst;
}
}
});
if(otherReq != null){
drawBridge(req.rotation, req.drawx(), req.drawy(), otherReq.drawx(), otherReq.drawy());
}
}
@Override
public TextureRegion[] icons(){
return new TextureRegion[]{region, dirRegion};
}
@Override
public void changePlacementPath(Seq<Point2> points, int rotation){
Placement.calculateNodes(points, this, rotation, (point, other) -> Math.max(Math.abs(point.x - other.x), Math.abs(point.y - other.y)) <= range);
}
public void drawPlace(int x, int y, int rotation, boolean valid, boolean line){
int length = range;
Building found = null;
int dx = Geometry.d4x(rotation), dy = Geometry.d4y(rotation);
//find the link
for(int i = 1; i <= range; i++){
Tile other = world.tile(x + dx * i, y + dy * i);
if(other != null && other.build instanceof DuctBridgeBuild build && build.team == player.team()){
length = i;
found = other.build;
break;
}
}
if(line || found != null){
Drawf.dashLine(Pal.placing,
x * tilesize + dx * (tilesize / 2f + 2),
y * tilesize + dy * (tilesize / 2f + 2),
x * tilesize + dx * (length) * tilesize,
y * tilesize + dy * (length) * tilesize
);
}
if(found != null){
if(line){
Drawf.square(found.x, found.y, found.block.size * tilesize/2f + 2.5f, 0f);
}else{
Drawf.square(found.x, found.y, 2f);
}
}
}
@Override
public void drawPlace(int x, int y, int rotation, boolean valid){
super.drawPlace(x, y, rotation, valid);
drawPlace(x, y, rotation, valid, true);
}
public void drawBridge(int rotation, float x1, float y1, float x2, float y2){
Draw.alpha(Renderer.bridgeOpacity);
float
angle = Angles.angle(x1, y1, x2, y2),
cx = (x1 + x2)/2f,
cy = (y1 + y2)/2f,
len = Math.max(Math.abs(x1 - x2), Math.abs(y1 - y2)) - size * tilesize;
Draw.rect(bridgeRegion, cx, cy, len, tilesize, angle);
Draw.color(0.4f, 0.4f, 0.4f, 0.4f * Renderer.bridgeOpacity);
Draw.rect(bridgeBotRegion, cx, cy, len, tilesize, angle);
Draw.reset();
Draw.alpha(Renderer.bridgeOpacity);
for(float i = 6f; i <= len + size * tilesize - 5f; i += 5f){
Draw.rect(arrowRegion, x1 + Geometry.d4x(rotation) * i, y1 + Geometry.d4y(rotation) * i, angle);
}
Draw.reset();
}
public boolean positionsValid(int x1, int y1, int x2, int y2){
if(x1 == x2){
return Math.abs(y1 - y2) <= range;
}else if(y1 == y2){
return Math.abs(x1 - x2) <= range;
}else{
return false;
}
}
public class DuctBridgeBuild extends Building{
public Building[] occupied = new Building[4];
public class DuctBridgeBuild extends DirectionBridgeBuild{
public float progress = 0f;
@Override
public void draw(){
Draw.rect(block.region, x, y);
Draw.rect(dirRegion, x, y, rotdeg());
var link = findLink();
if(link != null){
Draw.z(Layer.power);
drawBridge(rotation, x, y, link.x, link.y);
}
}
@Override
public void drawSelect(){
drawPlace(tile.x, tile.y, rotation, true, false);
//draw incoming bridges
for(int dir = 0; dir < 4; dir++){
if(dir != rotation){
int dx = Geometry.d4x(dir), dy = Geometry.d4y(dir);
int length = range;
Building found = null;
//find the link
for(int i = 1; i <= range; i++){
Tile other = world.tile(tile.x + dx * i, tile.y + dy * i);
if(other != null && other.build instanceof DuctBridgeBuild build && build.team == player.team() && (build.rotation + 2) % 4 == dir){
length = i;
found = other.build;
break;
}
}
if(found != null){
Drawf.dashLine(Pal.place,
found.x - dx * (tilesize / 2f + 2),
found.y - dy * (tilesize / 2f + 2),
found.x - dx * (length) * tilesize,
found.y - dy * (length) * tilesize
);
Drawf.square(found.x, found.y, 2f, 45f, Pal.place);
}
}
}
}
@Nullable
public DuctBridgeBuild findLink(){
for(int i = 1; i <= range; i++){
Tile other = tile.nearby(Geometry.d4x(rotation) * i, Geometry.d4y(rotation) * i);
if(other != null && other.build instanceof DuctBridgeBuild build && build.team == team){
return build;
}
}
return null;
}
@Override
public void updateTile(){
var link = findLink();