Bugfixes
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@@ -39,6 +39,11 @@ public class LaserBulletType extends BulletType{
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this(1f);
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}
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@Override
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public float estimateDPS(){
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return super.estimateDPS() * 2f;
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}
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@Override
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public void init(){
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super.init();
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@@ -22,6 +22,8 @@ public class LiquidBulletType extends BulletType{
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if(liquid != null){
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this.liquid = liquid;
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this.status = liquid.effect;
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lightColor = liquid.lightColor;
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lightOpacity = liquid.lightColor.a;
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}
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ammoMultiplier = 1f;
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@@ -21,12 +21,14 @@ import mindustry.ctype.*;
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import mindustry.entities.*;
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import mindustry.game.EventType.*;
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import mindustry.game.*;
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import mindustry.game.Teams.*;
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import mindustry.gen.*;
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import mindustry.graphics.*;
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import mindustry.logic.*;
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import mindustry.type.*;
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import mindustry.ui.*;
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import mindustry.world.*;
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import mindustry.world.blocks.ConstructBlock.*;
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import mindustry.world.blocks.environment.*;
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import mindustry.world.blocks.payloads.*;
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import mindustry.world.blocks.power.*;
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@@ -191,6 +193,36 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
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//endregion
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//region utility methods
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public void addPlan(boolean checkPrevious){
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if(!block.rebuildable) return;
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if(self() instanceof ConstructBuild entity){
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//update block to reflect the fact that something was being constructed
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if(entity.cblock != null && entity.cblock.synthetic()){
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block = entity.cblock;
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}else{
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//otherwise this was a deconstruction that was interrupted, don't want to rebuild that
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return;
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}
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}
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TeamData data = state.teams.get(team);
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if(checkPrevious){
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//remove existing blocks that have been placed here.
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//painful O(n) iteration + copy
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for(int i = 0; i < data.blocks.size; i++){
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BlockPlan b = data.blocks.get(i);
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if(b.x == tile.x && b.y == tile.y){
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data.blocks.removeIndex(i);
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break;
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}
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}
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}
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data.blocks.addFirst(new BlockPlan(tile.x, tile.y, (short)rotation, block.id, config()));
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}
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/** Configure with the current, local player. */
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public void configure(Object value){
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//save last used config
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