Merge remote-tracking branch 'origin/master'
This commit is contained in:
@@ -965,13 +965,16 @@ stat.healing = Healing
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ability.forcefield = Force Field
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ability.repairfield = Repair Field
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ability.statusfield = {0} Status Field
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ability.unitspawn = {0} Factory
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||||
ability.statusfield = Status Field
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||||
ability.unitspawn = Factory
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||||
ability.shieldregenfield = Shield Regen Field
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ability.movelightning = Movement Lightning
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ability.shieldarc = Shield Arc
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ability.suppressionfield = Repair Suppression Field
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ability.energyfield = Energy Field: [accent]{0}[] damage ~ [accent]{1}[] blocks / [accent]{2}[] targets
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ability.suppressionfield = Repair Suppression
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ability.energyfield = Energy Field
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ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
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ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
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ability.regen = Regeneration
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bar.onlycoredeposit = Only Core Depositing Allowed
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bar.drilltierreq = Better Drill Required
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@@ -939,12 +939,15 @@ stat.healing = Аднаўленне
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ability.forcefield = Сіловое Поле
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ability.repairfield = Поле Рамонту
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ability.statusfield = Поле Статусу
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ability.unitspawn = {0} Завод
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ability.unitspawn = Завод
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ability.shieldregenfield = Васстанўляюяае Поле Шчыта
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ability.movelightning = Рух Маланкі
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ability.shieldarc = Шчытавая Дуга
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ability.suppressionfield = Regen Suppression Field
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ability.energyfield = Энэргетычнае Поле: [accent]{0}[] пашкоджанні ~ [accent]{1}[] блокі / [accent]{2}[] целі
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ability.energyfield = Энэргетычнае Поле
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ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
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ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
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ability.regen = Regeneration
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bar.onlycoredeposit = Даступны Толькі Перанос Рэсурсаў У Ядро
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bar.drilltierreq = Патрабуецца свідар лепей
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@@ -950,12 +950,16 @@ stat.healing = Healing
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ability.forcefield = Енергийно Поле
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ability.repairfield = Възстановяващо Поле
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ability.statusfield = Подсилващо Поле
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ability.unitspawn = {0} Factory
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ability.unitspawn = Factory
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ability.shieldregenfield = Възстановяващо броня Поле
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ability.movelightning = Подвижна светкавица
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ability.shieldarc = Shield Arc
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ability.suppressionfield = Regen Suppression Field
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ability.energyfield = Energy Field: [accent]{0}[] damage ~ [accent]{1}[] blocks / [accent]{2}[] targets
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ability.energyfield = Energy Field
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ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
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ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
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ability.regen = Regeneration
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bar.onlycoredeposit = Only Core Depositing Allowed
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bar.drilltierreq = Необходимо е по-добро Свредло
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@@ -953,13 +953,16 @@ stat.healing = Reparador
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ability.forcefield = Camp de força
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ability.repairfield = Repara el camp de força
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ability.statusfield = Estat del camp: {0}
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ability.unitspawn = Fàbrica de {0}
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ability.statusfield = Estat del camp
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ability.unitspawn = Fàbrica
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ability.shieldregenfield = Regenerador de camps de força
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ability.movelightning = Moviment llampec
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ability.shieldarc = Escut de descàrregues
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ability.suppressionfield = Regen Suppression Field
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ability.energyfield = Camp de força: [accent]{0}[] de dany ~ [accent]{1}[] blocs / [accent]{2}[] objectius
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ability.energyfield = Camp de força
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ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
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ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
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ability.regen = Regeneration
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bar.onlycoredeposit = Només es permet depositar al nucli.
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bar.drilltierreq = Cal una perforadora millor.
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@@ -951,12 +951,16 @@ stat.healing = Léčí se
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ability.forcefield = Silové pole
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ability.repairfield = Opravit pole
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ability.statusfield = Stav pole
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ability.unitspawn = {0} továrna
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ability.unitspawn = továrna
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ability.shieldregenfield = Silově opravné pole
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ability.movelightning = Pohybující se blesk
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ability.shieldarc = Štítovy Oblouk
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ability.suppressionfield = Regen Suppression Field
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ability.energyfield = Energetické pole: [accent]{0}[] poškození ~ [accent]{1}[] dlaždic / [accent]{2}[] cílu
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ability.energyfield = Energetické pole
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ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
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ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
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ability.regen = Regeneration
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bar.onlycoredeposit = Pouze Ukládání do Jádra je povoleno
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bar.drilltierreq = Je vyžadován lepší vrt
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@@ -940,12 +940,16 @@ stat.healing = Healing
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ability.forcefield = Kraftfelt
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ability.repairfield = Reparationsfelt
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ability.statusfield = Statusfelt
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ability.unitspawn = {0} Fabrik
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ability.unitspawn = Fabrik
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ability.shieldregenfield = Skjold-regenereringsfelt
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ability.movelightning = Movement Lightning
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ability.shieldarc = Shield Arc
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ability.suppressionfield = Regen Suppression Field
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ability.energyfield = Energy Field: [accent]{0}[] damage ~ [accent]{1}[] blocks / [accent]{2}[] targets
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ability.energyfield = Energy Field
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ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
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ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
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ability.regen = Regeneration
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bar.onlycoredeposit = Only Core Depositing Allowed
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bar.drilltierreq = Kræver bedre bor
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@@ -962,13 +962,17 @@ stat.healing = Heilung
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ability.forcefield = Kraftfeld
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ability.repairfield = Heilungsfeld
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ability.statusfield = {0} Statusfeld
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ability.unitspawn = {0} Fabrik
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ability.statusfield = Statusfeld
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ability.unitspawn = Fabrik
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ability.shieldregenfield = Schildregenerationsfeld
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ability.movelightning = Bewegungsblitze
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ability.shieldarc = Lichtbogenschild
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ability.suppressionfield = Heilungsunterdrückungsfeld
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ability.energyfield = Energiefeld: [accent]{0}[] Schaden ~ [accent]{1}[] Blöcke / [accent]{2}[] Ziele
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ability.energyfield = Energiefeld
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ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
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ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
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ability.regen = Regeneration
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bar.onlycoredeposit = Nur Kernablage möglich
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bar.drilltierreq = Besserer Bohrer benötigt
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@@ -959,13 +959,16 @@ stat.healing = Curación
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ability.forcefield = Área de Escudo
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ability.repairfield = Área de Reparación
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ability.statusfield = Área de Potenciación {0}
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ability.unitspawn = Fábrica de {0}
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ability.statusfield = Área de Potenciación
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ability.unitspawn = Fábrica
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ability.shieldregenfield = Área de Regeneración de Armaduras
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ability.movelightning = Movimiento Relámpago
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ability.shieldarc = Sector de Escudo
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ability.suppressionfield = Área de Bloqueo de Regeneración
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ability.energyfield = Campo de Energía: [accent]{0}[] daño ~ [accent]{1}[] bloques / [accent]{2}[] objetivos
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ability.energyfield = Campo de Energía
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ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
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ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
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ability.regen = Regeneration
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bar.onlycoredeposit = Sólo se permite depositar en el núcleo
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bar.drilltierreq = Requiere un taladro mejor
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@@ -940,12 +940,16 @@ stat.healing = Healing
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ability.forcefield = Force Field
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ability.repairfield = Repair Field
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ability.statusfield = Status Field
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ability.unitspawn = {0} Factory
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ability.unitspawn = Factory
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ability.shieldregenfield = Shield Regen Field
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ability.movelightning = Movement Lightning
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ability.shieldarc = Shield Arc
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ability.suppressionfield = Regen Suppression Field
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ability.energyfield = Energy Field: [accent]{0}[] damage ~ [accent]{1}[] blocks / [accent]{2}[] targets
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ability.energyfield = Energy Field
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ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
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ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
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ability.regen = Regeneration
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bar.onlycoredeposit = Only Core Depositing Allowed
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bar.drilltierreq = Nõuab paremat puuri
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@@ -942,12 +942,16 @@ stat.healing = Healing
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ability.forcefield = Force Field
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ability.repairfield = Repair Field
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ability.statusfield = Status Field
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ability.unitspawn = {0} Factory
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ability.unitspawn = Factory
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ability.shieldregenfield = Shield Regen Field
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ability.movelightning = Movement Lightning
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ability.shieldarc = Shield Arc
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ability.suppressionfield = Regen Suppression Field
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ability.energyfield = Energy Field: [accent]{0}[] damage ~ [accent]{1}[] blocks / [accent]{2}[] targets
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ability.energyfield = Energy Field
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ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
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ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
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ability.regen = Regeneration
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bar.onlycoredeposit = Only Core Depositing Allowed
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bar.drilltierreq = Zulagailu hobea behar da
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@@ -939,12 +939,16 @@ stat.healing = Parantuu
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ability.forcefield = Voimakenttä
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ability.repairfield = Korjauskenttä
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ability.statusfield = Statuskenttä
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ability.unitspawn = {0} Tehdas
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ability.unitspawn = Tehdas
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ability.shieldregenfield = Kilvenvahvistuskenttä
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ability.movelightning = Salamointi liikkuessa
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ability.shieldarc = Kilpikaari
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ability.suppressionfield = Regen Suppression Field
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ability.energyfield = Energiakenttä: [accent]{0}[] vahinko ~ [accent]{1}[] palikkaa / [accent]{2}[] kohdetta
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ability.energyfield = Energiakenttä
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ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
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ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
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ability.regen = Regeneration
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bar.onlycoredeposit = Sijoittaminen sallittua vain ytimeen
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bar.drilltierreq = Parempi pora vaadittu
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@@ -939,12 +939,16 @@ stat.healing = Healing
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ability.forcefield = Force Field
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ability.repairfield = Repair Field
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ability.statusfield = Status Field
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ability.unitspawn = {0} Factory
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ability.unitspawn = Factory
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ability.shieldregenfield = Shield Regen Field
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ability.movelightning = Movement Lightning
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ability.shieldarc = Shield Arc
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ability.suppressionfield = Regen Suppression Field
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ability.energyfield = Energy Field: [accent]{0}[] damage ~ [accent]{1}[] blocks / [accent]{2}[] targets
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ability.energyfield = Energy Field
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ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
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ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
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ability.regen = Regeneration
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bar.onlycoredeposit = Only Core Depositing Allowed
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bar.drilltierreq = Better Drill Required
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@@ -965,13 +965,16 @@ stat.healing = Guérison
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ability.forcefield = Champ de Force
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ability.repairfield = Champ de Réparation
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ability.statusfield = Champ d'Amélioration {0}
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ability.unitspawn = Usine de {0}
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ability.statusfield = Champ d'Amélioration
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ability.unitspawn = Usine
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ability.shieldregenfield = Champ de régénération de bouclier
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ability.movelightning = Déplacement éclair
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ability.shieldarc = Arc de Bouclier
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ability.suppressionfield = Champ de Suppression de Soins
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ability.energyfield = Champ d'énergie: [accent]{0}[] dégâts ~ [accent]{1}[] blocs / [accent]{2}[] cibles
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ability.energyfield = Champ d'énergie
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ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
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ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
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ability.regen = Regeneration
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bar.onlycoredeposit = Seul le dépôt de ressources dans le Noyau est autorisé
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bar.drilltierreq = Meilleure Foreuse Requise
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@@ -949,12 +949,16 @@ stat.healing = Healing
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ability.forcefield = Erőtér
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ability.repairfield = Javító mező
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ability.statusfield = Status Field
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ability.unitspawn = {0} Gyár
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ability.unitspawn = Gyár
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ability.shieldregenfield = Pajzsos regeneráló mező
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ability.movelightning = Világítás
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ability.shieldarc = Shield Arc
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ability.suppressionfield = Regen Suppression Field
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ability.energyfield = Energy Field: [accent]{0}[] damage ~ [accent]{1}[] blocks / [accent]{2}[] targets
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ability.energyfield = Energy Field
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ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
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ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
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ability.regen = Regeneration
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bar.onlycoredeposit = Only Core Depositing Allowed
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bar.drilltierreq = Erősebb Drill szükséges
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@@ -959,13 +959,16 @@ stat.healing = Menyembuhkan
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ability.forcefield = Bidang Kekuatan
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ability.repairfield = Bidang Perbaikan
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ability.statusfield = {0} Bidang Status
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||||
ability.unitspawn = {0} Pabrik
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ability.statusfield = Bidang Status
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||||
ability.unitspawn = Pabrik
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ability.shieldregenfield = Bidang Regenerasi Perisai
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ability.movelightning = Pergerakan Petir
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ability.shieldarc = Shield Arc
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||||
ability.suppressionfield = Regen Suppression Field
|
||||
ability.energyfield = Bidang Tenaga: [accent]{0}[] kerusakan ~ [accent]{1}[] blok / [accent]{2}[] target
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||||
ability.energyfield = Bidang Tenaga
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||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
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||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
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||||
ability.regen = Regeneration
|
||||
|
||||
bar.onlycoredeposit = Hanya Penyetoran Inti yang Diizinkan
|
||||
bar.drilltierreq = Membutuhkan Bor yang Lebih Baik
|
||||
|
||||
@@ -946,12 +946,16 @@ stat.healing = Rigenerazione
|
||||
ability.forcefield = Campo di Forza
|
||||
ability.repairfield = Campo Riparativo
|
||||
ability.statusfield = Campo di Stato
|
||||
ability.unitspawn = {0} Fabbrica
|
||||
ability.unitspawn = Fabbrica
|
||||
ability.shieldregenfield = Campo di Rigenerazione Scudo
|
||||
ability.movelightning = Movimento Fulminante
|
||||
ability.shieldarc = Shield Arc
|
||||
ability.suppressionfield = Regen Suppression Field
|
||||
ability.energyfield = Campo energetico: [accent]{0}[] danno ~ [accent]{1}[] blocchi / [accent]{2}[] obbiettivi
|
||||
ability.energyfield = Campo energetico
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
|
||||
bar.onlycoredeposit = Concesso solo il deposito al nucleo
|
||||
|
||||
bar.drilltierreq = Miglior Trivella Richiesta
|
||||
|
||||
@@ -951,13 +951,17 @@ stat.healing = 治癒
|
||||
|
||||
ability.forcefield = フォースフィールド
|
||||
ability.repairfield = リペアフィールド
|
||||
ability.statusfield = {0} ステータスフィールド
|
||||
ability.unitspawn = {0} 生産
|
||||
ability.statusfield = ステータスフィールド
|
||||
ability.unitspawn = 生産
|
||||
ability.shieldregenfield = シールドリペアフィールド
|
||||
ability.movelightning = ムーブメントライトニング
|
||||
ability.shieldarc = シールドアーク
|
||||
ability.suppressionfield = リジェネ抑制フィールド
|
||||
ability.energyfield = エネルギー範囲: [accent]{0}[] ダメージ ~ [accent]{1}[] ブロック / [accent]{2}[] ターゲット
|
||||
ability.energyfield = エネルギー範囲
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
|
||||
bar.onlycoredeposit = コアにのみ搬入できます。
|
||||
|
||||
bar.drilltierreq = より高性能なドリルを使用してください
|
||||
|
||||
@@ -951,13 +951,16 @@ stat.healing = 회복량
|
||||
|
||||
ability.forcefield = 보호막 필드
|
||||
ability.repairfield = 수리 필드
|
||||
ability.statusfield = {0} 상태이상 필드
|
||||
ability.unitspawn = {0} 공장
|
||||
ability.statusfield = 상태이상 필드
|
||||
ability.unitspawn = 공장
|
||||
ability.shieldregenfield = 방어막 복구 필드
|
||||
ability.movelightning = 가속 전격
|
||||
ability.shieldarc = 방어막 아크
|
||||
ability.suppressionfield = 재생성 억제 필드
|
||||
ability.energyfield = 에너지 필드: [accent]{1}[]타일 내 [accent]{2}[]개 목표물에게 [accent]{0}[]피해량
|
||||
ability.energyfield = 에너지 필드
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
|
||||
bar.onlycoredeposit = 코어에만 투입할 수 있습니다
|
||||
bar.drilltierreq = 더 좋은 드릴 필요
|
||||
|
||||
@@ -940,12 +940,16 @@ stat.healing = Healing
|
||||
ability.forcefield = Force Field
|
||||
ability.repairfield = Repair Field
|
||||
ability.statusfield = Status Field
|
||||
ability.unitspawn = {0} Factory
|
||||
ability.unitspawn = Factory
|
||||
ability.shieldregenfield = Shield Regen Field
|
||||
ability.movelightning = Movement Lightning
|
||||
ability.shieldarc = Shield Arc
|
||||
ability.suppressionfield = Regen Suppression Field
|
||||
ability.energyfield = Energy Field: [accent]{0}[] damage ~ [accent]{1}[] blocks / [accent]{2}[] targets
|
||||
ability.energyfield = Energy Field
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
|
||||
bar.onlycoredeposit = Only Core Depositing Allowed
|
||||
|
||||
bar.drilltierreq = Privalomas Geresnis Grąžtas
|
||||
|
||||
@@ -952,12 +952,16 @@ stat.healing = Genezing
|
||||
ability.forcefield = Krachtveld
|
||||
ability.repairfield = Reparatieveld
|
||||
ability.statusfield = Statusveld
|
||||
ability.unitspawn = {0} Fabriek
|
||||
ability.unitspawn = Fabriek
|
||||
ability.shieldregenfield = Schild Regeneratie Veld
|
||||
ability.movelightning = Beweging Bliksem
|
||||
ability.shieldarc = Schild Boog
|
||||
ability.suppressionfield = Regeneratie Onderdrukkingsveld
|
||||
ability.energyfield = Energieveld: [accent]{0}[] schade ~ [accent]{1}[] blokken / [accent]{2}[] doelen
|
||||
ability.energyfield = Energieveld
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
|
||||
bar.onlycoredeposit = Alleen materialen in de Core toegestaan.
|
||||
|
||||
bar.drilltierreq = Betere boor nodig
|
||||
|
||||
@@ -940,12 +940,16 @@ stat.healing = Healing
|
||||
ability.forcefield = Force Field
|
||||
ability.repairfield = Repair Field
|
||||
ability.statusfield = Status Field
|
||||
ability.unitspawn = {0} Factory
|
||||
ability.unitspawn = Factory
|
||||
ability.shieldregenfield = Shield Regen Field
|
||||
ability.movelightning = Movement Lightning
|
||||
ability.shieldarc = Shield Arc
|
||||
ability.suppressionfield = Regen Suppression Field
|
||||
ability.energyfield = Energy Field: [accent]{0}[] damage ~ [accent]{1}[] blocks / [accent]{2}[] targets
|
||||
ability.energyfield = Energy Field
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
|
||||
bar.onlycoredeposit = Only Core Depositing Allowed
|
||||
|
||||
bar.drilltierreq = Better Drill Required
|
||||
|
||||
@@ -950,12 +950,16 @@ stat.healing = Leczy
|
||||
ability.forcefield = Pole Siłowe
|
||||
ability.repairfield = Pole Naprawy
|
||||
ability.statusfield = Pole Statusu
|
||||
ability.unitspawn = Fabryka Jednostek {0}
|
||||
ability.unitspawn = Fabryka Jednostek
|
||||
ability.shieldregenfield = Strefa Tarczy Regenerującej
|
||||
ability.movelightning = Pioruny Poruszania
|
||||
ability.shieldarc = Shield Arc
|
||||
ability.suppressionfield = Regen Suppression Field
|
||||
ability.energyfield = Pole Energii: [accent]{0}[] obrażenia ~ [accent]{1}[] bloki / [accent]{2}[] cele
|
||||
ability.energyfield = Pole Energii
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
|
||||
bar.onlycoredeposit = Dozwolone jest tylko przeniesienie z rdzenia
|
||||
|
||||
bar.drilltierreq = Wymagane Lepsze Wiertło
|
||||
|
||||
@@ -960,13 +960,16 @@ stat.healing = Reparo
|
||||
|
||||
ability.forcefield = Campo de Força
|
||||
ability.repairfield = Campo de Reparação
|
||||
ability.statusfield = Campo de Status {0}
|
||||
ability.unitspawn = Fábrica de {0}
|
||||
ability.statusfield = Campo de Status
|
||||
ability.unitspawn = Fábrica
|
||||
ability.shieldregenfield = Raio de Regeneração do Escudo
|
||||
ability.movelightning = Raio de Movimento
|
||||
ability.shieldarc = Arco do Escudo
|
||||
ability.suppressionfield = Regen Suppression Field
|
||||
ability.energyfield = Campo de Energia: dano [accent]{0}[] ~ blocos [accent]{1}[] / alvos [accent]{2}[]
|
||||
ability.energyfield = Campo de Energia
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
|
||||
bar.onlycoredeposit = Somente depósito no núcleo permitido
|
||||
bar.drilltierreq = Broca melhor necessária.
|
||||
|
||||
@@ -940,12 +940,16 @@ stat.healing = Healing
|
||||
ability.forcefield = Force Field
|
||||
ability.repairfield = Repair Field
|
||||
ability.statusfield = Status Field
|
||||
ability.unitspawn = {0} Factory
|
||||
ability.unitspawn = Factory
|
||||
ability.shieldregenfield = Shield Regen Field
|
||||
ability.movelightning = Movement Lightning
|
||||
ability.shieldarc = Shield Arc
|
||||
ability.suppressionfield = Regen Suppression Field
|
||||
ability.energyfield = Energy Field: [accent]{0}[] damage ~ [accent]{1}[] blocks / [accent]{2}[] targets
|
||||
ability.energyfield = Energy Field
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
|
||||
bar.onlycoredeposit = Only Core Depositing Allowed
|
||||
|
||||
bar.drilltierreq = Broca melhor necessária.
|
||||
|
||||
@@ -951,13 +951,17 @@ stat.healing = Reparare
|
||||
|
||||
ability.forcefield = Câmp de Forță
|
||||
ability.repairfield = Câmp de Reparare
|
||||
ability.statusfield = {0} Câmp de Stare
|
||||
ability.unitspawn = Fabrică de {0}
|
||||
ability.statusfield = Câmp de Stare
|
||||
ability.unitspawn = Fabrică
|
||||
ability.shieldregenfield = Câmp Regenerare Scut
|
||||
ability.movelightning = Mișcare Fulger
|
||||
ability.shieldarc = Shield Arc
|
||||
ability.suppressionfield = Regen Suppression Field
|
||||
ability.energyfield = Câmp de Energie: [accent]{0}[] forță pe ~ [accent]{1}[] blocuri / [accent]{2}[] ținte
|
||||
ability.energyfield = Câmp de Energie
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
|
||||
bar.onlycoredeposit = Only Core Depositing Allowed
|
||||
|
||||
bar.drilltierreq = Burghiu Mai Bun Necesar
|
||||
|
||||
@@ -952,13 +952,16 @@ stat.healing = Ремонт
|
||||
|
||||
ability.forcefield = Силовое поле
|
||||
ability.repairfield = Ремонтирующее поле
|
||||
ability.statusfield = {0} Усиливающее поле
|
||||
ability.unitspawn = Завод единиц «{0}»
|
||||
ability.statusfield = Усиливающее поле
|
||||
ability.unitspawn = Завод единиц <EFBFBD>
|
||||
ability.shieldregenfield = Поле восстановления щита
|
||||
ability.movelightning = Молнии при движении
|
||||
ability.shieldarc = Дуговой щит
|
||||
ability.suppressionfield = Поле подавления регенерации
|
||||
ability.energyfield = Энергетическое поле: [accent]{0}[] урона ~ [accent]{1}[] блоков / [accent]{2}[] целей
|
||||
ability.energyfield = Энергетическое поле
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
bar.onlycoredeposit = Доступен перенос только в ядро
|
||||
|
||||
bar.drilltierreq = Требуется бур получше
|
||||
|
||||
@@ -953,13 +953,17 @@ stat.healing = Popravlja
|
||||
|
||||
ability.forcefield = Polje Sile
|
||||
ability.repairfield = Polje Popravke
|
||||
ability.statusfield = {0} Statusno Polje
|
||||
ability.unitspawn = {0} Fabrika
|
||||
ability.statusfield = Statusno Polje
|
||||
ability.unitspawn = Fabrika
|
||||
ability.shieldregenfield = Brzina Obnove Štita
|
||||
ability.movelightning = Munje Pri Kretanju
|
||||
ability.shieldarc = Elektrolučni Štit
|
||||
ability.suppressionfield = Polje Prigušivanja Popravki
|
||||
ability.energyfield = Energetsko Polje: [accent]{0}[] štete ~ [accent]{1}[] polja / [accent]{2}[] maksimalnih meta
|
||||
ability.energyfield = Energetsko Polje
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
|
||||
bar.onlycoredeposit = Dozvoljeno Dostavljanje Samo Unutar Jezgra
|
||||
|
||||
bar.drilltierreq = Bolja Bušilica Potrebna
|
||||
|
||||
@@ -940,12 +940,16 @@ stat.healing = Healing
|
||||
ability.forcefield = Force Field
|
||||
ability.repairfield = Repair Field
|
||||
ability.statusfield = Status Field
|
||||
ability.unitspawn = {0} Factory
|
||||
ability.unitspawn = Factory
|
||||
ability.shieldregenfield = Shield Regen Field
|
||||
ability.movelightning = Movement Lightning
|
||||
ability.shieldarc = Shield Arc
|
||||
ability.suppressionfield = Regen Suppression Field
|
||||
ability.energyfield = Energy Field: [accent]{0}[] damage ~ [accent]{1}[] blocks / [accent]{2}[] targets
|
||||
ability.energyfield = Energy Field
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
|
||||
bar.onlycoredeposit = Only Core Depositing Allowed
|
||||
|
||||
bar.drilltierreq = Bättre Borr Krävs
|
||||
|
||||
@@ -953,13 +953,16 @@ stat.healing = การรักษา
|
||||
|
||||
ability.forcefield = โล่พลังงาน
|
||||
ability.repairfield = สนามซ่อมแซม
|
||||
ability.statusfield = {0} สนามเอฟเฟกต์
|
||||
ability.unitspawn = โรงงานผลิต [accent]{0}
|
||||
ability.statusfield = สนามเอฟเฟกต์
|
||||
ability.unitspawn = โรงงานผลิต
|
||||
ability.shieldregenfield = สนามรักษาโล่
|
||||
ability.movelightning = ปล่อยสายฟ้าเมื่อเคลื่อนที่
|
||||
ability.shieldarc = โล่พลังงานโค้ง
|
||||
ability.suppressionfield = สนามระงับการฟื้นฟู
|
||||
ability.energyfield = สนามพลังงาน: [accent]{0}[] ดาเมจ ~ [accent]{1}[] บล็อก / [accent]{2}[] เป้าหมาย
|
||||
ability.energyfield = สนามพลังงาน
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
|
||||
bar.onlycoredeposit = ขนย้ายทรัพยากรลงแกนกลางได้เท่านั้น
|
||||
bar.drilltierreq = ต้องมีเครื่องขุดที่ดีกว่านี้
|
||||
|
||||
@@ -940,12 +940,16 @@ stat.healing = Healing
|
||||
ability.forcefield = Force Field
|
||||
ability.repairfield = Repair Field
|
||||
ability.statusfield = Status Field
|
||||
ability.unitspawn = {0} Factory
|
||||
ability.unitspawn = Factory
|
||||
ability.shieldregenfield = Shield Regen Field
|
||||
ability.movelightning = Movement Lightning
|
||||
ability.shieldarc = Shield Arc
|
||||
ability.suppressionfield = Regen Suppression Field
|
||||
ability.energyfield = Energy Field: [accent]{0}[] damage ~ [accent]{1}[] blocks / [accent]{2}[] targets
|
||||
ability.energyfield = Energy Field
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
|
||||
bar.onlycoredeposit = Only Core Depositing Allowed
|
||||
|
||||
bar.drilltierreq = Better Drill Required
|
||||
|
||||
@@ -951,12 +951,15 @@ stat.healing = Tamir Eder
|
||||
ability.forcefield = Güç Kalkanı
|
||||
ability.repairfield = Onarma Alanı
|
||||
ability.statusfield = Hızlandırma Alanı
|
||||
ability.unitspawn = {0} Birliği Fabrikası
|
||||
ability.unitspawn = Birliği Fabrikası
|
||||
ability.shieldregenfield = Kalkan Yenileme Alanı
|
||||
ability.movelightning = Hareket Enerjisi
|
||||
ability.shieldarc = Arc Kalkan
|
||||
ability.suppressionfield = Tamir Engelleme Alanı
|
||||
ability.energyfield = Güç Kalkanı: [accent]{0}[] hasar ~ [accent]{1}[] blok / [accent]{2}[] hedef
|
||||
ability.energyfield = Güç Kalkanı
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
bar.onlycoredeposit = Sadece Merkeze Aktarım Mümkün
|
||||
|
||||
bar.drilltierreq = Daha Güçlü Matkap Gerekli
|
||||
|
||||
@@ -961,13 +961,16 @@ stat.healing = Відновлювання
|
||||
|
||||
ability.forcefield = Щитове поле
|
||||
ability.repairfield = Ремонтувальне поле
|
||||
ability.statusfield = {0} Поле підсилення
|
||||
ability.unitspawn = Завод одиниць «{0}»
|
||||
ability.statusfield = Поле підсилення
|
||||
ability.unitspawn = Завод одиниць <EFBFBD>
|
||||
ability.shieldregenfield = Щитовідновлювальне поле
|
||||
ability.movelightning = Блискавки під час руху
|
||||
ability.shieldarc = Щитова дуга
|
||||
ability.suppressionfield = Поле пригнічення відновлення
|
||||
ability.energyfield = Енергетичне поле: [accent]{0}[] шкоди ~ [accent]{1}[] блоків / [accent]{2}[] цілей
|
||||
ability.energyfield = Енергетичне поле
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
|
||||
bar.onlycoredeposit = Передача предметів дозволена лише до ядра
|
||||
bar.drilltierreq = Потрібен ліпший бур
|
||||
|
||||
@@ -954,13 +954,16 @@ stat.healing = Sửa chữa
|
||||
|
||||
ability.forcefield = Tạo khiên
|
||||
ability.repairfield = Sửa chữa/Xây dựng
|
||||
ability.statusfield = {0} Vùng gia tốc
|
||||
ability.unitspawn = Sản xuất {0}
|
||||
ability.statusfield = Vùng gia tốc
|
||||
ability.unitspawn = Sản xuất
|
||||
ability.shieldregenfield = Tạo khiên nhỏ
|
||||
ability.movelightning = Phóng điện khi di chuyển
|
||||
ability.shieldarc = Khiên Vòng Cung
|
||||
ability.suppressionfield = Trường sửa chữa
|
||||
ability.energyfield = Trường điện từ: [accent]{0}[] sát thương ~ [accent]{1}[] khối / [accent]{2}[] mục tiêu
|
||||
ability.energyfield = Trường điện từ
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
bar.onlycoredeposit = Chỉ có thể đưa vào căn cứ
|
||||
|
||||
bar.drilltierreq = Cần máy khoan tốt hơn
|
||||
|
||||
@@ -962,13 +962,16 @@ stat.healing = 治疗
|
||||
|
||||
ability.forcefield = 力墙场
|
||||
ability.repairfield = 修复场
|
||||
ability.statusfield = {0}状态场
|
||||
ability.unitspawn = {0}单位工厂
|
||||
ability.statusfield = 状态场
|
||||
ability.unitspawn = 单位工厂
|
||||
ability.shieldregenfield = 护盾再生场
|
||||
ability.movelightning = 闪电助推器
|
||||
ability.shieldarc = 弧形护盾
|
||||
ability.suppressionfield = 修复压制场
|
||||
ability.energyfield = 能量场:[accent]{0}[]伤害~[accent]{1}[]格/[accent]{2}[]目标
|
||||
ability.energyfield = 能量场:
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
|
||||
bar.onlycoredeposit = 仅核心可丢入资源
|
||||
bar.drilltierreq = 需要更高级的钻头
|
||||
|
||||
@@ -958,13 +958,16 @@ stat.healing = 治癒
|
||||
|
||||
ability.forcefield = 防護罩
|
||||
ability.repairfield = 維修力場
|
||||
ability.statusfield = {0}狀態力場
|
||||
ability.unitspawn = {0}工廠
|
||||
ability.statusfield = 狀態力場
|
||||
ability.unitspawn = 工廠
|
||||
ability.shieldregenfield = 護盾充能力場
|
||||
ability.movelightning = 移動閃電
|
||||
ability.shieldarc = Shield Arc
|
||||
ability.suppressionfield = Regen Suppression Field
|
||||
ability.energyfield = 能量場: [accent]{0}[] 傷害 ~ [accent]{1}[] 方格 / [accent]{2}[] 目標數
|
||||
ability.energyfield = 能量場:
|
||||
ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
|
||||
ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
|
||||
ability.regen = Regeneration
|
||||
|
||||
bar.onlycoredeposit = 僅允許向核心放置物品
|
||||
bar.drilltierreq = 需要更好的鑽頭
|
||||
|
||||
Reference in New Issue
Block a user